Mold Minecraft Mod test #7

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  • Опубликовано: 25 окт 2024

Комментарии • 12

  • @jusneaky
    @jusneaky 8 дней назад +2

    This seems really good! I think you could do with making the mobs a lot smaller, though. All of them seem to be overly big, and using size to be threatening instead of just their model or their threat.

    • @treetreetree458
      @treetreetree458 6 дней назад

      their size is pretty accurate to the game though except for the fact that the mold would normally spread much further (and so would perceptor) and perceptor is a little smaller than in-game too

  • @virtuality8253
    @virtuality8253 10 дней назад

    Suggestions
    I feel like there are too many structures in the moldy area maybe decrease how many structures appear or make them appear over a wider range
    I feel like there isn’t enough randomization, every type of structure is the same size. Maybe make different shapes of the structures or use math to shape them out
    visually mold doesn’t look all that great, structures appear to instantaneously like the lamps. Maybe make some stuff appear procedurally?

  • @ChristianEspinoza-cp6rv
    @ChristianEspinoza-cp6rv 10 дней назад +1

    Good

  • @cannibalhordegrmonme
    @cannibalhordegrmonme 10 дней назад +1

    there would be mutants?

  • @thatoneguy-mw7tr
    @thatoneguy-mw7tr 10 дней назад

    is there gonna be different teams? like poisoned, human and noobs

    • @tacoboy5602
      @tacoboy5602  9 дней назад

      probably not, this is only based on the mold itself. If I get time to make teams, I'll try to make the mod about NVZRR instead, but its unlikely.

    • @ChristianEspinoza-cp6rv
      @ChristianEspinoza-cp6rv 7 дней назад

      @@tacoboy5602maybe get a few friend to help you