Warhammer 40k Balance Dataslate Review - Are Space Marines back?!

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  • Опубликовано: 12 дек 2024

Комментарии • 279

  • @jordancarter4982
    @jordancarter4982 2 дня назад +41

    Ok i know its such a small thing , but i loved the little Ding sound to let me knpw some text was on screen because they missed some wording , such a nice little touch well done ❤

  • @snowy5628
    @snowy5628 2 дня назад +79

    MY OUTRIDERS ARE USABLE!!!! YESSSSSS

    • @mr.trashtastic3947
      @mr.trashtastic3947 2 дня назад

      They were already useable for secondary scoring. Their bases make it so hard to get everything into combat.

    • @JaySharp604
      @JaySharp604 2 дня назад +1

      White Scars might be hitting the table! I feel the need for speed!

    • @IW-44
      @IW-44 2 дня назад

      Good for you!! I've always been very sad for bike armies, they're super cool and thematic but were basically unusable. Hoping to see more bikes on the tabletop!

    • @the5arge438
      @the5arge438 2 дня назад +1

      @@JaySharp604 for the Khan!!!

    • @Subject35th
      @Subject35th 18 часов назад

      @@JaySharp604 all we need is a captain on bike, or librarian on bike

  • @ThingoftheDeep1
    @ThingoftheDeep1 2 дня назад +23

    It’s 6 AM here in Alaska as this drops and Beard told me to grab an alcoholic beverage. Don’t have to twist my arm during the dark dark sad times!

    • @TheShepherd2305
      @TheShepherd2305 2 дня назад +1

      Whats it like playing 40k up there? Ive wanted to move to Alaska for quite some time but I wanted to know if I'd still be able to play my 40k.

    • @ThingoftheDeep1
      @ThingoftheDeep1 День назад

      @ there’s a good community in anchorage and the mat su valley! Multiple RTT’s every month, a big GT in Anchorage in October. If you go outside that main hub pickings are gonna be slim though

    • @memyself1370
      @memyself1370 День назад

      @@ThingoftheDeep1 I wouldn't recommend going outside. Dark, cold, snowy.

  • @AngryAcolyte
    @AngryAcolyte 2 дня назад +25

    Last month I started a full gravis imperial fists army. My 20 heavy intercessors are going to be insane.

  • @eldenwarden9673
    @eldenwarden9673 2 дня назад +12

    You guys are some of the only people I could watch go through this without being bored.

  • @prestonjohnson1537
    @prestonjohnson1537 2 дня назад +24

    19:40 "I've never been so insulted."
    Me too man, and I wasn't even insulted!

  • @beerbatreps3861
    @beerbatreps3861 2 дня назад +19

    Me a month ago: I really like the look and imagery of Infernus marines and heavy intercessors... Today they got seriously buffed

    • @blakeburdett1640
      @blakeburdett1640 День назад +2

      Infernus marines riding around in an impulsor with a librarian. Firing deck 6..flames and smite and can jump out into a 4++.

  • @ollycatford
    @ollycatford 2 дня назад +14

    Much needed support for us compliant SM chapters!

  • @ElGrompho666
    @ElGrompho666 2 дня назад +16

    The deep strike nerf is actually a pretty big hit to the damage of Sunforge Battlesuits because now they are neither in Melta range nor do they get the extra AP from Retaliation Cadre when they come down. You either have to Rapid Ingress them and hope you find a good spot where nothing instantly shoots you off the board, which makes an already quite costly strategy even more costly CP wise, or you loose a lot of potential damage.

    • @TheShepherd2305
      @TheShepherd2305 2 дня назад +2

      yeah, I was hoping they changed the unit but they didnt...very annoying.

    • @ElGrompho666
      @ElGrompho666 2 дня назад +2

      @@TheShepherd2305 They should at least have made the Deep Strike strat 1 CP instead of 2. With only 6" range, there's no real reason to use it over Rapid Ingress. And reducing the cost with Farsight doesn't help much either, cause without the extra AP and the melta damage, you kinda want the 4 additional Fusion Blasters of a generic Commander if you're even trying a Fusion bomb.

  • @therocon5343
    @therocon5343 2 дня назад +6

    Orks waagh on their own turn is definitely a buff. If you get first turn, it is functionally the same, if you go second the opposing olayer doesn't know if they will be facing a waaagh or not whereas it was telegraphed before. You still get the defensive buffs on your own turn and in the opponent's after yours.

    • @risejaenu
      @risejaenu День назад

      exactly. i am amazed that they dont see the value of this buff (yet). before a good player could just measure your threat range, stay back and make your go turn obsolete. now they never know whats going to hit them. very pumped for my green boyz!

    • @tabletoptactics
      @tabletoptactics  День назад

      @risejaenu I’m definitely keen to try it with the Boyz! ❤️🕷️

  • @BaneofBalor
    @BaneofBalor 2 дня назад +57

    The miracle dice definitely needed a nerf, but now we're basically back to 9th edition rules, minus being able to use low dice to pass morale. This basically means that if you're a bit unlucky with the 1-2 miracle dice you roll per round, you could go through an entire game without being able to use your army rule, because 50% of the time, the result will be almost useless.

    • @morrikai
      @morrikai 2 дня назад +4

      Yes but the army had so many more layers of abilities and army wide rules it could us also miracele dice could be used to so much more and for more impactful interaction. While 10th is overal weaker in what they can be used for, you get them from loosing units in your army not killing your opponets and is the only army wide rules. They also buffed the amount of dice you could get trhough nine since sister was struggling with winrate mid 9th
      Sister did not do that mazing well before this nerf so it feels more clear that the problem is that most people donät like the rules, it has nothing to do with balance. So they should just remove the rule for next edion complelty instead.
      For now sister will probably just play like they did during the index with less miracle dice and less units wihout the mechanics that made their index army strong. They have better units now but to a high price and with all infantery being something that will die as soon intercessors look at them, it will be rough.

    • @shadowlink025
      @shadowlink025 2 дня назад +4

      Sisters are now in a worse place than there index. I'd be happy to go back to index rules and points. At least we had weight of units to get stuff done

    • @pharoahman475
      @pharoahman475 2 дня назад +3

      ​@@morrikaii think the issue is when combined eith all the other changes it makes the army barely functional.
      Not "Ad Mech" levels of nonfunctional, byt up there.

    • @Duskifer
      @Duskifer 2 дня назад +1

      I think I is notable that intercessors now get 4 times as many shots at 24 inches as battle sisters and with ap.
      Alternatively, if you are a person obsessed with space marine power fantasy, chaos marine boltguns are suddenly even weaker comparatively than before.

    • @David-b3v2d
      @David-b3v2d 2 дня назад +1

      It's the right thing to do.eldar got enough going for them anyways

  • @miniscooter44
    @miniscooter44 2 дня назад +23

    heavy intercessors my beloveds

    • @beerbatreps3861
      @beerbatreps3861 2 дня назад +5

      Our chonky boys

    • @codename1176
      @codename1176 День назад

      @@beerbatreps3861I hear the livesy phonk music when I look at those chonky boys. For some reason not the terminators though.

  • @walkerdarin2003
    @walkerdarin2003 2 дня назад +12

    Nice to see Space Marines get some love. They use to be exciting. Iron hands are actually interesting now.

  • @Aztecfighter
    @Aztecfighter 2 дня назад +10

    As a Tau player. I find it funny u mentioned all the armies that didnt get any changes and just skipped tau entirely, even though they got nothing as well.

    • @555tork
      @555tork День назад +1

      so they glad all they got was a points nerf to a forge world unit and a nerf to retaliation cadre./s

    • @burnbobquist8999
      @burnbobquist8999 День назад +1

      Was rather bumped our about the whole "balanced" thing, since my detachments for Tau and Sisters were: Retilation, Army of Faith. With how the Miracle Dice now work Army of Faith does not make any sense anymore and well my trusty Sunforge tank shredders took a hit.

    • @SarajevoKyoto
      @SarajevoKyoto День назад

      I'm a bit tired of T'au catching nerfs as collateral damage when exactly zero of our units have access to the broken combos being targeted by GW. First Kroot (and my beloved Endless Swarm Tyranids) get butchered for the sins of Orks and Guard, now Retaliation Cadre's main heavy punch gets neutered because of a Guard unit with such obviously broken "buy this!" rules that I'm surprised they didn't get banned like 9th Ed Votann.

  • @djanevski
    @djanevski 2 дня назад +4

    GSC change is good I think. Before it was quite swingy and based on luck but now you are assured a return and you get to pick what retuns. Returning 300pts.worth of an army for free !!?? That's pretty dope

  • @maciekwilkosz6377
    @maciekwilkosz6377 День назад +3

    As a Space Marine player I realy love most of the changes. The only thing that bugs me is why did they increase the points of Biologis, Eradicators and Fire Discipline if they were going to change the whole enhancement?
    The price made sense with 5+crits, but now it doesn't.

    • @gotrek13
      @gotrek13 10 часов назад

      Yeah, now they are untakable.

  • @crsmith6226
    @crsmith6226 2 дня назад +14

    I would’ve liked to see sanguinary priests attach to bladeguard squads.

  • @lucastb1775
    @lucastb1775 2 дня назад +9

    As a GSC player... i love this. It might be on the weaker side now, but last week we had a 70% wr, so that is probably for the better. Now Cult Ambush can actually be balanced instead of being 100% RNG. I love having extra resources and we can already bring back 400 points in the best case scenario now. In my regular games, I will probably be bringing back around 380 or less, depending on the detatchment, but now i get to decide what and when i want my units for secondaries, primaries, and whatever else.

    • @otakuon
      @otakuon 2 дня назад

      Yes, GW is for sure telling me that I need to put my SoB army back on the shelf for now and take my GSC army back out again.

    • @FhtagnCthulhu
      @FhtagnCthulhu 2 дня назад

      I am not sure this is my favorite version, I would have perhaps prefered an assured return with markers and only markers. (And of course a healthy points boost) I just like the idea of the enemy having to engage with screening things a bit more. I am new though, so I don't have much experience.
      This is an improvement to me though.

  • @zimagic
    @zimagic 2 дня назад +7

    Played last night Vs a Dark Angels player who didn't buy the codex. As a result, he doesn't use the app. In order for him to use the "free" app for his army only 11 months after it was released, he'd have to buy an obsolete €35 paper document for the code. And, because he plays Space Marines, an additional obsolete €35 paper document for the generic SM code. It's getting harder for GW to justify both publishing on paper and the cost of codecii that constantly change every 2-3 months. Bad form.

    • @SarajevoKyoto
      @SarajevoKyoto День назад

      New Recruit is awesome! They recently underwent major updates to make it MUCH more mobile friendly, and it's really all you need to play most games if you can find a scan of your detachment rules/strats page online.

  • @bladeking1231
    @bladeking1231 2 дня назад +12

    Yes my outriders have teeth and I love it!!!!!

  • @AlyxSharkBite-2000
    @AlyxSharkBite-2000 2 дня назад +3

    I think super Heavys will have a spot in the vehicle detachment in the codex, and they made that change so they mostly just get taken there.

  • @matthewrowsell3202
    @matthewrowsell3202 2 дня назад +13

    buying a codex in Australia currently is $98 when 11th comes around will most likely be over $100 that's a lot for a book that becomes obsolete real quick.

    • @Dram1984
      @Dram1984 2 дня назад +4

      At this point anyone who buys GW rules kinda deserves whatever they get.

    • @profaa927
      @profaa927 2 дня назад

      Why in the McF*ck woud you buy it? Just buy miniatures with that money and find the rules on one of the many many ways that that can be done.

    • @maciekwilkosz6377
      @maciekwilkosz6377 День назад

      I buy codices but not just for the rules. I love the art, the lore, painted models, the whole deal. Sadly they put less and less effort into it lately.

    • @matthewrowsell3202
      @matthewrowsell3202 День назад

      @@maciekwilkosz6377 same

  • @matthewfager5354
    @matthewfager5354 2 дня назад

    Thank you for keeping us in the know! Muchly appreciated, My Sirs!

  • @RigRogRig
    @RigRogRig 2 дня назад +12

    Been a GSC main army player for last couple editions, definitely a hard army to play, paint and collect but absolutely love the lore and art themes etc of them.
    But unfortunately for 10th it has been exactly the sort of thing you were talking about, everytime I've thought about getting into playing 40k again, they've changed the army rule pretty drastically.
    Having points to spend to bring certain unit back is something the poorhammer guys suggested and I really liked the idea when I heard it.
    But when I heard it changed to that, at this point I'm just too burnt out to be interested in them anymore.

  • @MovieTacular
    @MovieTacular 2 дня назад +4

    The list of changes on a Balance Dataslate is bigger than the list of changes of a whole EDITION for GW's MESBG.
    Man, what is going on with this game?

  • @Vichyssoise1000
    @Vichyssoise1000 2 дня назад +1

    I lol'd multiple times in this. You guys are awesome. Keep it up. You're doing it all right!!

  • @beerbatreps3861
    @beerbatreps3861 2 дня назад +3

    Other way to look at GSC in a positive way... You pay for a unit of 10 aberrants, And then you get them twice guaranteed. If you look at it that way in a vacuum it's actually quite strong. Your opponent is either going to completely ignore them because they know you'll bring them back or they're going to put everything they have into them and have to do it twice. I don't know this is something you can work with at least

  • @SomeNooB69
    @SomeNooB69 2 дня назад +2

    Watched and LOVED, I run 4 squads of heavy interboyo's already. Even more excited for them!

  • @whenry369
    @whenry369 День назад +2

    What do you guys think the changes to deep strike will do to the T'au Retribution Cadre? (Not dropping within 6" meaning no free AP on flamers and burst cannons, and not within Melta range..) The T'au sphere is all doom and gloom, but I am a Kauyon scrub who was only starting to think of getting into RetCad lists and I am not sure if we're really that dead in the water?

    • @SarajevoKyoto
      @SarajevoKyoto День назад +1

      RetCad already struggled on objectives and secondaries because it was an elite detachment, now it got its main damage threat absolutely neutered. I don't see it making many tourney showings anymore, which means we're essentially down to two viable detachments barring a Grotmas miracle. I run Kauyon myself, and have found some success with it, but it's frustrating that our detachments keep getting their guts ripped out for the sins of other armies.

  • @Theepicman131
    @Theepicman131 2 дня назад +3

    I really never considered cult ambush to be that good in the first place due to the inconsistentency. Giving a guaranteed chance to bring a unit back will be overall more impactful for those of us that whiff alot.

    • @mikeg8564
      @mikeg8564 2 дня назад

      @@Theepicman131 100% it works out as about 300pts boost to a 2k army

  • @Try_Again_Bragg
    @Try_Again_Bragg 2 дня назад +9

    The bigger crime for guard was Catachans squads going to 65 points and the chimera going to 85 points.
    I reckon these points are an insight to what the codex points will be.
    As someone who loves reviers i also have 30 lol

    • @otakuon
      @otakuon 2 дня назад +1

      Yeah, the point increases are going to hurt, especially for us Mech Guard players. Just when you get the “perfect” 2000 point list, GW goes and forces you to toss it in the rubbish bin and start over. But we are very used to this…

  • @milesnevin81
    @milesnevin81 16 часов назад

    Oath of Moment stacked with a Stormspeeder Thunderstrike is ridiculous, and i love it

  • @Shadamski
    @Shadamski 2 дня назад +2

    Tau retaliation cadre just had their rules made 50% obsolete. They can't deep strike within 3" at the cost of 2cp to get their benefits now, which means +1S on battlesuit weapons from Star Scythe are now not going to happen, no one is going to run S4 flamers anymore even if they are Ap-2, and Sunforge can't use the melta rule for deep striking within 6". This is a proper nerf for the Tau main detachment. the whole stratagem won't hardly be used anymore.

    • @555tork
      @555tork День назад +1

      other way round the strength will go up but not the ap however it is still a nerf and the strat should go down to one cp because of the change.

    • @Shadamski
      @Shadamski День назад

      @555tork I've been playing the rule wrong lol. No wonder I've not been scoring many wounds lol

  • @jean-philippehaufroid6425
    @jean-philippehaufroid6425 2 дня назад +1

    The imperial fist insult was vicious ! I couldn't recover from that. I hope beard will be ok.

  • @John-ej5jk
    @John-ej5jk 2 дня назад +14

    Games Workshop needs to get on a standardized schedule for these changes. These changes are happening too quickly for new players, like myself, to research a decent army we like, buy all the figures we want, paint them, and play them before all of our work is rendered meaningless due to the various types of changes.

    • @the5arge438
      @the5arge438 2 дня назад +2

      Oh you sweet summer child...

    • @WakingDreamer01
      @WakingDreamer01 2 дня назад +10

      I wouldn't start an army for the main reason of chasing the meta. I would start an army that you like because of the models, lore and general playstyle.

    • @UponThisAltar
      @UponThisAltar День назад +5

      That's absolutely approaching the hobby from the wrong direction. Build something you're proud of and speaks to your unique playstyle. NEVER chase metas unless you have thousands of dollars to burn.

    • @Teh_Duck
      @Teh_Duck 18 часов назад

      Just get an army you like the playstyle, lore, or models for any just vibe with them. Nothing beats winning when your army is in the dump, but if you don't want to play a bad army just paint through your pile of shame until the balance light shines on you.

  • @Atlas_Tsuna
    @Atlas_Tsuna 2 дня назад +3

    The sister's definitely needed a nerf but what they did is definitely too much, genuinely i think just the 1st miracle dice change was enough (-5/game). But both is absolutely brutal. And add in the fact that there were 0 point decrease to accommodate (like why is triumph still 250 points??) I'm concerned about sister's being able to do much of anything for a little bit. But i guess we will wait and see

    • @shamurai7
      @shamurai7 2 дня назад +3

      they had a 51% win rate and only with a single detachment and specific strategy.
      How does that constitute needing a nerf?

    • @otakuon
      @otakuon 2 дня назад +1

      Yes, this definitely a “nerf too far”. We have known for a while now that GW was gong to mess with MD, but yikes…this was way too much of an over correction. SoB armies have always been fragile and the MD rules were meant to help mitigate this. The reduction of MD to only getting one per phase regardless of how many units were lost is insane given how easily SoB units can get wiped out especially since most are only T3. On the flip side, the massive drop off in the number of people who will be playing SoB armies after this change will mean that GW will invariably course correct in a future balance update. As always, what GW giveth, GW taketh away…only to eventually giveth back if it means a major hit to sales.

  • @RobbSavag3
    @RobbSavag3 2 дня назад

    Thank you for time stamps and energy, it's a BOOOM from me

  • @555tork
    @555tork День назад +1

    should the t'au stratagem go down to 1cp since there 3" deep strike was changed to the 6" like every other version of the ability?

  • @thehappywarhammerguy4731
    @thehappywarhammerguy4731 2 дня назад

    This is by a mile the best gaming channel on the planet for 40k love it love it love it

  • @Juzemeen
    @Juzemeen День назад

    The Eavy Weapon team of the new AM Battlesector, sounds just like Spider

  • @Chnmmr
    @Chnmmr 2 дня назад +1

    Grey knights had a wild ride. New detachment comes out, its 'acceptable' doesnt have 3 in deepstrike and True silver, so the detachment was sorta dead on arrival, then core data slate changes make those abilities meh, thus making the new detachment good. hillarious.

  • @chriscannon7065
    @chriscannon7065 2 дня назад +1

    You completely missed (edit - or more accurately under represented) a rather significant change to the Gladius Taskforce…Fire Discipline got changed from crits on 5+ to reroll advance roll! And they kept it at 40 points! 😮

  • @evanbarba7948
    @evanbarba7948 2 дня назад

    Fun fact: In the lore the forge world that made the land raider turned traitor during HH so only space marines can use it.

  • @mattiasgamin9640
    @mattiasgamin9640 День назад

    You missed out on that Astra Militarum’s Leontus now can’t order Bullgryn, Ogryn, Ratlings etc.
    The super heavies are of course affected but the hit on orders for Bullgryn and Ogryn is more important.

  • @Cinderbrooke
    @Cinderbrooke 4 часа назад

    You also missed that Triumph of Saint Katherine no longer grants a free miracle dice. It's now a 250 point never include. I really think you guys undersold the devastating nature of the Adepta Sororitas nerfs. We are heading for a sub 40% winrate. We were already sitting at 50% after october's points update. This was pure overkill.

  • @Dewoy1
    @Dewoy1 2 дня назад

    Good changes to Assimilation Swarm, this is the detachement im going to play for the next months, so the timing is wonderful.
    I would have personally changed it to, Harvester units heal flat 3 and endless multitude units heal D3+3, but not having to be on an objective is massive. Idk if the Norn Assimilator with the healing keyword is now worth it. but it makes sense that he got it.

  • @Druzzt
    @Druzzt День назад

    You got the tyranids changes wrong. The biggest thing is the one sentence that was eliminated, which said that you need a harvester IN AN OBJECTIVE YOU CONTROL in order to regenerate in assimilation. Now, they are released of that and they no longer need to stay in the objectives to be able to heal. We'll probably see a bit more assimilation

  • @mikeg8564
    @mikeg8564 2 дня назад

    As a GSC player who've had games where Noone comes back, I love this
    You can also increase the pool with characters

    • @znorman23
      @znorman23 2 дня назад

      Where do you see this?

    • @mikeg8564
      @mikeg8564 2 дня назад

      @znorman23 the balance data slate? On gws website

  • @stephen9815
    @stephen9815 День назад

    Just a quick question completely unrelated but what model did you use as a base for your Darnarth Lysander model shown at 36:48?
    I'm keen to convert my own but unsure where to start.

  • @awesomeblb3407
    @awesomeblb3407 День назад +2

    Damn tau not even in the description lol

  • @melonneko
    @melonneko 2 дня назад

    I like the changes to GSC. The rolling randomly to bring back units either did nothing, or everything came back and it is very unfun for my opponent. However, resurgence points really just means GSC have extra points which means their units will probably end up being more than they should be. Hopefully next codex they just move away from recurring units and find something else for them to do

  • @boheadgundealer
    @boheadgundealer 2 дня назад +2

    Absolute kneejerk reaction to sisters. hurt one or the other, but not the detachments and the miracle dice. rip

  • @tyhar7493
    @tyhar7493 2 дня назад

    Titus has found a place leading my Sternguard.....

  • @Altheion
    @Altheion 2 дня назад

    As a GSC player I was initially super happy hearing that it's less random to have your units return as I have super bad luck with dice, after seeing I can only get 1 single unit back in an entire game... honestly not a great change, doesn't change much for me personally as I usually only get 1 back at most due to my back luck, but I do like the IDEA of being able to get more than just 1.

    • @sinisterslushie
      @sinisterslushie 2 дня назад

      Bro idk they didn't use the resurgance points to give you a re-roll on your army rule. Like you're an ambush army, LET YOU AMBUSH.

  • @Ruggedtoaster
    @Ruggedtoaster 2 дня назад +1

    You missed something the heavy intercessor heavy bolter also hits on threes again. So its a heavy bolt rifle with (sustained hits 1).

    • @matthewbeale5083
      @matthewbeale5083 2 дня назад +1

      They mentioned it but didn't discuss. I'm laughing at stationary HINTs hitting on 2+ across the board.

    • @Ruggedtoaster
      @Ruggedtoaster 2 дня назад

      @ yeah anvil siege force might be a great way deal with to elite infantry armies, Votann, world eaters and maybe custodies or Ca’tam. The massed bolter fire at damage 2 could just defeat good saves and FNP through weight of fire.

  • @Dram1984
    @Dram1984 2 дня назад +10

    GW is just now getting into the “create problems we can then promise to fix in 11th” stage of an editions lifecycle.

  • @darkelf2040
    @darkelf2040 День назад

    Sternguard+combi weapons on an oath target are going to do some serious damage.
    How will reivers interact with the new sticky objectives? Also I feel that they will become the best form of anti light/medium infantry due to their strat versatility and new AP values

  • @mr.morden666
    @mr.morden666 2 дня назад

    As a Salamanders player... I am so happy right now. Firestorm is relevant again. Sisters finally nerfed, GSC nerfs... It truly is Christmas month.

  • @JasonPoley
    @JasonPoley День назад

    feeling positive about the waaaagh change, it means I'm more likely to get two phases of waaagh combat out of units. Removes the signposting for opponents that allowed them to focus fire down units and screen/position to deny waasgh charges. potentially a huge boost to the damage output. Trusting on the invul for defense with how I roll dice was always a fools game.

  • @StrangeKvol
    @StrangeKvol 2 дня назад

    Love this channel!

  • @miguelperez9906
    @miguelperez9906 2 дня назад

    Blood angels outriders are gonna be godly

  • @winterwolfcr7
    @winterwolfcr7 2 дня назад

    Lots of cool changes, but I'm sad that Hounds of Morkai didn't also get the -1 AP buff.

  • @aWetSaxephone
    @aWetSaxephone 2 дня назад

    Ahhh Morty is even better now. Blessed

  • @ManamindEU
    @ManamindEU 2 дня назад

    My imperial fist where allredy super nice to play. Now i feel op!

  • @shaolin100
    @shaolin100 2 дня назад

    Great vid guys

  • @Et_Exterminatus
    @Et_Exterminatus 2 дня назад +1

    MY STERNGUARD ARE BACK BABEEEEE!!!!!! YEAH

  • @MarcosGarcia-et1qu
    @MarcosGarcia-et1qu 2 дня назад

    Annihalator needed the buff. Some of us only own 1. The dread talons did not need that weird debuff. A unit of raptor within 6 inches could cause battleshock at -2 now what's the point of even bringing raptors in screaming descent. Meltas aren't gonna make up for 3 pistols and another CP to reroll hit rolls

  • @rowanirish
    @rowanirish 2 дня назад

    Dilemma. Fletcher would like to paint Lawrence's Emperor's Children. But Lawrence wants to paint Lawrence's Emperor's Children too. Hmmm.

  • @easypeasylemonsqueezy4768
    @easypeasylemonsqueezy4768 2 дня назад

    GSC. "A bit of a headache army" Can't say it more clearer. I missed a lot of game because of trying to get this army tabletop ready.
    That being said I also improved a lot on the painting side when it came to getting these ready. So give or take there is a plus to it outside of the constant change of rules. Also now I think of it, keeps the game a bit different each time. Just sad that my codex book just keeps on becoming worthless with each change 😅

  • @Gretstarret
    @Gretstarret 2 дня назад +2

    Guess who are back? Imperial Guard. They really got taken out the back, jeez.

    • @Mercenary0712
      @Mercenary0712 2 дня назад +3

      Guard will bounce back, we always do

    • @asrieldreemurr6693
      @asrieldreemurr6693 2 дня назад

      ​@@Mercenary0712 but no orders for superheavies at all is sad(😢

    • @joeofdoom
      @joeofdoom 2 дня назад

      ​@asrieldreemurr6693 I suspect it wasn't the super heavies' fault either. It was the ogryns.

    • @mikeg8564
      @mikeg8564 2 дня назад

      Hardly

  • @jonmcoy3466
    @jonmcoy3466 2 дня назад

    Thanks mates! Come on baby! That will do great for my next game this week-end, I will be happy to burn some Nyds with my pyroblasters!

  • @jb87rell
    @jb87rell День назад

    WAAAAAAGH change is a pretty big buff to them.

  • @tomtombinks1830
    @tomtombinks1830 2 дня назад +1

    What does MSU mean? When they talk about unite

  • @gmofkings
    @gmofkings 2 дня назад

    I notice not much to grey knights, hopefully that means a new codex or range refresh

  • @samdawes8596
    @samdawes8596 2 дня назад

    50:59 Don't make those sort of promises about GK, Beard! Don't get my hopes up, I've been hurt before!

  • @reiki0005
    @reiki0005 2 дня назад

    What does the deep strike 3 rule change mean to the sanguinor? He can deep strike strait into engagement range.

  • @MegaApostel
    @MegaApostel 2 дня назад

    Just when my friend got rid of his Imperial Fist army all this buffs to his used unite come out
    The Tyranid Detachment change is quite interesting but i’m too deep in Vanguard Onslaught ^^

  • @kobejones2732
    @kobejones2732 2 дня назад

    Thanks guys, I was waiting for an excuse to drink at 7 am

  • @Dannyboiii000
    @Dannyboiii000 2 дня назад

    I've been collecting Genestealer Cults since about 2018 and frankly playing them is becoming such a headache. The constant whiplash of changes to core mechanics is so discouraging. I don't even care if I win or lose, I just want to enjoy my army and understand how it plays. Might be time to shelve them until 11th.

  • @thehappywarhammerguy4731
    @thehappywarhammerguy4731 2 дня назад

    There is no reason for codex release anymore but i do like having them

  • @justinprato5066
    @justinprato5066 2 дня назад

    Having played since 2nd, I would rather have 50 pages of errata to deal with than go back to years to decades of having stuff broken, or obsolete. Although I to think they should just have a pay for subscription every month and have the rules digital. They can still sell books for collectors (I would still by mine for my top three armies) but it is annoying that I can't review other armies rules on the app unless I buy a $50 book I don't need.

  • @kennethphillips6006
    @kennethphillips6006 2 дня назад

    Iron Warriors do ALWAYS need a Linebreaker squadron. Iron Within!

  • @AuldhannRua
    @AuldhannRua 2 дня назад

    I'd like the ability to buy a codex unlock code through the app, but cheaper than a physical book

  • @pajmage
    @pajmage 2 дня назад

    Would love to hear Chef's opinions on these changes!

  • @edwainwright2799
    @edwainwright2799 2 дня назад

    Do SM core chapter chaplains get +2 to wound in melee against Oath targets?

    • @555tork
      @555tork День назад

      yes but it would only matter if the opponent had a -1 to be wounded effect since you cannot modify a hit or wound roll greater than +/-1

  • @Todimani
    @Todimani 2 дня назад

    Im really unsure about this update. Some really good things got adressed but there is alot of stuff that needed to happen or got mis-updated in my oppinion. Like Dda's, Votans , Thousand Sons being less Magnus focused and by far my biggest concern... Knights. Why of all the things to change, would u let the big cool knights that got never taken be untouched and THEN BUFF THE ARMIGERS/WAR DOGS.

  • @rubyseverinwhitworth9066
    @rubyseverinwhitworth9066 2 дня назад

    Time to put GSC away till 11th where we will get a new army rule which isn't unbalanceable. I want blips and crossfire back. Got some Drukari to build

  • @phoenixgods1
    @phoenixgods1 2 дня назад

    A think a genestealer enhancement that is a character who gjves you 1 point per turn would be interesting enough.

  • @grimd0rk
    @grimd0rk 2 дня назад

    Someone who’s only ever played Orks on this game I’ve been begging for this waaagh change the entire edition, never once have I called a Waagh defensively, it is a go mode ability and my opponent having able to respond to it if I go second has been the least fun interaction of 10th

  • @RoyalPurple.Paints
    @RoyalPurple.Paints 2 дня назад

    I'm torn about the Inspiring Commander bonus for Darnath, Imperial Fists. Just because he's an ollllld model.

  • @USAFWolf
    @USAFWolf 2 дня назад

    Wooohooo! Marines are back BAY-BEE!!!

  • @georgekittridge6411
    @georgekittridge6411 2 дня назад

    With the screamer they use to be known as a flying melterboom

  • @SnakeHistorian
    @SnakeHistorian 2 дня назад

    You forget that not only do Baneblades can't get orders but Abhumans like ogryns and Bullgryns can't get orders at all

    • @otakuon
      @otakuon 2 дня назад

      And squats….just in time for their re-introduction. Will be interesting to see if this is addressed in the new codex or if this was already patched out.

  • @melindaphantom9450
    @melindaphantom9450 2 дня назад

    Don't like the Oath of Moment change, like all the other Space Marine rules changes, but then the new points are a bit whatever, Guilliman is 345, Calgar is 200 and Ventris went up, as well as Heavy Intercessors and Sternguard, and I get why but it feels counterproductive to buff Marines just to hit them with more points, I'm not sure how much this will do to help them but I'm looking forward to trying some stuff out

    • @stotgunvsface5092
      @stotgunvsface5092 2 дня назад

      Doubling the damage on heavy intercessors and the shots on regular intercessors seems like a worthy increase on points. Infernus marines getting an ap is going to cook alot of stuff. Anytime ap is put on flamers, they get nasty.

  • @wolfinstedd
    @wolfinstedd 2 дня назад

    Sometimes I think GSC should be made in to exclusive to Necromunda faction only. As GW has better feel of what GSC is in Necromunda identity.

  • @sumsarprat
    @sumsarprat 2 дня назад

    WAAAGH is back on the menu boyz!
    Defensive waagh was not a thing, ork win rates going second where below 40%

  • @KateHolden
    @KateHolden 2 дня назад

    Oh my god, nice things for Codex compliant non-Ultramarines chapters!? I think we stole the Sisters' miracles 😅

  • @Slapdab
    @Slapdab 2 дня назад

    Good coverage

  • @Jorgon01
    @Jorgon01 2 дня назад

    Reivers with -1 AP knives was not on my bingo card for 2024. I thought they would just stay a meme forever.

  • @walkerdarin2003
    @walkerdarin2003 2 дня назад +2

    Anihilators were amazing clear back in 3rd. They lost their punch as time moved on and abilities effecting infantry models and what not. As for insult to injury I'm no longer buying any more book material from GW. I'm over invalidated rules at the printer. I'll stick to models that aren't invalidated once I snip the sprue.