Action camera mount | Modeling projects
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- Опубликовано: 11 сен 2024
- Join Andrew Camardella, an industrial designer and adjunct faculty at DePaul University, as he explores advanced 3D sketching and modeling techniques to create a fully adjustable action camera mount. Follow along to get familiar with the following Shapr3D concepts:
-Setting up sketches: Learn how to create editable sketches with center point rectangles and dimensional constraints to refine your model.
-Using constraints: Discover how to apply vertical constraints, angles, and offset edges to maintain symmetry and ease future adjustments.
-Extruding and mirroring: Understand the process of creating solid extrudes and using the Mirror tool to duplicate components efficiently.
-Project tool: Utilize the newly added projection parameter in sketch history steps to modify projection components more seamlessly into your sketches.
-Boolean operations: Combine multiple bodies into a single solid body using the Union and Subtract tools.
-Creating variations: Use linked and unlinked copies to create and modify variations of your design and learn how to adjust parts of your project in History for quick prototyping.
You can download the model here:
drive.google.c...
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Shapr3D builds intuitive CAD tools, helping design and manufacturing teams complete complex tasks with speed and efficiency. With multidevice capability, you can work flexibly across devices and with our non-hierarchical tools, every team member can contribute to the workflow, boosting overall output. Shapr3D is fully functional on Windows PCs and tablets, Macs, and iPads.
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And within the first 3 minutes this already shows how broken the constraints still are in Shapr3D. Why would setting the angle constraint at 2:57 shift the ENTIRE sketch off the center point. It simply doesn’t make sense. This has screwed me over more times than I can count, at least in this example it’s noticeable. But sometimes it’s such a tiny change that you’ll only end up noticing way later.
Sol1dworks is better
Totally agree. In most cases, if a user draws a line close to horizontal or vertical, that line is intended to be horizontal or vertical. Shapr3D should automatically apply that constraint. The constraint can always be deleted if it's not desired.
A clear tutorial on using History Parametric Modeling. Thx Andrew!
great video, I have no background in industrial design but found this as a great challenge.
我有个问题想请教一下 草图建完实体 然后删除草图 为什么连实体也一起删除了
Can you please make a tutorial on how to make an airplane airbus ✈️✈️✈️