Edit 2: ruclips.net/video/6KgXu3jyoiA/видео.html made a tankier version for Gluttony and addresses the Massive Sang change. You can still play slayer but need to run cold resist for the Gluttony fight Edit 3: The New Dimension Amp and Non Attribute Amp mods are going to give you a massive damage boost. You will drop the defense slot and you can drop an HP slot if you want to. Leans more into not getting hit but is a big damage boost for the trade off. From what I've heard Walk The Tight Rope is bugged when it comes to it's skill modifier, will be testing for that. Edit: Walk The Tight Rope issue has been fixed. I tested on both ultimate and base. Got word from the young Math gamer Koala that bosses do have crit resistance which could be the reason why Thunder Cage isn't as good as it is on paper. Inside of a party format with crit increases Thunder Cage can really shine. This build using Dangerous Ambush is definitely better in a multiplayer environment which we're building towards to attempt to future proof the build a bit for later content. Adjust the bulk to what you feel comfortable with. Doesn't matter how much damage the build can do if you're watching grass grow and the build doesn't feel good to play. HP Collector is still a fantastic mod. Can play the build capitalizing more so on duration but will have to pay attention or can get a cd reactor and have seamless infinitte ammo without needing to pay much attention both work. Outstanding instead of Maximize Duration is an option. Maximize with SRS felt better during my testing but if you don't run into similar results feel free to swap Early Game advice for modules since are to almost max out your blue HP as well as Defense Modules. With 2 "Focus On" Mods and the other duration and cooldown increases mentioned in the video you should be close to looping and will be able to loop well with the help of a cooldown reactor. This is definitely a more endgame build. If you don't mind the delayed gratification you can go with this route or you can go with Infinite Ammo Launcher which is cheap to get to and transition. It can also clear all content. Discord: discord.gg/eu6pgWHfEh Creator Code: DAKQUAN#3667 creators.nexon.com/s/DAKQUAN%233667
@@javvanicus I just tested it and it was working fine. I was getting the added damage from both the skill power as well as the firearm attack when I checked seperately. Always welcome to other people double checking because the game is wonky for sure
@@Tzofeh never got a notification or saw this on the backend which is unfortunate and it's been almost 2 full weeks. You end up messing around with it? I think it'll be alright but here are better weapons
Just want you to know you earned an instant subscriber. I really appreciate how thorough and concise you were with sharing all of this knowledge. Good yard.
Let's goooo lmao. We had the super speed run go down. I know you probably saw your name and was like wtf is that me lol. I've had the same experience before
Killer video! This is probably the best Gley video i've seen so far and i like you how you tested everything. I wish i had seen this before i farmed for Python and got a whole new ult reactor for Gley. would have saved me alot of Catalyst's working on Python!
Thank you! Wanted to give a realistic expectation of the set up and some options so we can tweak it to however we want. Game is definitely test heavy lol
@@dakquan oh yeah for sure! gold is the true gatekeeper lol. you think 20mill gold is alot then you actually start upgrading stuff and you're like its not enough at all. so i definitely appreciate the time it takes to test all this out!
yea 20 truly goes by in a flash lmao, I think I started at 15 million before the start of this video. I'm out here spinning now trying to get the gold back up
I fucking love this build, im chilling with 57k def, 19k HP and my fastest devourer clear so far is 22 seconds. Swapping from Blood and Iron to this was game changing, having an easy way to get HP back is so nice. Thank you for the video man!
let's gooo, yea going for the bulky route is definitely a great play. Sometimes we get too caught up in speed running lol. Thanks for checking out the vid
@@Jen_046 I know I don't, it's just where it ended up at with the components I rolled, and the fact that I have Iron Defence slotted for the skill power it gives.
Thanks for taking the time to check it out! For these guides always going to have timestamps, Ideal world is we can jump around to what we find relevant. I'm not trying to keep people watching all day lmao
I appreciate you my man! With the new Non Attribute Amplification Mod instead of defense and Dimension amp for an hp mod we'll be pumping even more damage. We'll see what we end up getting for Season 2
Love it... No "Do this, and this and this" Here is your build... you talked options, and what not. Some have mods I don't like, and don't feel right to me, so I watch a video, then still have to spend an hour or two testing mods.
you're an extremely under rated player, i'll get ult gley asap and ctrl + C and ctrl + v your modules .. keep up the good work, post updated builds if possible
My friend you just won me over finally a decent person that doesn’t misleads people with a “OP build” “melt bosses fast” just showcasing with the test dummy called Devourer that dies just by looking at him. I did a RUclipsrs build from gley spent a lot of resources & time and catalyst and I can’t sólo them just only the devourer and got max mod capacity and all the mod slots with catalyst to my thunder cage and still can’t kill them. Many thanks bro you just help me a Ton
happy to help out my friend! Yea we aim for realistic over here, there's so much wild stuff on RUclips lmao. This build takes a lot of investment and is solid but I personally like the non massacre infinite ammo set up the best out of everything so far. Little less damage but much much more tanky
I watched many videos now, cause I like Gleys kit and want to learn her. I like your build very much and it's cool to see how I can play in the early game. I'm just struggeling between TCage and Python. Cause maybe for Bunny TCage is not that bad too. These many Guides/Builds makes it hard to understand as a beginner, to compact everything in a balance way 😄 So I need to focus on what exactly I try to farm.... Not to forget. Good Work
I really really like this version ! Just popping skill and not paying attention to be below 50% or whatever ! I've my next build ! Clear explanation too :)
thanks for checking out the vid! I do micro manage the duration of SRS a little bit but if you want to get some seamless gaming in CD on reactor will come in clutch and be able to just mash the button whenever. There are tweakable options as well if you feel like you want to be a little more bulky and those are mentioned in the vid
@@dakquan Yes like you said on the video, a Skill Duration on the reactor or/and skill cooldown can make possible instant usage for infinite ammo. For more survavibility, it's needed to lose some damage for more hp right ?
@@masterchief9148 you'll lose a little bit of damage by swapping in shield conversion and potentially Stim accelerant but you'll be a good bit more tanky for sure
@@dakquan Stim give more HP but Battle of Stamina is really good for also duration, but yeah if duration is already good to be in infinite state constantly, swapping can be an option liek u said
You are the first person i have watched that ACTUALLY fights hard bosses and shows how strong a build can really be. Everybody else just fights devourer and calls the build op for views.
@@dakquan Yeah, we know that the same build will not kill every boss in the same average time, but when you show other boss fights we can have an insight of what the build can actually do and this is very important to define wether the effort to make it worth or not. I say this in the sense that sometimes a person already has a build that they consider good, but when they see another good build they will also think about whether it is worth changing builds.
Would using the "Slayer" components be BiS for your Infinite ammo build, or should we revert completely to your Infinite ammo build? (Now that "Massive Sanguification" has been fixed?)
178 hours into the game, still have no massive sanguification for gley.. gonna hit 180 hours (2 more hours) for my first Ultimate (gley ofcours) gosh this rng not on my side.
You can loop infinite ammo without maximize duration in ur gley mod that make u lose 20% skill modifier, just need skill cooldown on reactor as well as the iron defense mod that can be swap for the one that give u def+ skill power instead
Wrote up a whole paragraph and it did not register at all lmao. From my experience maximize duration helped out SRS a bit more than Outstanding in terms of value for that slot. Definitely need a reactor upgrade but your boy's rng has been a bit rough lmao. In terms of Skill Power vs Skill Modifier due to having skill power coming from the set and Dangerous Ambush I was hitting slightly harder with Iron Defense. If you get the chance with a similar set up can test it out and see if you get the same results
@@dakquan plz get a cd reactor and remove that -20% skill modifier asap^^^^ And from my tests skill power from the defense mod gived more dmg than skill modifier. Did u test it while removing maximize duration btw?
@@awnow-ry1qw streamable.com/320itc this is with the negative mod on but the trade for duration with SRS from my testing and experience has been quality so far definitely can take it off if you're not a fan. Even with it off the 8 percent is going to get lost in the 25 and potential 50 percent when the boss gets knocked down. Here's a skill damage calculator: docs.google.com/spreadsheets/d/1WRFVav-8ZziZLMcfkMBabIFAf5jMykKq1QqbJ8IFNFk/edit?gid=742419885#gid=742419885
At 13:47 Which module would you take from the build to put Multitalented at maximum level? Which one would have the least negative impact to take and place this multitalented?
ideally would swap out dangerous ambush since it eats up the same slot. Maybe can get away with getting rid of a focus on if you're goal is to still be able to spam the aoe ability but would have it deal a little less damage which isn't horrible in mobbing situations because you don't need to hit 500k most of the time to kill a group of mobs
@@dakquan Dangerous Ambush and Multitalented have different socket types. This is why I asked you about wich mode to replace. Multitalented uses Malachite and Dangerous Ambush uses Xantic socket type.
for mobbing could drop an hp mod and put in multitalented over ambush but at that point I wouldn't run Slayer and would swap around for more bulk. What do you want to use multitalented for?
@@dakquan It's more because you said you could use it for mobbing and then I was unsure about which mod to change, but I think I'll keep it the way it is and I'll use the Launcher for that purpose.
@@ghoststriker6583 sounds good yea you would have to drop a little bit in order to get the spam going which is fine if you're ok with lower hp but I've found the launcher to be a bit more comfortable with our current module slots
How are you healing to full with your 2 so easily? I don’t heal nearly as much. Is hp heal modifier really that significant or is there a module I’m missing?
@@dakquan (without an energy activator) gley +8 infinite ammo/immortal achieved. Once the energy activator comes through I can beef up massacre. Thanks for the build! Super comfortable gameplay having infinite ammo and the on demand heals! also yes I just grinded for 12hrs 😂
I wish we had a real dummy that can record damage over one minute. There are so many mods that do not show up in the overall dps, like the conductor mods, I am using a fire conductor mod on my enduring MG. That way I dont have to swap loadouts when I go kill a colossus or just run a mission. Those stack mods lose the stack so fast, so I am not even gonna bother with it. Overall a conductor mod vs mentral focus etc will not be that far off for all other characters except gley ofc. There is a mod that reduces crit resistance also. For colossi that might actually be way more powerful than some other damage enhancing mods for high crit weapons. Again. Really need a configureable test dummy for that.
yea if you really need to can throw on health collector or micro manage Massive Sang a bit differently. If you go health collector route honestly infinite ammo no massacre feels a good bit better
if you have the same mods and are using that in combination with V when you start shooting the massacre I'm not sure. Double check to see if you have Super Sense on
If the Python is properly optimized for sure but man I just feel like Thunder cage hits so hard sometimes idk both great pickups i did the same test as you but with mental focus so my results may differ
Did your thunder cage end up beating Python? I did tests with Mental Focus as well but ended up with Python ahead still but then there are rng crits which throws everything off. I think thunder cage is a very safe a quality pick. Legit can't go wrong with Thunder Cage
@@dakquan feel u so much max when you get to the end of mid maxing builds its pretty hard to tell whats better cause they’re so many great top tier builds
@@mq1849 for infinite gley it might actually be Afterglow Sword as the best weapon according to the math but I'm building it out now. Going to run that and Vestigial
in solo fights I've seen Lepic come out ahead in bossing. I'll have to see who does better in a sustain fight because Lepic has a cd on ult but could just die and come back with the cd to spam more. Without the deaths might be Gley but I have to check first hand
@@dakquan Omg thank you for this info! Then I am full swaping to this set up instead. I have fully modded for Vestige but I like this build more. You a champion bro!
@@dakquan Ok! I fully switched and.....omg....watching it and doing it, they are different things. That Python shooooooots soooooo fast. Its inanse once again thankyou! I am gonna boost you as far as I can (admittedly thats not far but w/e)
Thx for the vid im gona try to do that build gona take some time tho! I was wondering about ur immortal setup there was hoping u gona show it i would love to see a vid on that too
I cant understans how you are able to keep firing the pistol like that. I've tried to copy this and while not exactly up to yours I cannot figure it out.
Where did you find the materialized phase reactors with python/thundercage mounting? I find them with mounting of what seems like every other weapon except those.
yea i feel that. Gley has a tanky set up as well as a high damage one so she's who I found was one of the most balanced. Lepic can kill bosses fast as well. Probably stick to one of those two
Could you run iron will over shield conversion or am i missing something ? Seems like same module but provides more defence. Great video and im in the process of trying to replicate this build. Got ult gley yesterday. Nevermind fully uograded both mods and shield conversion has more defence 😂
This video has a timestamp for a budget version but running massacre without investment isn't going to feel great lol. ruclips.net/video/kc8VsPQhmlA/видео.html&ab_channel=Dakquan
@@ItsThiefz probably go for the two defense and then lean into cooldown maybe so you can have spurts of high damage until you can fully flesh out the character might be the move. Honestly you might like playing Launcher Gley a bit more until you are fully set up
@@dakquan I notice that after all the important mods are on there are two spaces left that usually use mods that only give us like 2% weakpoint/1% firearm. Wouldnt it be better even if the crit rate is low to put on concentraion priority for 120% CD and better insight for crit rate. Im sure those would be better than a measly 2%/1% additive bonuses.
@@Lxzfrr yea double crit damage in those spots would be better for a min maxed set up ideally with a random enzo boosting us up. I mentioned it super briefly at the end of that section which I should have done text to showcase options lol
yea if both of those conditions are true then you aren't getting anything. Walk a tight rope is going to be the more consistent buff as long you are at the threshhold while Ambush is going to give you some breathing room on health. Ideal situation is that low hp for max damage with tight rope and relying on movement
the values we'll end up getting will slightly different when leveled and can see those when we go to the mod enhancer without having to actually max them out. We run both Focus On Mods
@dakquan Hey there love the guides you put out! I have a quick question i have followed the build to a T for massacre but i am not able to put out anywhere near the damage you are putting out, Any help would be much appreciated.
@@dakquan i have all desc mods maxed sang is one rank from being maxed, python has some mods upgraded a little but i am missing precision shot entirely. Do you think its the mods? i farmed a great reactor today because of your video!
I wish can disable the heart throbbing sound and effect when low health, it is really disturbing for gley player, we are almost all the time in low health.
I think you would be better off dropping maximize duration, its a massive nerf to massacre, also farm a reactor with skill duration and cooldown. My gley has an increased sensory cooldown of 7.7 seconds and duration of 8.1.
through tests that -20 percent didn't feel bad and the added damage from increased duration which was a full second felt better. Like I mentioned in the video you can adjust to what works better for you. On paper it seemed like Outstanding was the better move but in practice it wasn't for me
Did I miss something? When I damage with the Massacre skill, it does not show the icon for 'Dimension' and 'Non-Attribute' . I hope someone understands me because I haven't seen anyone talk about it.
bullet enhancement we grab early for sure. Crit Damage would be something we add on later even though we only have a 5 percent crit chance. There isn't anything else to really add
yea it can carry randoms you just have to make sure to not get downed yourself since it's a lower hp set up. What pistol are you asking about? The one that as compared to the Thunder Cage in the video where it did 28 seconds vs the Thunder Cage's 30 or a different one?
Slayer set on Gley seems like a terrible choice. But I'm interested in your stuff. I don't understand why you put so much effort into this but your guns are still tier 1 uniques.
Weakpoint damage shots along with Skill damage proc on a target looking at you ends up being about the same damage and once the other factors of Dangerous Ambush kick in a majority of your damage is coming from the skill damage source. Slayer set gives you the added damage without you needing to be at 50% hp so you have 100% uptime on this boost and can capitalize on pockets of opportunity. Although the other set does have better main stat roles you are forced to be sub 50% to get the optimal bonus so innately you are a bit more tanky and free with this variation while getting a bit more damage at the end. Also mentioned in the video you can run either. Each of these builds come with options This is before a healer like Yujin is added to the mix which completely invalidates the Annihilation Set. With the introduction of harder content in the future I wanted to put out something that should help future proof us (at least a bit hopefully lol). As people unlock more characters I'm sure there are going to be more Yujins running around which is what I've experienced already in random matchmaking The portion about tier 1 weapons is covered here ruclips.net/video/TZW28cERTnk/видео.htmlsi=bNGiic1a0O14CZZ7&t=606 Hopefully this explains everything mi amigo
fire attack, fire arm attack, firearm vs colossus, weak point attack. Electric is the best general element but if you aren't beating Gluttony yet going with fire would be better. With how much harder it is than everything else I would go fire if possible.
massacre scales with skill power and the set bonus is always on while not needing to be at low hp to get the firearm increase from annihilator. It is an option for sure if you want to play around with it but from testing from myself and a lot of other individuals we favor Slayer. if you have the set lying around somewhere can shoot one of the targets in the test area to see the set increase Massacre damage. Outside of Massacre builds it definitely isn't the greatest
hi i got the sanguinification however I can not see a lot of damage on the screen lol unlike your vid. I dont have the walk a tight rope yet so maybe that is what I'm missing
How u can spam the third ability so much so ur fourth ability never run out of ammo? I use my third and when is half the ability it start to consume the fourth ability ammo, what i have to do to make it last like yours?
can run more cooldown from a reactor and will be able to spam a bit more to get clean damage cycles. Reactor should be available soon through Difficulty Rewards
Can you show your immortal build in a future video please cause the one from two weeks ago some of the polarities don’t match up with this build and I want to have a good tanky build as well as this
I'll end up doing a quick build tier list, I honestly like the tanky launcher set up much more. Sometimes it's less damage than Massacre but at the same time you are like 2x if not more tankier. Maybe even 3 honestly I'd have to double check but you genuinely feel immortal lol and I figured out a way to add more surival to the mix
The new update ruined your sanguification strategy using the objects in intercept battles now xD - Fixed an issue where Gley's "Life Siphon" skill and her Modification Modules "Massive Sanguification" and "Explosive Life" could be used on objects in Intercept Battles.
I have gley cooking right now, and I found the massive sanguification mod. How do I exactly use her abilities? I’ve been messing around with freyna since I started playing, no clue how gley works.
you collect orbs from mobs or through the use of Massive or Blood and Iron in order to get enough orbs to cast her AoE or her last abilty. This explains some more of the basic mechanics ruclips.net/video/6KgXu3jyoiA/видео.htmlsi=ZQ7wnx7B_gszwWnu
So what’s the purpose of python or thundercage? Are they stat sticks and why couldn’t I use an enduring legacy? Only asking because I have 2 energy reactors and I’m trying to put it on the most universal things I can. One of the reactors is going on ult gley when she’s done, but trying to figure out what weapon to roll with late game
they are essentially stat sticks for the fire rate and you still get the damage from the gun in Massacre. With the buffs coming to enduring legacy it should move up a bit in quality but I don't believe it will beat Python for Massacre. This is yet to be seen of course. If you want the better universal weapon I would go thunder cage because you can use it on any character for mobbing and alright for bossing. If you want the better massacre weapon and a good weapon for a few other descendants then I would go Python
@@dakquan so they are just the fastest firing weapons, or they are the fastest firing ultimate weapons? Just curious if there’s any purples out there that could be used to maximize the build or if you already have it min maxed as much as possible. Sorry for the questions, but ecspecially in a game like this with the amount of grinding and lack of materials currently, I like doing everything right the first time haha
@@critter7667 very fair questions definitely for the reasons you mentioned lol. Python and Thunder Cage were the big debate weapons for bis for a massacre set up for Gley the only purple that as in the convo was blue blood bloomer due it's high fire rate but it's slightly higher than python with less weakpoint damage putting the Python ahead. Unless they scale the enduring's crit rate and damage to some obscene amount Python should still be bis
without ambush coming into play it's not the biggest boost but it's an increase over Spear and Shield for this set up. Without the set on and also Dangerous Ambush activated it is a very minor increase. Also I have the setting on showing skill damage
From my testing SPS was doing a little bit more for me than Mental Focus with the current content and is a bit more fluid. I have played with Mental Focus for a good 2 weeks and SPS for another 2 weeks at this point and still leaning SPS at the moment very slightly. If you like Mental Focus more feel free to use that. The added fire rate from SPS scales massacre super well
Is there any benefit putting massive sanguification on a non massacre build? And is there no way to have both the immortal build and massacre build at the same time?
youc an have both on here with a good enough reactor which I don't have a cd one for Python yet. Mass is our best mod so on the infinite ammo launcher set up I run Mass now. Feels even more powerful than it did before
you can use these same ones from this video and be in a great spot. If you're not using Massacre you use unleveled "Focus On" mods and might be able to drop 1 completely. I'd grab extra hp and defense as well. Can take the infinite ammo launcher build that's up on the channel, take out hp collector and add massive
@@account80233 in the infinite ammo bulky set up I haven't felt the need for it at all because we also have a ton of hp drops to supplement. If we're running around with Massacre in normal farming missions and don't need the boss damage HP collector is fine. Definitely not a need
Usually i don’t comment but i have a question how some people are able to use 4 skills when going to boss battles, for me im still farming in hard mode, is it a module etc that does that …
It's the massive sanguification ultimate mod, let's gley get 3 orbs on command so she can use her ult without having to kill enemies or get crit hits first
Some of the mods have a resource cost associated with them. Massive Sanguification lets you use your 2nd ability without needing the resource and that is a module. That might be the issue
10.3 9.3 but my reactor isn't the best. If you can get one with cooldown or more duration would definitely be better. I'm pretty much running around with 1 substat lol
@@1_bayubachtiar402 electric is resisted enemies and although Python gets the poison debuff it doesn't apply while massacre is up. Overall it's not the biggest deal which one you roll for this particular set up
does sharp preicsion shot actually work? in my testing it did not. Im assuming thats a user error on my part. Is it only the 2nd half of the mod that works?
yea I've seen it scale both fire rate and the damage as the amount of time I was holding down fire increased. Shows in the video as well so if it's not working for you I'm not sure what it could be. Are you able to send a streamable.com link or something else I can look at?
From a math perspective Sharp Precision increase in fire rate helps scale the amount of procs we're getting on gley's weapon along with an increase in firearm attack. Bad part is that it drops stacks but you don't have to micromanage and plays a bit more fluid. Mental Focus you can loop super clean and in pockets where you have a cd reactor (which I unfortunately don't have for this particular set up but I should have showcased one just in case with a quick 1 minute addition) you are able to loop and if you don't have to move you can do some very big damage. In practice I liked Sharp Precision a little bit more. The damage of the two from actual playing with both is not that crazy different honestly. So pick which one of the two you like more. We have 8 second kills with Sharp Precision on Devourer and 8 second kills with Mental Focus. Neither is a bad choice
I got to know does you Immortal and Massacre build coexist? Like does it share the same mod slot symbols or did it completely take priority for Massacre?
@@dakquanI’m not sure how it’s possible to have both the immortal and massacre build since there are differences in module sockets. The massacre build has 4 malachite and 3 rutile, but the immortal has 2 malachite and 4 rutile sockets.
@@account80233 you drop hp collector for massive sang and we have an unleveled mod in which ends up keeping us under the cap. We do lose auto immunity 10% though so it's not 100% 1 to 1 of the last set up
@@account80233 nah I think the massacre build even with all the defensive options like swapping battle for stim and swapping iron defense for shield conversion would feel a bit too squishy in some spots. With the infinite launcher set up I'm building up an afterglow which should be our best dps option and we are way tankier. With infinite ammo you know you can go into a lobby comfortably while massacre you have to be on your toes the whole time
Different ones act in slightly different ways. For Massacre it takes the fire rate of the weapon and you still do the same amount of damage with the shot itself but get an additional proc of skill damage from Massacre
can i ask why when i use frenzy i cant use life siphon to generate energy to use massacre. but on your video u just use frenzy life siphon then massacre immediately
Edit 2: ruclips.net/video/6KgXu3jyoiA/видео.html made a tankier version for Gluttony and addresses the Massive Sang change. You can still play slayer but need to run cold resist for the Gluttony fight
Edit 3: The New Dimension Amp and Non Attribute Amp mods are going to give you a massive damage boost. You will drop the defense slot and you can drop an HP slot if you want to. Leans more into not getting hit but is a big damage boost for the trade off.
From what I've heard Walk The Tight Rope is bugged when it comes to it's skill modifier, will be testing for that. Edit: Walk The Tight Rope issue has been fixed. I tested on both ultimate and base. Got word from the young Math gamer Koala that bosses do have crit resistance which could be the reason why Thunder Cage isn't as good as it is on paper. Inside of a party format with crit increases Thunder Cage can really shine. This build using Dangerous Ambush is definitely better in a multiplayer environment which we're building towards to attempt to future proof the build a bit for later content. Adjust the bulk to what you feel comfortable with. Doesn't matter how much damage the build can do if you're watching grass grow and the build doesn't feel good to play. HP Collector is still a fantastic mod.
Can play the build capitalizing more so on duration but will have to pay attention or can get a cd reactor and have seamless infinitte ammo without needing to pay much attention both work. Outstanding instead of Maximize Duration is an option. Maximize with SRS felt better during my testing but if you don't run into similar results feel free to swap
Early Game advice for modules since are to almost max out your blue HP as well as Defense Modules. With 2 "Focus On" Mods and the other duration and cooldown increases mentioned in the video you should be close to looping and will be able to loop well with the help of a cooldown reactor. This is definitely a more endgame build. If you don't mind the delayed gratification you can go with this route or you can go with Infinite Ammo Launcher which is cheap to get to and transition. It can also clear all content.
Discord: discord.gg/eu6pgWHfEh
Creator Code: DAKQUAN#3667 creators.nexon.com/s/DAKQUAN%233667
r u sure the bug was fixed? i see no hotfix for the last 5 days tho
@@javvanicus I just tested it and it was working fine. I was getting the added damage from both the skill power as well as the firearm attack when I checked seperately. Always welcome to other people double checking because the game is wonky for sure
i'm thinking of using The Last Dagger instead. It has 2x cdm and 1.6x wpd 600 rate. what do you think?
Hope, I had 163h and I just got it!!! Keep pushing forward
@@Tzofeh never got a notification or saw this on the backend which is unfortunate and it's been almost 2 full weeks. You end up messing around with it? I think it'll be alright but here are better weapons
This is why I’ve subscribed, dude answered what I been wondering for a few days IN detail.
Let's gooooo, happy to help!
Just want you to know you earned an instant subscriber. I really appreciate how thorough and concise you were with sharing all of this knowledge. Good yard.
I appreciate you!
recently unlocked Ult-Gley and you not only explained, you displayed..."teach a man to fish "-RIGHT? SUBBED!
Never expected to find myself in one of you videos lol, me and liza were farming molten fortress for the gley transcendant 15:24
Let's goooo lmao. We had the super speed run go down. I know you probably saw your name and was like wtf is that me lol. I've had the same experience before
Which mod?
@@imonyourside8376 demonic modification, sadly didn't get it after about 15 runs and got bored of farming
Killer video! This is probably the best Gley video i've seen so far and i like you how you tested everything. I wish i had seen this before i farmed for Python and got a whole new ult reactor for Gley. would have saved me alot of Catalyst's working on Python!
Thank you! Wanted to give a realistic expectation of the set up and some options so we can tweak it to however we want. Game is definitely test heavy lol
@@dakquan oh yeah for sure! gold is the true gatekeeper lol. you think 20mill gold is alot then you actually start upgrading stuff and you're like its not enough at all. so i definitely appreciate the time it takes to test all this out!
yea 20 truly goes by in a flash lmao, I think I started at 15 million before the start of this video. I'm out here spinning now trying to get the gold back up
Best guide I've found so far for Gley and easy to understand.
Glad it helped out! Thanks for checking it out
I fucking love this build, im chilling with 57k def, 19k HP and my fastest devourer clear so far is 22 seconds.
Swapping from Blood and Iron to this was game changing, having an easy way to get HP back is so nice.
Thank you for the video man!
let's gooo, yea going for the bulky route is definitely a great play. Sometimes we get too caught up in speed running lol. Thanks for checking out the vid
You don’t need 57k defense man
@@Jen_046 I know I don't, it's just where it ended up at with the components I rolled, and the fact that I have Iron Defence slotted for the skill power it gives.
@@rusty2969i remember someone making a vid that caping our at 25k defense and theowinf the rest into health is ideal
@@ban6456 that's false, diminishing returns starts at somewhere between 40-50k.
There's been breakdowns on the math by a few content creators.
Thank you for a well explained video with time stamps lol instant subscribe just for that great build and I’m planning on using it soon
Thanks for taking the time to check it out! For these guides always going to have timestamps, Ideal world is we can jump around to what we find relevant. I'm not trying to keep people watching all day lmao
This guide is so good! I learned a lot and my Gley is slamming content now. Thank you for that
let's gooo!
Oh nice, so in the end you did upload a video on that build. Thanks mate. :)
Found out some interesting enough things to actually add value so figured I'd put together something lol. Definitely a bit late
🙌🏾 awesome vid with live footage 💯💯
I appreciate you my man! With the new Non Attribute Amplification Mod instead of defense and Dimension amp for an hp mod we'll be pumping even more damage. We'll see what we end up getting for Season 2
Love it... No "Do this, and this and this" Here is your build... you talked options, and what not. Some have mods I don't like, and don't feel right to me, so I watch a video, then still have to spend an hour or two testing mods.
Beautiful guide Dak!
Thank you!
@@dakquan you bet. The effort you put into actually testing your builds, and trying multiple options is noticed and appreciated
Happy that the builds have been helping out and I appreciate you for taking the time to watch
you're an extremely under rated player, i'll get ult gley asap and ctrl + C and ctrl + v your modules .. keep up the good work, post updated builds if possible
I appreciate it my man
@@dakquan Bro, if i am using Thundercage instead of python what modules shall i use in gley ??
@@subhro230490 you can use the same ones
Today dead bride droped me module and now i can cook ))) il try this python , thx you 😊 gley love
that's some good rng!
My friend you just won me over finally a decent person that doesn’t misleads people with a “OP build” “melt bosses fast” just showcasing with the test dummy called Devourer that dies just by looking at him. I did a RUclipsrs build from gley spent a lot of resources & time and catalyst and I can’t sólo them just only the devourer and got max mod capacity and all the mod slots with catalyst to my thunder cage and still can’t kill them. Many thanks bro you just help me a Ton
happy to help out my friend! Yea we aim for realistic over here, there's so much wild stuff on RUclips lmao. This build takes a lot of investment and is solid but I personally like the non massacre infinite ammo set up the best out of everything so far. Little less damage but much much more tanky
This build is really good for farming to
I WAS WAITING FOR THIS YAY!
Let's goooo
Hp heal modifier is also a great stat on the reactor
for sure
I watched many videos now, cause I like Gleys kit and want to learn her. I like your build very much and it's cool to see how I can play in the early game. I'm just struggeling between TCage and Python. Cause maybe for Bunny TCage is not that bad too. These many Guides/Builds makes it hard to understand as a beginner, to compact everything in a balance way 😄 So I need to focus on what exactly I try to farm.... Not to forget. Good Work
if you're really interested in Bunny as well and just want the best general weapon in the game I'd 100% go for Thunder Cage
@@dakquan thanks for the advice. if I'm done with gley moduls, then TCage and see what I can do after that 😃
let's goooo
I really really like this version ! Just popping skill and not paying attention to be below 50% or whatever ! I've my next build ! Clear explanation too :)
thanks for checking out the vid! I do micro manage the duration of SRS a little bit but if you want to get some seamless gaming in CD on reactor will come in clutch and be able to just mash the button whenever. There are tweakable options as well if you feel like you want to be a little more bulky and those are mentioned in the vid
@@dakquan Yes like you said on the video, a Skill Duration on the reactor or/and skill cooldown can make possible instant usage for infinite ammo.
For more survavibility, it's needed to lose some damage for more hp right ?
@@masterchief9148 you'll lose a little bit of damage by swapping in shield conversion and potentially Stim accelerant but you'll be a good bit more tanky for sure
@@dakquan Stim give more HP but Battle of Stamina is really good for also duration, but yeah if duration is already good to be in infinite state constantly, swapping can be an option liek u said
You are the first person i have watched that ACTUALLY fights hard bosses and shows how strong a build can really be. Everybody else just fights devourer and calls the build op for views.
going to start doing this for more set ups, definitely want to give a realistic expectation
@@dakquan Yeah, we know that the same build will not kill every boss in the same average time, but when you show other boss fights we can have an insight of what the build can actually do and this is very important to define wether the effort to make it worth or not. I say this in the sense that sometimes a person already has a build that they consider good, but when they see another good build they will also think about whether it is worth changing builds.
@@ghoststriker6583 for sure
Would using the "Slayer" components be BiS for your Infinite ammo build, or should we revert completely to your Infinite ammo build? (Now that "Massive Sanguification" has been fixed?)
slayer scales skill power so we'd go with annihilation
178 hours into the game, still have no massive sanguification for gley.. gonna hit 180 hours (2 more hours) for my first Ultimate (gley ofcours) gosh this rng not on my side.
yea that's some wild rng, hopefully rng shines on you soon
I've played 100 hours and got 7 descendants
I don't have many more than you but with more hours lol. We really locked in on our characters
Blood and Iron is better overall but Massive Sanguification speeds your boss kills up a little bit
Also try combining transcendent mods with the same socket type of sanguification
Is this still somewhat decent without massive sanguifictation? I don't have it yet and it's not looking good lol
if you can get Blood and Iron it can be ok but I would honestly suggest Infinite Ammo non mass instead
You can loop infinite ammo without maximize duration in ur gley mod that make u lose 20% skill modifier, just need skill cooldown on reactor as well as the iron defense mod that can be swap for the one that give u def+ skill power instead
Wrote up a whole paragraph and it did not register at all lmao. From my experience maximize duration helped out SRS a bit more than Outstanding in terms of value for that slot. Definitely need a reactor upgrade but your boy's rng has been a bit rough lmao. In terms of Skill Power vs Skill Modifier due to having skill power coming from the set and Dangerous Ambush I was hitting slightly harder with Iron Defense. If you get the chance with a similar set up can test it out and see if you get the same results
@@dakquan plz get a cd reactor and remove that -20% skill modifier asap^^^^
And from my tests skill power from the defense mod gived more dmg than skill modifier. Did u test it while removing maximize duration btw?
@@awnow-ry1qw streamable.com/320itc this is with the negative mod on but the trade for duration with SRS from my testing and experience has been quality so far definitely can take it off if you're not a fan. Even with it off the 8 percent is going to get lost in the 25 and potential 50 percent when the boss gets knocked down.
Here's a skill damage calculator: docs.google.com/spreadsheets/d/1WRFVav-8ZziZLMcfkMBabIFAf5jMykKq1QqbJ8IFNFk/edit?gid=742419885#gid=742419885
At 13:47 Which module would you take from the build to put Multitalented at maximum level? Which one would have the least negative impact to take and place this multitalented?
ideally would swap out dangerous ambush since it eats up the same slot. Maybe can get away with getting rid of a focus on if you're goal is to still be able to spam the aoe ability but would have it deal a little less damage which isn't horrible in mobbing situations because you don't need to hit 500k most of the time to kill a group of mobs
@@dakquan Dangerous Ambush and Multitalented have different socket types. This is why I asked you about wich mode to replace.
Multitalented uses Malachite and Dangerous Ambush uses Xantic socket type.
for mobbing could drop an hp mod and put in multitalented over ambush but at that point I wouldn't run Slayer and would swap around for more bulk. What do you want to use multitalented for?
@@dakquan It's more because you said you could use it for mobbing and then I was unsure about which mod to change, but I think I'll keep it the way it is and I'll use the Launcher for that purpose.
@@ghoststriker6583 sounds good yea you would have to drop a little bit in order to get the spam going which is fine if you're ok with lower hp but I've found the launcher to be a bit more comfortable with our current module slots
How are you healing to full with your 2 so easily? I don’t heal nearly as much. Is hp heal modifier really that significant or is there a module I’m missing?
yea Hp Modifier and I also have range on this Reactor so I'm hitting more things around me a bit more consistently leading to more healing
good video bro, last time stamp shows frost walker but its swamp walker.
let me fix that, thanks for bringing it up. I appreciate you!
So my build isnt perfect yet but wow .. definitely a whole new feel to the gameplay! This will be number 1 gley build 💯💪
lets gooo! Let me know how it turns out
@@dakquan (without an energy activator) gley +8 infinite ammo/immortal achieved. Once the energy activator comes through I can beef up massacre. Thanks for the build! Super comfortable gameplay having infinite ammo and the on demand heals! also yes I just grinded for 12hrs 😂
welcome to some gley gamin!
Great video! Where do you farm for the right reactors?
going through Difficulty Level Rewards on rotation can get you a good one
I wish we had a real dummy that can record damage over one minute. There are so many mods that do not show up in the overall dps, like the conductor mods, I am using a fire conductor mod on my enduring MG. That way I dont have to swap loadouts when I go kill a colossus or just run a mission. Those stack mods lose the stack so fast, so I am not even gonna bother with it. Overall a conductor mod vs mentral focus etc will not be that far off for all other characters except gley ofc.
There is a mod that reduces crit resistance also. For colossi that might actually be way more powerful than some other damage enhancing mods for high crit weapons. Again. Really need a configureable test dummy for that.
yea i agree, hopefully we end up getting a bit more. The -crit res mod is definitely a great group play pick
Great video i made a similar build today. Only issue i'm facing is the lack of hp regen . I keep searching for health in boss fights
yea if you really need to can throw on health collector or micro manage Massive Sang a bit differently. If you go health collector route honestly infinite ammo no massacre feels a good bit better
some people don't like stat sticks, but i think they're pretty cool
we love a good stat stick
is there a reason im not getting the crazy rate of fire? even tho i have the python set up correctly
if you have the same mods and are using that in combination with V when you start shooting the massacre I'm not sure. Double check to see if you have Super Sense on
This build is still working I wonder why you did part 2
just a tankier side option for those that want one
If the Python is properly optimized for sure but man I just feel like Thunder cage hits so hard sometimes idk both great pickups i did the same test as you but with mental focus so my results may differ
Did your thunder cage end up beating Python? I did tests with Mental Focus as well but ended up with Python ahead still but then there are rng crits which throws everything off. I think thunder cage is a very safe a quality pick. Legit can't go wrong with Thunder Cage
@@dakquan feel u so much max when you get to the end of mid maxing builds its pretty hard to tell whats better cause they’re so many great top tier builds
yea man
2:20 lol the bug makes her legs look like shes cremated or something
Great content. I am deciding between Tamer and TCage. Which is better in terms of fast boss kill and ease of mobbing?
Thanks for checking out the vid! If it's for Massacre Gley I would go with TCage for sure. Get huge boss dps and can swap off for great mobbing
What about for infinite gley?@@dakquan
@@mq1849 for infinite gley it might actually be Afterglow Sword as the best weapon according to the math but I'm building it out now. Going to run that and Vestigial
So Lepic or Gley? Whos coming out with my DPS?
in solo fights I've seen Lepic come out ahead in bossing. I'll have to see who does better in a sustain fight because Lepic has a cd on ult but could just die and come back with the cd to spam more. Without the deaths might be Gley but I have to check first hand
@@dakquan like please
Your build is super solid! What do you think about the Mass Sanguination as a Set up to Demonic Modification 45 Million 1 shot damage?
They are going to remove the ability to swap unfortunately so that's going to end up being an issue in the future lol
@@dakquan Omg thank you for this info! Then I am full swaping to this set up instead. I have fully modded for Vestige but I like this build more. You a champion bro!
@@dakquan Ok! I fully switched and.....omg....watching it and doing it, they are different things. That Python shooooooots soooooo fast. Its inanse once again thankyou! I am gonna boost you as far as I can (admittedly thats not far but w/e)
lol, I appreciate it! Glad you enjoy the set up. I hope in the future demonic can be really good. At the moment it's just not the greatest
Good vid. Is it worth while investing in enhancing pythons unique ability at all?
no don't need it all for Massacre. It's a good gun to upgrade outside of Massacre though
Thx for the vid im gona try to do that build gona take some time tho! I was wondering about ur immortal setup there was hoping u gona show it i would love to see a vid on that too
infinite ammo vid from before is the immortal set up using infinite ammo. Might like that one a decent bit more
@@dakquan ah ok thx very much keep up the work brother💪🏼
Got my final ult gley parts today, so this vid gonna be helpful for sure!
let's gooo
Are the modules in immortal version same as in the previous video(12 days ago)? So i can take immortal setap for mobbing and this one for bossing?
yea you can use the same ones as the immortal vid. I'd put in Mass for Hp Collector
I cant understans how you are able to keep firing the pistol like that. I've tried to copy this and while not exactly up to yours I cannot figure it out.
what do you mean you use your v skill for unlimited ammo so your pistol never runs out
you're not shooting anymore after 3 shots or what's going on?
Yeah I just figured it out after reading on reddit. I feel dumb now.
Where did you find the materialized phase reactors with python/thundercage mounting? I find them with mounting of what seems like every other weapon except those.
they come back in rotation soon under Difficulty rewards but they were gone for a good while
@@dakquan ok thanks, but does the rotation schedule show mounting? seems to only show ammo/element/etc
@@evenquote the mounting is the ammo type. When I saw it for the first time I was confused too lmao
@@evenquote for example the white general rounds would be python, thunder cage, enduring legacy etc
@@dakquan thanks man, I actually figured it out soon after I replied, but thanks for your help I appreciate it
Build is going great so far but I gotta ask, how do you pop ult w/o any orbs like how you showcased at the start of the vid?
Massive Sanguification
Meanwhile I’m still stuck on Hard Dead bride 😂😂😂😂 … GG family great vid
You'll clap it up soon, I believe!
@@dakquan I keep switching characters every time I see a new “ melt the boss quick “ video.. just gotta stick to one level it up and go to work
yea i feel that. Gley has a tanky set up as well as a high damage one so she's who I found was one of the most balanced. Lepic can kill bosses fast as well. Probably stick to one of those two
@@dakquan appreciate you my boy! Def got a new sub from me 💪🏿
Could you run iron will over shield conversion or am i missing something ? Seems like same module but provides more defence. Great video and im in the process of trying to replicate this build. Got ult gley yesterday.
Nevermind fully uograded both mods and shield conversion has more defence 😂
yea they are real sneaky with which ones are better lmao. A good few seem the same until the last few
Do you happen to have a budget massacre build? Such as low catalyst and non ult gley?
This video has a timestamp for a budget version but running massacre without investment isn't going to feel great lol. ruclips.net/video/kc8VsPQhmlA/видео.html&ab_channel=Dakquan
@@dakquan Thank you! I have massive sanguification and python with energy activators. My gley only has 3 catalyst though. Anything for that?
@@ItsThiefz probably go for the two defense and then lean into cooldown maybe so you can have spurts of high damage until you can fully flesh out the character might be the move. Honestly you might like playing Launcher Gley a bit more until you are fully set up
Do it be better not to have chill attack as a stat, so that way we can put any enhancement for any boss
we can have an element on the gun and an element from the enhancement that is the same or different so both are fine to run
@@dakquan I notice that after all the important mods are on there are two spaces left that usually use mods that only give us like 2% weakpoint/1% firearm. Wouldnt it be better even if the crit rate is low to put on concentraion priority for 120% CD and better insight for crit rate. Im sure those would be better than a measly 2%/1% additive bonuses.
@@Lxzfrr yea double crit damage in those spots would be better for a min maxed set up ideally with a random enzo boosting us up. I mentioned it super briefly at the end of that section which I should have done text to showcase options lol
but if enemy is targeting you and isn't immobilized (which is majority of the time) doesn't it mean that you're getting nothing from Dangerous Ambush?
yea if both of those conditions are true then you aren't getting anything. Walk a tight rope is going to be the more consistent buff as long you are at the threshhold while Ambush is going to give you some breathing room on health. Ideal situation is that low hp for max damage with tight rope and relying on movement
How about focus on non attribute over dimension? Is there a difference Massacre is both
the values we'll end up getting will slightly different when leveled and can see those when we go to the mod enhancer without having to actually max them out. We run both Focus On Mods
@dakquan Hey there love the guides you put out! I have a quick question i have followed the build to a T for massacre but i am not able to put out anywhere near the damage you are putting out, Any help would be much appreciated.
what do you have built out at the moment? You do more damage the lower hp you are and that's increasing with the patch tomorrow as well if on ult gley
@@dakquan i have all desc mods maxed sang is one rank from being maxed, python has some mods upgraded a little but i am missing precision shot entirely. Do you think its the mods? i farmed a great reactor today because of your video!
Do you have mental focus at least? Not having one or the other on is going to be a huge damage loss
can you still use this thunder cage build without external components? im still trying to farm a good slayer set
you can but will be less effective. These clips were before the nerfs to Pyro and some other bosses
I wish can disable the heart throbbing sound and effect when low health, it is really disturbing for gley player, we are almost all the time in low health.
maybe we'll get an option in the future
I think you would be better off dropping maximize duration, its a massive nerf to massacre, also farm a reactor with skill duration and cooldown. My gley has an increased sensory cooldown of 7.7 seconds and duration of 8.1.
through tests that -20 percent didn't feel bad and the added damage from increased duration which was a full second felt better. Like I mentioned in the video you can adjust to what works better for you. On paper it seemed like Outstanding was the better move but in practice it wasn't for me
Bro you ult gley is stacked! How did you get all those mods on her??
Valby farm pre nerf
@@dakquan dang I wish I had more time to play lol. I got some mods decked out tho
Did I miss something? When I damage with the Massacre skill, it does not show the icon for 'Dimension' and 'Non-Attribute' . I hope someone understands me because I haven't seen anyone talk about it.
it's a setting you can turn on to see skill damage not 100% sure off the top of my head which one unfortunately. Not at the computer
@@dakquan Thanks, i spend two hours trying to figure out what wrong in my build 😅
would crit rate and crit dmg ever be worth it on the python or is it better to stack weakpoint with a bullet enhancement based on the boss?
bullet enhancement we grab early for sure. Crit Damage would be something we add on later even though we only have a 5 percent crit chance. There isn't anything else to really add
hello, which gley build u use for bosses? Massacre, Immortal or Gley? just making sure
Was using Massacre and it still can work but you aren't healed much, I would check out the updated vid for a tankier version of the build
@@dakquan thanks mate
Would this build carry randoms that aren’t good at surviving or can’t get the boss hp to 0? Thunder cage or the pistol better for bosses?
yea it can carry randoms you just have to make sure to not get downed yourself since it's a lower hp set up. What pistol are you asking about? The one that as compared to the Thunder Cage in the video where it did 28 seconds vs the Thunder Cage's 30 or a different one?
@@dakquan compared to the thunder cage in the video
@@cherryblossom1867 Python
I would like to know how your other build turned out using the Launcher as I noticed that some mod sockets were changed.
still works well, I would swap out hp colletor for Mass to heal instead
Slayer set on Gley seems like a terrible choice. But I'm interested in your stuff.
I don't understand why you put so much effort into this but your guns are still tier 1 uniques.
Weakpoint damage shots along with Skill damage proc on a target looking at you ends up being about the same damage and once the other factors of Dangerous Ambush kick in a majority of your damage is coming from the skill damage source. Slayer set gives you the added damage without you needing to be at 50% hp so you have 100% uptime on this boost and can capitalize on pockets of opportunity. Although the other set does have better main stat roles you are forced to be sub 50% to get the optimal bonus so innately you are a bit more tanky and free with this variation while getting a bit more damage at the end.
Also mentioned in the video you can run either. Each of these builds come with options
This is before a healer like Yujin is added to the mix which completely invalidates the Annihilation Set. With the introduction of harder content in the future I wanted to put out something that should help future proof us (at least a bit hopefully lol). As people unlock more characters I'm sure there are going to be more Yujins running around which is what I've experienced already in random matchmaking
The portion about tier 1 weapons is covered here ruclips.net/video/TZW28cERTnk/видео.htmlsi=bNGiic1a0O14CZZ7&t=606
Hopefully this explains everything mi amigo
Hello? Can I ask which are the best Readjustments for python?
fire attack, fire arm attack, firearm vs colossus, weak point attack. Electric is the best general element but if you aren't beating Gluttony yet going with fire would be better. With how much harder it is than everything else I would go fire if possible.
How can ur skill 2 give heal? There is no enemy at the beginning of intercept stage?
This was an interaction that was changed a few days ago, it is addressed in the update video in the pinned comment
Change your components to the annihilator set will help you way more the set your running does nothing for her
massacre scales with skill power and the set bonus is always on while not needing to be at low hp to get the firearm increase from annihilator. It is an option for sure if you want to play around with it but from testing from myself and a lot of other individuals we favor Slayer. if you have the set lying around somewhere can shoot one of the targets in the test area to see the set increase Massacre damage. Outside of Massacre builds it definitely isn't the greatest
what is the purpose of leveling focus on non attribute and focus on dimension? does it add more damage or purely for skill cooldown?
it does more damage massacre scales with non attribute and dimension damage as well
yea it scales the damage
hi i got the sanguinification however I can not see a lot of damage on the screen lol unlike your vid. I dont have the walk a tight rope yet so maybe that is what I'm missing
@@monkeyfactz there's a setting you can toggle
How u can spam the third ability so much so ur fourth ability never run out of ammo? I use my third and when is half the ability it start to consume the fourth ability ammo, what i have to do to make it last like yours?
need more cooldown and duration
I have a hard time keeping track of my cooldowns and I always shoot through my massacre bulelts on accident.
can run more cooldown from a reactor and will be able to spam a bit more to get clean damage cycles. Reactor should be available soon through Difficulty Rewards
@@dakquan yeah I’m like less than two seconds off. The reactor is what I need I think.
Can you show your immortal build in a future video please cause the one from two weeks ago some of the polarities don’t match up with this build and I want to have a good tanky build as well as this
I'll end up doing a quick build tier list, I honestly like the tanky launcher set up much more. Sometimes it's less damage than Massacre but at the same time you are like 2x if not more tankier. Maybe even 3 honestly I'd have to double check but you genuinely feel immortal lol and I figured out a way to add more surival to the mix
Subbed
Ayo Dak. How are you healing yourself at the start of battle when you do you usual skill rotation?
The aoe ability which is C on PC is healing off of mobs and breakable objects
The new update ruined your sanguification strategy using the objects in intercept battles now xD
- Fixed an issue where Gley's "Life Siphon" skill and her Modification Modules "Massive Sanguification" and "Explosive Life" could be used on objects in Intercept Battles.
yea we're back to infinite ammo non massacre at the moment
@@dakquan Would using the "Slayer" components be BiS for your Infinite ammo build, or should we revert completely to your Infinite ammo build?
I have gley cooking right now, and I found the massive sanguification mod. How do I exactly use her abilities? I’ve been messing around with freyna since I started playing, no clue how gley works.
you collect orbs from mobs or through the use of Massive or Blood and Iron in order to get enough orbs to cast her AoE or her last abilty. This explains some more of the basic mechanics ruclips.net/video/6KgXu3jyoiA/видео.htmlsi=ZQ7wnx7B_gszwWnu
@@dakquan thank you brother, I appreciate it.
So what’s the purpose of python or thundercage? Are they stat sticks and why couldn’t I use an enduring legacy? Only asking because I have 2 energy reactors and I’m trying to put it on the most universal things I can. One of the reactors is going on ult gley when she’s done, but trying to figure out what weapon to roll with late game
they are essentially stat sticks for the fire rate and you still get the damage from the gun in Massacre. With the buffs coming to enduring legacy it should move up a bit in quality but I don't believe it will beat Python for Massacre. This is yet to be seen of course. If you want the better universal weapon I would go thunder cage because you can use it on any character for mobbing and alright for bossing. If you want the better massacre weapon and a good weapon for a few other descendants then I would go Python
@@dakquan so they are just the fastest firing weapons, or they are the fastest firing ultimate weapons? Just curious if there’s any purples out there that could be used to maximize the build or if you already have it min maxed as much as possible. Sorry for the questions, but ecspecially in a game like this with the amount of grinding and lack of materials currently, I like doing everything right the first time haha
@@critter7667 very fair questions definitely for the reasons you mentioned lol. Python and Thunder Cage were the big debate weapons for bis for a massacre set up for Gley the only purple that as in the convo was blue blood bloomer due it's high fire rate but it's slightly higher than python with less weakpoint damage putting the Python ahead. Unless they scale the enduring's crit rate and damage to some obscene amount Python should still be bis
What is the skill power modifier helping? I don’t see it boosting my damage of massacre
without ambush coming into play it's not the biggest boost but it's an increase over Spear and Shield for this set up. Without the set on and also Dangerous Ambush activated it is a very minor increase. Also I have the setting on showing skill damage
Did I miss something how did you get massive to fit on a maxed out build with no matching module socket at a 6 cost when unranked it cost 16?
You need to forma the sub module to get an extra +5 capacity. At 85 cap you can fit everything without matching the transcendent mod
the cost of Massive also goes down with each upgrade
@@dakquan thanks
May i know why u choose SPS over mental focus? Is SPS have more dmg bcz the fire rate increase?
From my testing SPS was doing a little bit more for me than Mental Focus with the current content and is a bit more fluid. I have played with Mental Focus for a good 2 weeks and SPS for another 2 weeks at this point and still leaning SPS at the moment very slightly. If you like Mental Focus more feel free to use that. The added fire rate from SPS scales massacre super well
Is there any benefit putting massive sanguification on a non massacre build? And is there no way to have both the immortal build and massacre build at the same time?
youc an have both on here with a good enough reactor which I don't have a cd one for Python yet. Mass is our best mod so on the infinite ammo launcher set up I run Mass now. Feels even more powerful than it did before
@@dakquan thanks! so if i were to have a python reactor with cd, what would be the mods needed for a mix of both immortal and massacre build?
you can use these same ones from this video and be in a great spot. If you're not using Massacre you use unleveled "Focus On" mods and might be able to drop 1 completely. I'd grab extra hp and defense as well. Can take the infinite ammo launcher build that's up on the channel, take out hp collector and add massive
@@dakquan basically if using massive there is no reason to run hp collector?
@@account80233 in the infinite ammo bulky set up I haven't felt the need for it at all because we also have a ton of hp drops to supplement. If we're running around with Massacre in normal farming missions and don't need the boss damage HP collector is fine. Definitely not a need
Whats the best place to farm a non-attriute reactor?
we're in a bad spot until next week unfortunately. They have it on a rotation for legendaries
Usually i don’t comment but i have a question how some people are able to use 4 skills when going to boss battles, for me im still farming in hard mode, is it a module etc that does that …
It's the massive sanguification ultimate mod, let's gley get 3 orbs on command so she can use her ult without having to kill enemies or get crit hits first
Some of the mods have a resource cost associated with them. Massive Sanguification lets you use your 2nd ability without needing the resource and that is a module. That might be the issue
came in clutch with the help, I didn't see this comment before i replied lol
Okay ill be farming that them, im like how are they able to use any of their skills like nothing
@iTsJesusBruh the mod drops from hard mode dead bride
hey dakquan. with your set up. whats the cd and duration of your increased sensory? thanks
10.3 9.3 but my reactor isn't the best. If you can get one with cooldown or more duration would definitely be better. I'm pretty much running around with 1 substat lol
sometimes it's Regen HP and sometimes not Regen while using mass sanguification. what the trick to Regen HP when no adds around ?
the destructible objects count towards healing more hp so if more of those are in the general area you'll heal more
what first mandatory module to leveling up? sruvivability or skill cooldown?
survivability for sure and then start working towards cooldown
@@dakquan and why using electric not posion?
@@1_bayubachtiar402 electric is resisted enemies and although Python gets the poison debuff it doesn't apply while massacre is up. Overall it's not the biggest deal which one you roll for this particular set up
does sharp preicsion shot actually work? in my testing it did not. Im assuming thats a user error on my part. Is it only the 2nd half of the mod that works?
yea I've seen it scale both fire rate and the damage as the amount of time I was holding down fire increased. Shows in the video as well so if it's not working for you I'm not sure what it could be. Are you able to send a streamable.com link or something else I can look at?
Can i play the infinite launcher and the massacre in kinda the same build? I didn't want to max just one build out and be locked of another, tnx bro!
yea you can play both, you would lose Hp Collector and would instead end up using Mass for the infinite set up
Genuine question, why Sharp Precision Shot over Mental Focus?
From a math perspective Sharp Precision increase in fire rate helps scale the amount of procs we're getting on gley's weapon along with an increase in firearm attack. Bad part is that it drops stacks but you don't have to micromanage and plays a bit more fluid. Mental Focus you can loop super clean and in pockets where you have a cd reactor (which I unfortunately don't have for this particular set up but I should have showcased one just in case with a quick 1 minute addition) you are able to loop and if you don't have to move you can do some very big damage. In practice I liked Sharp Precision a little bit more. The damage of the two from actual playing with both is not that crazy different honestly. So pick which one of the two you like more. We have 8 second kills with Sharp Precision on Devourer and 8 second kills with Mental Focus. Neither is a bad choice
@dakquan I see, thank you for such an informative and fast response!
I have a question about Gley. Would the mod Multitalented work on Gley with either build you created?
yea you can slot it in. Works well for looping the aoe
@@dakquan Thank you. I was curious about the mod and had to ask the Gley Professor such as yourself.
Know if it not bursting when using a burst rifle a bug or intended?
might be a bug there's a setting to change that now
So from youre experince python or thunder ? Ur thunder was really good but ur pyhon wasnt but i think u said the python still did more dps right ?
yea Python outdps'd it with less but it's very close
Can't get that Python Blueprint, so until then I'm stuck with the Thunder Cage.
rng is rough sometimes for sure
I got to know does you Immortal and Massacre build coexist? Like does it share the same mod slot symbols or did it completely take priority for Massacre?
you can run both at the same time, I'm running mass instead of hp collector on the infinite ammo set up
@@dakquanI’m not sure how it’s possible to have both the immortal and massacre build since there are differences in module sockets. The massacre build has 4 malachite and 3 rutile, but the immortal has 2 malachite and 4 rutile sockets.
@@account80233 you drop hp collector for massive sang and we have an unleveled mod in which ends up keeping us under the cap. We do lose auto immunity 10% though so it's not 100% 1 to 1 of the last set up
@@dakquan oh that makes sense. Would you say that the massacre build is more future proof than the non massacre infinite rocket build?
@@account80233 nah I think the massacre build even with all the defensive options like swapping battle for stim and swapping iron defense for shield conversion would feel a bit too squishy in some spots. With the infinite launcher set up I'm building up an afterglow which should be our best dps option and we are way tankier. With infinite ammo you know you can go into a lobby comfortably while massacre you have to be on your toes the whole time
I was so happy when I got Massiv Sanguinification from combining random red mods 😂
yea that's a big pick up
I dont really understand stat stick on this game, is it copy from module stat or weapon stat?
Different ones act in slightly different ways. For Massacre it takes the fire rate of the weapon and you still do the same amount of damage with the shot itself but get an additional proc of skill damage from Massacre
Best gley trans module is massive sanguification??
it's our best one but most of our mods aren't that great lol
@@dakquan what mod would you recommend if I wanna go mob clear build is it ok to take range mods?
yea range mods are good. Newest vid has a mobbing set up you'll like
@@dakquan yooo got it thanks for replying 🥳👍
@@prakharranjan5208 np at all
can i ask why when i use frenzy i cant use life siphon to generate energy to use massacre. but on your video u just use frenzy life siphon then massacre immediately
It's the gimmick of the Transcendant (Red) mod called Massive Sanguification.
@@epsi9923 so thats why. thanks so much. need to get it
Thank you for helping out
I don’t like that little gap you have in between your Sensory
@@Axel1790 cd on reactor would be a good goal
u should slap mental focus on python