Комментарии •

  • @FudgeMuppet
    @FudgeMuppet 4 года назад +448

    Hey Guys! We are really happy you enjoyed the video and for those wondering about the armor mod mentioned in the video, the one that changes the Silver Hand appearence, here is the link: www.nexusmods.com/skyrimspecialedition/mods/30051 ENJOY!

    • @xBINARYGODx
      @xBINARYGODx 4 года назад +17

      I am more interested in whatever mod changed Riverwood as it did in the video.

    • @DevourOfSins
      @DevourOfSins 4 года назад +6

      What armour mod are you using?

    • @skillpotion7869
      @skillpotion7869 4 года назад +9

      Same and whatever dialog mod there using.

    • @Haidonomus_Rex
      @Haidonomus_Rex 4 года назад +2

      'Camelworks wants to know your location'

    • @KamenKami
      @KamenKami 4 года назад +11

      Hey there. What combat mod are you using? Your character seem faster.

  • @chaosrainX
    @chaosrainX 4 года назад +5845

    Side note: Sinding is actually the most op character in skyrim as he was able to kill an immortal being known as a child

  • @lessermike8786
    @lessermike8786 4 года назад +3168

    They seem so underdeveloped as a faction.

    • @cazhalsey8877
      @cazhalsey8877 4 года назад +199

      Very dissatisfying considering they updated werewolves for ther first time since tes 3 in this installment. Hell, Greymore even gives more vampires... which is all fine, but Bethesda had some serious opportunities here and they kinda blew it tbh..

    • @thepunocalypse
      @thepunocalypse 4 года назад +307

      Literally a group of bandits with silver weapons

    • @xxeman445xx
      @xxeman445xx 4 года назад +227

      @@cazhalsey8877 Skyrim was a massive opportunity that Bethesda kinda blew. Not fully but kinda.

    • @Spartanunit5
      @Spartanunit5 4 года назад +135

      Wish you could continue the quest line without accepting the beast blood.

    • @nimamohammadi6391
      @nimamohammadi6391 4 года назад +80

      Same as the vigilants

  • @Mr-Money01
    @Mr-Money01 4 года назад +2016

    Me: Can I join the Silver Hand?
    Silver Hand: WHY DON’T START RUNNING SO I CAN STAB YOU IN THE BACK

    • @carteir6884
      @carteir6884 4 года назад +58

      Dying at this comment

    • @mal35m
      @mal35m 4 года назад +190

      Honestly I think it would have been great if we could have joined that faction with a story line.

    • @Daquavious_Bingleton-III
      @Daquavious_Bingleton-III 4 года назад +21

      @@mal35m i wouldve loved that

    • @concentratedcringe
      @concentratedcringe 4 года назад +160

      I was actually a little annoyed that Scott didn't mention they attack you on sight, like bandits. Regardless of whether you're a werewolf. That seems exceptionally thuggish.
      Like, I agree with the theory, but I wouldn't call them good people by any means.

    • @ShinDangaioh
      @ShinDangaioh 4 года назад +159

      @@concentratedcringe That was more Bethesda just using bandit dialogue for everything and not scripting the Silver Hand as neutrals until you join the Companions. I see Hunters yelling at deer 'start running, so I can stab you in the back'

  • @Wildeye13
    @Wildeye13 4 года назад +2120

    Silverhand: "Ysgramor would be ashamed of you!"
    My *Altmer* Dragonborn who is not a companion, who skipped Whiterun entirely and was heading to Winterhold: Wha...?

    • @henotic.essence
      @henotic.essence 3 года назад +149

      Exactly, Ysgra-who? Lmao

    • @Wildeye13
      @Wildeye13 3 года назад +79

      I would. I like to play an Altmer once in while in ES games (Morrowind, Oblivion and Skyrim) as an alternative to my usual races (Breton, Dunmer, Orcimer or Khajiit). It's nice to switch things up once in a while, especially with mods that help give the various race more differences from each other.
      I usually RP as a young aspiring mage who in initial appearances seems like the typical Altmer scholar but surprisingly doesn't have the typical prejudices of his race because he's finds being polite and nice tends to get him results much quicker and far less hassle. I also try to maintain a house rule of magic only when in combat.

    • @richardlionerheart1945
      @richardlionerheart1945 3 года назад +80

      @@Wildeye13 i'm boutta get the racism axe

    • @YuiFunami
      @YuiFunami 3 года назад +37

      @Nelih
      1. magic as they're the best race for it
      2. they're good looking with mods
      3. the thalmor did nothing wrong, tiber septim was a cheater with a god robot who deserves neither worship or an empire

    • @themcthiccums3206
      @themcthiccums3206 3 года назад +54

      @@YuiFunami now that is a hot take while I don’t agree with you well done sir

  • @twistoss7820
    @twistoss7820 4 года назад +533

    this quote about "ysgramor would be ashamed of you" is legit i got it few times during my fight with silver hand

    • @pokemaster729
      @pokemaster729 4 года назад +6

      Same

    • @Wildeye13
      @Wildeye13 4 года назад +44

      Even if you didn't start the Companion quest line, not meeting or even hearing the companion at all. Lol.

    • @getthegoons
      @getthegoons 4 года назад +7

      Never heard it before.

    • @Mike-qc8xd
      @Mike-qc8xd 3 года назад +1

      Me too

    • @vogonp4287
      @vogonp4287 3 года назад

      I am going to try to hear it. I have never done so before.

  • @jonathanbol3969
    @jonathanbol3969 4 года назад +2103

    It would have been really interesting to have a "Destroy the Companions" questline with the Silver Hand. What could've been...

    • @unlimitedpower1385
      @unlimitedpower1385 4 года назад +188

      Meh not really dont forget that the rest of the destroy quests are basicly clearing out a bandit camp with some interesting characters

    • @VegaSlides
      @VegaSlides 4 года назад +201

      @marcus24000 Could make it a series of quests where you take out high ranking companions in remote locations, like that time they ambushed the player and Farkas

    • @ASSassINS111111
      @ASSassINS111111 4 года назад +168

      @marcus24000 I think we can make a good story with that. Imagine set of quests to denounce the companion to the rest of skyrim, claiming they are not the real companion anymore, but some threatening deadric prince's warriors. Then we can hunt each member and in the end reconstruct the companion to it's original glory. And also with some plot twist that there are some people in silverhand that originally from the companion and decide to leave because the hircine's influance in that group.
      I can see many ways this could grow as an interesting lore in skyrim

    • @drew2626
      @drew2626 4 года назад +3

      marcus24000 Uhm a lot of people will pay you to kill people so I don’t think that’s a great comparison

    • @NiceuRiceu
      @NiceuRiceu 4 года назад +61

      A Silver Hand questline would have so many cool opportunities. You could whipe out the Companions and then get a villainous reputation, you could only kill the Inner Circle and spare those who wanted to be turned back to humans and then kill the Glenmoral Witches or you could expose the truth about the Harbingers to Whiterun

  • @starofaetherius
    @starofaetherius 4 года назад +947

    Imagine in the hypothetical questline for the silver hand, gathering wuuthrads shards and reforging it but with a silvered edge. Making it deal bonus damage to werebeasts instead of elves and giving it a somewhat different appearance.

  • @AdmiralAwsm
    @AdmiralAwsm 4 года назад +840

    I had something odd/amusing happen on my last Companions focused character. I had already completed the questline, and had Aela as a follower. She gave me a quest to clear out the Silver Hand from a cave, which I happily did. All the enemy NPCs in the cave were labelled as various Silver Hand enemies. After I killed the leader, I turned in the quest to Aela (who was with me). Immediately afterwards, all the Silver Hand corpses were renamed to various Bandit types. It really hammered home just how lazy Bethesda was with the Silver Hand. They literally just coded them to be renamed bandits during companions quests.

    • @leb7663
      @leb7663 4 года назад +104

      The game would have had to come out at like 2015 if they really took their time to hammer out every single quest or pretty much the game in general but deadlines really do be deading and lining tho

    • @00hunter
      @00hunter 4 года назад +81

      A username “deadlines really do be deading and lining” lmaooo

    • @NiceuRiceu
      @NiceuRiceu 4 года назад +88

      @@leb7663 if Skyrim came out in 12/12/2012 rather than 11/11/2011 then imagine how much more content would have came out, the Civil War had massive plans with the ability to recruit Giants, assassinate commanders, 12 radiant quests per Hold, massive sieges at every Hold, a Pit Fighter guild, several quests like the Whispering Lady would be finished, assassinating Elisif for Boethiah ect.

    • @c4llmeifigetlost485
      @c4llmeifigetlost485 4 года назад +6

      SunDaGamer_74 wait.... recruit.... giants?

    • @NiceuRiceu
      @NiceuRiceu 4 года назад +45

      @@c4llmeifigetlost485 yes, you would have had a quest to recruit giants, there are unused models that have giants in Stormcloak Cuirasses and a lot of abandoned disabled code relating to the civil war that Civil War Overhaul Redux unlocks

  • @saijeetdogra9360
    @saijeetdogra9360 4 года назад +833

    Their hands aren’t made of silver, their made of hand.
    This is only unforgivable lie.

    • @versaille7549
      @versaille7549 4 года назад +75

      The handhand

    • @saijeetdogra9360
      @saijeetdogra9360 4 года назад +74

      Exactly. Finally, someone who clearly goes to the cloud district often.

    • @ivans.5959
      @ivans.5959 4 года назад +16

      @@saijeetdogra9360 you've been drinking skooma, haven't you?

    • @yourdadsotherfamily3530
      @yourdadsotherfamily3530 3 года назад +7

      I like this type of person to think to comment this

    • @saijeetdogra9360
      @saijeetdogra9360 3 года назад +9

      @@yourdadsotherfamily3530 i like everyone who likes me, so you can be my first friend if you want.

  • @tntfreddan3138
    @tntfreddan3138 3 года назад +209

    Vigilant of Stendarr: "You on't happen to have seen any Daedric activity in the area?"
    Me just after turning back to normal from warewolf: "...Don't...Think...So...?"

    • @zeehero7280
      @zeehero7280 2 года назад +11

      "you know where I can get good bones around here?"

    • @lonniedwayne9549
      @lonniedwayne9549 Год назад +9

      Me after doing multiple tasks for Dedric Lord's, eating corpses and becoming a werewolf: Nope.

  • @Nick-zm2vm
    @Nick-zm2vm 4 года назад +1260

    I always thought that the Silver Hand might be the good guys and I was disappointed that you could not join them or even reject the beast blood. They would have made a great playable faction and could even have been worked in to be allies of the Dawnguard or the Vigilantes of Stendarr. Another point that would support your theory is that a normal group of bandits or thugs would not willingly face such dangerous beasts for little to no reward. No bandit in their right mind would think that hunting werewolves would make them rich.

    • @raduispas1992
      @raduispas1992 4 года назад +96

      You CAN reject the gift of lycanthropy but You won't be able to progress in the questline. I sometimes roleplay as a Nord who would not trade his humanity for anything over the strenght of his sword arm so I leave them with their machinations and foul sorcery under the Skyforge and seek my destiny elsewhere

    • @willswenson3169
      @willswenson3169 4 года назад +38

      I'd imagine that if a normal bandit group got attacked by a werewolf, and managed to kill it with minimal casualties, they probably would've gotten confident about it. And if it happened more and more (realistically not very likely, but for arguments sake), they might start to actively hunt them after realizing that "hey, we're able to kill these terrifying creatures. Let's do it some more." And at least with AI limitations in Skyrim, its not like bandits will run away from you while as a werewolf.
      I do prefer them being a splinter group of the companions more though

    • @crandleberrysadie
      @crandleberrysadie 4 года назад +8

      @@raduispas1992 interesting playthrough option.

    • @4hp_89
      @4hp_89 4 года назад +76

      Skyrim writing be like: companions good, silver hand enemy of companions, therefore silver hand bad

    • @pelinalwhitestrake1176
      @pelinalwhitestrake1176 4 года назад +16

      Will Swenson They still wouldn’t go kill more weawolves so bc they can though. Their is no reason but spite which doesn’t make since for bandits they want money

  • @mareczek00713
    @mareczek00713 4 года назад +663

    Me: "Aela, are we the baddies"
    Aela: "Chill out and pass me salt for my bandit".

    • @roykennedy
      @roykennedy 4 года назад +38

      Me: "We have wolf heads on our armor"

    • @TheSwordsman100
      @TheSwordsman100 4 года назад +36

      @@roykennedy
      @mareczek00713
      We Compainons help the people of Skyrim, just because we are werewolves, doesn't mean we are evil or harm innocent people. Are we trying to black out the sun? Take over Skyrim? Fight the Dawnguard? Force our members to stay werewolves? No? Then stop with this nonsense and get back to work!

    • @tzaphkielconficturus7136
      @tzaphkielconficturus7136 4 года назад +30

      @@TheSwordsman100 It does mean you have accepted daedric influnce, and given up your shot at joining your anscestors in Sovenguard, because you wanted a cool fursuit that makes you marginally better at combat.

    • @emperortenebrisemeraldwing8578
      @emperortenebrisemeraldwing8578 4 года назад +4

      Bandits are tasty

    • @therockingvolbeat3630
      @therockingvolbeat3630 4 года назад +1

      @@TheSwordsman100 why would fight the dawn guard? Their vampire hunters. You are fighting the werewolf equivalent tho

  • @Tengu125
    @Tengu125 Год назад +163

    The Silver Hand might just be the reason there are so few werebeasts in Skyrim.
    Werebears are supposed to be common there, and rightly feared, but there are none to be found in the whole province by the time of TES5.
    Considering what they do when you encounter them on Solstheim, I'd say it's for the best that there are as few around as possible.

    • @dbreid903
      @dbreid903 Год назад +13

      First time I encountered them there, I was rushed by three of them on the shoreline

    • @Dodge_this
      @Dodge_this Год назад +4

      You can find some in random encounters they are just rare

    • @RealBradMiller
      @RealBradMiller Год назад +1

      ​@@dbreid903that's the only place I have found them, and I jumped in the water, they followed me, all got stuck, and I just chucked Elemental Blast at them until they died. 😂🌕🐻

  • @julianviktoredstrm932
    @julianviktoredstrm932 2 года назад +105

    It's also interesting to note that when you go to cure Kodlak in the Tomb of Ysgramor, Kodlak in his spirit form points out that the room you meet him in containing the Flame of the Harbinger is actually filled with the spirits of many of his predecessors who are hiding from Hircine as well due to their tainted spirits.

  • @maycontainnuts3127
    @maycontainnuts3127 3 года назад +450

    I remember the first time I was introduced to the Silver Hands I thought "Doesn't that make them the good guys?"

    • @poilboiler
      @poilboiler 3 года назад +75

      If you wander across a Silver Hand location without being a werewolf or even met the Companions they still attack and try and kill you. But yeah, other than that they do seem more like good guys than the people who unleash a newly transformed werewolf in the middle of a city.

    • @cefirodewinter9086
      @cefirodewinter9086 3 года назад +40

      @@poilboiler because they are literally bandits with a name change, and actually I believe they do not spawn as proper "silver hand" until you joined the companions, I can see why your believe you are being attacked by them but they are just bandits that fill the locations until you join the companions

    • @poilboiler
      @poilboiler 3 года назад +8

      @@cefirodewinter9086 If you visit the old fort where you wake up with Aela after turning into a werewolf before you join it should still be full of silver hands, I think? The place where Skjor charged ahead and somehow left no trace whatsoever until you find his corpse at The Skinner.
      Same with the later place Vilkas goes with you to reclaim the pieces of the axe.

    • @critter505
      @critter505 2 года назад +11

      No, it just makes the companions as flawed as anyone yet still overall honorable.

    • @SirDankleberry
      @SirDankleberry 2 года назад +25

      No, they imprison and torture people inflicted with the curse instead of just killing them outright. They've become monsters.

  • @elogee_yt
    @elogee_yt 4 года назад +688

    I must've heard of this theory years ago and had it stick with me, because I forgot this was all just a 'theory'.
    I apparently retconned it in my own mind that the Silver Hand was, in fact, a split off from the Companions.
    I'm having an existential moment right now. Feel like I'm on the verge of achieving chim

    • @foxmcqwerty608
      @foxmcqwerty608 4 года назад +46

      im having the same problem. thing is i keep thinking i learned it from dialogue in game... im freaking out man.

    • @maidenlass
      @maidenlass 4 года назад +38

      @@foxmcqwerty608 Not just me? I always thought they were former Companions too

    • @JXEditor
      @JXEditor 4 года назад +20

      I = we
      we = I

    • @DoubleBoost23
      @DoubleBoost23 4 года назад +10

      Just remember to achieve Chim right!

    • @youstolemyhandleyoutwat
      @youstolemyhandleyoutwat 4 года назад +7

      @@JXEditor and they say there is not "I" in "team"

  • @TheLilbigBlack
    @TheLilbigBlack 4 года назад +397

    Absolute tragedy Skyrim has been out nearly a decade and we havent had a Silver Hand faction mod!

    • @Galimeer5
      @Galimeer5 4 года назад +31

      The reason there aren't any Silver Hand mods is because, from a modding perspective, the Silver Hand don't really exist. Other than a few specific npcs, they're just bandits. Creating a mod where you could join the Silver Hand (for example) would require fundamental changes to the way Skyrim is built and the game engine doesn't like it when you change things.

    • @josephseed6098
      @josephseed6098 4 года назад

      Skyrim isn’t even nearly a decade old, it’s nine years though.

    • @seanb.6793
      @seanb.6793 4 года назад +50

      @@josephseed6098 A decade is 10 years, so 9 is pretty close.

    • @josephseed6098
      @josephseed6098 4 года назад +2

      Sean B. Oh, shit yeah! I’m sorry! I get a little caught up in that stuff, sorry!

    • @josephseed6098
      @josephseed6098 4 года назад +3

      Sean B. I thought a decade was twenty years.

  • @matteussilvestre8583
    @matteussilvestre8583 4 года назад +498

    They were pretty underused in Skyrim.
    For me one of their most memorable traits was how their Silver Swords sell for a pretty penny early on.

    • @KC-xu2yr
      @KC-xu2yr 4 года назад +23

      I usually keep all the silver swords. And any Redguard scimitars I manage to find.

    • @jjbourke92
      @jjbourke92 4 года назад +56

      @@KC-xu2yr Curved.Swords.

    • @johnsmert3361
      @johnsmert3361 4 года назад +15

      I wanted improved silver weapons the base stats suck

    • @KC-xu2yr
      @KC-xu2yr 4 года назад +2

      @@jjbourke92 Right.

    • @KC-xu2yr
      @KC-xu2yr 4 года назад +12

      @@johnsmert3361 It was disappointing not to be able to improve the silver swords. They looked cool though.

  • @corneliu-mihaimagureanu6626
    @corneliu-mihaimagureanu6626 3 года назад +94

    I have actually heard the line "ysgramor would be ashamed of you" that line made me become a priest of talos and restoration after finishing the companion quest line and cure myself

  • @crossstatic9184
    @crossstatic9184 4 года назад +492

    Dragonborn: Becomes a Werewolf
    Citizens Of Skyrim: *Your Difficultly Has Increased To Nightmare Mode*

    • @Wildeye13
      @Wildeye13 4 года назад +15

      (Laughs in EnaiSiaion's Growl.)

    • @kin-3877
      @kin-3877 4 года назад +3

      @@Wildeye13 HAIL ENAI

    • @LegendStormcrow
      @LegendStormcrow 4 года назад +2

      I don't transform so...

    • @williamblazkowicz5587
      @williamblazkowicz5587 4 года назад +2

      @Jake Shattuck if you kept the vampirism, what would you become when vamp blood mixes with beast blood?

    • @theinvisiblewoman6783
      @theinvisiblewoman6783 4 года назад +3

      William Blazkowicz there is a mod for that but if you have someone change you it cancels out the other.

  • @wardkerr2456
    @wardkerr2456 4 года назад +356

    Imagine the story of a man, his family slaughtered by Daedra tainted beastlings, his years of struggle against those same monsters who are hailed as hero's in their hall of Jorrvaskr. When he slays one of that kind he takes a trophy. They call him The Skinner.

    • @anikai2449
      @anikai2449 4 года назад +34

      That is so fucked up and I love it

    • @wardkerr2456
      @wardkerr2456 4 года назад +9

      @BlazedKnifeBladez Maybe you could make that build.

    • @kyle18934
      @kyle18934 4 года назад +23

      This is amazing and should be in game.
      Once you realize the companions are monsters you decide to flee and run into another Silverman group where you are taken to their leader and you learn his backstory.

    • @notaweebijustwatchanime.7573
      @notaweebijustwatchanime.7573 4 года назад +6

      Skinner, I barely know her.

    • @jzargowinterhold1942
      @jzargowinterhold1942 4 года назад +3

      Good background to add. And his best friend is called Fjol. He is more an scholar type, and dedicated his life searching the pieces of Ysgramor axe.

  • @snipinglegend8165
    @snipinglegend8165 4 года назад +204

    "The circle uses their werebeast powers with reasonably responsible manner" With of course the exception of Skjor and Aela.

    • @GGATESSSSSSS
      @GGATESSSSSSS 4 года назад +25

      Hunting go grgrgrgr

    • @firesparks4761
      @firesparks4761 4 года назад +27

      They hunting strategy is doggy style

    • @rogehmarbi
      @rogehmarbi 3 года назад +19

      Honestly I don't think they go out during the nights to hunt. They go out to, you know, "sate the fury of their inner beasts"

    • @streakgaming6106
      @streakgaming6106 3 года назад +7

      @@rogehmarbi question is this supposed to be an innuendo?
      (I'm asking because I don't quite understand your comment sorry)

    • @knotengajin7359
      @knotengajin7359 3 года назад +10

      @@streakgaming6106 Deliberately left ambiguous. One conversation between Aela and another companion hints that said companion thinks Aela and Skjor are dating secretly which Aela dismisses. This seems to point towards a werewolf only pastime of hunting at night (whether beasts, bandits, or Silver Hand is unknown but likely beasts). Also, there doesn’t seem to be any restrictions against relationships within the Companions so no reason to hide a little nookie.

  • @oliveraikman-nordon7232
    @oliveraikman-nordon7232 4 года назад +718

    By the divines....I love this channel!!!

  • @Thunderscreamer
    @Thunderscreamer 3 года назад +559

    My biggest problem with this theory isn’t that the Silver Hand looks like bandits, but that they act like bandits. Approach them without becoming a companion/werewolf and they still turn hostile. Sneak through their base and you still hear them saying the genetic bandit lines (eg “That brat ain’t mine” the line about getting the good skooma, ect.). As an avid roleplay ever, I’ve just never been able to justify sympathy for them, despite wanting to in Dawnguard playthroughs, for this reason. They may be more than just bandits, but at the end of the day they are still bandits through and through.
    That said, I have a solution to this problem, and that’s just to embrace it. You said yourself that the companions are just glorified thugs: why can’t the same be true of their splinter group? Silver is expensive, and if they’ve been pushed to the fringes of society by the companions of yesterday then why not take up banditry as a means of funding their operation?

    • @Iron_Stigmata
      @Iron_Stigmata 3 года назад +129

      I feel like that's just the result of rushed or lazy coding, though. I feel like if the team had more time to flesh them out, they wouldn't be renamed bandits

    • @SavageGreywolf
      @SavageGreywolf 2 года назад +45

      there is no reason for a Dawnguard player to not want to be a Werewolf. The Dawnguard ONLY care about vampires. Isran left the Vigilants because all he cares about is killing vampires- he doesn't care about daedra cultists or werewolves. That's why he formed the Dawnguard- to fight vampires and only vampires.

    • @SirDankleberry
      @SirDankleberry 2 года назад +6

      Plus they imprison and torture people afflicted by the curse. Just kill them and be done with it, don't drag it on like a monster.

    • @aaronwinrock8164
      @aaronwinrock8164 2 года назад +24

      @@Iron_Stigmata Okay sure you can say that but 99% of in game evidence says they suck and are basically bandits. Wishful thinking doesn't really change anything, you have to jump through so many hoops just to come to that line of thinking that it shatters the reality of the world.
      They can be ex-companion whatevers but good guys? Come on, if they were meant to be more they would be, they have faction coding so they could have made them their own faction but didn't, what did they do? Made them bandits, why? Because they were ment to be glorified bandits -_-

    • @InhabitantOfOddworld
      @InhabitantOfOddworld 2 года назад +34

      @@Iron_Stigmata
      You can justify anything Bethesda does with that reasoning, though.
      At the end of the day, Skyrim is a crap RPG. A fun game, sure, but the roleplaying aspect is crap. It requires numerous fan-made mods to overhaul this, and allow the player a choice.
      Otherwise, you're *forced* to be the dragonborn, *forced* to join the Thieves Guild, *forced* to do every quest the game just inflicts upon you, rather than allow player choice.
      Wanted a quiet first visit to Markarth? Well sorry, Todd Howard has shat on that dream, the Forsworn murder a woman and Endrys will pursue you for all eternity forcing you into the Cidhna Mine quest with a fake "dropped note". You physically cannot say no to him. You either avoid him like the plague as you run around the city, or you grin and bear the quest even if it isn't what your character would foreseeably do. It's a perfect microcosm of Skyrim's disregard for player choice.
      If Bethesda really cared for roleplaying, every aspect of the game would have been well thought-out, like CDPR did for Witcher 3, or Interplay did for the OG Fallout series. But frankly, they don't, and have been on this downward spiral ever since Morrowind. You can't chalk that up to resources, time management, or simple oversight. It's a deliberate design choice.
      Their writers, people like Emil Pagliarulo, approach the game like they're writing a movie. The player has to do X, because it's in the script. Skyrim and Oblivion force you down the main quest line - you *have* to see Balgruf, you *have* to go to Weynon Priory - and narratively, the world will end if you don't. Meanwhile, Morrowind (an actual RPG compared to those) couldn't give a shit whether you go and find Caius Costades or not. A very quick and simple tutorial leads you out into Seyda Neen and you're free to go anywhere and do anything. Meanwhile, Oblivion gives you a tedious dungeon tutorial, and Skyrim does the same and more, trying to hold your hand as far as Riverwood.
      *A year later edit* - look at what Larian managed with Baldur's Gate 3. Far more attention to detail and game design with far fewer resources. They don't have Microsoft behind them. Meanwhile, Bethesda churned out Starfield. What I said about them still holds true in 2024.

  • @theraccinblack6813
    @theraccinblack6813 4 года назад +162

    I’d totally buy into this if it wasn’t for the fact that the Silver Hand attack you on sight when you get near them, regardless of whether or not you’ve even spoken to the Companions.

    • @jacobfreeman5444
      @jacobfreeman5444 3 года назад +22

      Well, they are pretty much bandits. They are just bandits with a special grudge against the Companions. So while you can't say the Companions are good the Silverhand are pretty much what is wrong with Skyrim. A million little bandit clans everywhere stealing from honest folk. There are seemingly more hillfolk willing to gut and plunder you then any other kind of person in Skyrim.

    • @99bulldog
      @99bulldog 3 года назад +14

      They may very well have been started by a schism in the companions, but that was several hundred years ago and imo they've degenerated into thugs with a particular hate of werewolves. I play with immersive creatures mod and that adds lots of encounters to the game not just animals/creatures but people too and I've actually see Vigilants of Stendarr fighting the Silverhand. That's not to mention that the Silverhand will attack you on sight whether you're a werewolf or not.

    • @nondescriptname
      @nondescriptname 3 года назад +25

      I think this is mostly the result of recycled assets. The Silver Hand enemies are literally bandit assets with a specific name and equipment distribution.

    • @blindoutlaw
      @blindoutlaw 3 года назад +29

      Pretty sure that’s just lazy gameplay development.

    • @janetgreenslade9281
      @janetgreenslade9281 3 года назад +4

      @@blindoutlaw i thought that - soo lazy!!!

  • @ryanw2032
    @ryanw2032 4 года назад +413

    "The world is changed by actions, not intentions"
    I'm stealing this.

    • @kiba3x
      @kiba3x 4 года назад +5

      Actions without intentions? What are you smoking, bro?

    • @clothar23
      @clothar23 4 года назад +33

      @@kiba3x Intentions do cause us to act but they are not mutually inclusive. A good intention does not always give birth to good actions.
      Mainly because what is good is so damn subject even an actual God might have trouble defining the term.
      Regardless the quote holds true. Intentions in and of themselves are meaningless , accomplish nothing , and change nothing.

    • @joshuavar4678
      @joshuavar4678 4 года назад

      The quote is true but that doesn’t mean we should judge and condemn someone base on their actions though, only their intentions.

    • @drakefire6675
      @drakefire6675 4 года назад +3

      @@joshuavar4678 Something something hell, something something good intentions.

    • @bruhbroham8760
      @bruhbroham8760 4 года назад +2

      Joshua are you kidding me

  • @Felix.Fictus
    @Felix.Fictus Год назад +62

    The Silver Hand should get a big quest mod.
    I'd be down for playing as a werewolf hunter! I already join the Dawnguard when i play and there is a big quest mod for the Vigilants of Stendar so this would fit right in!

    • @CallumDT
      @CallumDT Год назад +1

      There are

    • @Cybernaut76
      @Cybernaut76 Год назад +1

      Hey Felix. In Oldrim Nexus search with "Dawn of the Silver Hands -- Join the Silver Hands" for SSE or AE, search with "The Conflict Under the Crescent - A Companions and Silver Hand Mod"

  • @justsomewitcherwithalongsw4233
    @justsomewitcherwithalongsw4233 4 года назад +44

    Me and my brother had thought similar on this. Not the Wuuthradbut part, the schism between the two groups over worshipping Hircine and forsaking Ysgramor (In the Silver Hands’ opinion). Heck, we would have preferred the Dawnguard dlc being about those two factions instead. Like if you had refused the blood of werewolf, a few days later you would get a letter sent from an anonymous person. You meet them at a local inn or tavern and go from there. Your decision between joining the Silver Hand or continuing the Companions as a werewolf.

  • @XSilohX
    @XSilohX 3 года назад +33

    I sort of thought about this while playing. On my first playthrough, I roleplayed as a nord who thinks wizars, vampires and supernatural beasts are to be eliminated at all cost. To the point where I only ever used restoration magic (mostly out of convenience since the game doesnt give you many options to restore your health other than pausing and shugging potions) but then when I entered the Companions quest my character was forced to question his outlook on the world.
    I finished the quest and cured myself, believing my character would simpatize more with the silver hand rather than the companions but had grown fond of them. This made him realize that not all supernatural beings are evil which would make him go learn magic in the College of Winterhold, not only to learn how to find evil mages but also understand them. It was a bit of a character arc and this theory adds a melancholic irony to it that I love.

  • @laurene988
    @laurene988 4 года назад +45

    It could be that the axe is like the jagged crown, taking it for themselves would grant the sliverhand legitimacy that they gave up when they left the meadhall

  • @charlemagnebrown
    @charlemagnebrown 4 года назад +231

    It's funny how Farkas isn't even wearing the wolf armor when you first run into the Silver Hand.

    • @manooxi327
      @manooxi327 4 года назад +19

      in the base game yeah, can be fixed w/mods

    • @nataliewardius6152
      @nataliewardius6152 4 года назад +27

      usually when i play the companions quests he is wearing the steel armor before he transforms and then when he morphs back into a human he's wearing the wolf armor lmao

    • @beardedvisions7252
      @beardedvisions7252 4 года назад +7

      If you wear steel armour, that makes you a werewolf, lel

    • @johnsmert3361
      @johnsmert3361 4 года назад +3

      Yet they mention it

    • @harambe8372
      @harambe8372 4 года назад

      So?

  • @antimon05
    @antimon05 4 года назад +106

    Funny. I wanted to write "I've already accepted this as part of my head-canon years ago, because without it, the Silver Hand doesn't make sense", and then I flicked through the comments seeing that most of us came to the same conclusion. Bethesda, I hope you're reading these comments, you can learn a lot about what not to do with a faction!
    I mean, I do like a bit of purposefully missing lore to keep things interesting (eg. I don't want the disappearance of the Dwemer to be fully explained, nor their reappearance, and I don't want to visit Akavir, either), because it gives a sense of credibility to it. After all, real historiography is full of conjectures and assumptions. But if you send an entire faction against the player, at least give them some background and motivation apart from "You werevolf, me live like bandit but me kill you".

    • @tw33144154
      @tw33144154 4 года назад +7

      I always assumed that was their intent. Bethesda likely planned to flesh them out more and just had to drop much of the planned content due to deadlines and budget limitations.
      From my first exposure to the Silver Hand it was apparent they weren't simple bandits with a hate on for werewolves but was sorely disappointed they never expanded on that.
      Makes me wish developers, especially for franchise games like these, would have more leeway with what content they wanted to include regardless of corporate interests like budgets and timelines. I mean, I GET it, but how awesome would Skyrim have been had the devs been able to deep dive into all the possible lore that they wanted to?

    • @kiba3x
      @kiba3x 4 года назад +1

      Bethesda doesn't exist anymore, dude.

    • @Dante-mr3rz
      @Dante-mr3rz 4 года назад +4

      Bethesda wanted to reach that golden deadline of 11/11/11 and it caused lot of cutbacks. They could have also add stuff to the game years later with a skeleton crew but they decided to relay on mods. Budget constraints and Bethesda? Don't be silly.

    • @ohauss
      @ohauss 3 года назад

      @@Dante-mr3rz
      The whole 11/11/11 thing was a completely needless promotion stunt. I'd have understood if the number 11 would have played some kind of prominent role in the game, but that's not the case. All that did was cause a studio infamous for buggy releases to cut pretty much every corner in sight.

  • @mckenzielannigan4305
    @mckenzielannigan4305 4 года назад +99

    i hope Bethesda take time to flesh out the factions more in ES6

    • @wiibrockster
      @wiibrockster 4 года назад +5

      What faction would you want the most? I'd kill for a Knight faction

    • @seanb.6793
      @seanb.6793 4 года назад +10

      Yes - and options for doing things differently once the player becomes the leader of a faction.

    • @RobertMalachowski
      @RobertMalachowski 4 года назад +6

      Tarlo The Boar Since the Aldmeri Dominion is invading, I’d like to see the Pelinati Cult be a faction. It’s usually unpopular because of its anti-elf fervor, but now, especially after ES: Legends, I imagine it would have a new cause and gain membership. I also want to see knightly orders, though I’m not sure how much of High Rock will be in the game. Evermore might be, which has the Knights of the Raven, I think.

    • @4mbrose
      @4mbrose 4 года назад +2

      only Death and also stop forcing use to interact with a guild to progress the story. if they feel the need to make us interact, give us ways that we don’t have to join.

    • @GGATESSSSSSS
      @GGATESSSSSSS 4 года назад

      They’ve had enough time

  • @pratypulse
    @pratypulse 4 года назад +26

    I love that you covered this topic. I was playing through the companions storyline again recently and asked myself similar questions. An interesting observation in addition to the books is that all silver hand carry ingredients for potion of cure disease. As if trying to prevent accidental contraction of werewolfiness like happens with vampirism (although it doesn't seem to work or cure that way)

  • @scottdixon2505
    @scottdixon2505 2 года назад +37

    The companions questline should have been like the dawn guards where you had the choice to join the dawnguard or the volkihar vampires. We should have had a choice to join the companions or the silverhands and if you joined the silverhands they would beat the companions and would take over their hall in whiterun

    • @gendoruwo6322
      @gendoruwo6322 Год назад +3

      i would love it like that. The Companions are just a bunch of self glorifying posers without any real struggle to fight for. I'd love the chance to attempt eradicating them. At least this will give them a .. 'real fight' that they always say they crave.

    • @rebornstillborn
      @rebornstillborn Год назад +1

      At first I read that comment and thought "But the Companions all have personality, and the Silver Hand are just generic thugs."
      Not realizing that Bethesda should have made the Silver Hand every bit as compelling as the Companions. Even the Vampires in Dawnguard get some time in the spotlight, and there is even a token good vampire. So yeah, it would have been a great idea.

  • @GrantIshCrosby
    @GrantIshCrosby 4 года назад +77

    I'd like to see an addition to 'live another life' for joining the Silver Hand. I've also seen a mod for starting as a Forsworn as well. Ironically I had just ran into one of the Siver Hand forts and was wondering why they attack on sight even though I hardly ever play a companion. and was about to check youtube for info.

    • @lemonlupinreuben5362
      @lemonlupinreuben5362 4 года назад +1

      KillerChopSuey i don't see anything recent for that mod idea. Do you know anything else that's more recent than 1+ years ago

    • @DragonessYT
      @DragonessYT 4 года назад +1

      @ImWelkinHere the Silver Hand is their own faction, it's how the Silver Hand is able to have their new armor and silver swords with the Unplayable Faction Armors mod. Otherwise every bandit would have their armor

    • @williamgregg4712
      @williamgregg4712 4 года назад

      ImWelkinHere they have the bandit AI, but they’re set as their own faction, like groups such as the vigilant

    • @thedogisaneldritchgod491
      @thedogisaneldritchgod491 4 года назад

      @Grainn Desu Don't try to tell people facts if you aren't even sure you're right smh

  • @cornthulhu8103
    @cornthulhu8103 4 года назад +93

    Here are my thoughts on this:
    The wolfcurse is passed on in a ritual, where the new member of the circle has to drink the blood of a werewolf. It's not the glenmoril witches sneaking in the quarters of jorvaskr and bewitching the new members against their will or something.
    So, if the companions really considered the wolfcurse a betrayal when they found out it was permanent, why didnt they just refuse to pass it on?
    One could say perhaps it's because of Hircines influence, and that they did not really have a free will in this matter. But if this is the case, how could Kodlak, Farkas and Vilkas be able to overcome this influence and refuse to turn into their wolf forms and search for a cure? (after all, they did not even participate in the Dragonborns turning ritual)
    For me it is obvious, that the companions actually enjoyed beeing werwolfes and didn't want to be cured, before Kodlak came.
    But I'd also like to say, I don't know if this really makes them evil, since they dont seem to use their transformations to terrorize the people of skyrim.

    • @TheAchilles26
      @TheAchilles26 4 года назад +21

      The idea presented here is that there was a schism between Companions who WANTED to be Werewolves and Companions who did not. And that the Pro-Werewolf Companions won that schism and drove the others out of Jorvaaskr

    • @gradifi390
      @gradifi390 3 года назад

      I guess they didnt know how to cure theyre curse back then

    • @knotengajin7359
      @knotengajin7359 3 года назад +15

      Maybe because the Companion version of lycanthropy isn’t the same as the normal one that changes the person into a savage beast like Sindig. Per Kodak, beast blood was a payment for regular business with Hagravens and it didn’t destroy the Companions as savage uncontrolled lycanthropy would have.
      All we are shown in game is that the Companions are generally honorable and don’t force lycanthropy on all the members nor do they use their beast blood for generally evil intent.
      Ambjorn in the Dark Brotherhood is a former Companion and Circle member who was too bloodthirsty (as a person not beast). Sindig is a normal werewolf not totally given over to his beast side, still able to have a human form. All other werewolves we encounter, dead or alive, are stuck in beast form and hostile to all.
      Thus, this makes the Silver Hand “bad” in their obsession with the Companions who, while having members that are werewolves, don’t appear to have the completely savage uncontrollably form and generally do good in Skyrim. Perhaps due to their jealousy and obsession with Ysgramor and seeing “tainted” Companions as an affront to his legacy?

    • @Makyntotch7
      @Makyntotch7 2 года назад +4

      Just look at Aela's example. She was practically raised "feral" in the wilds, hunting with her father until she was old enough to join the Companions and accept the beastblood that was essentially her birthright. For those like her, there was no higher goal in life than to attain this power, the ability to dominate and survive against all odds. And in death, no loftier an outlook than an endless hunt, a simple continuance of the glory they had achieved in life. "Good and evil" have little to do with it.

    • @zeehero7280
      @zeehero7280 2 года назад +1

      it is possible to be a "good" vampire or werewolf at least for a long time, with strong enough willpower and desire to do so, it's just probably not possible forever as I think your soul eventually is replaced by an evil daedra. knowing this a good werebeast or vamp could arrange someone to kill them if that happens.

  • @wiibrockster
    @wiibrockster 4 года назад +87

    The idea of The Silver Hand being "the true Companion's" is something I've seen tossed around but this was the most detailed look into it I have come across. This "theory" really needs to be canonised!

    • @undeadwerewolves9463
      @undeadwerewolves9463 4 года назад +3

      Absolutely 👍

    • @DragonGunzDorian
      @DragonGunzDorian 4 года назад +3

      I personally disagree, it's not a horrible idea, but I just don't see enough evidence to warrant it. And I guess I just don't care for it, but that's just my own subjective opinion.

    • @wiibrockster
      @wiibrockster 4 года назад +3

      @@DragonGunzDorian That's fair. We are all entitled to our own head canons

  • @vladimirharamincic9814
    @vladimirharamincic9814 4 года назад +15

    you gave me a new perspective into scene reading and lore, and it came at perfect time as i am about to start the game after a long period :)

  • @allengordon6929
    @allengordon6929 4 года назад +23

    They may be remenants of the Silver Dawn faction seen in ESO. The dawn were a knightly order, and may have fallen from grace in a templar-esque manner, It's remenants transforming into the werewolf-hunting bandits we see in Skyrim/

  • @Zerum69
    @Zerum69 4 года назад +161

    The people of Skyrim value historical artefacts a lot, that's why the silver hand wants to collect the shards if they rebuild wuuthrad before the companions they'll gain so much fame and power that they could reveal the truth about the circle and maybe get to take the companions out for good, becoming themselves the "New Companions" or the "Uncorrupted Companions" or something really Nordic like the "Ysgramor's sons"
    Just like in the civil war, where who ever claims the jagged crown first will gain most of the popular support

    • @undeadwerewolves9463
      @undeadwerewolves9463 4 года назад +7

      Hey that's a good thought actually 👍 that's at least got to be one of the main reasons, I always wondered how the hell they have not been exposed when there are werewolves randomly appearing/going on a rampage the day a companion is made a part of the circle lol... You'd think the jarl would say something to them or kick em out 😂 "it's just kept such a secret" yeah right like no one would spy on them and make connections...

    • @aintfalco7968
      @aintfalco7968 4 года назад +10

      You make a good point, but In the case of the jagged crown, The imperials didn't want it for themselves, they wanted it to legitimize Elisif as high queen. It would have been appropriately symbolic for either Elisif or Ulfric's cause. Wuuthrad on the other hand is kinda niche, and imo it would make more sense for the silver hand to want it if they do indeed have a history as followers of Ysmir

    • @tatwood93
      @tatwood93 4 года назад +8

      @@undeadwerewolves9463 My thoughts exactly. The Silver Hand go as far as to attack Jorrvaskr in the middle of Whiterun, yet somehow the Jarl/Commander Caius/Nazeem never find out about them being werewolves? Then I got to thinking, maybe they do know...

    • @dasauce9147
      @dasauce9147 4 года назад +4

      @@aintfalco7968 how about a group of companions who rejected and were disgusted by the deal and left forming the silver hand

    • @stevenhiggins3055
      @stevenhiggins3055 4 года назад

      @@aintfalco7968 Yeah, they didnt want it for *themselves* just their young, inexperienced puppet.

  • @drolzak7
    @drolzak7 4 года назад +32

    I wish there was a mod that would alter the Companions questline, so that you could join the Silver Hand as some sort of faction choice similar to Dawnguard.

  • @shadden_x
    @shadden_x 4 года назад +40

    Its been said to death, but quarantine has been tough and i just wanted to say i really love this channel. keep it up

    • @Makyntotch7
      @Makyntotch7 2 года назад

      Quarantine, just as Hircine's "blessing," is a choice. Be a true Nord, or don't.

  • @koru1362
    @koru1362 3 года назад +8

    Love this theory a lot! The hints throughout Skyrim of underdeveloped lore and story material is everywhere, and it's brilliant that you picked up the available pieces and really ran with it! I would like to posit that a contributing influence to the Silver Hand may have been the Order of the Silver Dawn, a 2nd Era group of werewolf hunters that got its start in High Rock. A theory I love is that the accumulated knowledge of were-beast slaying (if not a lingering member of the Order itself) made its way into the hands of these werewolf-hating malcontents (per your theory, a schism group from the original Companions), prompting them to arm themselves with Silvered weaponry - a weapon type found in Skyrim exclusively in the possession of the Silver Hand.

  • @lazarusmalkoth6523
    @lazarusmalkoth6523 4 года назад +11

    May be coincidence, but the Silver Hand only yelled "Ysgramor would be ashamed of you!" when I played a nord.

  • @marcelocampos5521
    @marcelocampos5521 4 года назад +41

    I would be really great if Fudge started to link all those mods that he uses on his videos... Those armors and skins are awesome

  • @bernardcornellisvanmeijere4375
    @bernardcornellisvanmeijere4375 4 года назад +132

    For me I identified the Silver Hand as evil when they would always attack my DB without warning irregardless of the fact if I'm a Werewolf or not or if I'm part of the Companions or not.

    • @DoubleBoost23
      @DoubleBoost23 4 года назад +32

      Right.
      I mean, is Steel Armor really only a Companion thing?
      *Looks at Hold Guards, Bandits, Stormcloaks, and Imperial Soldiers* Hold up, maybe they're onto something here..

    • @undeadwerewolves9463
      @undeadwerewolves9463 4 года назад +22

      They are just assholes 😂
      I'm totally not biased because I'm a werewolf or anything...

    • @Dovah22
      @Dovah22 4 года назад +3

      Undead Werewolves ......

    • @xavmanisdabestest
      @xavmanisdabestest 4 года назад +49

      That's cause bethesda are lazy programmers

    • @josephseed6098
      @josephseed6098 4 года назад +10

      Undead Werewolves No, they seem generally good. This shouldn’t even be a theory if everything connects, it should be fact. Anyway, it’s just the bad Bethesda programming.

  • @Balgus4
    @Balgus4 4 года назад +77

    As a an old warcraft player, I always had issues with a group called Silver Hand being bad...I know silly.
    Your theory hold great potential to me however and make sens! So thx you for this, make me see them in a different light.
    If only we could have joined them to see the their side...

    • @wisemankugelmemicus1701
      @wisemankugelmemicus1701 4 года назад +11

      As someone who has barely played any Warcraft game, a group of werewolf hunters being exclusively villians is just disappointing.

    • @noisykrickett7758
      @noisykrickett7758 4 года назад +4

      They’re less “bad” and more the antagonists of a quest line. Protagonists don’t have to be good and antagonists don’t have to be bad. I love that Elder Scrolls games embrace this wholeheartedly. It’s more true to life.

    • @lenkagamine4145
      @lenkagamine4145 4 года назад

      @@noisykrickett7758 and in real life you also arent forced into joining only one side with no capacity to not be evil. at least, unless your a slave or something, but thats not the context in elder scrolls.

  • @ChainedRaven
    @ChainedRaven 4 года назад +13

    Standard morality or not, they willingly have a member known as "Skinner". That's not a morale high ground.

    • @Makyntotch7
      @Makyntotch7 2 года назад

      And the Companions occasionally send you on missions to beat up random people for no discernable reason. Some members also literally worship Daedra or at least tolerate Daedric influence over their souls. Just admit that both sides are scum who only live for blood and glory.

  • @kinggold3177
    @kinggold3177 4 года назад +35

    Me, a non Companion: Hey guys, what's up?
    Silver Hand: I'm gonna split you like an old woman's purse!

  • @cryonix226
    @cryonix226 4 года назад +50

    That dialogue with Kodlak looked almost cinematic

    • @StoicDivinity
      @StoicDivinity 4 года назад +5

      Cinematic?! NOT IN MY ELDER SCROLLS!

    • @TheSteve285
      @TheSteve285 4 года назад +1

      It looks weird though, uncanny. Particularly the lip movement.

  • @mjegs7392
    @mjegs7392 4 года назад +35

    It would have been far more interesting, and more of a dilemma to fight them, if they weren't depicted as or dressed like bandit shmucks in the game.

  • @nikkismith5490
    @nikkismith5490 4 года назад +7

    We also have to keep in mind that Sinding likely wouldn’t have went on his rampage had he not stolen Hircine’s ring. He had been pretty good with controlling his beast up until the ring caused uncontrolled changes to his beast form.

  • @Riecheck
    @Riecheck 2 года назад +1

    These kinds of videos are my favorite from you guys. Well researched, extremely good story telling voice and engaging video editing. Keep it up 😁💙

  • @lenniesmall8286
    @lenniesmall8286 4 года назад +84

    I always hated how you have to accept the beast blood to advance in the companions. It makes it really hard for certain RP builds. Why would any Good character willingly accept the curse with no apparent cure?

    • @ryangaskin4796
      @ryangaskin4796 4 года назад +28

      Not to mention that Bosmer who follow the Green Pact are forbidden from becoming Lycanthropes and will often commit suicide if accidentally infected, rather than become shapeshifters.

    • @arianmehana5963
      @arianmehana5963 4 года назад +4

      Isnt the cure throwing a witch head in the fire after curing Kodlak?

    • @lenniesmall8286
      @lenniesmall8286 4 года назад +8

      Arian Mehana
      Sure, but the point is that from your characters perspective in the game they have no way of knowing that when they become a Werewolf.

    • @morrigankasa570
      @morrigankasa570 4 года назад +2

      Good and Evil are a matter of perspective, also I like being werewolf yet I hate thieves guild and never join them am I good or evil according to your perspective

    • @therockingvolbeat3630
      @therockingvolbeat3630 4 года назад +18

      @@morrigankasa570 if you was roleplaying as a paladin warrior who fights daedric influence then you would want to join the companions, but then once you find out their werewolves you wouldn't want to, but theres no option to decline, your either forced to turn or end the story there

  • @jamespalka1078
    @jamespalka1078 4 года назад +30

    This I a channel that every elderscroll fan watch

  • @fyraltari1889
    @fyraltari1889 4 года назад +104

    Headcanon accepted!

  • @Euphonia_
    @Euphonia_ 4 года назад +15

    There is a group known as the Silver Dawn in ESO, who are werewolf hunters as well. Is it possible that the Companions loyal to Sovngarde, when split from the Companions, fused into whatever remained of the Silver Dawn and became the Silver Hand?

    • @georgemurdock7670
      @georgemurdock7670 3 года назад +1

      Or they just both use silver cuz its cheap and has an attack damage against all evil beings. Cuz they wield silver weapons they call them silver-something.

  • @patrickheffernan9738
    @patrickheffernan9738 4 года назад +2

    I love you guys and this channel. Especially when you do lore videos on the Dark elfs. My favorite race.

  • @Oregano_Gangster
    @Oregano_Gangster 4 года назад +39

    2:46 There goes Athis again always wanting to throw hands with Njada. People always wanna talk about iconic events in Skyrim. What about when you first enter Jorrvasker and were confused why those two were beating the sweet rolls out of each other.

    • @ako6760
      @ako6760 4 года назад +1

      I joined in the fistfight first time I entered. Killed every nonessential NPC in the area on accident.

    • @princessbinas
      @princessbinas 4 года назад

      They probably accidentally insulted each other and it devolved from there.

    • @pedigreeann
      @pedigreeann 3 года назад

      @@princessbinas I might see a bit of anti-elf prejudice seeping out - although Njada seems to be obnoxious to most any race you happen to be, even a nord.

  • @magnusholst2829
    @magnusholst2829 4 года назад +86

    what enb are you using?
    and can we see your modlist?

    • @drmadabd1389
      @drmadabd1389 4 года назад +13

      I second that, the combat seemed cool when he rolled and spun out the way.

    • @spas6433
      @spas6433 4 года назад +9

      @@drmadabd1389 the combat mod is combat gameplay overhaul. The armors and weapons were in a video from a couple days ago. The rest i dont know.

    • @twiddlerat9920
      @twiddlerat9920 4 года назад +1

      @@spas6433 a bit outdated, but eh, facebook.com/FudgeMuppet/posts/mod-list-mods-listed-here-are-active-for-the-skyrim-lets-played-featuring-izara-/880506715350351/

    • @skyrimbandit3084
      @skyrimbandit3084 4 года назад

      I think ist mythical enb with lighting

    • @drmadabd1389
      @drmadabd1389 4 года назад

      @@spas6433 Thanks friend :)

  • @root9065
    @root9065 4 года назад +5

    I just wanted to say *thanks to Fudge Muppet* for all your efforts to put out this amazing new content. It's been helping a lot with everything that's going on in the world right now. Thanks guys, your channel is like a storybook that never ends! Hermaeus Mora would he proud :D

  • @wape14
    @wape14 3 года назад +2

    This video really opened my eyes. I always considered the Silver Hand as bandits with a fancy name, but it really makes sense that the whole thing is a civil war kind of thing.

  • @foolishprodigy
    @foolishprodigy 4 года назад +1

    Love these lines of thought. Was there more to it? Skyrim is a great source of discussion. Awesome video

  • @mitchryan257
    @mitchryan257 4 года назад +20

    Fighting the Silver Hand was so weird to me. Yeah, the Inner Circle can control their beast forms so they come across as villains, but they are otherwise protecting people. It was a moral conundrum.

    • @shadenox8164
      @shadenox8164 4 года назад +1

      See my first encounter with the Silverhand was out in the wild well before I talked to the companions. So I didn't see them protecting shit.

    • @mitchryan257
      @mitchryan257 4 года назад +4

      Shade Nox I have been playing the game for all of these years and there are still things like that which have never happened to me.

    • @Fred100159
      @Fred100159 4 года назад +4

      Companions are hired thugs. They won't help or protect anyone or anything unless they get paid.

    • @michaeljenner2325
      @michaeljenner2325 4 года назад +1

      Fred100159 Yeah imagine beating up someone that has kidnapped a lady and attacks people on sight. Also if you say they are bad for protecting people and getting paid then what about the city guards or (in our world) the police?

    • @michaeljenner2325
      @michaeljenner2325 4 года назад +1

      Mitch Ryan No they are not. There attitude is that any werewolf regardless of if then are attacking people or not should be tortured and killed. That’s the attitude of a villain alright. Also don’t forget that even if you aren’t a werewolf and haven’t met the companions they still attack you on sight.

  • @SmokingRam
    @SmokingRam 4 года назад +8

    I swear what you're saying in the end of the video, about joining the silver hand and destroying the companions:
    Thats QuestDesignLevel "Morrowind", in that game the quest were just soooo good - we could have had a faction quest like that in those old times. so much depth in everything. Shame the Questdesign deteriorated so much. Now it`s already noteworthy if you have choices like that in the main quest

  • @flygawnebardoflight
    @flygawnebardoflight 4 года назад +39

    "You don't exactly see them hanging out by the side of the road asking for your money"
    From Whiterun there is a river that flows down into the basin east of the Throat of the World. Following this river on the road past the standing stone will bring you to a bandit fortresses where an ancient nordic bridge connects two towers. At the base of the tower by the road there is a chair with a bandit who'll toll you for passing their hideout. The Silver Hand have a chance to replace this bandit location during the companions questline. :T
    I'll never forget it because I was rocking around at level 50+ with less than 20 gold in my pockets and failed my speech checks to get by peacefully... So I just tore through the whole tower instead like some vengeful god

    • @josephseed6098
      @josephseed6098 4 года назад +4

      I’ve never had that happen to me once in my whole 9 years of playing this game, and plus I play with the Companions a lot. I reject the beast blood and they still attack me which is stupid but I’ve never had this happen. Which most likely means it isn’t true.

    • @ShaggyDabbyDank
      @ShaggyDabbyDank 4 года назад +4

      @@josephseed6098 I've had it happen to me as well, in my current playthrough of the game.

    • @josephseed6098
      @josephseed6098 4 года назад

      Hubertus Minerva I’ve never have had it to me once, which is weird... but maybe you guys have a bandit coding glitch or a mod err if you are using mods.

    • @josephseed6098
      @josephseed6098 4 года назад +1

      Hubertus Minerva I don’t play with mods.

    • @ShaggyDabbyDank
      @ShaggyDabbyDank 4 года назад +3

      @@josephseed6098 I doubt that the three of us have the same bandit coding issue if we're all playing without mods, which I still am since my original comment towards you. No mod playthrough because I'm picking up the achievements. I'd say you've probably just gotten really lucky/unlucky and not run into it.

  • @michaelcharlton5234
    @michaelcharlton5234 4 года назад +6

    Any chance of getting a list of the mods you used in this video? I love the way you've got skyrim looking and how the characters move.

  • @thegasworks9269
    @thegasworks9269 3 года назад +12

    I never saw the Silver Hand as the “bad guys” just as my enemy. It does make sense to me why they would fight werewolves, I mean we go on killing rampages even not in full control. It would have been interesting to have the options to have joined them and changed the companions on a greater scale.

  • @G1AGAIN
    @G1AGAIN 4 года назад +17

    I love eating my breakfast and starting my day with elder scrolls lore 😄

  • @____________838
    @____________838 4 года назад +10

    I’m certain that we were supposed to be able to join the Silver Hand at one point in production.

  • @craig7021
    @craig7021 4 года назад +9

    Nice choice for a Sunday Morning upload.

    • @OldManMcLoyf
      @OldManMcLoyf 4 года назад

      Just what I was looking for tbh

  • @slayer0235
    @slayer0235 2 года назад +2

    I think you're right on the money. I've never really been fond of the Companion's storyline just because of how short and underdeveloped it is, but if there was a whole slew of cut content involving the Silver Hand that would make me very sad indeed. The SH always did seem kind of fixated on the Companions, not to mention how they found out about the Circle being werewolves in the first place. Great theory guys.

  • @Sekyno183
    @Sekyno183 5 месяцев назад +2

    I am here, 3 years later, just realized how unfair they treats the Silverhand
    "we have great hatred for monsters that transformed from human, that hunt and eat human, so we grouped together and swear to hunt those monsters down" -> Dawnguard - the good guy
    "we have great hatred for monsters that transformed from human, that hunt and eat human, so we grouped together and swear to hunt those monsters down" -> Silverhand - the bad guy???

  • @mesektet5776
    @mesektet5776 4 года назад +7

    For the record on the quote I have heard them shout “Ysgramor’ would be -“ and that is usually as far as I make it out before their death. I wondered what the rest of the line was. But I can semi-confirm it.

    • @julianruiz1248
      @julianruiz1248 4 года назад +2

      I think its "would be ashamed of you"

  • @theLOSTranger234
    @theLOSTranger234 4 года назад +12

    new faction: Vigils of the Silver Dawn!

  • @RisingSwell
    @RisingSwell 4 года назад +28

    "maybe I'm looking into this too much"
    Dude, do you know what channel you are posting to? XD

  • @franciscastiglione5832
    @franciscastiglione5832 2 года назад +1

    Fun fact; I have to remember the exact spot, but if you want to get out of white run without hurting anyone, you can use the sky forge area (again I’d have to play again to hit the exact spot but it involves using the sky forge) to jump up on the wall, and jump over, leaving the city and simply running off.

  • @Vanagin
    @Vanagin 4 года назад +4

    This is exactly what I’ve thought about the silver hand for years! So underdeveloped, such untapped potential. Would’ve been a nice addition to the available factions & choices like joining or destroying the brotherhood & joining the volkihar or the dawnguard. Especially since creation club made a connection between the Silver Hand & the Vigilants of Stendarr.

  • @dumbcrambo1265
    @dumbcrambo1265 4 года назад +5

    I always wanted to join the Silver Hand. Most of my characters tend to become beast hunters or monster slayers of some kind.

  • @gloopyploops9247
    @gloopyploops9247 4 года назад +71

    i think with this video the silver hand aren't bad just mislead and "betrayed"

    • @jackvernian7779
      @jackvernian7779 4 года назад +1

      wouldn't call them mislead, just a splinter group.

    • @blalhoihreuf
      @blalhoihreuf 4 года назад +3

      Well, the fact they routinely torture werewolves and leave their heads on pikes in all their bases makes me not want to join them even if they were 'betrayed'

    • @winstein3689
      @winstein3689 4 года назад

      @BlazedKnifeBladez We cant really tell If they are good or bad because Bethesda barely developed them just like all the other factions.

  • @HunterSlayer2727
    @HunterSlayer2727 3 года назад +5

    I always take the Silver Swords of Silver Hand warriors as they're great for early dungeons. Very cool and annoying that they're only available on Silver Hand and after they're dead they're gone. 😂

  • @glennmattsonjr.5251
    @glennmattsonjr.5251 4 года назад

    Always great content on this channel. I never knew there was this much lore behind these stories. Incredible stuff!!

  • @Blakenblitz
    @Blakenblitz 3 года назад +1

    Would love to see a comprehensive mod list of everything used in these videos. Your version of enb pops way more than what I'm used to.

  • @SavageGreywolf
    @SavageGreywolf 2 года назад +9

    The Silver Hand attack you even if you aren't a werewolf. If you go to Driftshade Refuge before joining the Companions they'll try to kill you. It is also strongly implied that they kill and torture people even if they just _think_ are werewolves- there are several dead bodies that aren't werewolves in their hideouts, they have a leader named "The Skinner", etc.

  • @moch.farisdzulfiqar6123
    @moch.farisdzulfiqar6123 4 года назад +5

    Last time I come early, Uther and his Silver Hand paladins still hanging around at Stratholme.

    • @Meow_Zedong_1949
      @Meow_Zedong_1949 3 года назад +1

      Last time I Arthas early, Arthas and his Arthas Hand Arthas's still Arthas around at Arthas.

  • @JohnyAndrew
    @JohnyAndrew 4 года назад +9

    Wait so these are just theories? With all the evidence I’d think this would be accurate lore. Good job dude, you have changed the way I view the silver hand.

  • @thenerdyballistic
    @thenerdyballistic 4 года назад

    Your load order is very nice. I love the dialogue camera. Very cinematic

  • @antiochus87
    @antiochus87 4 года назад +2

    I agree with your theory and the idea of joining the Silver Hand sounds really cool.
    I only recently started playing Skyrim again after a few years break, and its quite shocking how underdeveloped the quest lines are, and lots of the factions and the Silver Hand are a great example of this. How cool would it have been if there was an equal quest with followers and gear as an antithesis for each of the major factions?
    For the Companions, the Silver Hand. For the Thieves Guild,
    the merchants/Temple of Mara/Mjoll the Lioness in Riften. For the Dark Brotherhood, the Penitus Oculatus. For the College of Winterhold, not sure...
    As well, what if they had created alternate quest lines for some of the other underdeveloped factions. What if you could actually side with the Forsworn and take Markarth, making the Reach independent? What if you could side with Wolf Queen Potema, sacrifice Elisif to Molag Bal, chuck the Legion out of Solitude and set up the vampire lords threatening Morthal and other holds as jarls and establish a pure evil faction in the civil war? What if the merchants and Temple of Mara in Riften could overthrow Jarl Laila and Maven Blackbriar and establish an Italian-style medieval democracy that would side with whoever the Dragonborn recommended in the civil war?
    So many possibilities, and there seems to be hints that some of these were originally intended (looking at the Thieves Guild) but never implemented because they rushed the game but didn't change the story to cover it up enough.

  • @ollyohnorealy9419
    @ollyohnorealy9419 4 года назад +4

    Aela: "we fight for honor"
    Also Aala: " go beat the shit outa this old lady"

    • @pedigreeann
      @pedigreeann 3 года назад +2

      My diaspora Nord was incredibly disappointed in the Companions. She'd heard about them from her home in Cyrodiil, trained rigorously after she got to Skyrim, presented herself for membership at level 30, all full of visions of honor and kinship, and they tell her to act like a thug. Then the whole werewolf thing! Your own skill is not enough to gain honor in battle? You have to cheat with the aid of a daedric lord? What would Ysgramor say?

  • @deniseharrison7179
    @deniseharrison7179 4 года назад +14

    The silver hands was part of the companions until the higher ranks decided to use the beast blood.Im sure there is a book in skyrim that does explain the history of both sides I'm more than sure I read it in the game.

  • @jakewiththecake2915
    @jakewiththecake2915 4 года назад +6

    I always assumed they were vigilants that were too bloodthirsty or that they only hated werewolves instead of all daedra afflicted.

    • @thepreacher7399
      @thepreacher7399 2 года назад +1

      They're more like partners I imagine, the Vigilant and Dawnguard work together, it would also make sense for both the Vigilant and Dawnguard to work with the Silver Hand since they all have similar goals.

  • @tygoldie1845
    @tygoldie1845 4 года назад

    Good to see more lore. I am just returning to this channel as a regular viewer but I hope (Without checking) you have done some ESO lore because there’s hours of content to do and enough different sources outside of a single quest and dialogue to do 10-15 minutes on. Especially with how you deliver stuff in a relaxing fashion

  • @CommanderS579
    @CommanderS579 3 года назад +1

    One thing to note, going through a current play through if you hit a silver hand with an effect that they resist the cue will sometimes say “bandit” or “bandit leader” so not only the armor. But also the default characters for silver hand are just bandits.

  • @songohan3321
    @songohan3321 4 года назад +12

    I do remember the Companions and the Silver Hand split being mentioned somewhere in a book in Skyrim.

    • @princessbinas
      @princessbinas 4 года назад

      Which one?

    • @TheAchilles26
      @TheAchilles26 4 года назад +1

      Pretty sure it's in their final base that you murder through with Vilkas

  • @Lickicker
    @Lickicker 4 года назад +6

    Your description reminded me of goblin slayer of all things, i literally watched the movie last night, but in the first episode hes asked well what if there is a good goblin? And he says well its possible if you looked hard enough but at the end of the day the only good goblin is the goblin that doesnt come out of its hole

  • @o.tmalvric8661
    @o.tmalvric8661 4 года назад +21

    Deep dives like this just highlight how much Bethesda rely on the community to make their games actually good!

    • @wiibrockster
      @wiibrockster 4 года назад +1

      I'm willing to defend Skyrim on this: Bethesda were rushed to make the game ready for the 11/11/11 release date. I just wish it had more time to be polished up

  • @journty
    @journty 4 года назад

    I love your videos but sometimes they're just what I need to fall asleep. Your voice is so soothing lol

  • @hrpang
    @hrpang 4 года назад +2

    I would love a mod called "Paws and Hands" where it reworks the Companion Questline. The questline will be similar at first, but when you learn you can transform into a werewolf, you can choose to reject the beast blood and of course Kodlak would respect such a decision. Then it goes on, and you get capture by a SilverHand member, who has brought you to their leader for interrogation, and offers to let you join as a secret Silver Hand member, learning the origins and what not.
    The quest somewhat ends with the war on Jorvaskkr, where you can choose to side with the Silver Hand, stay out of it and have the vanilla way, or warn the Companions about to the attack to which they either choose to counterattack or flee before the attack to hide Kovlak.
    Then the quest proceeds with finding a cure for Beast Blood, and help Companions and Silverhand reunite again.