The Scovillain deck I built had heavy inspiration from this list and it's doing decent in the current meta! My additions are Cleffa, Hero's cape, counter catcher and Rescue boards, and only 8 energy. I don't use Mew or Fez either. Keep using Arven for resources and Iono for disruption. Cleffa is the early game draw, but Dodrios and Radiant Greninja are your draw for the rest of the game. I often damage pump from the Dodrios to the Scovillain or vice versa if you need a one prize attacker for turn. Best matchups are Charizard, Maraidon, Regidrago, Terapagos, Exeggutor and Hydreigon. Worst match-ups are Raging Bolt, Ceruledge, and Dragapult.
Great deck!! You seem pretty comfortable with these damage manip lists :) Would love to see this list with cape as the ace spec... imagine tanking a hit and hitting more than the 1130 you were hitting!
Love the cape ace spec but you need secret box ace spec for this deck... getting down a stadium as needed is critical. Play 1 copy roseannes backup... you can now use secret box twice a game for stadium/trainer
ive almost got this deck topped out... 4 arvin, 2 evolution tool, frosslass, always go 2nd and turn 1 you can evolve 1 copy of frosslass and 1 copy of scov ex and thats already 20 damage counters on your scov starting turn 2, get down magma, thats 4 damage counters, damage pump "if you need more than 280 damage" and now you can ko anything in game round 2
I’d love to see you do this deck again but use the stage one kricatoon that gives your grass type 40 more HP. It boost you up to 300 HP. Rigidband puts it up to 330.
You were worried about Ceruledge hitting Scovillain for weakness because of dual typing. Scovillain is only weak to water since its the only weakness stated on the card. :) You had nothing to worry about Also that was awesome, I never had someone hit my Scovillain without killing it so I always have to manipulate the damage myself lol. I love this card so much. I didnt think about only using damage pumps with dodrio, it seems less consistant than using the new Centiskorch which damages your entire bench for 30 damage and then all you need is a single magma basin attachment to hit 50 damage on Scovillain which is the magic one shot number on anything in the game. :)
besides gengar, ultra ball, I WISH charizard roaring resolve, whats other ways to pile on damage counters early? I WISH gardevoir ex could pair w this deck to slap damage counters on! not enough room in deck. rad charizard is another really good choice
You definitely need to try this with the new Centiskorch. It hits for 130 for one fire and does 30 damage to all your benches mons. It one shots teal mask and you can play it with Salvatore to get it out and swinging turn 1 if you go second
Man you saved our lives... this is a critical update... once you add this you can take out damage pump,etc and add way better draw support like uncle B. Not too mention it's a single prize card and helps you greatly at start of game.. Great combo!
9:02 1130 damage LOL I think you definitely knocked him out and can knock anyone out. 11:00 you had the ultra ball why did you not evolve the one on your bench. That was definitely a mistake. Did you forget if they could accelerate three water energy? instead of knocking out, Fez you should’ve knocked out Palkia. I was wondering why you bossed up Fez.
I try to run this deck w 2 copies of gapejaw bog stadium and 2 copies of magma. turn 1 get down a gapejaw, i play 4 copies of great ball, and and 3 copies of ultra.. you can also use the new dusk ball. turn 2 magma...
roseannes backup is perfect for this deck to get your stadiums, ace spec back hussein zoroark vstar can be a monster here with zero stadium noctowl for 2 item cards, damage pump is almost a must i have been trying to lock in this deck for 5 days. haha
@@snipethebench Secret box ace spec! That was my other secret I forgot about... Stadiums are critical for this deck, secret box gets you any stadium, run 1 copy of roseannes backup and you can search out 2 Stadiums per game and not have to burn your trainer... 1 copy of turo if they try to stall you or if prize game is too close and you could use a fresh scov ex to close out game 1 copy colress tenacity, if I smell they have kyurem over there than heck no.. but hardly any decks use kyurem, you see way more manaphy 1 copy lumineon.. it's all about timing w this deck 1 copy squawk and 2 copies gapejaw... this gets fire energy in pile, draw support and let's you find your basic pokes real fast turn 1.. also if you need too squawk does have that nice little attack to put 2 energy on your poke turn 1. If you draw bad I'm at 70% win rate... draw support is what I'm trying to improve
I switched to prime catcher after the first game since I want to use Magma Basin from the bench. This needs some tweaking and then it could be really awesome.
21:45 you must’ve been playing a child. They quit right when you were getting ready to knock them out. That’s the most childish shit people can do. People don’t act like a child. If you’re gonna concede concede on your turn and not the other players turn. 25:05. Why did you bench lock yourself with only one attacker. That last game if you could’ve got energy on your view, you would’ve won that game. You could’ve knocked them out and taken three prizes.
They need to add a "losers pool"... if you constantly quit and take too long for 1 month when u click play, you're auto thrown in your loser pool and have to wait longer to find players like them.. this is way out of hand... it's 25% of players
The Scovillain deck I built had heavy inspiration from this list and it's doing decent in the current meta! My additions are Cleffa, Hero's cape, counter catcher and Rescue boards, and only 8 energy. I don't use Mew or Fez either. Keep using Arven for resources and Iono for disruption. Cleffa is the early game draw, but Dodrios and Radiant Greninja are your draw for the rest of the game. I often damage pump from the Dodrios to the Scovillain or vice versa if you need a one prize attacker for turn. Best matchups are Charizard, Maraidon, Regidrago, Terapagos, Exeggutor and Hydreigon. Worst match-ups are Raging Bolt, Ceruledge, and Dragapult.
Great deck!! You seem pretty comfortable with these damage manip lists :) Would love to see this list with cape as the ace spec... imagine tanking a hit and hitting more than the 1130 you were hitting!
Thats the focus of my next go with Scovillain. I want a maximum damage hit with heros cape attached. Should be 2460!
I hit for over 3400 practicing when hitting for weakness.
Love the cape ace spec but you need secret box ace spec for this deck... getting down a stadium as needed is critical. Play 1 copy roseannes backup... you can now use secret box twice a game for stadium/trainer
thank you master snipe!
i asked u 2 days ago for this upload, u saved my life
I saw. I can only do one a day. I picked this today because of your comment.
ive almost got this deck topped out... 4 arvin, 2 evolution tool, frosslass, always go 2nd and turn 1 you can evolve 1 copy of frosslass and 1 copy of scov ex and thats already 20 damage counters on your scov starting turn 2, get down magma, thats 4 damage counters, damage pump "if you need more than 280 damage" and now you can ko anything in game round 2
You care to share that list?
@@Sp0on777
sorry, did not see your comment
Pokémon: 16
1 Pidgey PAF 196
1 Pidgeotto PAF 197
1 Cleffa OBF 202
3 Capsakid SVI 28 PH
1 Froslass PR-SV 117
1 Bibarel CRZ-GG 25
1 Capsakid PAF 106
1 Radiant Greninja ASR 46
2 Scovillain ex SSP 37
1 Scovillain ex SSP 216
1 Bidoof CRZ-GG 29
1 Froslass TWM 53 PH
1 Pidgeot ex OBF 217
1 Kricketot CRZ 10 PH
1 Kricketune CRZ-GG 2
2 Snorunt SIT 41 PH
Trainer: 22
1 Boss's Orders PAL 265
1 Ultra Ball SUM 161
3 Buddy-Buddy Poffin TEF 144 PH
1 Ultra Ball PLF 122
1 Rescue Board TEF 159 PH
4 Arven PAF 235
1 Boss's Orders RCL 200
1 Iono PAF 237
1 Nest Ball SVI 181 PH
1 Ultra Ball BRS 186
2 Professor's Research CEL 24
1 Damage Pump LOR 156
1 Secret Box TWM 163
1 Hisuian Heavy Ball ASR 146 PH
1 Professor Turo's Scenario PAR 240
1 Pal Pad SVI 182 PH
1 Canceling Cologne ASR 136 PH
1 Lost Vacuum CRZ 135 PH
1 Super Rod PAL 188 PH
1 Earthen Vessel PAR 163 PH
3 Magma Basin BRS 144
1 Technical Machine: Evolution PAR 178 PH
Energy: 1
10 Basic {R} Energy SVE 2 PH
Total Cards: 60
Please show us the finished deck list once it goes to tournament!
I’d love to see you do this deck again but use the stage one kricatoon that gives your grass type 40 more HP. It boost you up to 300 HP. Rigidband puts it up to 330.
This is a fun little deck.
You were worried about Ceruledge hitting Scovillain for weakness because of dual typing.
Scovillain is only weak to water since its the only weakness stated on the card. :) You had nothing to worry about
Also that was awesome, I never had someone hit my Scovillain without killing it so I always have to manipulate the damage myself lol. I love this card so much.
I didnt think about only using damage pumps with dodrio, it seems less consistant than using the new Centiskorch which damages your entire bench for 30 damage and then all you need is a single magma basin attachment to hit 50 damage on Scovillain which is the magic one shot number on anything in the game. :)
I tried it with Froslass, didn’t like it. Dodrio works pretty well but I think there may be an even better way.
besides gengar, ultra ball, I WISH charizard roaring resolve, whats other ways to pile on damage counters early?
I WISH gardevoir ex could pair w this deck to slap damage counters on! not enough room in deck.
rad charizard is another really good choice
Rad Zard is a great add here too.
♥️💛♥️
You definitely need to try this with the new Centiskorch. It hits for 130 for one fire and does 30 damage to all your benches mons. It one shots teal mask and you can play it with Salvatore to get it out and swinging turn 1 if you go second
Nice! Definitely will add it!
Me too, ty. I'm adding after work today!
Man you saved our lives... this is a critical update... once you add this you can take out damage pump,etc and add way better draw support like uncle B. Not too mention it's a single prize card and helps you greatly at start of game..
Great combo!
PKMNPeeps can you share the list?!
9:02 1130 damage LOL I think you definitely knocked him out and can knock anyone out. 11:00 you had the ultra ball why did you not evolve the one on your bench. That was definitely a mistake. Did you forget if they could accelerate three water energy? instead of knocking out, Fez you should’ve knocked out Palkia. I was wondering why you bossed up Fez.
Playing it for the first time didn’t realize the weakness until it was too late.
I try to run this deck w 2 copies of gapejaw bog stadium and 2 copies of magma.
turn 1 get down a gapejaw, i play 4 copies of great ball, and and 3 copies of ultra.. you can also use the new dusk ball.
turn 2 magma...
roseannes backup is perfect for this deck to get your stadiums, ace spec back
hussein zoroark vstar can be a monster here with zero stadium
noctowl for 2 item cards, damage pump is almost a must
i have been trying to lock in this deck for 5 days. haha
I’m with you. I will be playing around with this.
I tried it with Bog but I didn’t like it because they have to come from your hand so Buddy Buddy and Nest ball don’t work.
@@snipethebench
Secret box ace spec!
That was my other secret I forgot about... Stadiums are critical for this deck, secret box gets you any stadium, run 1 copy of roseannes backup and you can search out 2 Stadiums per game and not have to burn your trainer...
1 copy of turo if they try to stall you or if prize game is too close and you could use a fresh scov ex to close out game
1 copy colress tenacity, if I smell they have kyurem over there than heck no.. but hardly any decks use kyurem, you see way more manaphy
1 copy lumineon.. it's all about timing w this deck
1 copy squawk and 2 copies gapejaw... this gets fire energy in pile, draw support and let's you find your basic pokes real fast turn 1.. also if you need too squawk does have that nice little attack to put 2 energy on your poke turn 1. If you draw bad
I'm at 70% win rate... draw support is what I'm trying to improve
Seems like cape would be a better Ace Spec than the aroma for this card.
I switched to prime catcher after the first game since I want to use Magma Basin from the bench. This needs some tweaking and then it could be really awesome.
Over 1000 and Ceruledge is not weak to grass ? THIS IS INSANITY
If you can survive a knockout, you can knockout anything!
21:45 you must’ve been playing a child. They quit right when you were getting ready to knock them out. That’s the most childish shit people can do. People don’t act like a child. If you’re gonna concede concede on your turn and not the other players turn. 25:05. Why did you bench lock yourself with only one attacker. That last game if you could’ve got energy on your view, you would’ve won that game. You could’ve knocked them out and taken three prizes.
Yeah it happens.
@ I watched somebody else play this deck and you did a much better job with it than they did
They need to add a "losers pool"... if you constantly quit and take too long for 1 month when u click play, you're auto thrown in your loser pool and have to wait longer to find players like them.. this is way out of hand... it's 25% of players