Wow this one is really nice. It will be a good thing to practice when bored walking around the map whenever a 180 turn is needed. The key for me was to separate it into two moves in my mind. As soon as i turn and the mantle stops the camera movement one has to release space and then can do whatever just like with regular mantle but its a very small window. The turn itself got pretty interesting. It seems the faster you turn, the more coyote time youre allowed before you fall. In my case when i turn too fast, my mouse stops tracking my movement and my view stops though . Too slow and you wont mantle. It seems that my mouse doesnt like my mousepad and too fast movements just wont track... It does work fine on plane table, i guess the sensor just sucks? My hand drags on the table though... Checking for this also made me check for mouse acceleration (enhance mouse pointer precision) which i suspect is the culprit in me missing a lot of static sniper shots while moving shots are fine, so ill explore that too. So i just might have found out two issues that may have caused me a lot of headaches in clutch panic plays where for some reason stuff seems to behave oddly. Mouse acceleration and randomly missed movements from mousepad, add a little bit of lag... no wonder. All that just from this short video, good stuff.
i noticed this the other day with doors and perpetual functions, which is funny cause i never thought about it but rope play also uses perpetual button activation.
Here before any big movement tech content creators comment in your video inspiring them into making the guide that will get them almost a million views while you get stuck at a few thousand. But thank you!! 😊
Can you explain the timing when to hit superglide? I know probably its based on feeling but can you try to explain it anyway? I can constantly mantle on the edge already holding spacebar, but I just cant hit the superglide
Who are you and what have you done with @treeree? (Actually, I want to know why you need this second channel and what happened to the previous one) And ty for the video, ofc :3
do you need to repress spacebar during the mantle like a normal superglide or just press crouch at the right time? edit: you need to repress space (watched set k 3 h's video)
"Hit superglide" you mean use your cheats that super glide for you so you don't have to press the super complicated input of pressing 2 buttons at the same time.
Sure bud. Muppet is ignoring the times tree missed the superglide and is adamant that it's cheats because he cant do it himself; but since he thinks hes the best in the game, everybody thats better than him is cheating. Like get your whining ass in the firing range for a few hours to learn it.
@@xXTheBigMatt94xX right but it's quite different with controller because you can get to the angle of the mantle and still do sideways superglide to get straight forward momentum like you would climb it and superglide normally but that way like I said I save a few milliseconds.. I'm doing it quit often, now just to take this step forward and try this insta glide
Ahahahahahahahahahahahahahahaha thanks man
Thanks for the effort
Hey there, set-three-kay-aych 👁👄👁
hey set three key etch
Why do i have a translate to English button under this comment, and when i click it, it only reduced the amount of "ahaha"'s
@@rubensantos7925it’s less funny in English lol
actually got this a lot faster than i thought i would. the timing seemed way harder than it is.
Not much harder than a normal superglide.
do it off a superground ledge rn 🔫
I was in r5 with u when u were trying it lol
why am i imagining extesyy just flailing his controller around with gyro trying to do the mantle spam thing
I'm getting the distinct feeling that he may not prefer to be called set three kay aych
You can do some insane hitbox manipulation through wall tech...working on something myself that abuses this mechanic, video coming soon lol.
This game becomes harder with each year that passes by.
Not harder but the skillgap increases after New Mov techs are Discover but the controller epidemy is the real problem Sorry for the bad englshi
Aimlab must upgrade for this tracking 😂😂😂
Wow this one is really nice. It will be a good thing to practice when bored walking around the map whenever a 180 turn is needed.
The key for me was to separate it into two moves in my mind.
As soon as i turn and the mantle stops the camera movement one has to release space and then can do whatever just like with regular mantle but its a very small window.
The turn itself got pretty interesting. It seems the faster you turn, the more coyote time youre allowed before you fall. In my case when i turn too fast, my mouse stops tracking my movement and my view stops though .
Too slow and you wont mantle.
It seems that my mouse doesnt like my mousepad and too fast movements just wont track... It does work fine on plane table, i guess the sensor just sucks? My hand drags on the table though...
Checking for this also made me check for mouse acceleration (enhance mouse pointer precision) which i suspect is the culprit in me missing a lot of static sniper shots while moving shots are fine, so ill explore that too.
So i just might have found out two issues that may have caused me a lot of headaches in clutch panic plays where for some reason stuff seems to behave oddly. Mouse acceleration and randomly missed movements from mousepad, add a little bit of lag... no wonder.
All that just from this short video, good stuff.
The skibidy glide...
i noticed this the other day with doors and perpetual functions, which is funny cause i never thought about it but rope play also uses perpetual button activation.
Rope play sounds wrong
@@reetree ( ͡° ͜ʖ ͡°)
did he fr trynna kill him at 1:00 when they had friendly fire off 🤣
A bit harder but you can also do this with scroll wheel, just the timing is pretty hard.
Imma have to mess with this when my internet works again
woah dude thats what im getting cooked by
Here before any big movement tech content creators comment in your video inspiring them into making the guide that will get them almost a million views while you get stuck at a few thousand. But thank you!! 😊
i didnt even know you have another channel, frick!
i was waiting your next video for so long
they done did budderboy dirty
This is so sick
And incredibly consistent. After a couple minutes I got it down. This adds another level of traversal free flow.
parabéns ao Set Três Cá Aga pelo descobrimento desta nova tech
Assim tu me quebra loy, hahaha
this will help the console community! :D
petition for this to officially be called the skibidi glide
how do you "hit superglide" if space bar (jump?) is already held down?
release jump then press superglide inputs after
Can you explain the timing when to hit superglide? I know probably its based on feeling but can you try to explain it anyway?
I can constantly mantle on the edge already holding spacebar, but I just cant hit the superglide
One thing that has helped me a bunch is to hit the super glide inputs as soon as the audio queue for mantling stops
This is actually a really useful movement tech for controller players since we can’t tap strafe no more
you mean you cant *cheat no more?
I still cant superglide so.
Dude just continues to rewrite Apex mechanics and executing everything flawlessly.
Imagine Season 2 player see all this sh&t.
fuck man I crouch with space and jump with scroll I have jump bound to V this shit is so hard
More reasons why I refuse to play in PC lobbies
Who are you and what have you done with @treeree?
(Actually, I want to know why you need this second channel and what happened to the previous one)
And ty for the video, ofc :3
Noooooooowayyyying thats crazy
magnifique
Treeereee had a part 2 channel 🗣️🗣️🗣️🗣️
hell yeah
do you need to repress spacebar during the mantle like a normal superglide or just press crouch at the right time?
edit: you need to repress space (watched set k 3 h's video)
@1337Swiper you mean press your cheats
Configs are removed and you can clearly see him reholding spacebar and c in the keyboard overlay.
this looks so funny lmao 🤣
Time to cry about aa
controller players can superglide aswell?
@@omegaPhix 🤦🏻♂️ are u not watching the video clown 🤦🏻♂️
Listen I just figured out how to wall jump on console and my success rate is like 20% … can you pc players just chill for a sec?
You're not even in the same lobbies and this can be done on console aswell
@@omegaPhix it was a joke meant to hype up pc players. You’re a loser lmao
skibidi slide
PC only
nope
"Hit superglide" you mean use your cheats that super glide for you so you don't have to press the super complicated input of pressing 2 buttons at the same time.
I manually press it
supergliding aint even hard bruh
Sure bud. Muppet is ignoring the times tree missed the superglide and is adamant that it's cheats because he cant do it himself; but since he thinks hes the best in the game, everybody thats better than him is cheating. Like get your whining ass in the firing range for a few hours to learn it.
He literally showed his pc overlay but ok.
@user-wh3mn1iy6n not sure how configs work but wouldn't it emulate the inputs on the overlay anyways
but controller amirite? 😭
Only can on keyboard and mouse?
it works on both inputs
@@imbadatnames818
Thx😭😭😭
skibidi glide?
Controller as well?
only if you can turn fast enough
Yes technically. Just will be hard if you play on a slower sens
@@reetreeI have an idea to trick that with sideway superglide to save some milisecs on screen rotation, I will update after I try this :)
@@xFuckTheWhat you can't mantle sideways though
@@xXTheBigMatt94xX right but it's quite different with controller because you can get to the angle of the mantle and still do sideways superglide to get straight forward momentum like you would climb it and superglide normally but that way like I said I save a few milliseconds.. I'm doing it quit often, now just to take this step forward and try this insta glide
BRO WTF
wtf
Give credit to Extesyy.
Extesyy didn't invent it
@Faide
no
patched