Baldur's Gate 2 had a loading screen that said "Remember that, while your character doesn't have to eat, you do. We don't want to lose any dedicated players."
The first time I read that, I noticed I was a bit hungry, so I walked away from my PC to eat lunch. It was dark out, 3 or 4AM. I started playing around 9 AM.
Don't forget how in Undertale, after you complete the good ending, the next time you load up the game a character appears and pleads with you not to spoil everything now that everyone's happy.
@@cealvan8941 i hate monsters they hunted humans why do you think how tf undyne is strong and sans monters who consumed souls their soul stay longer after you kill them if you doupt go on game theory difrent soul diffrent amaunt of power
Every time the “You’ve been playing for a while, why not take a break?” pops up when saving in Link Between Worlds I continue playing entirely out of spite
I view the Barbershop Quartet in Cuphead as a hidden boss that tries to trick you into stop playing the game in the hopes that you'll be too intimidated at the daunting task of beating the game to return to it after taking a break and having to shake off the rust, thus ending your run in failure.
Mario and Luigi: Bowser’s Inside Story. At one point, Bowser injures his back, so Mario and Luigi venture to his back muscles and drill into them to undo the cramp. Toadsworth then arrives and arranges a tea party with a real time duration of about 10 minutes while the Bros perform their unlicensed chiropractics.
Honestly it would be pretty funny if the narrator scolded you for cheating that 'chievement. Like you still get it but he pings a universal clock or w/e and calls you on it.
@@Amaritudine exactly that. The first time, I'd been playing most of the night and into the morning, and literally just went "nope!" before shutting off the PS2 and going to sleep. Played from the previous save once I'd actually gotten some sleep.
I have respect for anyone who actually waited long enough to get the "Go Outside" achievement legitimately. Especially since a quick trip to the time and date settings will allow you to get the "Go Outside" achievement in only a few minutes.
@@kobuseksteen411 Not really, messing your computers time settings effects nothing in-game. So the narrator would have no reason to send people who have done that to the serious room
I nominate the Dead Rising games and Scurge: Hive. Scurge is an action-adventure Metroidvania where you’re tasked with hunting down a parasitic lifeform that’s capable of adapting to and infecting literally anything. You’re given a suit that resists it but can’t stop it, meaning you get infected the first time you encounter it and have to race against time even while you’re backtracking. Thankfully, you can reset the timer at a select few places and you don’t die immediately when the infection reaches 100%. That being said, it WILL drain your health and eventually kill you if you don’t get to one of those said places in time. Also, it has 2 game over scenes. One where you just die because you ran out of health before the infection reached 100% and one where you die then get turned into a monster because you ran out of health after it reached 100%.
Not too sure if it applies, but the days in Stardew Valley being just 20 real time minutes long is a huge damper for me. Between getting bored and also feeling quite stressed despite there not really being pressures to play the game in a particular way (there are, though, between the museum, community center, the 2 year deadline for the grandfather's visit, & being broke af forever when starting out), the 20 minutes per day really messes me up. I hated being all the way in the mines or some place all the way across the map from my farm and having to book it as fast as my character could run before 2am hit and I passed out. I've only gotten as far as the middle of Summer in my first farm (and never out of Spring with the next 2 farms I tried) and so I never got the horse or the things that help you some, but I do know that the higher up you get with your farm and such, the less adequate 20 minutes truly is. I'd be better if the game didn't force me to get my character back to bed before 2am each day, but as it is, I just can't get into it.
@@SolaScientia I don’t think it does. In that game, you aren’t ever on a timer, you don’t have to manage your time if you don’t want to. If time’s still considered a resource when playing that game, it’s not one you need to worry about managing.
The Plants vs Zombies: Battle for Neighborville achievement, "Time to seriously go outside," which you get by promoting 20 out of the 23 characters to the Master rank. They also had this achievement for Garden Warfare 2, but that was just for promoting one character to master rank.
@@sandyk9300 I can see your point of view being titles that were not made to be satire but still asks you to go outside because it is unexpected. I think it really depends on our interpretations of the vid title.
@JayLeeBeanz Or I can just pay someone on ebay to do it for me while I go outside and work my horse.. I live on a motorway from the nearest down and I ain't walking in front of a 50mph truck just to get a few pokemon, since in that town nobody is in raids while I'm in town.
The ending or to be more precise the prompt for achieving that in a criminally overlooked JRPG/adventure game moon remix rpg adventure was AFAIK the ballsiest message from a video game for gamers. It literally coaxes you to stop playing by opening good old PS1 disc tray which sounds ridiculous without context but makes perfect sense if you've played the game.
Seaman displayed an eerily prescient understanding of what the internet would eventually become. Seaman: He was not just creepy to look at. He knew things he should not know.
Fire Emblem Warriors. Everytime you open the menu either a random character reminds you to take a break or you put it in your favorite character's voice and get scolded by Tiki.
I got really freaked out when mike said to watch this on a phone outside cause I had finally decided to take a walk after playing Skyrim and I am sitting at a park
The Virtual Boy would cut you off after an hour or so with a big text box that told you to take a break. This was always helpful as I played it a lot on the floor and my neck would be sore from putting myself in a trunk lift hold for so long. Also my hands would be numb from being trapped between the controller and the floor.
While it's not begging, snatcher's tip for the seal the deal death wish, he says "remember to take a break every once in a while, not moving for a while is bad for your health"
i remember at the end of Akimi Village, the game tells you about the character going back home, and switches to the player during the monologue, and asks you to put the controller down and go outside i miss it
I remember that in a old flash game, epic boss fighter, one of the awards you could get was called: "how are you still playing" and when you clicked on it it changed to: "you are still playing"
When playing Rogue Galaxy on the PS2, a party member named Kisala will ask “Shouldn’t you save soon” after an hour without doing so, and “Wow you’ve been playing forever, maybe you should call it a day” when you been playing for multiple hours
Earthbound!!!! That game was my childhood! I'm always happy to see it get more recognition. And I'll admit, I got those calls a few times while playing...
I remember Dungeon Keeper II increasingly trying to get you to stop after a while until finally going 'Go to sleep!' once you'd played it late enough into the night.
You know, one good category you could do? Achievements you got by dying. This idea is mostly inspired by Black Mesa, which is loaded with them. Enter the Anti Mass Spectrometer beam. Let the AMS charge too long without putting the sample in. Headcrab. Lambda Core's coolant. The teleporter charging too long. The Gonarch, I think. I may have missed some. And that's just one game.
Championship Manager used to have an 'Addictedness rating on startup, based on how often you played it. My flatmate managed to get it to say "Remember to eat.'
Jane: the PS3 game flower puts you in control of a breeze carrying flower petals for miles around an idyllic game world, it's either a soothing uniquely relaxing experience or if you're a hay fever sufferer, a nightmarish survivor horror game On a par with Resident Evil 7. Me: Nightmare survival horror game On a par with Resident Evil 7
Death and Taxes. That mirror broke the fourth wall to ask me if I'm all right since I was playing the game, start to finish, in one day. My Death character was so confused.
Ringfit Adventure for the Switch. After it thinks you've had enough exercise, it starts subtly pointing out to you that you can press + to start the cooldown and stop playing...
can we count undertale with doing the pacifist run only and the game telling you the only way to keep peace and harmony of this world, is not to restart the game/playing it?
You forgot the Anno series. Virtually all the ones I've played, from Anno 1404, 2070 and 1800 all regularly tell you to take breaks even to the point of practically ordering you to turn the game off.
Meanwhile, Miitopia's Inn Events: (if you don't get it Miitopia has an inn event that happens really often for some reason where the player can either keep playing or just say "That's It For Now" and stop playing)
In undertale it has a character literally beg you to not reset the game out of boredom after you finish it and also asks that if you do reset to at least erase his memories as well
Dungeon Keeper 2. The narrator would remind you to take a break every hour. Gently and subtly at first. But eventually very direct. "GO. TO. BED." the game told me once.
Anno 1880 gets increasingly judgemental telling you "you've been playing for X hours, you should get some coffee/take a break/eat something". At 24h it tells you it's the last warning, I'm scared to play longer than that.
Nintendo Land: every now and then Monita tells you to " remember to take a break every once in a while" and it shows what you could do with a little Monita resting with her hat off and drinking tea
For every hour you spend in Warframe, the game sends you a message mentioning you've been playing for an hour, and maybe it's time to take a break. Definitely a good feature since that is a game where you can easily lose track of time if you're very goal oriented.
In there is no game: wrong dimension, the whole first chapter was the game saying not to play it, and the starting menu says to not play it, by shrinking the play buttons and enlarging the exit buttons and by putting arrows by them,
I want Lin-Manuel Miranda to write about how Alexander Hamilton, Jr., took Aaron Burr to the cleaners when he served as the second Mrs. Burr's divorce lawyer. It was so savage a scouring that the day the divorce was finalized, Burr had a stroke and died. (And Eliza Hamilton, I'd imagine, laughed her ass off.)
not sure if it's a real mechanic or not but not long ago I had been playing the Stick of Truth for... an admittedly extended period of time when some of the text for subtitles started to get garbled. as time went on, this screwed up text even began messing with item descriptions until all of the text became completely indecipherable. worked like a charm. I logged off, went and did some things outside and when I came back everything worked fine.
You: "Go outside. Get some fresh air." Us: "Dude, there's still a pandemic out there." On a related note, how about those old NES games that came with props? For example, in StarTropics, you could only get a password by getting off your ass, taking the prop letter into the bathroom and running water over it in the sink.
Me and my brother played Cuphead two months ago. We played it for 2 hours everyday and after those two hours, we were done playing Cuphead til the next day.
You have to admit, the barbershop quartet has a great musical number and a valid point on taking a break from playing a game. I know I do after trying to beat Champion's Road in Super Mario 3D World.
The first Stronghold-game had voice files suggesting you take a snack or go to sleep when it's getting late. And, as my brother and I discovered digging through the voicefiles, one that popped after playing the game for 3 days straight, asking if you weren't getting tired
Nintendo was obsessed with these kinds of messages during the 3DS era culminating in them giving Kid Icarus: Uprising a control scheme that was physically painful to use for long periods.
Friday the 13th comes to mind as a game that begs you to stop playing it. Though in typical Friday the 13th tone, it doesn't beg you so much as disconnect you and crash the game.
I get so annoyed in rogue Galaxy on the ps2/ps4, cuz every time the character Kisala is in the party, she'll repeatedly say that you need to take a break
Theres a mobile platformer that actually TELLS you to stop playing near the end, not to stay hydrated, but because it's supposed to seem haunted or something, it's called "dere evil exe"
Not exactly the same but the achievement for 100% the Binding of Isaac: Rebirth is called Just Stop. Which they then followed with a load of DLC + another one that's coming out soon...
And your save file displays "2 save files to go" if the other 2 files are not 1.000.000% complete. You can complete your 3 save files which gives you a custom 3.000.000% save files triptych. Then Repentance...
I really want to play the Stanley Parable again. But it hasn't been five years since the last time I played it yet and I also really want that achievement.
I finally picked Bloodborne back up and while in Old Yharnam I was trying to find my way to the rifle spear and the charred hunter set before dealing with the Blood-Starved Beast. I ended up going one way and figured it was a dead end and that I'd go back, deal with Djura and his hunting buddy, and then go find the boss. Mind you, I've watched Luke's streams, but it's been a while so my memory is rusty. Turns out, I shouldn't have gone where I did, because I'm staring at the doors to the Blood-Starved Beast and I have over 14,000 echoes on me. I swore a bit, saved and quit the game, turned off the PS5, and took a little walk outside while trying to figure out what to do next (I'm going to use the Bold Hunter's Mark, go level up, repair/fortify my weapons, go deal with Djura's pal and Djura, get all the crap I missed by avoiding them, and *then* go back to the Blood-Starved Beast when I'm not dodging gunfire to get there). The FromSoftware games tend to make me take a break after 1-2 hours (at the very most) just by their nature of being so frustrating (I died so much just to get where I am now), but I would so take their advice and take a break if they ever have a message telling me to go outside after a while, lol. That's why I'm going to get a Switch Lite and Animal Crossing: New Horizons, so I can play a relaxing game where my character isn't constantly dying or flinching at enemies lunging at me from the shadows. Nothing like stopping one game just to pick up another, lol.
I remember Dungeon Keeper 2's announcer reminding you that it's late and that you should go to bed at certain times during the night by checking your computers time.
Baldur's Gate 2 had a loading screen that said "Remember that, while your character doesn't have to eat, you do. We don't want to lose any dedicated players."
Legend
I'd forgotten that :)
Cute ☺️
That's why the Baldur's Gate games and other such Infinity Engine D&D games are some of the best PC games I've ever seen/played
The first time I read that, I noticed I was a bit hungry, so I walked away from my PC to eat lunch. It was dark out, 3 or 4AM. I started playing around 9 AM.
If you play Two Point Hospital for long enough, you hear an announcement that "Players are reminded to stay hydrated."
That just confirms that Jane doesn't play Two Point Hospital enough lol
Oh, that's why. It's a good tip, I do have a tendency to forget to drink while playing
Love that game
That's so good 👍
DRINK
WATER
The funny thing about Ness’s dad is that if he calls you in a section where Ness isn’t playable, he’ll ask why ‘Ness’ is using a strange voice
...
@Jacob Moreno arcos sus drip
And when you say that you don't want to quit, he says that its all cool and good that you need to save the world but you should also rest a little.
@@tiramisuellie Which is funny seeing as he works 24/7.
@@kilerscn it’s a cover for the fact that he is a phone
I finally got the achievement 'Go outside' in The Stanley Parable on February 21st
Congratulations!
I can’t even get that achievement in real life
Did you go outside though
I just had a look and i could get it in a couple months too it seems lol.
I uninstalled the game and still waiting to play it
Don't forget how in Undertale, after you complete the good ending, the next time you load up the game a character appears and pleads with you not to spoil everything now that everyone's happy.
His speech successfully prevented me from doing a genocide run
Yeah a few characters actually beg you to stop playing...
It’s pretty damn sad..
@@cealvan8941 i hate monsters they hunted humans why do you think how tf undyne is strong and sans monters who consumed souls their soul stay longer after you kill them if you doupt go on game theory difrent soul diffrent amaunt of power
My brother literally did the good ending and never played the game again
Every time the “You’ve been playing for a while, why not take a break?” pops up when saving in Link Between Worlds I continue playing entirely out of spite
"This is Seaman, the Sega Dreamcast character from the game of the same name, which I will enunciate very carefully for the entire segment."
The double like button appears to be missing!
Also very specifically pluralizing it seamanS.
s E a M a n *S*
I view the Barbershop Quartet in Cuphead as a hidden boss that tries to trick you into stop playing the game in the hopes that you'll be too intimidated at the daunting task of beating the game to return to it after taking a break and having to shake off the rust, thus ending your run in failure.
same but they didn't count on me being stupid and m@s0ch1st1c :)
@@ddjsoyenby why the fuck did you spell masochistic like that lmao
@@croquemaster314 just to make sure youtube didn't nuke the comment.
@@ddjsoyenby you went a tad bit overboard with it though lmao
@@croquemaster314 agreed
I wouldn't say cuphead begged you to stop for fresh air. They just think your sanity can't handle the rage you'll be experiencing
They warned you to take a break so you don’t shatter your monitor
@@GreenEyedPsycho or set your controller on fire
"I'LL MURD3R YOU STUPID GAME!"
I almost went insane getting the last trophy, but it is done. What i'm saying is that is what they were saying, but i did not leason to it.
Especially since the quartet is right in between not 1, not 2 but 3 of the hardest bosses in the game!
Mario and Luigi: Bowser’s Inside Story. At one point, Bowser injures his back, so Mario and Luigi venture to his back muscles and drill into them to undo the cramp. Toadsworth then arrives and arranges a tea party with a real time duration of about 10 minutes while the Bros perform their unlicensed chiropractics.
That sounds brutal
I thought that was cool. I just went and put the kettle on like he said. It's almost a shame there's a code to skip it.
That’s crazy no wonder why bowser hates them lol.
@@arcengal vibrations actaully undo knots...alot of chiro use them....mine did for my hip.
Last two words are funny
Gentlemanly voice: "...and then Mike e-mailed me his credit card details."
You beat me to it
@@willieismael2991 bot
@Emery Ezekiel another bot
"Don't play the game for five years."
is the same achievement as: "Learn how to set your computer clock to a different year."
@JayLeeBeanz Stanley Parable definitely doesn't. That's how I got my achievement.
Honestly it would be pretty funny if the narrator scolded you for cheating that 'chievement. Like you still get it but he pings a universal clock or w/e and calls you on it.
@@Naxer2272 it might throw you into a room for 100 billion trillion years though
HMMMMMMMMMMMMMMMMMMMMMMMMMMMM
:/
I Wonder If It Works
Watch out guys we have a badass
Mike: "Enjoy maybe on a mobile device..."
Me: "Already doing that"
Mike: "....outside"
Me: "Are you crazy the sun is out there"
He wants us to go OUT? In the FRESH AIR?? No thanks! XD
Have you looked outside?! It's SUICIDE out there!
It's far too outsidey!!! No thank you!
the sun is a deadly laser, etc.
The sun, bugs, covid, so many dangers, it's just too risky
The colonel going haywire in MGS2 creeped me out so badly back in the day begging me to turn the console off. Prob my own fault for playing at 3am lol
I had the same experience. That whole portion of the story is a bad time if you've been playing too long, on too little sleep.
@@Amaritudine exactly that. The first time, I'd been playing most of the night and into the morning, and literally just went "nope!" before shutting off the PS2 and going to sleep.
Played from the previous save once I'd actually gotten some sleep.
Same
I am ashamed to admit that until this video, I thought Ness' father was portrayed by a stone nose and shades, but instead it's a telephone.
💀💀💀💀💀😭😭😭😭🤣🤣🤣 no you're not wrong it's a stone nose and shades
I have respect for anyone who actually waited long enough to get the "Go Outside" achievement
legitimately. Especially since a quick trip to the time and date settings will allow you to get the
"Go Outside" achievement in only a few minutes.
I feel like the narrator will place in that cheater's purgatory room for it.
@@kobuseksteen411 Not really, messing your computers time settings effects nothing in-game. So the narrator would have no reason to send people who have done that to the serious room
@@kobuseksteen411 nah, no serious room. the game won't know.
Hoping to see Wii sports/fit. Game is constantly asking you to take a break
This comment is underrated currently at the time of writing
I mean if you play that game correctly... you probably will be happy to take a break. It's more like the game giving you permission to stop really :D
your right but this video is about creative ways games told you to stop. wii sports was simple popup.
So does Ring Fit Adventure for Switch.
Could you do a list on 7 times time was the most important resource. I nominate phantom hourglass. The namegiving mechanic nearly ruined it for me.
Fallout 1 as well the first half is literally a race against time to get water to your vault. Same with the second half now that I'm thinking about it
I nominate the Dead Rising games and Scurge: Hive. Scurge is an action-adventure Metroidvania where you’re tasked with hunting down a parasitic lifeform that’s capable of adapting to and infecting literally anything. You’re given a suit that resists it but can’t stop it, meaning you get infected the first time you encounter it and have to race against time even while you’re backtracking. Thankfully, you can reset the timer at a select few places and you don’t die immediately when the infection reaches 100%. That being said, it WILL drain your health and eventually kill you if you don’t get to one of those said places in time. Also, it has 2 game over scenes. One where you just die because you ran out of health before the infection reached 100% and one where you die then get turned into a monster because you ran out of health after it reached 100%.
Not too sure if it applies, but the days in Stardew Valley being just 20 real time minutes long is a huge damper for me. Between getting bored and also feeling quite stressed despite there not really being pressures to play the game in a particular way (there are, though, between the museum, community center, the 2 year deadline for the grandfather's visit, & being broke af forever when starting out), the 20 minutes per day really messes me up. I hated being all the way in the mines or some place all the way across the map from my farm and having to book it as fast as my character could run before 2am hit and I passed out. I've only gotten as far as the middle of Summer in my first farm (and never out of Spring with the next 2 farms I tried) and so I never got the horse or the things that help you some, but I do know that the higher up you get with your farm and such, the less adequate 20 minutes truly is. I'd be better if the game didn't force me to get my character back to bed before 2am each day, but as it is, I just can't get into it.
@@SolaScientia I don’t think it does. In that game, you aren’t ever on a timer, you don’t have to manage your time if you don’t want to. If time’s still considered a resource when playing that game, it’s not one you need to worry about managing.
@@SolaScientia There are mods that help with that, but yeah, playing without them does get very frustrating sometimes.
The Plants vs Zombies: Battle for Neighborville achievement, "Time to seriously go outside," which you get by promoting 20 out of the 23 characters to the Master rank. They also had this achievement for Garden Warfare 2, but that was just for promoting one character to master rank.
What about “ there is no game” that game tries to dissuade you from playing through out the entire game!
thats the whole theme of the game tho....sounds different from these
@@sandyk9300 considering the title of this vid it would fit perfectly in my opinion
@@godismyjudge4964 i guess....
@@sandyk9300 I can see your point of view being titles that were not made to be satire but still asks you to go outside because it is unexpected. I think it really depends on our interpretations of the vid title.
Of course
BECAUSE THERE IS NO GAME
"one would say you're quite obsessed" nah i just have no life and an addictive personality.
Also, Mario and Luigi: Bowser’s Inside Story. It tells you to take a break when bowsers back is healing.
Games that ask you to take a break in not-interesting ways: everything Nintendo published from 2000 to the present.
Pokemon Go the F*ck Outside Already
@JayLeeBeanz Or I can just pay someone on ebay to do it for me while I go outside and work my horse.. I live on a motorway from the nearest down and I ain't walking in front of a 50mph truck just to get a few pokemon, since in that town nobody is in raids while I'm in town.
The ending or to be more precise the prompt for achieving that in a criminally overlooked JRPG/adventure game moon remix rpg adventure was AFAIK the ballsiest message from a video game for gamers. It literally coaxes you to stop playing by opening good old PS1 disc tray which sounds ridiculous without context but makes perfect sense if you've played the game.
Ahhhhh, the Stanley Parable. Thank you for the nostalgia trip! And, ooh, it's been 6 years since I played it... Guess I got the achievement.
Seaman displayed an eerily prescient understanding of what the internet would eventually become. Seaman: He was not just creepy to look at. He knew things he should not know.
Thanks for the reminder. My 5 years in the Stanley Parable were up on the 6th, so I just unlocked the achievement legitimately.
Fire Emblem Warriors. Everytime you open the menu either a random character reminds you to take a break or you put it in your favorite character's voice and get scolded by Tiki.
I got really freaked out when mike said to watch this on a phone outside cause I had finally decided to take a walk after playing Skyrim and I am sitting at a park
In Rogue Galaxy on PS2, your party members say things like "shouldn't you save now?" and "haven't you been playing long enough?"
I AM enjoying this on a mobile device outside! How did Mike know?!
The Virtual Boy would cut you off after an hour or so with a big text box that told you to take a break. This was always helpful as I played it a lot on the floor and my neck would be sore from putting myself in a trunk lift hold for so long. Also my hands would be numb from being trapped between the controller and the floor.
While it's not begging, snatcher's tip for the seal the deal death wish, he says "remember to take a break every once in a while, not moving for a while is bad for your health"
i remember at the end of Akimi Village, the game tells you about the character going back home, and switches to the player during the monologue, and asks you to put the controller down and go outside
i miss it
What about Dugeon Keeper 2?
Narrator has some comments If you are still playing at midnight or even after that.
I remember that in a old flash game, epic boss fighter, one of the awards you could get was called: "how are you still playing" and when you clicked on it it changed to: "you are still playing"
If you played Dungeon Keeper 2 after midnight the narrator would tell you to go to bed
This is the one i was hoping to see, he first hints about that other room and pillows before just growling go to bed.
I thought it was 3am when dk2 finally "unlocked a special gameplay hint: GO TO BED."?
I think that's right it builds up to it. Which is why it's good for this list it teases before the hidden hint.
Which as a night worker annoy the freak out of me when I play in week ends. “No I won’t go to bed, I go at 9am damnit!!!”
"Surely even Keepers have a lair to retire to of some description"
When playing Rogue Galaxy on the PS2, a party member named Kisala will ask “Shouldn’t you save soon” after an hour without doing so, and “Wow you’ve been playing forever, maybe you should call it a day” when you been playing for multiple hours
Earthbound!!!! That game was my childhood! I'm always happy to see it get more recognition. And I'll admit, I got those calls a few times while playing...
I remember Dungeon Keeper II increasingly trying to get you to stop after a while until finally going 'Go to sleep!' once you'd played it late enough into the night.
Surprised about the absence of undertale here, where flowey literally begs you to close the game
Flowers gives you an achievement lol for taking a break for 7 days lol.
You know, one good category you could do? Achievements you got by dying. This idea is mostly inspired by Black Mesa, which is loaded with them. Enter the Anti Mass Spectrometer beam. Let the AMS charge too long without putting the sample in. Headcrab. Lambda Core's coolant. The teleporter charging too long. The Gonarch, I think. I may have missed some. And that's just one game.
Dark Souls 2 and Resident Evil HD Remake. Both of them pop for dying at least once and both of them go "Get used to it."
“Adamantium Dark Souls” is the name of my new band!
First single: “Anthropomorphic Potato”
Championship Manager used to have an 'Addictedness rating on startup, based on how often you played it. My flatmate managed to get it to say "Remember to eat.'
the irony of this today with outside being a covid sespool ...lol
Jane: the PS3 game flower puts you in control of a breeze carrying flower petals for miles around an idyllic game world, it's either a soothing uniquely relaxing experience or if you're a hay fever sufferer, a nightmarish survivor horror game On a par with Resident Evil 7.
Me: Nightmare survival horror game On a par with Resident Evil 7
Cuphead delivered the message in the most stylish way possible, while all the other games do the dumbest/weirdest things to get you to stop playing…
These videos cure my depression for their duration.
The Cuphead one tickled me because I grew up going to my grandfather’s barbershop chorus’s concerts, so barbershop music takes me back.
you forgot about WII SPORTS!
Because almost every time when i want to play a pop up message shows up "why dont you take a break"
Death and Taxes. That mirror broke the fourth wall to ask me if I'm all right since I was playing the game, start to finish, in one day. My Death character was so confused.
Ringfit Adventure for the Switch. After it thinks you've had enough exercise, it starts subtly pointing out to you that you can press + to start the cooldown and stop playing...
"Stay indoors. Join us." needs to be right up there with F Around and Find Out.
can we count undertale with doing the pacifist run only and the game telling you the only way to keep peace and harmony of this world, is not to restart the game/playing it?
Games:Beg you to stop playing
Gamers: PATHETIC!!
You forgot the Anno series. Virtually all the ones I've played, from Anno 1404, 2070 and 1800 all regularly tell you to take breaks even to the point of practically ordering you to turn the game off.
Meanwhile, Miitopia's Inn Events:
(if you don't get it Miitopia has an inn event that happens really often for some reason where the player can either keep playing or just say "That's It For Now" and stop playing)
I like the clever way [online game people dunk on] tells you to stop by the server disconnecting you. Oooo got'em
7:12 General, chill out. That was wholesome! And be grateful that dog didnt rip out his neck
Video Game: Please stop playing
Me: Ok.
Stops playing
Video Game: wait your not suppose to do that
In undertale it has a character literally beg you to not reset the game out of boredom after you finish it and also asks that if you do reset to at least erase his memories as well
Dungeon Keeper 2. The narrator would remind you to take a break every hour. Gently and subtly at first. But eventually very direct. "GO. TO. BED." the game told me once.
Anno 1880 gets increasingly judgemental telling you "you've been playing for X hours, you should get some coffee/take a break/eat something". At 24h it tells you it's the last warning, I'm scared to play longer than that.
Nintendo Land: every now and then Monita tells you to " remember to take a break every once in a while" and it shows what you could do with a little Monita resting with her hat off and drinking tea
For every hour you spend in Warframe, the game sends you a message mentioning you've been playing for an hour, and maybe it's time to take a break. Definitely a good feature since that is a game where you can easily lose track of time if you're very goal oriented.
In there is no game: wrong dimension, the whole first chapter was the game saying not to play it, and the starting menu says to not play it, by shrinking the play buttons and enlarging the exit buttons and by putting arrows by them,
I want Lin-Manuel Miranda to write about how Alexander Hamilton, Jr., took Aaron Burr to the cleaners when he served as the second Mrs. Burr's divorce lawyer. It was so savage a scouring that the day the divorce was finalized, Burr had a stroke and died. (And Eliza Hamilton, I'd imagine, laughed her ass off.)
During this video, RUclips stopped it and said “ayyyy you’ve been watching this channel for 1 hour and 30 mins now, please take a break”.
not sure if it's a real mechanic or not but not long ago I had been playing the Stick of Truth for... an admittedly extended period of time when some of the text for subtitles started to get garbled. as time went on, this screwed up text even began messing with item descriptions until all of the text became completely indecipherable. worked like a charm. I logged off, went and did some things outside and when I came back everything worked fine.
You: "Go outside. Get some fresh air."
Us: "Dude, there's still a pandemic out there."
On a related note, how about those old NES games that came with props? For example, in StarTropics, you could only get a password by getting off your ass, taking the prop letter into the bathroom and running water over it in the sink.
Me and my brother played Cuphead two months ago. We played it for 2 hours everyday and after those two hours, we were done playing Cuphead til the next day.
Low key, Ness' dad is pretty cool, kupo. Literally worries about you by breaking the 4th wall, kupo.
Legend of Zelda, Skyward Sword! Did you know you've been playing for over an hour???? You aren't my mom Fi!
You have to admit, the barbershop quartet has a great musical number and a valid point on taking a break from playing a game. I know I do after trying to beat Champion's Road in Super Mario 3D World.
Bloons tower defense 5 reminds you around round 75 to remeber to take a break and do non bloons tower defense stuff like eating or going outside
The first Stronghold-game had voice files suggesting you take a snack or go to sleep when it's getting late. And, as my brother and I discovered digging through the voicefiles, one that popped after playing the game for 3 days straight, asking if you weren't getting tired
Nintendo was obsessed with these kinds of messages during the 3DS era culminating in them giving Kid Icarus: Uprising a control scheme that was physically painful to use for long periods.
Flower is fun, but my roommate always hears it and comes in to watch so he can sleep early. Bastard goes down in 10 minutes or less
Friday the 13th comes to mind as a game that begs you to stop playing it. Though in typical Friday the 13th tone, it doesn't beg you so much as disconnect you and crash the game.
I get so annoyed in rogue Galaxy on the ps2/ps4, cuz every time the character Kisala is in the party, she'll repeatedly say that you need to take a break
4:53 I am echoing that exact sentiment, Jane. Please someone help!
boi. you missed undertale, flowey was literally begging at the end of pacifist
The Mario series are the hardest game's on this planet . I do not care what you say to me.
Especially 64
Theres a mobile platformer that actually TELLS you to stop playing near the end, not to stay hydrated, but because it's supposed to seem haunted or something, it's called "dere evil exe"
I mean, you already bought the game, they could just pretend like going outside is a quest, causing you to drop the game, while the company profits
3:05 I want to play this game so badly! 🤩
3:04 The irony when a game about touching grass is telling you to touch grass
what about the game "There Is No Game"? that whole point of that game is to get you to stop playing
me: you can't make me!
I look forward to all of you guys being together again in studio
Not exactly the same but the achievement for 100% the Binding of Isaac: Rebirth is called Just Stop. Which they then followed with a load of DLC + another one that's coming out soon...
And your save file displays "2 save files to go" if the other 2 files are not 1.000.000% complete. You can complete your 3 save files which gives you a custom 3.000.000% save files triptych. Then Repentance...
I really want to play the Stanley Parable again. But it hasn't been five years since the last time I played it yet and I also really want that achievement.
Biggs: Didn't catch your name
Cloud: ............. Poo
Cloud internally: (Dude, why did you even name me that?)
EA Games: Your maximum playtime has reached, so now its paytime. Pay another 4,99$ to proceed playing.
I finally picked Bloodborne back up and while in Old Yharnam I was trying to find my way to the rifle spear and the charred hunter set before dealing with the Blood-Starved Beast. I ended up going one way and figured it was a dead end and that I'd go back, deal with Djura and his hunting buddy, and then go find the boss. Mind you, I've watched Luke's streams, but it's been a while so my memory is rusty. Turns out, I shouldn't have gone where I did, because I'm staring at the doors to the Blood-Starved Beast and I have over 14,000 echoes on me. I swore a bit, saved and quit the game, turned off the PS5, and took a little walk outside while trying to figure out what to do next (I'm going to use the Bold Hunter's Mark, go level up, repair/fortify my weapons, go deal with Djura's pal and Djura, get all the crap I missed by avoiding them, and *then* go back to the Blood-Starved Beast when I'm not dodging gunfire to get there).
The FromSoftware games tend to make me take a break after 1-2 hours (at the very most) just by their nature of being so frustrating (I died so much just to get where I am now), but I would so take their advice and take a break if they ever have a message telling me to go outside after a while, lol. That's why I'm going to get a Switch Lite and Animal Crossing: New Horizons, so I can play a relaxing game where my character isn't constantly dying or flinching at enemies lunging at me from the shadows. Nothing like stopping one game just to pick up another, lol.
I remember Dungeon Keeper 2's announcer reminding you that it's late and that you should go to bed at certain times during the night by checking your computers time.
I just noticed how many references there are in The Henry Stickmin Collection and i'm really flipping concerned.
5:30 He's not even the Martial Artist!! TIFA should have been the Prince Poo Analogue. (Because I would NEVER just call her Poo...)
In getting over it isn’t there a dialogue where bennet foddy says you can take a break and just leave off in a safe place
I can't believe Ness is 13. I always thought he was about 7, 9 at the most. Maybe it's because that's how old I was when I first played Earthbound.