Why are you still cranky about Behavior doing a good thing then? Strange. It’s like y’all go “Please no more FOMO” and then when they did that y’all went “Please add FOMO again” make up your mind like damn.
@@alexnegut1 People are surprised because they made a new animation just for a vaulting speed perk, which is a nice small touch Dramaturgy because it's from Nicolas Cage and they need to make him dramatic. Any Means Necessary because it was required. There was no recyclable animation for lifting a pallet Nemesis vaccine initially had the same animation as self-heal until the community called them out for being lazy
Feel like a lot of people read the perk description only to stop at the " vault 20% faster " part. Be able to use it twice in a chase without losing a health state is already hard. If someone can pull out 3 times use from it, which literally a minute of cds - If the chase lasts longer a minute and you couldn't even hit the survivor - That is skill issues part, not because of that perk.
@Kevin83sev Well, it does help a lot. Even with Lithe, to get off before killer come to you. But killer also can acknowledge that you have it, which either they try to hit you as fast as they can, mind game or leave you to chase someone else. Once killers get the hang of it, they will find a way to counter it. Resilience is still far more consistent and useful towards most of the stuff. I guess the cool down of the perk will decide either it's broken , balance or weak perk.
@@LappyAwoo it's only 20% faster, meaning that if for example it was taking 1s, it would take 0.8s. A 20%, only while uninjured, only on fast vaults, only once every 30s, will rarely be saving you from any hit.
i think the disabled when injured is a good idea tbh, the animation looks odd over a pallet but bhvr rarely cares about animations much it seems, im not sure about the cooldown you suggested though i feel like being able to use it too many times during a chase would make it a bit strong but we'll just have to see
Dunno if you've seen a cat jump irl, but they did a pretty good job. It looks a little weird seeing it in person too, you kind of feel like they shouldn't be able to move that way.
This perk + flashbang + chemical trap + decisive strike and I finally have my "action hero build" I wish we had a perk that allows us to punch killers, it will be great
@@NotCOPPAFTCA Exactly man, I'm a Chris main and i finally will have my canon Chris build, i just need another perk that allows me to punch killers with the same force Chris punches boulders
This not the point if you combine both perks together that means you will have a faster vault most of the time so if I'm healthy I will vault really fast but if I get injured before I get the chance to use it then resilience is here each one of them replace the other when it's unactive@@UrielAlmazanToraSempai
@stevenobrien7686 I'm glad they brought back the vault speed build and just made its own perk lol. If Old spine chill still existed, this would be a nightmare for killers
What a great way to know you aren’t going insane when you miss a swing by an inch. Can anyone think of some other perks that could have a different animation to tip off that the survivor is using a perk for it? Doesn’t just have to be about speed
I think they should've changed the animation for pallet vaults. Something like the survivor sliding under it or doing a front flip over the pallet would've been better than recycling the window animation.
I dont think we will see this perk after the 1st week lol. They need to remove either the be healthy condition or lower the cooldown by a lot. Its really hard to find a real use of this perk in its actual state tbh, its just better to use other perks like resilence that will give you a bit less vault speed but will be more consistent as it doesnt have any cooldown
They won’t remove the be healthy condition, if they did people would run resilience along side finesse which would make vault speeds 29% faster which would be insane.
@@mantastyle9078 it actually does some mind games with fast vaulting safer+faster faulting means a bit more distance which is always good. There are also other perks who have longer cool down with worse effects.
I like 30 secs, it's rewards you for lasting in chase, any lower than 25 I feel would remove the skill from the perk and would make survivors just "bamboozle brain" and default to the vault all the time instead of thinking about when and where it would be most effective
@@assembled1855 Its purpose is not to look good though, its so the killers can see that the perk was in play instead of second guessing themselves. Def could use a little polishing though
Fortnite adds 20 smooth cool looking different animations to every new mythic weapon each season, reworked all their animations, added an awesome looking running, sliding, multiple different vault animations and here you have dbd struggling to make one single animation that looks goofy as f*** 😂
It's BHVR after all, they hired people from street to animate everything Mfs only survived because they added tons of popular characters to their silly game
When i said bhvr is copying Fortnite ppl actually laughed 😂 they reused Fortnite's Hurdle animation and they still somehow made it look bad bhvr can't even copy someone's homework 💀
This is one of those decent perks that will last for 2 or 3 months, and once the dlc has sold enough it will be nerfed to the ground. Like all decent perks in this horrible game as a service
They should make the cool down 15 seconds at tier 3 and make it so that it’s always activated no matter if you’re injured or healthy lol they do this and they will see some profits for sure
Never suggest any balance change, ever again. This perk's incredible as is, it changes mid vaults to the new super vault, if your blind ass hasn't noticed. Just being able to mindgame killers with it by standing near windows is already incredibly valuable.
As a killer main, I would love seeing this build. I can't wait till this perk comes out. I run bamboozle, dark arrogance, superior anatomy and fire up. On infinite tier 3 Myers. It's gonna be a fun couple days.
@@davywavy1918 I love that people consider him a weak killer. I'm either doing scratch mirror, or something else goofy. But 90% of the time, you'll find me as scratch mirror on midwich.
@@dankdaze42069 dude every time i see you comment on this channel youre just acting like its impossible for survivors to win and also thinking youre in the "big leagues" while not even knowing how either sides work, you seriously need to go play a different video game, dbd just isnt for you
@@hhenry44 No but if you want to put words into someone's mouth because you don't like that they're right go ahead get over it this isn't Twitter You're not special here 😐... Killers literally easier than it's ever been They get everything changed as soon as they lose in any way shape or form and the devs cater to them because they know that as soon as killer rates drop the game will start dying The only reason that killers are catered to is because the game dies without them
@@dankdaze42069 what makes you think that the game will only die if killers stop playing and not if survivors also stop playing, the fact you cant see that both sides are of equal importance to game shows you have literally no clue how dead by daylight even functions as a game lol. I really want to see a video of you trying to play dbd, nothing makes my day better than seeing a trash player trying to prove theyre good
@@ritualising that's what I mean. When you're healthy, you will get faster vault speeds with finesse and once you're injured, even though finesse doesn't work, you'll get faster vaults with resilience. So no matter what health state you're in, you will always have faster vaults.
I always felt like a vault speed perk should be like old mft kinda like: “this perk cannot be used while exhausted, when vaulting, vault 15% faster, when losing a health state gain exhausted for 10 seconds” so that way it has a downside, can’t be used with exhaustion perks, and is usable more than once
All our budget went into that animation
LMAOOOO
I think we did a pretty good… job so far, all we need to do now is fire half our remaining employees to break even
And still coulnd't make one for pallets lmao
Hurdurhurdur so funny lmao
@@JhonnyY2Kdefault but whit that speed but that would break the game like if they would made a switch for old anim and hud 😂
That animation is a rare instance of someone at BHVR thinking. "Hey maybe players would like noticing it's not a regular vault."
Male survivors lose a health state when performing that vault animation 💀
Especially Jeff
Deserved
😂😂
Why
@@big_DAD_wolf Something in the way
Actually not lazy devs, very hard to believe this is bhvr. Bhvr I know just make default animations go faster.
Why are you still cranky about Behavior doing a good thing then? Strange. It’s like y’all go “Please no more FOMO” and then when they did that y’all went “Please add FOMO again” make up your mind like damn.
you know it's bad when the community has to be surprised a big game like dbd is finally doing new animations after 8 years
@@anotherone3815 then wtf is dramaturgy and any means necessary and injecting nemesis antidote in dude :)
@@alexnegut1 People are surprised because they made a new animation just for a vaulting speed perk, which is a nice small touch
Dramaturgy because it's from Nicolas Cage and they need to make him dramatic.
Any Means Necessary because it was required. There was no recyclable animation for lifting a pallet
Nemesis vaccine initially had the same animation as self-heal until the community called them out for being lazy
@@crys3465exactly
It’s nice that it has its own unique animation so that you can see when a survivor has it instead of second guessing yourself.
MFT would have been a way more fair perk if it also had a unique animation
@@svendaman925 Real af
Lmao I want to see Bill do this animation
Real gamer
Have you seen left 4 dead speed runs? This is a cake walk for him
I shall call this the "Weeee!" Perk.
Oh boy cant wait to waste a whole slot just for slightly faster vaults and still get hit.
Preventing a hit is hardly a waste, it's up to how you use the benefit to your advantage
Feel like a lot of people read the perk description only to stop at the " vault 20% faster " part. Be able to use it twice in a chase without losing a health state is already hard. If someone can pull out 3 times use from it, which literally a minute of cds - If the chase lasts longer a minute and you couldn't even hit the survivor - That is skill issues part, not because of that perk.
If you bring this perk you need the syringe with a Medkit then it can be pretty useful
@Kevin83sev Well, it does help a lot. Even with Lithe, to get off before killer come to you. But killer also can acknowledge that you have it, which either they try to hit you as fast as they can, mind game or leave you to chase someone else. Once killers get the hang of it, they will find a way to counter it. Resilience is still far more consistent and useful towards most of the stuff. I guess the cool down of the perk will decide either it's broken , balance or weak perk.
@@HyangWon I’m saying if you run the perk to get good value you need syringe
You don't need to use it in a chase twice to get value lol, you can't literally deny a hit from what would've been an unsafe or bad vault
@@LappyAwoo it's only 20% faster, meaning that if for example it was taking 1s, it would take 0.8s. A 20%, only while uninjured, only on fast vaults, only once every 30s, will rarely be saving you from any hit.
i think the disabled when injured is a good idea tbh, the animation looks odd over a pallet but bhvr rarely cares about animations much it seems, im not sure about the cooldown you suggested though i feel like being able to use it too many times during a chase would make it a bit strong but we'll just have to see
i think it'll be fun to try im kinda excited to play with it
Dunno if you've seen a cat jump irl, but they did a pretty good job. It looks a little weird seeing it in person too, you kind of feel like they shouldn't be able to move that way.
Maybe if it was an Exhaustion perk?
@@paco_da_taco no one would use it then? 20% increased vault speed once in a chase over all the other exhaustion perks?
Yeah I love having a single slightly faster vault in one chase that only works while injured what a fantastic perk
This perk + flashbang + chemical trap + decisive strike and I finally have my "action hero build"
I wish we had a perk that allows us to punch killers, it will be great
Chris Redfield build
You're not supposed to be able to fight back the killer that's the point lol
@@NotCOPPAFTCA Exactly man, I'm a Chris main and i finally will have my canon Chris build, i just need another perk that allows me to punch killers with the same force Chris punches boulders
@@RodDeWitt That'd be too strong, the killers would straight up die if Chris punched them
FINNALLYYY now I can vault without getting hit from across the shack with the killers GOD awful ping
To be fair, if you wanna dodge McDonald wifi tech, you have to vault through window for negative second.
That is wishful thinking and delusion to the max lmao
this will not change that I almost guarantee, it will actually be stronger against killers with better internet not worse
You underestimate the power of bad ping
This is going to pair so nicely with so many perks. Lithe is the obvious one, resilience, quick and quiet, dance with me. This is going to be so nice.
The perk deactivates when injured, so not resilience.
This not the point if you combine both perks together that means you will have a faster vault most of the time so if I'm healthy I will vault really fast but if I get injured before I get the chance to use it then resilience is here each one of them replace the other when it's unactive@@UrielAlmazanToraSempai
@@UrielAlmazanToraSempai still a good combo. That way you have a vault speed boost in either health state.
@stevenobrien7686 I'm glad they brought back the vault speed build and just made its own perk lol. If Old spine chill still existed, this would be a nightmare for killers
What a great way to know you aren’t going insane when you miss a swing by an inch. Can anyone think of some other perks that could have a different animation to tip off that the survivor is using a perk for it? Doesn’t just have to be about speed
tbf if Lithe had the same animation as what it looks like on the perk that would be cool i guess?
I think they should've changed the animation for pallet vaults. Something like the survivor sliding under it or doing a front flip over the pallet would've been better than recycling the window animation.
I’ve been waiting for a surv to get the true parkour animation for vaulting, never thought we’d get it from a perk tho
Unique animations are always great for dbd imo. Anything to break the monotany even if just a little.
this parkour move is called Monkey vault, its used for fast vaulting when doing parkour.
its dash vault, not monkey vault, ive done parkour before
I can't believe it's a clean animation
I dont think we will see this perk after the 1st week lol. They need to remove either the be healthy condition or lower the cooldown by a lot. Its really hard to find a real use of this perk in its actual state tbh, its just better to use other perks like resilence that will give you a bit less vault speed but will be more consistent as it doesnt have any cooldown
20% vault speed is really fucking good though
@@sunset4079 most people wont be able to use It more than once in a Chase and tbh dont think that 20% Will do a difference most of the cases
@@mantastyle9078 Even getting use out of it ONCE during chase means that you saved one health state, so... that is still pretty fucking strong.
They won’t remove the be healthy condition, if they did people would run resilience along side finesse which would make vault speeds 29% faster which would be insane.
@@mantastyle9078 it actually does some mind games with fast vaulting safer+faster faulting means a bit more distance which is always good. There are also other perks who have longer cool down with worse effects.
This with resilience would be crazy
Calling it now: There's going to be a bug in a later patch where this perk startes affecting all action speeds and will be kill-switched.
Watch it become exhausted
Soon we'll have thresholds for different vaults, where a full vault build will just dive through the window lol
Imagine bill did that bro’s ankle will break mid chase💀😂
I like 30 secs, it's rewards you for lasting in chase, any lower than 25 I feel would remove the skill from the perk and would make survivors just "bamboozle brain" and default to the vault all the time instead of thinking about when and where it would be most effective
Do I see Lara Croft??? I haven't been to DBD for a long time...
oh no bro, they're bringing back infinites being combo'd with lithe 💀
I want to see my Cheryl doing the animation ❤
Man, I would love it if they put Laura croft as a survivor on that game I would definitely buy her
What do you think this is?
Got them Light-Footed activation requirements lol
Perk doesn't even seem overpowered. Cooldown imo is also fine.
I cant wait to unlock this for my jill valentine,ada wong and claire redfield ❤❤❤
hopefully they don’t nerf miss the vault builds
A unique vault animation needs to be for windows only
...why?
@@SomersBugtopia Because it looks weird with a pallet.
@@assembled1855 Its purpose is not to look good though, its so the killers can see that the perk was in play instead of second guessing themselves.
Def could use a little polishing though
@@assembled1855 It honestly looks fine, it's about on par with everything else at this point
@@svendaman925 With pallet vaulting, the animation of it should just be a roll vault or barrel roll similar to Watch Dogs 2.
Maybe it's me being more killer main but the cool down seems short. Im a bit worried this will just be a meta perk but IDK.
Definitely won't be meta. Playing as killer I would laugh at their face for wasting one slot on this perk.
Looks kinda funky on the pallet but it looks cool!
Don’t you also get a speed boost after vaulting
Luv ur vids mann.
Shouldn't even be a perk. That just need to be the vault speed
Finally a perk for bad ping
This plus spine chill and resilience
Did you not read any of those perks at all?
@quartzskull8772 ik this is an injured plus healthy buld
@@Dirpyd1no ok but spine chill? That hasn't affected vaulting since 6.1.0
dbd players try not to be ungrateful to EVERYTHING challenge (impossible)
Reduce the cooldown to 15 secs for fun
For fun??? Wtf you mean for fun? You mean carry?
Does it work when you perform a medium vault?
No. Only perfect fast vaults
Can't tell me this isn't going to be meta off rip. Especially with old Iron Will returning it's only matter of time.
20 dollars it gets nerfed one day and becomes an exhaustion perk
does it work on medium vaults is what i wanna know
no, only fast
Now watch them get rid of the animation on launch(they would never add an animation in a ptb then magically get rid of it.... right?)
I'm not gonna lie, they could've gave a different animation on the pallets to make the hands actually touch the pallet. it looks cheap 💀
does it work on medium vaults?
nay
Cool that it has their own animation, but I do heavily dislike that particular animation
does it also work for medium vaults?
nah
@@itsRehxzy yeah makes sense but wanted to know.
thanks 😊
@@kermitsudoku6446 np
That is problably a meta perk
Any noob can equip this perk with lithe and he doesnt even need to know how to loop
wtf I don't play for a week and we have Lara?
Now it's a good time to killswitch parkour.😂 all survivors will be dash vaulting
New meta perk just arrived
This perk has conditions you know.
Fortnite adds 20 smooth cool looking different animations to every new mythic weapon each season, reworked all their animations, added an awesome looking running, sliding, multiple different vault animations and here you have dbd struggling to make one single animation that looks goofy as f*** 😂
It's BHVR after all, they hired people from street to animate everything
Mfs only survived because they added tons of popular characters to their silly game
@@DevilsFavoriteMan 1+
Too bad it doesn’t work with resilience because otherwise we would be bring fast vaults again
When i said bhvr is copying Fortnite ppl actually laughed 😂 they reused Fortnite's Hurdle animation and they still somehow made it look bad bhvr can't even copy someone's homework 💀
Actually looks cool
Needing to be healthy to use it seems unnecessary. It’s also her only decent perk. A missed opportunity.
lithe and this and you're wyoomiiinn
Look the animation looks like an ai made it but be honest WHAT DO YOU THINK WOULD HAPPEN IF U PLAY A CHARACTER THAT HAS A SKIRT HUH
No way in hell should this be reduced to 20 seconds
Yeah, 30 seconds for a healthy only vault is trash.
This is one of those decent perks that will last for 2 or 3 months, and once the dlc has sold enough it will be nerfed to the ground. Like all decent perks in this horrible game as a service
CAN’T WAIT TO USE THIS WITH SPINE CHILL WHAT!
Spine chill stopped effecting vaults a while ago
@@maxl8623like a long longggg time ago 😭
@@maxl8623 …kill me…
@@maxl8623 why tho. That’s literally the only useful thing it did I swear
@@zackisconfused8771Besides Shine whenever a killer faced your direction?
Perk change- Can use infinitely while healthy, but gain the exposed status during the vault😮
Goofy ah fault animation 🏃♂️🤸♂️
I think 30 seconds is ok since if you in strong loops you could really get a ton of value if it was for example 20 seconds.
interesting.
Hell nah
They should make the cool down 15 seconds at tier 3 and make it so that it’s always activated no matter if you’re injured or healthy lol they do this and they will see some profits for sure
Never suggest any balance change, ever again. This perk's incredible as is, it changes mid vaults to the new super vault, if your blind ass hasn't noticed. Just being able to mindgame killers with it by standing near windows is already incredibly valuable.
Actually pumped it's 2013 Lara, and ponytail physics go brrrr
There is literally no way they’re keeping this. By the end of the ptb it’ll likely be useless lmao.
This game is falling apart, another advantage that people will abuse 😢
Bro it’s not even out yet😭
God tier perfect best overpowered perk? Behavour have a perfect game balance team. RİP m1 killers.
Dance with me, Lithe, Quick & Quiet gonna make me feel a bit devious.
As a killer main, I would love seeing this build. I can't wait till this perk comes out.
I run bamboozle, dark arrogance, superior anatomy and fire up. On infinite tier 3 Myers. It's gonna be a fun couple days.
@@theelderworm9134im somewhat of a myers myself 🤓. Love seeing other myer mains
@@davywavy1918 I love that people consider him a weak killer. I'm either doing scratch mirror, or something else goofy. But 90% of the time, you'll find me as scratch mirror on midwich.
Urge to slug is crazy
Ooh you devious little tart
does it work with medium vaults?
No
Watch it be nerfed because somebody complained about it one time😂
Like how survivor complain about gen regression and now weave attunement.
gotta love how delusional this community is.
@@dankdaze42069 dude every time i see you comment on this channel youre just acting like its impossible for survivors to win and also thinking youre in the "big leagues" while not even knowing how either sides work, you seriously need to go play a different video game, dbd just isnt for you
@@hhenry44 No but if you want to put words into someone's mouth because you don't like that they're right go ahead get over it this isn't Twitter You're not special here 😐... Killers literally easier than it's ever been They get everything changed as soon as they lose in any way shape or form and the devs cater to them because they know that as soon as killer rates drop the game will start dying The only reason that killers are catered to is because the game dies without them
@@dankdaze42069 what makes you think that the game will only die if killers stop playing and not if survivors also stop playing, the fact you cant see that both sides are of equal importance to game shows you have literally no clue how dead by daylight even functions as a game lol. I really want to see a video of you trying to play dbd, nothing makes my day better than seeing a trash player trying to prove theyre good
Useless just make it that it works only when healthy or just bring back old spine chill
WHEN IS SHE GETTING ADDED THEIRS NO TRAILER OR ANYTHING YET!
july 16th
Tomb raider, a non horror game that had a better chance of getting into dbd than FNAF and Tales from the Crypt. Just saying.🤷🏽♂️
Do you still get hit from across the map tho? lol
Model is from Tomb Raider 2013. Kind of a lame choice for the first model but easier for cosmetics to be made i guess
This perk is already getting nerf
Why. ?
They already announced they’re nerfing it?
He’s just predicting they will nerf it (which they will given how Behavior is)
Yes thx u
its a survivor perk and a fairly weak one at that. They won't be nerfing it
Perk should be turned off by exhaustion, not injured health status
TF IS THAT PONYTAIL MODEL........................ TF IS THAT ANIMATION...................
30 seconds is fine, quick to complain
Bold of you to suggest a smaller cooldown when you know for a fact that killer mains will make a video to bitch about this being op in 24 hours lol
I’m not a lithe gamer but would this be viable with lithe?
Absolutely. It will be strong with any vaulting perks like dance with me, quick and quiet.
@@aquila519 interesting, maybe I’ll try it, I’m more a smash hit gamer than any other exhaustion
@@ritualising you could also pair it with resilience. Because no matter what health state you are in, you will get faster vaults.
@@aquila519 Thought resilience was for injured
@@ritualising that's what I mean. When you're healthy, you will get faster vault speeds with finesse and once you're injured, even though finesse doesn't work, you'll get faster vaults with resilience. So no matter what health state you're in, you will always have faster vaults.
That means both Finesse and Resilience are good combo
Finesse only works
When healthy and resilience only works when injured so they can’t stack
@@HiyAmuGGi347 but if you have both, faster vaults no matter your health state
@@HiyAmuGGi347 true but u can fast vault whether ur healthy or injured
I always felt like a vault speed perk should be like old mft kinda like:
“this perk cannot be used while exhausted, when vaulting, vault 15% faster, when losing a health state gain exhausted for 10 seconds”
so that way it has a downside, can’t be used with exhaustion perks, and is usable more than once
I already know this is gonna get the MFT treatment 😭
Finesse has the same condition as Light Footed where you need to be healthy in order for you to use it.
MFT was fucking stupid though before the nerf.
I know what you meant
Im fine with the idea but thats some awful animating
You want a sped up default instead?
@@MissionControlDRG actually yes,on vault the animation is fine but just reusing it at pallets make it goofy af
@@MissionControlDRG pallet vault should just be a sped up animation
the animation is goofy but makes sense,the animation is very fast and its hard to make it look very good ,atleast we got something unique and cool ;)
bro since when?
good god tiktok will not shut up about this fucking character now
they should have done a vault following up a forward flip animation.