Ink in Liquid Simulation Using Cinema 4D Pyro

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  • Опубликовано: 29 ноя 2024

Комментарии • 115

  • @dariiapashkova2353
    @dariiapashkova2353 Год назад +2

    EJ 💘 thank you! you're my favourite Cinema coach on RUclips

    • @eyedesyn
      @eyedesyn  Год назад

      Thanks so much Dariia! Means a ton!

  • @vincentspano9776
    @vincentspano9776 Год назад +2

    Great tutorial EJ! Best C4D vids on RUclips

    • @eyedesyn
      @eyedesyn  Год назад

      glad you enjoyed it! thank for watching!!

  • @timaging
    @timaging Год назад +5

    Hi... tutorial may bee too old. Everything has changed and there is not a voxel size at the top of the tag list

    • @eyedesyn
      @eyedesyn  Год назад +2

      Lol funny part is that this tutorial isn’t that old it’s just C4D keeps changing things so fast! 😵‍💫😵‍💫😵‍💫😵‍💫

  • @asfandiyar5829
    @asfandiyar5829 Год назад +1

    The results look amazing! Can't wait to dive in.

  • @tautegu
    @tautegu Год назад +1

    Just in time! I was about the work on a project with this effect in mind.

    • @eyedesyn
      @eyedesyn  Год назад

      Awesome hope you find this helpful!

  • @totaltripit
    @totaltripit Год назад +1

    Just dropping some ink in here... : ) Thanks EJ!

    • @eyedesyn
      @eyedesyn  Год назад

      hahah thanks so much! appreciate it!

  • @Shpitch
    @Shpitch 3 месяца назад

    Thank you! my favorite speed of getting valuable info

    • @eyedesyn
      @eyedesyn  2 месяца назад

      Glad it was helpful!

  • @채경-d8s
    @채경-d8s 13 дней назад

    Thank you so much for the tutorial. I'm trying to simulate pyro acting for the first time. But there's a problem. I've worked on it the same as your tutorial, but when I render it, I get low resolution with noise. I want to render it as clearly as your tutorial, so can you tell me why? And I'd appreciate it if you could tell me the size of the output screen as well!

  • @oneup9166
    @oneup9166 Год назад +5

    great tutorial ! but may I ask what gpu you got in you system ? Because sadly I get VRAM errors very often wehn I experiment with the pyro tag, and even when I follow you step by step i get "maximum vram allocated" after about 80 frames. I have a 3080 so is there a setting that I am missing or is my GPU just to weak for pyro :D because with the new cloth system everything is working fine so I don't think my gpu is broken

    • @nosyb
      @nosyb Год назад

      Same with 3070 8go. I guess it's time to get a second hand 3090 with 24Go ;)

    • @eyedesyn
      @eyedesyn  Год назад +3

      I got a 3090 actually! I made this short on ways to help avoid those errors! ruclips.net/user/shorts9bXCYrs0W2k

  • @userlicioustv
    @userlicioustv Год назад +1

    So glad more and more of this functionality is coming packaged with C4D! Thanks as ever for walking through it :).

    • @eyedesyn
      @eyedesyn  Год назад

      Right!? It's an exciting time to be a C4D artist!

  • @Harry_Stylus
    @Harry_Stylus Год назад +1

    I'm on the latest version of C4D and many of these don't options look similar anymore 🤬. Is there a way to switch my settings to view it like this?

  • @mixergamer3560
    @mixergamer3560 Год назад +1

    THNX FOR UR HONESTLY TO TEACHING.THANK U EJ!👏💗💗

    • @eyedesyn
      @eyedesyn  Год назад +1

      My pleasure!! Thanks for the awesome comment!!!!

    • @mixergamer3560
      @mixergamer3560 Год назад

      @@eyedesyn followed you from Algeria 🇩🇿🥰

  • @diegomarinho1322
    @diegomarinho1322 Год назад +1

    where is "Object voxel size" in Cinema 4D 2024???? They change Cinema 4D interface drastically in every version...

  • @oliverkunkel2474
    @oliverkunkel2474 Год назад

    So great tutorial - but Pyro developed already --- so i don't get it fixed in this nice and liquid look and don't find any newer fitting tutorials. Any idea?

  • @coop567coop
    @coop567coop Год назад +3

    Such a good and clear tutorial, been struggling with getting my head around stuff on redshift and yours are by far the easiest to follow! Thanks 😊

    • @eyedesyn
      @eyedesyn  Год назад +1

      You're very welcome! Thanks for watching!

  • @kasperrubin9078
    @kasperrubin9078 Год назад

    When exporting a pyro scene (2023.2) in Octane with passes, I sometimes get the message "Displaying volume processing pass" - that seems to be going on forever and any interaction with the software creates a freezup.

    • @eyedesyn
      @eyedesyn  Год назад

      oh weird I've not messed with pyro in 2023.2 yet I'll have to see if I get that error

  • @NXT_LVL
    @NXT_LVL Год назад +2

    To think 10 years ago I was doing this with a huge glass fish tank or bowl and food coloring with a Vid Camera lol

    • @eyedesyn
      @eyedesyn  Год назад +1

      nothing can replace the ol manual way but at least this way is much less clean up! haha

    • @NXT_LVL
      @NXT_LVL Год назад

      @@eyedesyn Definitely... no multiple trips from sink to display and then trying to figure out how to empty it. Shop-vac... hahaha

  • @pablophotoart1
    @pablophotoart1 28 дней назад

    Very cool effects 👏🏼 Ps: I have known you through the "crab" projet.

  • @tojiyev_cg
    @tojiyev_cg Год назад +1

    As always great lesson. Love your tutorials EJ

  • @kamaranabil
    @kamaranabil Год назад +1

    Thank you for this nice tutorial :)

  • @Kantoshka
    @Kantoshka Год назад +1

    Hi EJ, thank you for so cool tutorial! I hope will be continue with pyro sim. Does this system has a some possibilities work with colliders?

    • @eyedesyn
      @eyedesyn  Год назад

      Yep! You can just apply collider tags to objects and the fire sims will work with it

  • @dmellis
    @dmellis Год назад +1

    At 20:40, In my Volume Material, I don't have a drop down option in the Absorption section for Pyro (Default) in the Presets.

    • @lennardorths1516
      @lennardorths1516 Год назад +1

      You have to activate Color in the Pyro object properties.

    • @eyedesyn
      @eyedesyn  Год назад

      What Lennard said! 🙏

  • @miakath3130
    @miakath3130 Год назад +1

    EJ, thanks so much this looks great as always!
    I have a question regarding a project I'm working on.. I need to loop an animation similar to this. I know looping the randomness of pyro is hard if not impossible.. But do you know any way to kill of the density/smoke/ink in an instant or having it fade out to end in a "blank" space so that I can build a work around of starting and ending with no smoke at all?

    • @eyedesyn
      @eyedesyn  Год назад +1

      Thanks for watching!! So I just tested this out - you can keyframe the Density Enabled and the Temperature Enabled checkboxes that are found under the Pyro Emitter Tag tab, if you keyframe the from checked on to OFF the very next frame, it essentially shuts it off. Hope that's what you're looking for!

  • @sebamorales6269
    @sebamorales6269 Год назад +1

    Great stuff man!

  • @wretchedpinheadpuppets
    @wretchedpinheadpuppets Год назад

    Thank you for all the GREAT videos ... do I need redshift to render pyro?

  • @creativelabspace
    @creativelabspace Год назад

    Always love your tutorials EJ! It may be a bug but I do not the pyro object showing up (C4D 2024 Apple M1). Oddly enough, it showed up earlier in the day??? Any ideas? 🤔

    • @creativelabspace
      @creativelabspace Год назад

      Following up here, I just tried to create a new file and that seemed to work.... buggy 🐛

  • @ArgoBeats
    @ArgoBeats Год назад +1

    Fantastic tutorial!

  • @enricopenello607
    @enricopenello607 Год назад +1

    great tut always... just one question, i use Ocgtane, do you have e tut on this how to get the same visual effect with Octane render? Redshift is very cool by the way... ;-)

    • @eyedesyn
      @eyedesyn  Год назад +1

      I've had a lot of people ask me this question about Octane so I'll def have to look into making a tutorial for Octane!

    • @enricopenello607
      @enricopenello607 Год назад

      @@eyedesyn hahahaha so we'll wait for your next tut!!! Many thanks!!!

  • @YogawithTraceyAston
    @YogawithTraceyAston Год назад

    How do you scale it up - I need it to interact with other objects in a scene as if it was in a tank. this would be too small.

  • @AlexanderYossifov
    @AlexanderYossifov Год назад

    Great! ..but is it possble (and how) to render Pyro object with Corona Renderer (v9)?

    • @eyedesyn
      @eyedesyn  Год назад

      Every modern renderer has volume materials so I’d say yes!

  • @botondben
    @botondben Год назад

    Hey EJ, love your tutorials like this one. Helped during client work a lot!

  • @andrearusky
    @andrearusky Год назад

    Great stuff as usual!! 👍🏻👍🏻

  • @ojodesignstudio
    @ojodesignstudio Год назад

    EJ, can you tell us more about USD files in Cinema?
    I find it yet confusing and hard to find decent tutorials on that.

    • @eyedesyn
      @eyedesyn  Год назад

      What specifically do you want to know about USD files?

    • @ojodesignstudio
      @ojodesignstudio Год назад

      @@eyedesyn personally I'd love to have a fluid workflow with my colleagues working on different software. So being able to edit and keep files sharable with others would be amazing.
      Also as we use now Unreal so often, USDs sound like an incredible solution.
      Is C4D capable to do that already?

  • @lillianmeng927
    @lillianmeng927 Год назад +1

    This is just awesome! Thank you very much, EJ! AI cannot replace you, so far, I think.

    • @eyedesyn
      @eyedesyn  Год назад

      Glad you like it! And let's hope not lol

  • @giannireyna7522
    @giannireyna7522 Год назад +1

    Great.. as always.:! greetings from Havana, Cuba

    • @eyedesyn
      @eyedesyn  Год назад

      Thank you so much! :)

  • @DinoClaudDesign
    @DinoClaudDesign Год назад +1

    great tutorial, would love to download the project. Could you update the link ? thanks , happy holidays !

    • @eyedesyn
      @eyedesyn  Год назад

      Whoops sorry about that! Link updated!

  • @MrBeaun
    @MrBeaun Год назад +1

    This is a great tutorial, but the Waynes World and Mighty Ducks references were 🤌. Exactly what I needed to start the day right! Thank you sir.

    • @eyedesyn
      @eyedesyn  Год назад

      Hahaha thanks glad you enjoyed them! 😂

  • @ididzy
    @ididzy Год назад +2

    You always have the best tutorials in the industry. Thank you so much! I wonder what your PC specs are, though

    • @eyedesyn
      @eyedesyn  Год назад

      Aw shucks appreciate that man!!!!

  • @ryanhoog8678
    @ryanhoog8678 Год назад +1

    Here’s a comment for the algorithms. Haha. Love your tutorials.

    • @eyedesyn
      @eyedesyn  Год назад

      Awesome hahaha! SEE THAT ALGORITHMS! :) Thank you!

  • @DynamicPhil84
    @DynamicPhil84 Год назад +1

    Great tut EJ! Love the new Pyro features in C4D. The sim times hum along nicely with my RTX 3080Ti :)

    • @eyedesyn
      @eyedesyn  Год назад

      Very nice! Thanks for watching!!!

  • @yeoldebrian
    @yeoldebrian Год назад

    Pyro is soooo cool! However I have a badass rig (3090TI) 128gb ram and chaching does the first half pretty fast but then slows to a crawl and crashes even at 1cm resolution. When I render without caching it gets really splotchy about halfway through, probably when it runs out of vram.
    If I look at my task manager while caching it's mostly using CPU and memory not GPU, is there a way to switch to GPU caching?

    • @eyedesyn
      @eyedesyn  Год назад +1

      Check out my RUclips Short to help mitigate those errors! ruclips.net/video/9bXCYrs0W2k/видео.html

  • @TheGrrson
    @TheGrrson Год назад +1

    I haven't even touched pyro yet. This looks great, though.

    • @eyedesyn
      @eyedesyn  Год назад

      Thanks Grayson! Appreciate the comment!

  • @tammycheung1333
    @tammycheung1333 Год назад +1

    yeah... a few producers were so excited and showed me their Ai generated art pieces... imagine my face

    • @eyedesyn
      @eyedesyn  Год назад +1

      hahahahaha oh i wish i could see what "art" they made

  • @farid.rabhallah
    @farid.rabhallah Год назад +1

    As always perfect tutorial, thank you.
    I have a crazy idea (i send that idea to MAXON Team, and they maybe said: does this guy have a brain or jelly liquid):
    Well, The idea is about the maxon cinema 4d and redshift, the pricing is high especially for guys like me (non-commercial use, just for fun and learning). So i just asked if they can make a new subscription like ( isotropix Clarisse team) they have a version called PLE ( Personal Learning Edition) with just some watermarks and limitation in rendering and coding etc... all for free.
    So, i hoped you can deliver my idea, to make a lot of people use the MAXON without any issues or risks, and especially avoid cracked versions.
    Thank you again.

    • @eyedesyn
      @eyedesyn  Год назад +1

      I have been banging the drum for C4D to have some sort of Indie edition or easy to get educational version for forever!!!!!

    • @farid.rabhallah
      @farid.rabhallah Год назад

      @@eyedesyn
      Waw, that's yammy news. thank you

  • @RamiroGalan
    @RamiroGalan Год назад +1

    EJ, the gumroad project file link is broken

    • @eyedesyn
      @eyedesyn  Год назад

      Fixed it! Thanks for letting me know!

  • @GerryRufman1
    @GerryRufman1 Год назад +1

    you the man

  • @edwardhoare7617
    @edwardhoare7617 Год назад

    Legend! Thanks very much

    • @eyedesyn
      @eyedesyn  Год назад

      You're welcome! 🙏🙏🙏

  • @EnriqShockwave
    @EnriqShockwave Год назад +1

    Awesome stuff as usual EJ. Thanks for the constant knowledge share :)

    • @eyedesyn
      @eyedesyn  Год назад

      Thanks for watching!!!

  • @ianmanndesign
    @ianmanndesign Год назад

    Hey EJ, great tutorial btw! I am finding that a vertical and a horizontal line appear right through the middle of the volume. It's subtle and changes a bit as the animation happens but I actually noticed it on yours as well. If you look at your intro ink drops you can see a horizontal line appear occasionally. Any ideas? I'm going to try to offset the animation from the world zero and test again but thought it was a bit weird and worth a flag

    • @ianmanndesign
      @ianmanndesign Год назад +2

      So I tested it by moving it completely away from the middle of axis planes and it seems to have worked

    • @eyedesyn
      @eyedesyn  Год назад +1

      I noticed the same thing and I'm wondering if it's some kind of bug!

    • @baoxian2341
      @baoxian2341 Год назад

      @@ianmanndesign hey!! I've tried moving it completely away and i still have the horizontal & vertical lines 😥 do you happen to have any other fixes on this? Thank you!! 🙏

    • @XmontyVFXx
      @XmontyVFXx Год назад

      @@baoxian2341 Have you tried using Arnold?

  • @lodesign5911
    @lodesign5911 Год назад +1

    can work on octane ? the color dont work (octane object on )

    • @eyedesyn
      @eyedesyn  Год назад

      Octane has its own volume materials so it should be possible!

  • @XmontyVFXx
    @XmontyVFXx Год назад +1

    Everybody ready to ditch Xparticles?

    • @eyedesyn
      @eyedesyn  Год назад +1

      I don't think C4D's sim system is totally there yet - hopefully that's their goal tho!

    • @XmontyVFXx
      @XmontyVFXx Год назад

      @@eyedesyn Agree, it's not totally there.

  • @johnhaley
    @johnhaley Год назад +1

    Leaving you a nice comment!

  • @EugeneRamirezMapondera
    @EugeneRamirezMapondera Год назад +1

    Thumbs up

  • @andersonaalmeida
    @andersonaalmeida Год назад +1

    hahaha, we won't let ai take your job!

    • @eyedesyn
      @eyedesyn  Год назад +1

      What if AI already replaced me and is actually responding to your comment...hmmm

  • @michaeladlj
    @michaeladlj Год назад

    ds2