We have fought many RR where we take control of all the buildings for first occupation but then when tanks open we have too many leads having to split into the tanks now every building is vulnerable to be soloed and flipped and splilled where you can’t coordinate your jumpers to collect all the puddles in time. We have flipped a game almost by 100k since the other team had about 20k in the buildings in the last 10-15mins. We hold less and risk less. We hold 3-4 major buildings where your jumpers just have eyes in those buildings instead of 8 ( possibly 120k water ) . Holding less also allows the tankers to overpower the other team. When the other team goes for the tanks now they leave all those buildings vulnerable and that's when your stronger lead can go and solo them out with coordination.
@leocaldeira88 I do 100% understand this, it is a risk if you don't get th water drops as there's more in drops then the gathering, I would just hope we can collect more overall still xD
@@ComfyStealth for our DD we only held the 3 main buildings while the enemy went for all buildings, we were "losing" until the last 10 mins where we went and took all the small buildings and spillings and then we won by over 100k points
The reason why they all didn't go for WPP is because even if there's no troope in garrison it will still generate water. And it will be disadvantage for them
@@johnmarkmaglasang6638 Only a disadvantage if the other team gets all drops, if you get over 1/6th of the drops, you still get more water from the buildings xD
I will wait for that to happen, so I can follow your information, thank you very much bro. BTW, why is there no video of the DD match from your alliance?
We have fought many RR where we take control of all the buildings for first occupation but then when tanks open we have too many leads having to split into the tanks now every building is vulnerable to be soloed and flipped and splilled where you can’t coordinate your jumpers to collect all the puddles in time. We have flipped a game almost by 100k since the other team had about 20k in the buildings in the last 10-15mins. We hold less and risk less. We hold 3-4 major buildings where your jumpers just have eyes in those buildings instead of 8 ( possibly 120k water ) . Holding less also allows the tankers to overpower the other team. When the other team goes for the tanks now they leave all those buildings vulnerable and that's when your stronger lead can go and solo them out with coordination.
@leocaldeira88 I do 100% understand this, it is a risk if you don't get th water drops as there's more in drops then the gathering, I would just hope we can collect more overall still xD
@@ComfyStealth for our DD we only held the 3 main buildings while the enemy went for all buildings, we were "losing" until the last 10 mins where we went and took all the small buildings and spillings and then we won by over 100k points
@khaisel5844 if they don't keep an eye on them then you gain 20% of the building water more then them
The reason why they all didn't go for WPP is because even if there's no troope in garrison it will still generate water. And it will be disadvantage for them
@@johnmarkmaglasang6638 Only a disadvantage if the other team gets all drops, if you get over 1/6th of the drops, you still get more water from the buildings xD
I will wait for that to happen, so I can follow your information, thank you very much bro. BTW, why is there no video of the DD match from your alliance?
@@AgretWefas I had to do school run sadly so couldn't stream or record it
unfortunely bro
I watched it live.. It was very exciting at first and after half the time I see that they have given up.
@@modetv1351 They had no chance against DTS sadly lol
I was in RoP. That matchup was such a disadvantage.
@@brixtenaguilar8692 Most vs DTS will be, unlucky bud
We never take those buildings, it’s unnecessary to keep an eye for
@@nisoa.8370 it's not bad having like 2 people keeping an eye on them