1,000 DPS? TRY 3,000! Paris Is Straight BUSTED!! Achilles Survivor!

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  • Опубликовано: 4 фев 2025
  • Checking out this new Early Access!
    Check out the game here: store.steampow...
    Achilles: Survivor is a dynamic single-player bullet heaven game where you face thousands of enemies, build destructive structures, develop your character to return as an even more powerful machine of destruction and survive waves of enemies.
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    #roguelike #roguelite #survivalgame #achillessurvivor

Комментарии • 9

  • @drakduck7
    @drakduck7 2 дня назад +1

    Evolutions do need to be weapon specific that wows you and not what you actually are getting, especially since u need a forge to get them, although the arrow evolution is totally broken once it seeks it's first enemy it just stays in place going in circles lol. I really like the Farm lvl, it showcases the shadow effects that I didn't notice in the other levels as much.

  • @weslawrence888
    @weslawrence888 3 дня назад +3

    Yes, the Evolutions are the biggest disappointment for me in this game. Most of them are dumb, just number go up, type things. I want stuff that change how the power works.

  • @JakeTheBreaker
    @JakeTheBreaker 2 дня назад

    The long CD spells might not seem worth it at level one, but around level 10 skills like the exploding hammers or aoe blast can carry you without any investment in other skills. They just need extra investment before they become stupid OP.

    • @OHRyePlays
      @OHRyePlays  2 дня назад

      I’ll check em out in future runs for sure.

    • @mtaur4113
      @mtaur4113 13 часов назад

      I actually got some DPS out of Talos the stompy ghost(s). It was really annoying to use though, since they walk in the direction you face right when it cools down and go in that fixed direction for the entire duration. After a certain point, +duration and +cooldown speed just puts the uptime at almost 100%, and with really high cooldown, more duration can be sort of a curse when you have something that travels away from you, or something like the shield toss that won't hit the same enemy twice.
      Unfortunately it would take a massive numbers rebalance for them to let you launch one while the previous was still traveling, as such a scheme would have compound scaling.

  • @weslawrence888
    @weslawrence888 3 дня назад

    I also feel like the chests that need you to kill stuff needs better rewards. Why is it the same random power-ups from the basic chest. Make it power evolution type thing from the Basement thing.

    • @OHRyePlays
      @OHRyePlays  3 дня назад

      Ya, getting a movement speed buff, or health potion you don’t need doesn’t feel good.

  • @Killer4fun
    @Killer4fun 3 дня назад

    If you think this is op just wait till you try Pronomus (the satyr looking guy).
    Spoiler alert!
    His runic strike is probably actually THE most op weapon in this game. I haven't tried a couple of characters yet (dual wielding dude, the second rogue and chicken) but I imagine it's gonna be tough to beat the 6,9k dps I did with Pronomus.

    • @OHRyePlays
      @OHRyePlays  3 дня назад

      I'll work on unlocking him next