There was a beast called Delta, he wrecked in entire arena with an armour that was only goten from the legendary. CORRUPT CACI KING and he had 2 entire sets! So he use one to demolish waves,the other for bosse.
changes: infusions are now full bowldur loadout 1 remove the ferocity reforge on ring and rune, replace it with piercing loadout 2 replace mythical dunefang helmet with stone bowldur helmet loadout 3 get blessed on the flower scout i forgot to add that additional info: dunefang (the perk) is mainly meant for kiting enemies and breaking bee dungeon doors, the armor however gives pretty good stats due to it giving you good earth and speed boost, dunefang (perk) peaks around 200 dps per target and the fist version gives around 700 (this is on the healing essence, the damaging one gives around 1,000 peak, this is without bowldur, with bowldur add 300 dps) it now has negative tenacity for no reason bowldur spirit now exists which is a good damage amplifier stone enchantment will be reworked in the future which may change how the build works entirely
I know your build isn't the standard dune fang build and I get it but why is it so.... lacking? your aoe was arguably worse than tentacle guy's and your dps was lacking as well? I get that the build is actually incredibly cheap (ignore false idol infusion), but its efficiency sucks. the basic 3x ferocity dune, murk and crag weapon parts, cleanse WA, arachnid, thief, rot wood mage works a lot better. No need for a whole other set for swapping, poison heals, and great dps (I get abt 300-350 ish). no Des req but contained or raining would prolly eb good.
metamancers are the reason i barely play this game, ridiculously unbalanced, and metamancers act like they need 2,000 dps to beat a boss (which they likely do because they have no skill), secondly this build isnt "incredibly" cheap unless you play this game as an alternative to your real life, which no game is. thirdly i dont have an issue with the optimized build you sent, i was unaware of those techniques cause they were not popularized at the time, and voxlblade sucks when it comes to conveniently testing new parts of builds. the cragstone is the only part that i could have added for more dunefang dps that i knew of at the time, however i wanted the bastion relic sustain, and DE's should have never existed, poor game design, i went legendary over ferocity because of the ferocity nerfs and more speed for revved, its not a pure dunefang nore a pure fist, its a hybrid.
There was a beast called Delta, he wrecked in entire arena with an armour that was only goten from the legendary. CORRUPT CACI KING and he had 2 entire sets! So he use one to demolish waves,the other for bosse.
😀
changes:
infusions are now full bowldur
loadout 1 remove the ferocity reforge on ring and rune, replace it with piercing
loadout 2 replace mythical dunefang helmet with stone bowldur helmet
loadout 3 get blessed on the flower scout i forgot to add that
additional info:
dunefang (the perk) is mainly meant for kiting enemies and breaking bee dungeon doors, the armor however gives pretty good stats due to it giving you good earth and speed boost, dunefang (perk) peaks around 200 dps per target and the fist version gives around 700 (this is on the healing essence, the damaging one gives around 1,000 peak, this is without bowldur, with bowldur add 300 dps)
it now has negative tenacity for no reason
bowldur spirit now exists which is a good damage amplifier
stone enchantment will be reworked in the future which may change how the build works entirely
i have nothing to put in the pinned comment cause i put it all in the description, if someone writes a cool comment i'll pin it
Dungfang
Crag stone hammer and lucky ring clears
yeah but you cant box dragigators with those fr that's kind of the issue
@@DeltaModelX m2
@@thecobras1114 m2 spam sucks on fist, furthermore you dont get thine healing and supportive capacity from cragstone
@@DeltaModelX cragstone hammer m2 is slow but it hits hard?
ooo nice build
Selling dunefang pieces for this build
wtf bro i just trade with you
Sustain build fr
if you wanna see sustain look at my newest preview fr
in slot 1 whats the enchant for the rune and ring?
ferocity, but earthen might also be good
Is this build still fine if I just don’t use the mythical boxer part of it?
late reply but yeah
how do you get the bastion relic essence
trello exists
What essence are you using?
read description
You are healing with dune fang?
yeah cause it work pretty good
I know your build isn't the standard dune fang build and I get it but why is it so.... lacking? your aoe was arguably worse than tentacle guy's and your dps was lacking as well? I get that the build is actually incredibly cheap (ignore false idol infusion), but its efficiency sucks. the basic 3x ferocity dune, murk and crag weapon parts, cleanse WA, arachnid, thief, rot wood mage works a lot better. No need for a whole other set for swapping, poison heals, and great dps (I get abt 300-350 ish). no Des req but contained or raining would prolly eb good.
metamancers are the reason i barely play this game, ridiculously unbalanced, and metamancers act like they need 2,000 dps to beat a boss (which they likely do because they have no skill), secondly this build isnt "incredibly" cheap unless you play this game as an alternative to your real life, which no game is. thirdly i dont have an issue with the optimized build you sent, i was unaware of those techniques cause they were not popularized at the time, and voxlblade sucks when it comes to conveniently testing new parts of builds. the cragstone is the only part that i could have added for more dunefang dps that i knew of at the time, however i wanted the bastion relic sustain, and DE's should have never existed, poor game design, i went legendary over ferocity because of the ferocity nerfs and more speed for revved, its not a pure dunefang nore a pure fist, its a hybrid.