Well that's great to hear! I checked the comments to see if there were any big changes confusing people who just found this video recently, so I'm glad to see it's still a good resource.
This was an extremely helpful tutorial. Even after 3 years, I keep coming back to this one when I forget how to mess with this mod. Extremely good job, my friend.
Even a decade old, this video still gets the job done with Extreme Reactors (1.12.2 version because that's my preferred version for mods, many of my favorite mods only go up to 1.12.2!)
I was roving around Minecraft videos in RUclips and stumbled over you. Keep up the great work. Its good to meet a fellow active RUclipsr. All the best.
The fuel rods need to be touching each other so the core radiation is higher so you produce more energy so the checkerboard pattern isn’t the go to pattern for the fuel rods Source: Welsknight’s video on this exact subject
This tutorial was amazing!!! You clearly did all of your research and made sure you had a firm understanding on this mod ahead of time. After the 20 minute mark I realized 1. "wow i have been watching this for 20 minutes" and 2. "wow i am still really enjoying and learning this after 20 mins!!!" I am subscribing, liking, and favoriting for reference!!!
Hands down the best video on the topic. Thank you so much for this video. I have just gotten to this point in my Crash Landing modpack playthrough, and I needed this info. Well presented, well spoken, clearly explained, awesome.
One thing to note with actively cooled reactor/turbine combos - you still want the same cooling setup included in a passively cooled reactor. The active cooling uses the casing heat to turn water into steam. Passive cooling components (liquids, diamond blocks, etc.) transfer core temperature to casing temperature. Without the passive components, you get a high core temperature and relatively low steam output. My test reactor (7x7x7 w/ 5 rods) on Monster produces about 2500 steam /tick without passive cooling and approximately 7500 steam/tick with diamond blocks filling the X of fuel rods and resonant ender casing the fuel rods. Temperature levels between core & casing are also almost even once the passive cooling is added. I'm sure there's some more tweaking & tuning possible as well. Nicely done tutorial too - I'm just starting to play with the turbines now.
Your tutorials are incredible, I am Brazilian and there is very little content like this here, your videos answer many questions, thank you very much. Tmj
N consigo memorizar os mods industrial craft 2, thermal, enderIO, nuclear craft e mekanism. Toda hora eu esqueço ou n entendo oq uma maquina faz e etc. Gosto mt de máquina mas n consigo entender....
O industrial craft serve de base pra praticamente todos os mods de máquina Então eu acho legal começar com industrialcraft ou o thermal expansion, os processos deles são praticamente iguais a todos os outros mods recomendo tbm assistir os videos do nofaxu, quando eu tava aprendendo me ajudaram muito
My friends and I want to thank you... we needed more power and none of us knew how to make a reactor... while watching your video we made a reactor that is producing 9.5k rf per tick.... Using Redstone as our coolant
There is a much better way to build these systems, firstly building the reactor right next to the turbine, I can not over state how much more efficient this is. The reason turbines require so much water is because any excess water not removed from the turbine is lost. The turbine will use the steam, and then turn the steam back to water 1 for 1, if you don't extract that water fast enough it gets lost, so the limiting factor becomes how fast other mods can move the water. Edit: I should note I'm using version 0.3.3A which comes with Agrarian Skies 2.1.6. By building the turbine directly next to the reactor you create a closed loop system, so you only need to fill it once, this is because the flow of the steam and water between the two is done instantly. To give an idea, I have a reactor 5x5x4 (this includes the case), with 5 columns of 2 fuel rods, so 10, with this setup, 4 rods are set to 20%, and one to 10%, it creates and transfers 2000mB/t of steam off one Aqueous Accumulator with one Fluiduct. I'm in the process of testing a vertical turbine (vertical turbines are not limited by size so far as I can tell) to find out how much power I can get out of it, current setup is 20x4 blades, and 8x5 Shiny Blocks for coils, at time of posting, 1750 RPM and rising, 17200 RF/t.
Finding a good way to generate enough water was the main thing holding me back, so this is interesting! So you just have the ports that connect the two machines directly against each other with no piping in-between?
Venatius Eye 2 ports on each machine directly connected to each other, make sure the input and output are the right way, so blue connects to blue and red to red if I remember right. You'll also need 1 more import port on the reactor to get the initial water in there.
Interesting! I may have to give that a try, if that would avoid having to futz around with tesseracts and the like. My reactor might be too large to work with this setup, but it's worth an experimental try.
I found that a 5x5x4 reactor, with 10 full rods, configured in a grid with the north, south, easy and west faces having some sort of coolant, generated 2000 stream per tick. It's worth noting this was hair line, and I did encounter the reactor getting too cool (might be effected by biome) and not being able to produce 2000 any more, the fix was just to reduce the passive cooling.
Do you mean that the reactor and the turbine should be touching eachother (and have the steam output port of the reactor touch the steam input port of the turbine, and same with the water), or do I need 1 block of space between them?
Great video. Full explanations with good visuals and very little wasted time to weed through. If all MC videos were this well done we'd all be experts.
+The MindCrafters i would recomend not using any iron stuff in that reactor it will just smelt and well thing go blow up and murder people and make strange 20 leg monster things with 5 heads and 10 tails and 90 eyes and 200 ears and other things
"Liquiduct transfer rate is 100mB/t per connection." your turbine in the comparison example is using less than half of the steam output of your reactor (~28:00) Either add 2 more fluid output connections, or directly connect them with tesseracts (which, iirc, have no flow limitation) EDIT: I could be wrong, but you never mouse over the steam gauge in the turbine interface. If the turbines never fill on steam, they're not being fully utilized (not enough steam).
Your tutorials are the best on RUclips, period, full stop. The lengthy preparation you invest in these videos is obvious, and makes for perfect pacing. You present a ton of information quickly, intelligently, and without a single "uhm" or "uhh". That your tutorials and spotlights get fewer views than the big-leaguers' like Direwolf20, Ako, etc. is simply unfair. Don't get me wrong, they do fantastic work and I love watching both of them, but when it comes to a crash course on the mechanics of a new mod and how to get the most out of it, your trim, polished videos are second to none. Definite new subscriber here, and I'll make the rounds on reddit posting links to the next tutorial you put out to try and get you some much-deserved exposure!
legofreak88884444 Sort of - the waste product is an ingredient in Blutonium, which is needed to make turbines for actively cooled reactors. But that is as far as it goes.
This is a very useful tutorial for getting these things to run. I was having trouble figuring out exactly how to get these things going, and ended up figuring out how to optimize the reactor.
just finished my passive reactor and also the turbine, both seem to be working ok but even with ender pump i still don't seem to be able to fill both the turbine and the reactor with water so it only spins up to about 1350RPM, its a 5 core reactor and same width you did in this video but a few blocks longer if you get what i mean. my core is also at +3000c and fuel usage is massive compared to the liquid cooled reactor this just isn't good enough to justify using the turbine. Great video BTW you have helped me no end
According to several people in forums you should also use water or whatever coolant you're using in the actively cooled reactors. The cooler the better.
It turns out you can also have passive coolant in your actively cooled reactors. Using gelid cryotheum in all the air spaces in the single rod reactor boosts the steam production up to between 662 and 729 mb/t (varies based on waste currently in core, appears linear) compared to the 271 mB/t in the video. Note, this takes proportionally more water.
Actually, gelid cryotheum is the best but is also the hardest to get and place down. Diamond blocks are the easiest to implement since they are just blocks, so you can just use a building wand.
Thanks. I didn't pay attention to most of the video but i got enough information and it appeared you knew what you were talking about and you spoke clearly. Nicely done.
Very nice tutorial! Helped a lot! I have one tip to give you(after some more learning!) Build the reactor and the Turbine next to each other and output/input steam/water straight between them! They can transfer the at max speed.
This is a great video! I was looking for something to supplement my power setup because Ender IO wasn't cutting it, and setting up IE Biodiesel has been a major pain, and Big Reactors is it! Thanks for the informative tutorial!
I'm watching this now because I need a reactor in the Blightfall pack. But when he starts to talk about heat, I can't help but to think of a more recent base-building game, Oxygen Not Included. So here I am, getting my streams crossed and thinking "why aren't you putting a steam turbine on top of the water cooled reactor. You can get steam power to help with the costs of running a cooling loop." And then I remember this is Minecraft.
i like the idea of hooking up a sink (infinite water source from "cooking for blockheads" mod) to a nuclear reactor that are usually hooked up to rivers
Got a idea for some realism with the mod, if you use that Redstone port, set it to emit a signal at a high temperature you can make a 'meltdown' happen by having the redstone from the port connect to TNT
this really helped me, i'm making a nuclear reactor and didn't want to waste my diamonds trying to do what i learned from yogscast XD. i mainly just needed to know with u can make the shape any way you want, so this helped me with that
Hey awesome tutorial man! I really appreciate the video, like ALOT. I'm not the sharpest tool in the shed so this video actually helped me make my first Big Reactors passively cooled reactor, and I love it! Thanks alot!
I've played around with a couple of setups, and at one point I forgot empty the Destabilized Redstone from my passively cooled reactor before turning it actively cooled - and it works! This would makes sense if compared with real life reactors, where the fuel rods and reactor vessel are sorrounded by cooling liquid. So far, I've been able to cut the yellorium usage down to 1/4 compared with designs without passive cooling. Thought I'd mention it. =)
I think the best coolant cobination for the passivly cooled reactors is Gelid Cryothium in the spaces between the fuel rods amd the rest filled with Liquid Ender. --> Good cooling in the core and it's very good at isolating the radioactivity.
"significantly" "significantly" "significantly" "significantly" man people could make a montage out of that XD Very informative and helpful video anyways though. probably the best one out there
Love your tutorial. Very good. Try using water as coolant on your actively cooled reactor. Then you don't need ridiculous amounts of water. When using water instead, you only need one water pump for a 21k RF reactor setup. May be a bit less efficient fuelwise but makes much more sence to me ;). Have a nice day :).
Need help. I have everything like this 10:00 as the time of the video. Everything is working just my Energy Buffer (RF)(on the right) is not going up. It's just not making energy. Please help
Wonderfully helpful! I was looking for a DW20 mod spotlight, whom I usually rely on for spotlights, but he hasn't spotlighted this mod, so this was quite a good find.
two things, one put your 5 rods next to each other like a + it makes them heat eachother up and increases their power output without increasing their consumption. and second to better cool your reactor make sure it is a source block next to each section of the fuel rod. source blocks cool better than flowing liquid
This video has been extremely useful and very enlightening. I intend to follow in the footsteps of the Yogscast and make a Non-Profit tower for me to work from that my friends can pull materials from if they need to while working on their own things. Trouble is that the Applied Energistics stuff (another fascinating mod) just eats power to the point where my basic 8 magmatic dynamo setup for typical tekkit bases just cries itself to sleep at night trying to keep up. My friends all shunned Big Reactors because of... accidents I had in an older tekkit world I made. But I REALLY wanna make this self-reliant setup for my tower and I think that Big Reactors will be able to maintain my power needs for this endeavor! Thanks for the tutorial. If you've done more Mod Highlights for things like MineFactory Reloaded, Applied Energistics, and others, you might get yerself a subscribe. Chaos be with you.
I think they/you are confusing Big Reactors and Atomic Science reactors. There is no negative impact from Big Reactors no matter how badly you make it.
I don't remember what mod the older tekkit had involving reactors, but whatever it was, it blew up, and big. Now they are / were afraid of my having a new reactor. This mod's version of the reactor I REALLY rather like, because it is simple and easy, and doesn't cause my facility to go boom.
One thing I'd like to let you know in case you make another video about this. every source block you use in the reactor makes a significant difference. Obviously you used it on the gelid crotheum because its physics force the source to fall. BUT, the Ender is actually more efficient cost wise.
Important note: The checkerboard pattern for the fuel rods is actually the worst possible pattern. The reason? Well, the fuel rods are now blocking the coolant from reaching each of them. now each fuel rod only gets 1 block of coolant. An optimal pattern is a 3x3 grid with about 2 blocks between the grid and the wall. Now you might be saying, wait a second, now the rods get no coolant at all! But Big/Extreme Reactors actually has a mechanic where rods directly next to eachother irradiate eachother, resulting in higher power output and fuel efficiency. Tl;dr: use a grid of rods directly next to eachother with some space between them and the wall, NOT a checkerboard pattern
You should definitely make a RotaryCraft tutorial. It's a pretty sweet mod, but complex and not easy to understand! Voltz, a Technic modpack will be implementing this in it's new version soon, I can already see players typing away to find a tutorial!
what version of the mod are you using? im trying with 0.4.1A2 and up, and none of them will allow my reactor coolant port to change from blue to red, so I cant hook it up with my turbine to pass steam through.
I wish they'd make it that the reactors and turbines would be damaged when they exceed max parameters, for example, reactors exploding and melting down when they overheat, or turbines coming apart at the seems if they over speed. It would make your design and monitoring more critical :)
I built the exact same 7x7x7 passive reactor filled with cryotheum with 5 interal fuel rods, and I got 12KiRF/t using 0.325mB/t of fuel and with temperature at 1330°C. Not sure why, but one thing I noticed is that you only seemed to fill the top layer with the cryotheum, but I put a bucket in every empty space (total 120 buckets).
+Bizorke Never mind, I didn't realize cryotheum was affected by gravity - so the setup was the same. Maybe it had to do with warm-up time or something.
Hi there, Awesome video my only problem is that on the modpack im playing there are no energy conduit pipes to connect the big reactor to the energy cell, are there any other pipes or ways to connect them together apart from placing the energy cell right next to the power tap??? Please help!
7 years later this video still gets the job done
Fr
exactly
Actually tho
Yes
Well that's great to hear! I checked the comments to see if there were any big changes confusing people who just found this video recently, so I'm glad to see it's still a good resource.
This was an extremely helpful tutorial. Even after 3 years, I keep coming back to this one when I forget how to mess with this mod. Extremely good job, my friend.
Even a decade old, this video still gets the job done with Extreme Reactors (1.12.2 version because that's my preferred version for mods, many of my favorite mods only go up to 1.12.2!)
I was roving around Minecraft videos in RUclips and stumbled over you. Keep up the great work. Its good to meet a fellow active RUclipsr.
All the best.
+Minecraft - Avo's Journey thanks - you, too. Stay savvy (and poised) :D
ha - you too my friend :)
@@TheMindCrafters what version of mc?
Nvm I found it
@@TheMindCrafters meet eachother now
after seven years this video is still absolutely amazing!
The fuel rods need to be touching each other so the core radiation is higher so you produce more energy so the checkerboard pattern isn’t the go to pattern for the fuel rods
Source: Welsknight’s video on this exact subject
Improvement: 5-2 length blades, 37 enderium in a 7x7x12 turbine at max
steam gives .2% increase in power and takes up 45% less blocks.
This tutorial was amazing!!! You clearly did all of your research and made sure you had a firm understanding on this mod ahead of time. After the 20 minute mark I realized 1. "wow i have been watching this for 20 minutes" and 2. "wow i am still really enjoying and learning this after 20 mins!!!" I am subscribing, liking, and favoriting for reference!!!
An in-depth, to the point, tutorial that tells me everything I need to know for someone who is just starting Big Reactors. Hats off to you.
This is EXACTLY the detailed look at Big Reactors that I have been searching for. Thank you!
The spreadsheet is down. Can you reupload, please? I'd like to optimize my turbine and there's no way to find out which material has which efficiency.
I think you can use like ludicrite or if you prefer à Pink stuff buuuut...
I Never tried it but i have seen it everywhere
10 years later this video is still amazing
Hands down the best video on the topic. Thank you so much for this video. I have just gotten to this point in my Crash Landing modpack playthrough, and I needed this info. Well presented, well spoken, clearly explained, awesome.
One thing to note with actively cooled reactor/turbine combos - you still want the same cooling setup included in a passively cooled reactor. The active cooling uses the casing heat to turn water into steam. Passive cooling components (liquids, diamond blocks, etc.) transfer core temperature to casing temperature. Without the passive components, you get a high core temperature and relatively low steam output.
My test reactor (7x7x7 w/ 5 rods) on Monster produces about 2500 steam /tick without passive cooling and approximately 7500 steam/tick with diamond blocks filling the X of fuel rods and resonant ender casing the fuel rods. Temperature levels between core & casing are also almost even once the passive cooling is added.
I'm sure there's some more tweaking & tuning possible as well.
Nicely done tutorial too - I'm just starting to play with the turbines now.
Sir, you are awesome! Very well explained in depth. Also you have a nice voice so I could make it to the end. :)
I personally like the unnecessary.........pauses....in.....his......instructions. It's like Walken without the accent.
Your tutorials are incredible, I am Brazilian and there is very little content like this here, your videos answer many questions, thank you very much. Tmj
N consigo memorizar os mods industrial craft 2, thermal, enderIO, nuclear craft e mekanism. Toda hora eu esqueço ou n entendo oq uma maquina faz e etc. Gosto mt de máquina mas n consigo entender....
É normal, vai aprendendo com tempo de jogo. Não precisa decorar, ta tudo na internet mesmo, é só pesquisar
@@2002lucasgabriel vlw mas qual mod vc me recomenda para começar?
O industrial craft serve de base pra praticamente todos os mods de máquina
Então eu acho legal começar com industrialcraft ou o thermal expansion, os processos deles são praticamente iguais a todos os outros mods
recomendo tbm assistir os videos do nofaxu, quando eu tava aprendendo me ajudaram muito
Still valid 9 years later
My friends and I want to thank you... we needed more power and none of us knew how to make a reactor... while watching your video we made a reactor that is producing 9.5k rf per tick.... Using Redstone as our coolant
There is a much better way to build these systems, firstly building the reactor right next to the turbine, I can not over state how much more efficient this is. The reason turbines require so much water is because any excess water not removed from the turbine is lost. The turbine will use the steam, and then turn the steam back to water 1 for 1, if you don't extract that water fast enough it gets lost, so the limiting factor becomes how fast other mods can move the water.
Edit: I should note I'm using version 0.3.3A which comes with Agrarian Skies 2.1.6.
By building the turbine directly next to the reactor you create a closed loop system, so you only need to fill it once, this is because the flow of the steam and water between the two is done instantly. To give an idea, I have a reactor 5x5x4 (this includes the case), with 5 columns of 2 fuel rods, so 10, with this setup, 4 rods are set to 20%, and one to 10%, it creates and transfers 2000mB/t of steam off one Aqueous Accumulator with one Fluiduct.
I'm in the process of testing a vertical turbine (vertical turbines are not limited by size so far as I can tell) to find out how much power I can get out of it, current setup is 20x4 blades, and 8x5 Shiny Blocks for coils, at time of posting, 1750 RPM and rising, 17200 RF/t.
Finding a good way to generate enough water was the main thing holding me back, so this is interesting! So you just have the ports that connect the two machines directly against each other with no piping in-between?
Venatius Eye 2 ports on each machine directly connected to each other, make sure the input and output are the right way, so blue connects to blue and red to red if I remember right. You'll also need 1 more import port on the reactor to get the initial water in there.
Interesting! I may have to give that a try, if that would avoid having to futz around with tesseracts and the like. My reactor might be too large to work with this setup, but it's worth an experimental try.
I found that a 5x5x4 reactor, with 10 full rods, configured in a grid with the north, south, easy and west faces having some sort of coolant, generated 2000 stream per tick. It's worth noting this was hair line, and I did encounter the reactor getting too cool (might be effected by biome) and not being able to produce 2000 any more, the fix was just to reduce the passive cooling.
Do you mean that the reactor and the turbine should be touching eachother (and have the steam output port of the reactor touch the steam input port of the turbine, and same with the water), or do I need 1 block of space between them?
Great video. Full explanations with good visuals and very little wasted time to weed through. If all MC videos were this well done we'd all be experts.
:D
+The MindCrafters i would recomend not using any iron stuff in that reactor it will just smelt and well thing go blow up and murder people and make strange 20 leg monster things with 5 heads and 10 tails and 90 eyes and 200 ears and other things
how do you get out the power from the turbine?
love your intro
:D
Its been 6 years, but this is super helpful. Bloody legend.
Thank you, as always clearly explained. I love your guides!
"Liquiduct transfer rate is 100mB/t per connection."
your turbine in the comparison example is using less than half of the steam output of your reactor (~28:00)
Either add 2 more fluid output connections, or directly connect them with tesseracts (which, iirc, have no flow limitation)
EDIT: I could be wrong, but you never mouse over the steam gauge in the turbine interface. If the turbines never fill on steam, they're not being fully utilized (not enough steam).
Your tutorials are the best on RUclips, period, full stop.
The lengthy preparation you invest in these videos is obvious, and makes for perfect pacing. You present a ton of information quickly, intelligently, and without a single "uhm" or "uhh".
That your tutorials and spotlights get fewer views than the big-leaguers' like Direwolf20, Ako, etc. is simply unfair. Don't get me wrong, they do fantastic work and I love watching both of them, but when it comes to a crash course on the mechanics of a new mod and how to get the most out of it, your trim, polished videos are second to none.
Definite new subscriber here, and I'll make the rounds on reddit posting links to the next tutorial you put out to try and get you some much-deserved exposure!
Don't forget to hit us up on FB or IRC, were generally pretty easy to get a hold of in person :)
ruclips.net/video/Sev05VJkgAY/видео.html
Yep, almost a century later my dude and this advice saved my TNP playthrough... quick, to the point, and not hidden in a playthrough
does it make sense to power the turbine with a railcraft boiler?
Yes
Glad that even 2 years later alot of this information is still relevant. Thanks!
Lilcomet Psn still relevant even 4 years later
I was about to say that@@sparklelord2726
Sparkle Lord make that 5
Than you this was so very helpful
No, than you.
@Hendogon hello :D
Dude, I'm playing on a yogscast complete server and they're getting rid of public lava, this tutorial saved my MC Life! :D
An unofficial part two for this tutorial is out! check it out here:
ruclips.net/video/0Eti4tbFGSk/видео.html
Big turbines, epic power!
i was wondering with this mod could it be possible to make a breeding reactor?
legofreak88884444
what do they do.
legofreak88884444
Sort of - the waste product is an ingredient in Blutonium, which is needed to make turbines for actively cooled reactors. But that is as far as it goes.
ExtremeGamer9951 create gynormus amounts of power
Noah Calland
But how do they differ from non breeder reactors.
One of the most helpful and easy to follow tutorials for this mod! Just started galactic craft and I can't wait to use this!
What wire do I use to connect the reactor to other machines
try kinesis pipes from buildcraft
Try energy conduits from enderio. Or a tesseract to teleport the RF.
Probably the best tutorial on big reactors on youtube
awesome !
sjovt at ingen af dine fanboys er gået amok endnu.
This is a very useful tutorial for getting these things to run. I was having trouble figuring out exactly how to get these things going, and ended up figuring out how to optimize the reactor.
just finished my passive reactor and also the turbine, both seem to be working ok but even with ender pump i still don't seem to be able to fill both the turbine and the reactor with water so it only spins up to about 1350RPM, its a 5 core reactor and same width you did in this video but a few blocks longer if you get what i mean. my core is also at +3000c and fuel usage is massive compared to the liquid cooled reactor this just isn't good enough to justify using the turbine.
Great video BTW you have helped me no end
You can configure turbine drag to be much lower, and turbine power gen to be higher
Just go to .minecraft>configs>big reactors
Hope this helps.
According to several people in forums you should also use water or whatever coolant you're using in the actively cooled reactors. The cooler the better.
19:27 "Reactor Coolant Porn"
awesome vid!
It turns out you can also have passive coolant in your actively cooled reactors. Using gelid cryotheum in all the air spaces in the single rod reactor boosts the steam production up to between 662 and 729 mb/t (varies based on waste currently in core, appears linear) compared to the 271 mB/t in the video. Note, this takes proportionally more water.
diamond blocks are the best at keeping it cool.
Wut? This really works or just joke?
((Yep i'm newbie on reactors))
あかつきレヴィ yes that real till this day
Actually, gelid cryotheum is the best but is also the hardest to get and place down. Diamond blocks are the easiest to implement since they are just blocks, so you can just use a building wand.
MadMan31 no. Look up the wiki. At the time of my post. They did the same thing.
The most concise and useful explanation I've yet seen of a complex, involved mod. Very well done, and thank you very much. :)
my reactor doesnt produce rf.....
same here i dont know why my reactor isnt generating rf :/
u prob forgot to activate it
Nope, we have a different inteface
I figured it out, you shouldn't use an coolan thingy on it!
Jakob Ingvast ikr
Dude, your intro is the bomb, absolutely one of the best/original, that I've seen!
Zachary Dieterich thanks!
"Cold Snowman Stuff" xD
Thanks. I didn't pay attention to most of the video but i got enough information and it appeared you knew what you were talking about and you spoke clearly. Nicely done.
0:10 "MindFactory Reloaded" LOL
This dude casually carrying me in atm 8 modpack
What would happen if u add Blazing pyrotheum as coolant... XD
its actually better than water
please don’t
That's a pretty good coolant, actually. But Resonant Ender is better, and Cryotheum is the best.
This was my favorite mod, I loved tekkit I probably spent 2-3000 hours on that modpack alone.
2019?
Very nice tutorial! Helped a lot! I have one tip to give you(after some more learning!) Build the reactor and the Turbine next to each other and output/input steam/water straight between them! They can transfer the at max speed.
One of the best intros I have ever seen. GREAT JOB!! props to you!
The best mod tutorial I've ever watched
Although I won't use this mod, this does give me a scenic idea for my house, to make a generator out of normal blocks and redstone for my house.
This is a great tutorial. Clear, concise explanations done quickly but clearly. Thank you :)
Excellent tutorial, nicely explained. I've wanted to use this mod for a while and this has given me the push I needed. Thanks.
8 years later still good 👍
So good. Ty for the feedback!
This is a great video! I was looking for something to supplement my power setup because Ender IO wasn't cutting it, and setting up IE Biodiesel has been a major pain, and Big Reactors is it! Thanks for the informative tutorial!
Only tutorial i have watch and only tutorial i will have ever watched, great job!
I'm watching this now because I need a reactor in the Blightfall pack. But when he starts to talk about heat, I can't help but to think of a more recent base-building game, Oxygen Not Included. So here I am, getting my streams crossed and thinking "why aren't you putting a steam turbine on top of the water cooled reactor. You can get steam power to help with the costs of running a cooling loop." And then I remember this is Minecraft.
Despite this video being from the stone, it has been helpful to an idiot playing a modpack from the bronze age.
i like the idea of hooking up a sink (infinite water source from "cooking for blockheads" mod) to a nuclear reactor that are usually hooked up to rivers
Prob one of the best tutorials around
Got a idea for some realism with the mod, if you use that Redstone port, set it to emit a signal at a high temperature you can make a 'meltdown' happen by having the redstone from the port connect to TNT
this really helped me, i'm making a nuclear reactor and didn't want to waste my diamonds trying to do what i learned from yogscast XD. i mainly just needed to know with u can make the shape any way you want, so this helped me with that
Thanks for the video :D I've never really messed with this mod. I've built reactors but nothing like that turbine! Very neat!
Best freaking tutorial on Reactors i saw, thank you ALOT.
Really nice and easy tutorial and it was easy for me to understand even though I'm fairly new to big mod packs
thanks! I was a noob at big reactors before this video.
Hey awesome tutorial man! I really appreciate the video, like ALOT. I'm not the sharpest tool in the shed so this video actually helped me make my first Big Reactors passively cooled reactor, and I love it! Thanks alot!
I've played around with a couple of setups, and at one point I forgot empty the Destabilized Redstone from my passively cooled reactor before turning it actively cooled - and it works! This would makes sense if compared with real life reactors, where the fuel rods and reactor vessel are sorrounded by cooling liquid. So far, I've been able to cut the yellorium usage down to 1/4 compared with designs without passive cooling. Thought I'd mention it. =)
I think the best coolant cobination for the passivly cooled reactors is Gelid Cryothium in the spaces between the fuel rods amd the rest filled with Liquid Ender. --> Good cooling in the core and it's very good at isolating the radioactivity.
"significantly" "significantly" "significantly" "significantly"
man people could make a montage out of that XD
Very informative and helpful video anyways though. probably the best one out there
You can place metal/mineral blocks in the reactors, not just liquids.
Good tutorial mate,i dont know why ppl dislike if they don't understand what is this,lol. :)
Love your tutorial. Very good.
Try using water as coolant on your actively cooled reactor.
Then you don't need ridiculous amounts of water.
When using water instead, you only need one water pump for a 21k RF reactor setup. May be a bit less efficient fuelwise but makes much more sence to me ;). Have a nice day :).
Great video man it was 38 minutes full of infomations and it was so intresting great thanks sry my english is not on point
Awesome tutorial! Now I understand why modded players praise these so much :)
Need help. I have everything like this 10:00 as the time of the video. Everything is working just my Energy Buffer (RF)(on the right) is not going up. It's just not making energy. Please help
still best tutorial on big reactors ;) even if u rambled a bit at the end, everything is clear and helps a lot ;) thx man
Wonderfully helpful! I was looking for a DW20 mod spotlight, whom I usually rely on for spotlights, but he hasn't spotlighted this mod, so this was quite a good find.
two things, one put your 5 rods next to each other like a + it makes them heat eachother up and increases their power output without increasing their consumption. and second to better cool your reactor make sure it is a source block next to each section of the fuel rod. source blocks cool better than flowing liquid
This video has been extremely useful and very enlightening. I intend to follow in the footsteps of the Yogscast and make a Non-Profit tower for me to work from that my friends can pull materials from if they need to while working on their own things. Trouble is that the Applied Energistics stuff (another fascinating mod) just eats power to the point where my basic 8 magmatic dynamo setup for typical tekkit bases just cries itself to sleep at night trying to keep up. My friends all shunned Big Reactors because of... accidents I had in an older tekkit world I made. But I REALLY wanna make this self-reliant setup for my tower and I think that Big Reactors will be able to maintain my power needs for this endeavor! Thanks for the tutorial. If you've done more Mod Highlights for things like MineFactory Reloaded, Applied Energistics, and others, you might get yerself a subscribe.
Chaos be with you.
I think they/you are confusing Big Reactors and Atomic Science reactors. There is no negative impact from Big Reactors no matter how badly you make it.
I don't remember what mod the older tekkit had involving reactors, but whatever it was, it blew up, and big. Now they are / were afraid of my having a new reactor. This mod's version of the reactor I REALLY rather like, because it is simple and easy, and doesn't cause my facility to go boom.
One thing I'd like to let you know in case you make another video about this. every source block you use in the reactor makes a significant difference. Obviously you used it on the gelid crotheum because its physics force the source to fall.
BUT, the Ender is actually more efficient cost wise.
Anyone have a copy of the spreadsheet? The URL is gone
Important note:
The checkerboard pattern for the fuel rods is actually the worst possible pattern. The reason? Well, the fuel rods are now blocking the coolant from reaching each of them. now each fuel rod only gets 1 block of coolant.
An optimal pattern is a 3x3 grid with about 2 blocks between the grid and the wall. Now you might be saying, wait a second, now the rods get no coolant at all! But Big/Extreme Reactors actually has a mechanic where rods directly next to eachother irradiate eachother, resulting in higher power output and fuel efficiency.
Tl;dr: use a grid of rods directly next to eachother with some space between them and the wall, NOT a checkerboard pattern
You should definitely make a RotaryCraft tutorial. It's a pretty sweet mod, but complex and not easy to understand! Voltz, a Technic modpack will be implementing this in it's new version soon, I can already see players typing away to find a tutorial!
my passive cooled reactor has the glass on it lol and it works
Easy to follow, nice speed, and awesome displays... Love you tutorials man! Subbed :D
what version of the mod are you using? im trying with 0.4.1A2 and up, and none of them will allow my reactor coolant port to change from blue to red, so I cant hook it up with my turbine to pass steam through.
+Kelson Lee you need to use a wrench(so right-click with a wrench)
Love the tutorial, fun to watch and informative everything i could of hoped
THANK YOU!
Very nice tutorial again guys, well done.
Great tutorial! Understood it straight away, you should definitely make one for rotarycraft!
I wish they'd make it that the reactors and turbines would be damaged when they exceed max parameters, for example, reactors exploding and melting down when they overheat, or turbines coming apart at the seems if they over speed. It would make your design and monitoring more critical :)
I built the exact same 7x7x7 passive reactor filled with cryotheum with 5 interal fuel rods, and I got 12KiRF/t using 0.325mB/t of fuel and with temperature at 1330°C. Not sure why, but one thing I noticed is that you only seemed to fill the top layer with the cryotheum, but I put a bucket in every empty space (total 120 buckets).
+Bizorke Never mind, I didn't realize cryotheum was affected by gravity - so the setup was the same. Maybe it had to do with warm-up time or something.
I can't install the mod pack Unleashed Remix, cause it doesn't give me the "Add Modpack" option, after copying the link
Hi there, Awesome video my only problem is that on the modpack im playing there are no energy conduit pipes to connect the big reactor to the energy cell, are there any other pipes or ways to connect them together apart from placing the energy cell right next to the power tap??? Please help!
man thanks my friends on my server really needed it were playing together friendly
around 34:00; "it spins like, uh, other mods..."
do you mean rotarycraft/reactorcraft? much spinning animations.
noob do you play tekkit legends?do you have technic launcher?
it's from big reactors