I have a idea for a new mech! A mech that’s ability makes it so the enemy looks like your allay but is your enemie for a short time and can attack you out of nowhere also I have 2 ideas for new weapons .. 1. a steam weapon with shoots black steam that makes a damage effect and also blinds the enemy 2. a water blaster weapon that makes a water effect so its slippery on the ground and damages it also goes a long distance :)
Or... Charge Beam Type: Beam Rank: Legendary Variants: 8,10,12,14,16 Perk: Electric Blast (Charge up the weapon by holding down the trigger and then blast all built-up energy towards an enemy mech for massive damage. Do not hold the full charge for too long or else it will overheat and go into cool down.) Charge Time: 2 s Full Charge Hold Time: 2.5 s Cooldown: 5 s Overheat Cooldown: 7 s
I have another idea for a mech! Spectre Role: Tank Capacity: 32 Rank: Legendary Speed: 17 km/h Max HP: 240,580 Ability: Mirror Blockade (Deploys a portable front-facing shield that will reflect projectiles back at enemy mechs and damage them.) Max Shield HP: 250,000 Shield Duration: 10 s Shield Cooldown: 10 s Shield Break Cooldown: 16 s
The 16 energy will take down a whole 2 layers of someone's perimeter mod. 4 Layers total if both weapons land. So you'll have to empty and reload twice before you actually start doing damage end game.
I have an idea for a mech! Porter Role: Support Capacity: 32 Rank: Legendary Speed: 24 km/h HP: 162,500 Ability: Homestretch (Fires a projectile at an enemy mech and sends them back to their home base. Also sends other enemy mechs back if they are close by.) Projectile Radius: 5 m Ability Cooldown: 12 s Miss Ability Cooldown: 3 s
Bro at least this gives you the chance to compete with f2p mech and weapons and most shit becomes free after a year or two. This is a completely different story in warrobots witch gives you no fucking chance unless you spend money. I agree it's pay 2 win but it's only like a 1/5 of it. Don't lump it in with the rest of the bullshit games.
I have an idea for a new mech, An attacker mech that can fire at a selected spot on the map and spawn a decoy copy of itself. so enemies are drawn towards it and concentrate their fire to distract them and waste up their ammo. When the ability times out, the decoy self destructs, causing an EMP burst affecting any enemies in the radius. The mech also receives a phase cloak like Eclipse, so the real mech goes undetected and gains a speed boost. Replicant or Mirage. New weapon: Fire nades. You fire your nades at your targets, causing damage on impact, and causes the area to go on fire, causing damage to any mech in the radius, with DOT
I have an idea for a titan mech Name:deathspear Role:titan Capacity:32 Health:608,910 Speed:18 KM/H Health:608,910 Ability: divine mode (when the titan reaches 50% hp, it jumps into the air and hits the ground with an extreme force which causes an earthquake which also does a bit damage to enemies, also when it hits the ground it also creates a deadly nuclear explosion which instantly kills enemies whoever gets in its path, also becomes invisible for 5 secs) Note:if the devs accept my recommendation and add the exact same titan in the game, then it’s going to be the first titan mech ever in mech arena Grade:legendary Ability:when the titan reaches 50% hp,
Bruh this wepon is soooo useless first it takes an eternity to reach its target and it can not avoid any barriers and mainy guided wepons are supposed to be fast and avoiding barriers and hitting mechs fastly this wepon has none of thes
I have an idea for two new mechs... Name: Raptor Role: Support Energy Capacity: 32 Tier: IX Rank: Legendary Speed: 18km/h HP:147,5K Ability: Timebender (fires a large orb that explodes when it hits an object, affecting all mechs within a 100m radius of the blast. Enemies will be slown down by 30% and allies will be sped up by 50%. Max star perk: the slowing affect has a 15% chance of being a stun instead). Projectile speed: 36km/h Ability cooldown: 15 s Ability duration: 6 s Miss ability cooldown: 5s Name Deadshot Role: Scout Energy Capacity: 24 Tier: IX Rank: Legendary Speed: 29km/h HP: 199,5K Ability: Trydash (propels the mech forward at blinding speed. Upon hitting an enemy, Deadshot has 3 seconds to dash twice more. The heat generated from the three consecutive dashes will apply a status effect, causing the enemy mech receiving the blows to take more damage) First dash: 20K DM Second dash: 25K DM Third dash: 30K DM Total: 75K DM Ability cooldown: 6 s Ability duration: 3 s
This over hypes the weapons/mechs when you play on the test server. You just keep one/two shotting everything. This weapon looks fun but is going to be so bad. 2 Slow moving rounds are going to eat a whole 2 layers with no penetration. (that's what she said) With two of these your going to have to empty and reload at least twice, landing everything, before you actually start doing any damage end game.
That looks lame as anything. Plus you're running around shooting low tier mechs doesn't show much of it's strengths. If you played maxed out mechs I say it's worth it with getting 20+ kills.
Dear mech arena Mayer. I am your newest subscriber. You are great at mech arena! Also I am running low on a coins and credits. I would love it if you gifted me some. My Id is 76378147. Thanks!😀
I have a idea for a new mech! A mech that’s ability makes it so the enemy looks like your allay but is your enemie for a short time and can attack you out of nowhere also I have 2 ideas for new weapons ..
1. a steam weapon with shoots black steam that makes a damage effect and also blinds the enemy
2. a water blaster weapon that makes a water effect so its slippery on the ground and damages it also goes a long distance :)
😅😅😅 hilarious
Or...
Charge Beam
Type: Beam
Rank: Legendary
Variants: 8,10,12,14,16
Perk: Electric Blast (Charge up the weapon by holding down the trigger and then blast all built-up energy towards an enemy mech for massive damage. Do not hold the full charge for too long or else it will overheat and go into cool down.)
Charge Time: 2 s
Full Charge Hold Time: 2.5 s
Cooldown: 5 s
Overheat Cooldown: 7 s
@@routeennerd that's what particle beam does
I have another idea for a mech!
Spectre
Role: Tank
Capacity: 32
Rank: Legendary
Speed: 17 km/h
Max HP: 240,580
Ability: Mirror Blockade (Deploys a portable front-facing shield that will reflect projectiles back at enemy mechs and damage them.)
Max Shield HP: 250,000
Shield Duration: 10 s
Shield Cooldown: 10 s
Shield Break Cooldown: 16 s
0:08 just like an Armored Core mech tank
This is just 10 energy imagine what 16 energy can do
The 16 energy will take down a whole 2 layers of someone's perimeter mod. 4 Layers total if both weapons land. So you'll have to empty and reload twice before you actually start doing damage end game.
I have an idea for a mech!
Porter
Role: Support
Capacity: 32
Rank: Legendary
Speed: 24 km/h
HP: 162,500
Ability: Homestretch (Fires a projectile at an enemy mech and sends them back to their home base. Also sends other enemy mechs back if they are close by.)
Projectile Radius: 5 m
Ability Cooldown: 12 s
Miss Ability Cooldown: 3 s
This will be helpful in CPC or 5v5 and 2v2 so you can easily take away an enemy from a battle.
@@routeennerd too op
No wrong 😑
Role: ATTACKER
So many shots ended up in the ground (or low barriers) no matter how high you aimed. That would get annoying quick...if I could afford such a thing.
EGG MAN!
Another time proved that mech arena is a P2W game is. 😅
And Mayer I love your Videos ❤️
Bro at least this gives you the chance to compete with f2p mech and weapons and most shit becomes free after a year or two.
This is a completely different story in warrobots witch gives you no fucking chance unless you spend money. I agree it's pay 2 win but it's only like a 1/5 of it. Don't lump it in with the rest of the bullshit games.
All app games are pay game man get a job
@@NVDRZiMnot all, and how is a child supposed to get a job?
Gus do 1 Star rating in play store like ff
I really liked the mech but wtf is wrong with the gun ??
just a missile version of the quantum gun, but weaker and replace the fire effect with "weaken"
so the quantum gun?
I have an idea for a new mech, An attacker mech that can fire at a selected spot on the map and spawn a decoy copy of itself. so enemies are drawn towards it and concentrate their fire to distract them and waste up their ammo. When the ability times out, the decoy self destructs, causing an EMP burst affecting any enemies in the radius. The mech also receives a phase cloak like Eclipse, so the real mech goes undetected and gains a speed boost. Replicant or Mirage.
New weapon: Fire nades. You fire your nades at your targets, causing damage on impact, and causes the area to go on fire, causing damage to any mech in the radius, with DOT
The mech sounds too broken but I love the idea of a area dot nades
@CantHandleAnxiety yh I get you mate, maybe remove the phase cloak ability to make it more manageable, maybe with a lower HP and energy capacity
@Anubis-ty3ou that makes it more balanced yes
I have an idea for a titan mech
Name:deathspear
Role:titan
Capacity:32
Health:608,910
Speed:18 KM/H
Health:608,910
Ability: divine mode (when the titan reaches 50% hp, it jumps into the air and hits the ground with an extreme force which causes an earthquake which also does a bit damage to enemies, also when it hits the ground it also creates a deadly nuclear explosion which instantly kills enemies whoever gets in its path, also becomes invisible for 5 secs)
Note:if the devs accept my recommendation and add the exact same titan in the game, then it’s going to be the first titan mech ever in mech arena
Grade:legendary
Ability:when the titan reaches 50% hp,
How you get early access? Is the dev allow it?
bro they are the developer of this game they can do anything
Test server I believe
This mech's good and weapon is also not bad
He cannot possibly get 89,000 blueprints for 1 mech added yesterday
gg. les nouveaux mech c'est bien mais à quand de nouvelle map pour la capture de point???
That mech is very mid in my opinion. Not bad but not really good...what do u think aubout it?
Bruh this wepon is soooo useless first it takes an eternity to reach its target and it can not avoid any barriers and mainy guided wepons are supposed to be fast and avoiding barriers and hitting mechs fastly this wepon has none of thes
How old are u
@Sizzle2115 15 and why
U spelled so many things wrong. I really thought u were 7 years old.
Wow
New robot is wonderful
I have an idea for two new mechs...
Name: Raptor
Role: Support
Energy Capacity: 32
Tier: IX
Rank: Legendary
Speed: 18km/h
HP:147,5K
Ability: Timebender (fires a large orb that explodes when it hits an object, affecting all mechs within a 100m radius of the blast. Enemies will be slown down by 30% and allies will be sped up by 50%. Max star perk: the slowing affect has a 15% chance of being a stun instead).
Projectile speed: 36km/h
Ability cooldown: 15 s
Ability duration: 6 s
Miss ability cooldown: 5s
Name Deadshot
Role: Scout
Energy Capacity: 24
Tier: IX
Rank: Legendary
Speed: 29km/h
HP: 199,5K
Ability: Trydash (propels the mech forward at blinding speed. Upon hitting an enemy, Deadshot has 3 seconds to dash twice more. The heat generated from the three consecutive dashes will apply a status effect, causing the enemy mech receiving the blows to take more damage)
First dash: 20K DM
Second dash: 25K DM
Third dash: 30K DM
Total: 75K DM
Ability cooldown: 6 s
Ability duration: 3 s
My brother in Christ......are you on drugs? If so ...pls tell me the name...i want some of that too
@@animasaha69 I don't do drugs lol
I never have...
This is the perfect mech for FFA... just spawn your ability and you'll wreck!
caught it just in time
Cool bro and new😊😊😊😊
This over hypes the weapons/mechs when you play on the test server. You just keep one/two shotting everything. This weapon looks fun but is going to be so bad. 2 Slow moving rounds are going to eat a whole 2 layers with no penetration. (that's what she said) With two of these your going to have to empty and reload at least twice, landing everything, before you actually start doing any damage end game.
Weapon say : slowly but sure 😂😂😅
Use dreadnought with ember gun 16
Mod link
Mayer do u like the track texture I don't 😅
Looks like war robots
Bro built like caseoh on a mobility scooter
You're playing against 2 star bots. Please don't let this fool anyone. Surge and Eclipse is still the best mechs in the game 😂
is he a GM ??
❤😮
Yeah
Antes creaban buenas armas🤷😊
Hi there
This weapon is confusing.
That looks lame as anything. Plus you're running around shooting low tier mechs doesn't show much of it's strengths. If you played maxed out mechs I say it's worth it with getting 20+ kills.
Completely unimpressed! These were bots and they wouldn't even attack for shit. This guy would never survive a real arena
The first few videos are always from the test server where there are only bots
Give your game id and password for me man...😂
Спасибо за обзор
A코인좀 줍쇼 매크가 너무 비싸요
Hi
P2w w :>
Hello sir please send me request
Pliss bro koin A
9th 😅
Bro thats so late 😁
@predictivedictator1624 koi nhi 😁
Клас
1st
4rd
3rd
10th
Fake
Loose
More crap for the revoker eclipse to chew up
please tell where got unlimited a-coins me play this game but i have 159 a-coins please help me my id : 83445655
Dear mech arena Mayer. I am your newest subscriber. You are great at mech arena! Also I am running low on a coins and credits. I would love it if you gifted me some. My Id is 76378147. Thanks!😀