Perfect Artorius vs The World (Custom Battle) | Tales of Berseria
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- Опубликовано: 7 окт 2024
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This is a custom fight done using Frubam's cheat table. It is heavily modified, and not indicative of normal Berseria gameplay.
This is an extremely overpowered version of Artorius that I put together. I would've used the Final Boss version of him so the spellcasting made more sense, but that thing takes up so much of the screen that you can't see what's happening very well.
You can find info on playing boss characters and arena editing here:
• Berseria: Model Code
Modifications:
Adjusted Enemy Stats
Removed Enemy Strong/Weak Elements
Increased Hitstun
Set Player Spells to Instant Cast
Removed Hitstop
That's what Artorius should have been like as a final boss.
This was a nice set of boss enemies =03. I like that you kept the groups in theme. And the groups look more manageable too(could just be because its Artorius and instacast, but I'mma assume not =0b). And more humans. The big baby prickleboar at the end was a hoot =0D.
@frubam To be honest, a lot of it did have to do with the insane crowd control I had. Enemy groups do matter, but I find the general enemy AI to be quite linear in this game. Most melee enemies just rush you down constantly, making it very difficult to solo groups of enemies without good crowd control or invincibility frame usage.
Even with how OP I made Artororius, there were still a few times I had to use break soul i-frames to make it through.
Once I saw the enemy model size modifier cheat, I knew I had to make a giant prickleboar with it for the final boss!
Artorius actually looks pretty fun to play! Does he have a break soul, though?
@@gatordski5521 He does, but it's pretty underwhelming. It's the move where he slides forward and summons ice.
@Fury-ju6md yeah compared to his other moves that's not as flashy. Still, the movement from it seems good.