Diving into Amiga computers, Amiga Demos and MOD Trackers of the 90s

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  • Опубликовано: 27 июл 2024
  • Adam Vox is diving into Amiga computers, Amiga Demos and the MOD Trackers of the 90s.
    Link:
    State Of The Art: • Spaceballs - State of ...
    9 Fingers: • Spaceballs - 9 Fingers...
    Pro Tracker 2 Clone: 16-bits.org/pt2.php
    Index:
    00:00 Intro
    00:28 What is an Amiga?
    02:35 What was Amiga Demos?
    03:27 What was Spaceballs?
    04:21 State Of The Art
    04:45 9 Fingers
    05:30 The MOD Tracker
    06:46 Pro Tracker 2 Clone
    08:35 MOD Tracker Song
    10:00 Final comments
  • ВидеоклипыВидеоклипы

Комментарии • 25

  • @geoffpedder
    @geoffpedder 17 дней назад +3

    When I first saw those spaceballs demos I couldn't believe it all fit on the floppy disk, my brother was always playing around with tracker software too, good times.

  • @pheargoth
    @pheargoth 16 дней назад +2

    Amiga 1000, running Noisetracker, then OctaMed is where I began in about 1992.
    Then I moved to FastTracker 2 on the PC, then Scream Tracker 3, then Impulse tracker 2, then Reason. then Ableton Live, which I still use almost daily, today.
    I love the Demoscene.
    Great vid.

    • @AdamVoxMusic
      @AdamVoxMusic  10 дней назад +1

      @@pheargoth Thanks! I moved from MED to OctaMED. Then to Cubase and then to Reason, that I got stuck on, and still use today! 😊

  • @bmatt2626
    @bmatt2626 16 дней назад +1

    I went Scream Tracker 3 -> Fast Tracker 2 (for accurate .MOD slides on PC) -> Composer 669 -> Impulse Tracker -> Buzz Tracker -> Fruity Loops -> Reaper+Divisimate+BreathController.
    From triggering tiny samples with hex, to live tracking full orchestra by tilting my head and breathing. The tech ride has been crazy.

    • @AdamVoxMusic
      @AdamVoxMusic  10 дней назад

      @@bmatt2626 that is a crazy tech ride! 😃

  • @titaniumshell
    @titaniumshell 10 дней назад +1

    I originally had an a600 and collected music demos. My friend and I spent hours on octamed making tunes. I discovered a way of putting together a picture with music, by hacking a slide show demo and we went by the name "The Corporation". I'm actually diving back into octamed with a raspberry pi amiga.

    • @AdamVoxMusic
      @AdamVoxMusic  10 дней назад +1

      @@titaniumshell sound exciting! 😃

  • @sisko212
    @sisko212 17 дней назад +2

    Amiga the first computer with a soul. Thanks mr. jay Miner

    • @AdamVoxMusic
      @AdamVoxMusic  17 дней назад +1

      @@sisko212 I guess he had a part in both Atari, Amiga as well as Commodore! 😊

    • @Nebulous6
      @Nebulous6 16 дней назад

      @@AdamVoxMusic Yes. Along with Joe Decuir who also worked on both the Atari 800 and Amiga. They were joined by a fellow from Apple and a couple guys who used to work at Williams Electronics (one of which worked on the arcade game Sinistar).

  • @davidmason1500
    @davidmason1500 18 дней назад +3

    I really like your shows

  • @whiterottenrabbit
    @whiterottenrabbit 16 дней назад +1

    Two shannels to the left channel and two shannels to the right channel, so four shannels in total, got it!

    • @AdamVoxMusic
      @AdamVoxMusic  16 дней назад +2

      Yes, it is very clear! :)

    • @no9or9
      @no9or9 15 дней назад +2

      We called it 'channels'. Today you would say 'tracks' or 'voices'.

    • @AdamVoxMusic
      @AdamVoxMusic  15 дней назад +2

      @@no9or9 yes you are right! It is acctually better to describe it as a sampler with 4 voices or even polyphony of 4 voices.

  • @kcinplatinumgaming2598
    @kcinplatinumgaming2598 17 дней назад +1

    yes one of the first demos I saw was State of the Art and the story behind the way they coded and compressed all that on to an Amiga floppy disk which held around 800k of space was quite a massive thing too as sampling, low polygon graphics and how uits all fit together including the font sets all added up but heavily compressed ... rather like Jesus on E's it used two disks but the demo would play for like 4 hours and i would say NOT looped.. but those demo coding groups mostly were in there bedroom and found amazing ways to inject skilled code into those little disks capacity which meant that the developers were even more skilled than the bit development teams at say Ocean, US GOLD, Gremlin which were companies who worked on the botttom line focused on profit...

    • @AdamVoxMusic
      @AdamVoxMusic  17 дней назад

      @@kcinplatinumgaming2598 it is really amazing! Today not many still know the art of machine code like these guys did.

  • @sketchflorida3600
    @sketchflorida3600 18 дней назад +3

    🥳❤

  • @dj_0xcd
    @dj_0xcd 15 дней назад +1

    wow, that Amiga thing could be super computers of 80's🤩
    I remember a shitty XT computer with a green-scaled monitor in my home at late 80's when i was a kid.
    It's sound system was even worse, just bunch of beepings😂😂😂
    Nintendo gameboy has much greater graphics than that☠️
    But, the tunes made with Amiga you showed in this vid were unbelievable ‼️
    Thnaks for this much informative and educational vid👍👍👍

    • @AdamVoxMusic
      @AdamVoxMusic  10 дней назад +1

      @@dj_0xcd yes, the Amiga was very revolutionary when it first came out in the late 80s. Especially in regards to graphics, but also the sound that I got stuck on! 😊

  • @tekk9995
    @tekk9995 17 дней назад +2

    Amigaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa