Can't believe no one is talking about how this is basically simulating laying on the beach listening to the waves crash down. It's rhythmic but organic while being insane and terrifying. Come one, peoples.
Nice! It seems the closest so far in Nolimits 2 to what a polercoaster would look like in real life while still staying interesting. I liked the ferris wheel on the side too. Very unique and seems like a good idea to have on the side of a polercoaster.
Terrain->Terrain Settings->double click on the terrain type you want to add the "3D grass"->Extras->AutoPlant Object and select it from Library/Scene Objects/Trees&Plants/AutoPlants.
Too many brakes. One or two is enough. The key to a great coaster is to just let it fly and do its thing. The design should allow the coaster enough resistance to get through the inversions on its own without the help of 7 or 8 breaks.
Thats a poler coaster which both has to burn out a lot of potential energy in a small footprint and haa to run a lot of trains in order for a high capacity.. Yeah they could lower the trims a bit but it probably would smash your body around the seat and pull too much G's.
I love the ride however I don't see why you almost pretty much copied Tim ver Dan seen's version as his is called power coaster and had various things the same, next time come up with your own idead
+NoLimitsKingdom no, I said even though its a certain style it's fine, why call it the same name and have almost the same layout idea as its stolen from the original creator but modified
+Coasterknight era excuse me, I as trying to say maybe give the coaster a name, anyway it's a polar coaster not power coaster, why comment that if you don't know about rides too huh?
Can't believe no one is talking about how this is basically simulating laying on the beach listening to the waves crash down. It's rhythmic but organic while being insane and terrifying. Come one, peoples.
Kyle Wagoner It really sounds like waves on the beach breaking down. Never thought of the sound in that way
I love the part where it turned into a screamin' squirrel.
must've took lots of patience putting those supports in place. great design!
I admit its alot like tiims version and the sound effects sound like the ocean....kinda relaxing with stomach churning effects.
Given the fact that you gave this Maurer's X-Car trains makes this seem even more terrifying...
Nice! It seems the closest so far in Nolimits 2 to what a polercoaster would look like in real life while still staying interesting. I liked the ferris wheel on the side too. Very unique and seems like a good idea to have on the side of a polercoaster.
This is amazing! I love that upside down stall after the brake run too
A wonderful ride! Just beautiful!
This looks like a great coaster! I will try to check it out cause I live close to Skyplex, Orlando!
thats what i thought
+Cobraz51 what do you mean?
TylerTheCoasterEnthusiast it's not real I guess
I can see the inspiration here but some parts are really original too! Great work.
Whoo-hoo!! What a blast !! 🤗🤗
tbh i could see maurer doing something like this
Very nice!!
Similar idea, to that one, in Orlando, but more intense.....
Very nice!
Holy shit! Amazing!
This is supposedly coming to Florida right
This is an overly exaggerated layout.
The best of coaster. Perfect
Amazing.
ok to meny brake runs but my favorite parts is the tunnel
.
The brake runs keep the coaster and it's many trains moving
You should put people on that coaster.
very nice it's so amazing :) i have it downloadet on steam. :D
Backrow POV please 🙏
How do you get that 3D grass?
Terrain->Terrain Settings->double click on the terrain type you want to add the "3D grass"->Extras->AutoPlant Object and select it from Library/Scene Objects/Trees&Plants/AutoPlants.
Are they really gonna build that in Orlando
Nope
very nice 😢😢😢😢
WHAT app you using to make this coasters? Its nice and good one!
Geography Learning The same app the professionals use: NoLimits 2.
Geography Learning Although if Ole catches you calling his design software an "app", he will give you an atomic wedgie, so watch it.
Ist das ein x car coster ?
Too many brakes. One or two is enough. The key to a great coaster is to just let it fly and do its thing. The design should allow the coaster enough resistance to get through the inversions on its own without the help of 7 or 8 breaks.
Anny Conda the brakes are there to run multiple trains. Most don't actuate.
It's also 400 ft they're making sure it's at a constant speed but not too fast either
Thats a poler coaster which both has to burn out a lot of potential energy in a small footprint and haa to run a lot of trains in order for a high capacity.. Yeah they could lower the trims a bit but it probably would smash your body around the seat and pull too much G's.
Who would ride it?
GD IRozaRI me
Everyone
guao
I love the ride however I don't see why you almost pretty much copied Tim ver Dan seen's version as his is called power coaster and had various things the same, next time come up with your own idead
... It's because they are the same type of ride which follow a certain style. Not copied in any way.
+NoLimitsKingdom no, I said even though its a certain style it's fine, why call it the same name and have almost the same layout idea as its stolen from the original creator but modified
The coaster style is called Poler Coaster!! This coaster technically isn't named.
+Isaac Gamez And it's not power coaster. Why did you comment this if you seem to know so little about roller coasters?
+Coasterknight era excuse me, I as trying to say maybe give the coaster a name, anyway it's a polar coaster not power coaster, why comment that if you don't know about rides too huh?
This coaster is stolen !!!! He changed coastertype original coaster by Tim vaan der Steen
No, look closely.
Boring... too long and it put me to sleep... work on it...
You apparently don't get the concept of a PolerCoaster...
Do you have ADD?
John Quack You’re a sassy one aren’t ya?
Lacks excitement, too slow, I've ridden 6 coasters faster than this one!
What makes coasters good is not speed, it is G forces, airtime and hangtime.