Remember to vote for your favorite commander if you want to see them in the Season 1 ‘Favorites’ matchup! Also, in reference to the cards-in-hand counter, we are looking for a good way to manage it and keep it accurate, but in the meantime please excuse any mistakes with the counter’s display
I really like the card counter. I have a solution but its a chore to do: you know the amount at the beginning of the game. so whenever someone uses a card that means -1 card and whenever they draw a card +1 card. Or you get a card camera.
At 8:50 the Veil of Summer doesn't fizzle the Arcane Denial, you can still target uncounterable spells with counterspells so the players should've drawn the next upkeep.
@@victormilan9611 Actually it's not the matter of hexproof. It is veil of summer, once resolved, making your spells can't be countered and thus arcane denial fizzles
@@alexchowin The spell being uncounterable does not make it an illegal target for a counterspell. Scryfall even includes Wizard's notes for the cards, which include that "A spell or ability that counters spells can still target your spells after Veil of Summer resolves. When that spell or ability resolves, your spell won’t be countered, but any additional effects of the countering spell or ability will still happen. (2019-7-12)"
Loving your content. Excellent commentary and interesting decks that feel powerful without being overly complicated that a viewer like me (relatively new to MTG cEDH) can understand and appreciate. Keep it up!
Honestly the best showing of life totals as they change, the stack, hand sizes etc. in a way that isn't confusing. Although I don't play (casually) competitive magic myself, this channel is rapidly becoming a favorite of mine. Really good job
As noted otherwise in the comments: Arcane Denial would still resolve, the spell wouldn't be countered but the other text (both players drawing cards) would happen on the next upkeep. Unknown but likely would be relevant as those cards were needed to answer the board.
Excited to see another Najeela deck in action. I've been running my Najeela for about six months now and it is by far the most powerful I have ever made.
I think my favourite part of your channel is that your commentary is easy to follow for everyone. You don't need a good knowledge of cEDH and the format's staples to know what's going down, and the organization of the stack is sooooo streamlined. Hell yeah
I've been looking for a good commander channel to watch and learn different combos and to be an over all better player. This is definatly one of the best MTG channels out there
I really like the addition of the "cards in hand" counters, but I think it'd look better if you could put the number counter on top of the card indicator so that it takes up less space there. Just my thoughts, and I hope others voice there opinions too since I may be the minority on that here. Great episode again, and still looking forward to more! You guys are doing so great here.
@@brandonumlauf9197 because Urza has the ability to tap an untapped artifact for mana rather than giving each other artifact ability to produce mana. So Cursed Totem would work, but Collector Ouphe does not
I recently subscribed to your channel and I must say that your videos are excellent :D I love the way how you illustrate the stack, makes it easier to follow and learn. The way you describe the moves players do are very clear and combined with the clean interface of the video makes your video enjoyable to watch. Keep up the great work!
I've probably seen 10+ games with Yisan now and I've never once seen this deck win (or even do much of relevance). I just can't help but wonder why it's as popular as it is, given all the Setup you need to actually go off (tons of mana/dorks and untap with Yisan in play). In your opinion, what makes Yisan good and worth running above other options (most notably Chulane, as noted below)? Looking at the decklist I noticed it's very similar to what I run with Chulane (Just a ton of mana dorks + Aluren, Sabertooth and Cloudstone Curio to go infinite) and I honestly much prefer Chulane for a deck that tries to win via this route. Reasons include that you don't actually need to untap with it or give it haste, you get access to white and blue which is very valuable, and you have insane card draw with Chulane which easily gives you as much consistency as Yisan tutor chains in most games.
Mainly I have yisan because I used to have a casual freyalise elffball deck and that morphed into this. I like him cause the mono colored aspect, while yes it does limit what I can have, is fun cause most people try to shy away from mono colored decks so I get to be different. Yisan can also win increadibly fast if things like turn 2 spy glasses and such aren't played. If I can get yisan down turn 1-2 it is very reasonable that I can win within the next couple turns. And with yisan you have some built in protection because all the pieces you tutor for with him are put straight into the battlefield and not cast so you get around them getting countered on the way down. So to me it still feels fast enough to go toe to toe with decks like chulane for this type of win con.
Autumn's Veil doesn't make counterspells "fizzle" - the part of the spell's effect that says "counter target spell" is ignored, but everything else will have its usual effects, as the spell's target is still legal. I know it sounds confusing, but here's the thing: "can't be countered" is different than "can't be targeted". In the same way, if you target a creature with Polymorph and the targeted creature becomes indestructible in response (or if it was already indestructible to begin with), Polymorph will still resolve as normal: the creature won't be destroyed, but its controller will still reveal cards from the library, put a new creature on the battlefield if one is revealed, and shuffle. Therefore, Arcane Denial failed to counter the spell, but the card drawing in the next upkeep should've still happened for both Nate and Adam.
8:54 arcane denial should have resolved, the Asceticism is not countered but the “its controller draws 2 cards...” still should happen since there is no if clause, not gonna point every single mistake but this one is a very important one, that’s it for me, nice vids
hey great game just wanted to mention vale of summer stops all counterspells not just blue and black ones! otherwise great content as always guys love the work :)
When u said veil of summer makes his spell uncounterable by blue spells, it could be mistaken that veil only makes spells uncounterable by blue or black spells but its actually uncounterable period. The other effects of veil is specific to blue and black spells.
I think that it should be clarified that the mana that was used to activate Urza was from his mana ability. It's quite possible to see the Mana Vault being tapped for mana, then look at Ouphe which is still on the board at that point, and be very confused as to what's going on. Already mentioned is that Arcane Denial should still have resolved even through Veil of Summer. One last thing - why enchant Najeela with Pattern of Rebirth? Going to the command zone is a replacement effect, so that the next time she would have been removed she actually wouldn't have died, and wouldn't have triggered the Pattern. If I were the player I'd probably enchant the Mindblade Render, because it's a great card and a threat on its own in a way. Damn that Sorcerous Spyglass really did a ton of work this game. Wow.
During the dip to black between commanders during the intros, you have things fading at different rates (a tad bit sloppy). If you fade up to a black solid covering all other layers, the effect is much cleaner.
Collector Ouphe was the true mvp... that card shut down the urza deck and also allowed to combo off with the spellskite on the battlefield... (for people that don't know, you can change the target of the splinter twin with the spellskite enchanting it instead of the deceiver)
Do any of you guys have a Meren deck? It’d be cool to see some casually competitive Meren in action. Also just found this channel, and i’m excited to see where you guys take this channel in the future!
i really think the deciever exarch play was really good because no one would counter it even if it was a combo piece because it stopped the other person from winning the game. playing it then let him have enough mana for a counter spell to protect the combo
This was interesting and entertaining if not less exciting than the obvious comparison that is Game Knights. Still, I enjoyed it and would be happy to see more. My only true complaint is that I can’t read any of the cards on my phone screen :(
Okay so i'm pretty new to magic so correct me if i'm wrong here but, at 12:40 could Nate not have saved his mana vault? It looks like he uses Urza to tap them all for U mana but could he just tap the sol ring normally (2), clock(3), spyglass (4) and relic (5)? i understand in the long run it didn't make much of a difference if this is the case but i'm trying to ease myself into cedh and catch mistakes i make like this.
great game, and comments. just wondering how often the najeela deck goes mulligan or mana screw with 29 lands . *i kne he has ramp, mostly at 2 mana, but it is still so low , in my view.
I'd be quite interested in a "sample" edition of you guys chatting about a game, like you advertised for your Patreon at the end there - sounds like a lot of fun :-)
We will be recording this discussion video within the next few days and will most likely put a sample on the Patreon page as a teaser, so be on the lookout!
Thanks for the video, I love your guys' content! Quick critique though: have you guys considered putting the commander damage trackers above/below the name/commander bars instead of above/below the life trackers? It seems that almost no one has cards vertically adjacent to the name/commander bars (except for Nate here and his lands could be pushed slightly up to match everyone else's) while the commander damage trackers cover the graveyard which always has cards in it for everyone. It's nothing experience ruining either way, just a small nitpick.
Did the players know that when arcane denial resolves, even tho the spell wasnt countered, the yisan player still can draw 2 and urza draw 1 next upkeep since that's not contingent on countering, just resolving? Also is there a way to stop how many times you say in response, but instead things like "with no blockers declared", "on upkeep cast enlightened", etc. In response can be so wordy especially with things not being responded too
Swan songing the vandalblast seems questionable. Knowing the end of the game he could have used swan song to stop the splinter twin, but even without that knowledge, the metalworker wasn’t tapping for more than one blue anyway. Overall good game, and great production value.
On the positive, the "cards in hand" counter is really neat. On the negative, this is a pet peeve but you keep saying "in response to" when moving through phrases. You respond to something going on the stack, but you can't "respond to blockers" or "respond to going to the draw phase"
'In response to' as a phrase is used when the non-active player gets priority. When changing phases, each non active player gets priority, and phrasing it like this seemed to be the way that would make the most sense and be the most clear.
Collector Ouphe prevents the ability from being activated. I kinda question his decision to tutor for Spellskite since he knew he couldn't activate it, both Winter Orb and Torpor Orb would have blocked the win, then again hindsight is always 20/20. Probably just looked for anything that could block stuff to prevent Najeela from winning.
Remember to vote for your favorite commander if you want to see them in the Season 1 ‘Favorites’ matchup!
Also, in reference to the cards-in-hand counter, we are looking for a good way to manage it and keep it accurate, but in the meantime please excuse any mistakes with the counter’s display
I really like the card counter. I have a solution but its a chore to do: you know the amount at the beginning of the game. so whenever someone uses a card that means -1 card and whenever they draw a card +1 card. Or you get a card camera.
Adams playmat looks more than sick. Where did he get it?
good job guys 12k in 2-3 months is no joke
Great video guys, but finding a spellskite (2 cmc ) with a trinket mage isn't really possible 14:47
The card exiled is a Tribute Mage, not a Trinket Mage. Tribute Mage tutors an artifact card CMC 2 or less which Spellskite is
I dont know if you have done this in the past, but I thought the card in hand counter was really nice.
At 8:50 the Veil of Summer doesn't fizzle the Arcane Denial, you can still target uncounterable spells with counterspells so the players should've drawn the next upkeep.
Veil of summer gives also hexproof so arcane denial cant resolve due to target not being legal anymore due to hexproof and being uncounterable
@@victormilan9611 it gives hexproof to permanents so the spell can still be targeted
@@victormilan9611 Veil of Summer doesn't give spells hexproof. The Asceticism wasn't a permanent yet so it was targetable by the Denial still.
@@victormilan9611 Actually it's not the matter of hexproof. It is veil of summer, once resolved, making your spells can't be countered and thus arcane denial fizzles
@@alexchowin The spell being uncounterable does not make it an illegal target for a counterspell. Scryfall even includes Wizard's notes for the cards, which include that "A spell or ability that counters spells can still target your spells after Veil of Summer resolves. When that spell or ability resolves, your spell won’t be countered, but any additional effects of the countering spell or ability will still happen. (2019-7-12)"
I really love how y’all illustrate the stack. So easy to follow!
Never thought I'd say this, but man that poor Yisan.
Love your content! look forward to more, very happy to see this channels growth especially with how new you guys are.
Thanks so much! Glad you're enjoying the content!
Loving your content. Excellent commentary and interesting decks that feel powerful without being overly complicated that a viewer like me (relatively new to MTG cEDH) can understand and appreciate. Keep it up!
At 9:00, Arcane Denial doesn't fizzle. It fails to counter Asceticism, but the draw triggers will still happen.
I’m always excited for a spicy Najeela game.
I like how they went through the end of the game, explaining that everybody took 2000 damage.
You can redirect splinter twin with spellskite ability. Spellskite is the best bogle counter.
Unfortunately with Ouphe on the battlefield I could not :(
@@Nate-dc4ri Big ~Ouphe~ Ooof!
(sorry, couldnt resist...)
@@Nate-dc4ri damn it, i forgot it was artifact creature
At 9:05 - Veil of Summer doesnt make Arcane Denial Fizzle, it just makes Asceticism uncounterable - so Adam should've drawn 2 cards for that.
this
Honestly the best showing of life totals as they change, the stack, hand sizes etc. in a way that isn't confusing. Although I don't play (casually) competitive magic myself, this channel is rapidly becoming a favorite of mine. Really good job
As noted otherwise in the comments: Arcane Denial would still resolve, the spell wouldn't be countered but the other text (both players drawing cards) would happen on the next upkeep. Unknown but likely would be relevant as those cards were needed to answer the board.
are the hand sizes on screen new? Have I just not noticed them yet? I think its great. Helps following the game a lot!! love em
Brand new with this episode
I love it
i didn't ven notice until I saw this comment
What hand sizes? U mean their hands grow bigger this episode???
Does it ever feel weird referring to yourself in the third person? 😂
It is very weird at times, but after the first few episodes I've gotten much more used to it
@@CasuallyCompetitiveMTG it must feel super weird to comment on your own decisions at the end
Excited to see another Najeela deck in action. I've been running my Najeela for about six months now and it is by far the most powerful I have ever made.
Someone has not played Yargle
@@nicholasberry8456 I actually did have a Yargle deck for awhile and yes before you ask I would fairly often get a t3-4 infect kill with him lol
I think my favourite part of your channel is that your commentary is easy to follow for everyone. You don't need a good knowledge of cEDH and the format's staples to know what's going down, and the organization of the stack is sooooo streamlined. Hell yeah
I've been looking for a good commander channel to watch and learn different combos and to be an over all better player. This is definatly one of the best MTG channels out there
Been waiting to see a new Yisan list. He’s my favorite cEDH commander. I like this list before I watch.
I really like the addition of the cards in the hands of the players to the interface! Great video as always!!
Production quality on your videos are always amazing! Love the content, jeep it up!
Like your intros more than any other commander channel I've seen yet!
I really like the addition of the "cards in hand" counters, but I think it'd look better if you could put the number counter on top of the card indicator so that it takes up less space there. Just my thoughts, and I hope others voice there opinions too since I may be the minority on that here. Great episode again, and still looking forward to more! You guys are doing so great here.
I love how Urza dodges hate cards like Collector Ouphe
Why is this anyway? I was just thinking about it.
@@brandonumlauf9197 because Urza has the ability to tap an untapped artifact for mana rather than giving each other artifact ability to produce mana. So Cursed Totem would work, but Collector Ouphe does not
@@crovax1375 it an activated abilitie read urza it says tap an untap artifact : add one blue .. why cus it urza ability ??
@@playzer8826 collector Ouphe reads artifacts can't activate their abilitys. But Urza is a creature so Ouphe doesn't affect him.
@@brandonumlauf9197 Urza is the source of the ability, the ability doesn't come from artifacts themselves.
I recently subscribed to your channel and I must say that your videos are excellent :D
I love the way how you illustrate the stack, makes it easier to follow and learn.
The way you describe the moves players do are very clear and combined with the clean interface of the video makes your video enjoyable to watch. Keep up the great work!
I've probably seen 10+ games with Yisan now and I've never once seen this deck win (or even do much of relevance). I just can't help but wonder why it's as popular as it is, given all the Setup you need to actually go off (tons of mana/dorks and untap with Yisan in play). In your opinion, what makes Yisan good and worth running above other options (most notably Chulane, as noted below)?
Looking at the decklist I noticed it's very similar to what I run with Chulane (Just a ton of mana dorks + Aluren, Sabertooth and Cloudstone Curio to go infinite) and I honestly much prefer Chulane for a deck that tries to win via this route. Reasons include that you don't actually need to untap with it or give it haste, you get access to white and blue which is very valuable, and you have insane card draw with Chulane which easily gives you as much consistency as Yisan tutor chains in most games.
Mainly I have yisan because I used to have a casual freyalise elffball deck and that morphed into this. I like him cause the mono colored aspect, while yes it does limit what I can have, is fun cause most people try to shy away from mono colored decks so I get to be different. Yisan can also win increadibly fast if things like turn 2 spy glasses and such aren't played. If I can get yisan down turn 1-2 it is very reasonable that I can win within the next couple turns. And with yisan you have some built in protection because all the pieces you tutor for with him are put straight into the battlefield and not cast so you get around them getting countered on the way down. So to me it still feels fast enough to go toe to toe with decks like chulane for this type of win con.
Loving this, keep up the great work guys!
Thanks!
I really like the cards-in-hand counter
Love the HUD keep the videos coming mates, you guys are doing great!
Really nice cEDH channel, have subscribed.
Hope to see a high tide jace gameplay soon
Just watching, but doesnt collector ouphe stop all artifact abilities from activating? The mana rocks are turned off. Just something I noticed.
I am asking myself the same thing rigth now
The're being tapped with urza's activated abillity
I love the new cards in hand counter, keep up all the good work!!
As awais amazing video,commander is the best for fun
Nice to see you guys getting some popularity (:
Calm voice and just great videos!
As always... great video! U guys do an amazing job there! Thx
Autumn's Veil doesn't make counterspells "fizzle" - the part of the spell's effect that says "counter target spell" is ignored, but everything else will have its usual effects, as the spell's target is still legal. I know it sounds confusing, but here's the thing: "can't be countered" is different than "can't be targeted". In the same way, if you target a creature with Polymorph and the targeted creature becomes indestructible in response (or if it was already indestructible to begin with), Polymorph will still resolve as normal: the creature won't be destroyed, but its controller will still reveal cards from the library, put a new creature on the battlefield if one is revealed, and shuffle.
Therefore, Arcane Denial failed to counter the spell, but the card drawing in the next upkeep should've still happened for both Nate and Adam.
How was URza activated with artfiacts when collector ouphe was out? 14:35 a sol ring was tapped for mana.
Also 9:45
I know it's a lot more effort, so thank you for the cards in hand counter.
16:00 Nate has spellskite in play. Joseph has an ouphe. Ouphe'd.
the hand size track is a nice touche
8:54 arcane denial should have resolved, the Asceticism is not countered but the “its controller draws 2 cards...” still should happen since there is no if clause, not gonna point every single mistake but this one is a very important one, that’s it for me, nice vids
Enjoyed the video, but I'm fairly sure it's Benefactor's "Draft" :)
hey great game just wanted to mention vale of summer stops all counterspells not just blue and black ones! otherwise great content as always guys love the work :)
Just incase anyone was wondering, benefactors draught is pronounced draft like draft beer or draft potion
When u said veil of summer makes his spell uncounterable by blue spells, it could be mistaken that veil only makes spells uncounterable by blue or black spells but its actually uncounterable period. The other effects of veil is specific to blue and black spells.
I think that it should be clarified that the mana that was used to activate Urza was from his mana ability. It's quite possible to see the Mana Vault being tapped for mana, then look at Ouphe which is still on the board at that point, and be very confused as to what's going on.
Already mentioned is that Arcane Denial should still have resolved even through Veil of Summer.
One last thing - why enchant Najeela with Pattern of Rebirth? Going to the command zone is a replacement effect, so that the next time she would have been removed she actually wouldn't have died, and wouldn't have triggered the Pattern. If I were the player I'd probably enchant the Mindblade Render, because it's a great card and a threat on its own in a way.
Damn that Sorcerous Spyglass really did a ton of work this game. Wow.
I was going to out here in the yard and grab Garna to return her to play. -The Loser Jordan
During the dip to black between commanders during the intros, you have things fading at different rates (a tad bit sloppy). If you fade up to a black solid covering all other layers, the effect is much cleaner.
Arcane Denial doesn't fizzle, you can attempt to counter uncounterable spells. The draw triggers should have still happened.
this
Collector Ouphe was the true mvp... that card shut down the urza deck and also allowed to combo off with the spellskite on the battlefield...
(for people that don't know, you can change the target of the splinter twin with the spellskite enchanting it instead of the deceiver)
Do any of you guys have a Meren deck? It’d be cool to see some casually competitive Meren in action. Also just found this channel, and i’m excited to see where you guys take this channel in the future!
i really think the deciever exarch play was really good because no one would counter it even if it was a combo piece because it stopped the other person from winning the game. playing it then let him have enough mana for a counter spell to protect the combo
This was interesting and entertaining if not less exciting than the obvious comparison that is Game Knights. Still, I enjoyed it and would be happy to see more. My only true complaint is that I can’t read any of the cards on my phone screen :(
I see cEDH Urza I click
Splinter twin did it again!
Aggg najeela im hyped!!!!!
Blue pod is such a fun deck.
At 12:47 Nate shouldn't be able to activate his artifacts for mana due to Collector Ouphe being on the field.
Urza's ability to tap artifacts for blue mana is a creature ability, not an artifact ability
8:53 "making it uncounterable by blue spells": No, it's not counterable by any spell, not just blue (and black) ones ;)
Okay so i'm pretty new to magic so correct me if i'm wrong here but, at 12:40 could Nate not have saved his mana vault? It looks like he uses Urza to tap them all for U mana but could he just tap the sol ring normally (2), clock(3), spyglass (4) and relic (5)? i understand in the long run it didn't make much of a difference if this is the case but i'm trying to ease myself into cedh and catch mistakes i make like this.
Sol Ring couldn't be tapped normally due to Collector Ouphe being on the battlefield
great game, and comments. just wondering how often the najeela deck goes mulligan or mana screw with 29 lands . *i kne he has ramp, mostly at 2 mana, but it is still so low , in my view.
I really like the cards in hand counter
Collector ooph is the most protective ooph I've every seen, it just steal the win with spliter twin from spellskite.
People were still using sol ring for 2 Mana even though the ouph would have not allowed that
I'd be quite interested in a "sample" edition of you guys chatting about a game, like you advertised for your Patreon at the end there - sounds like a lot of fun :-)
We will be recording this discussion video within the next few days and will most likely put a sample on the Patreon page as a teaser, so be on the lookout!
15:58 he should use spellkite ability to change the target of splinter twin to spellkite
true
Why didn't Nate Spellkite the Splinter Twin onto his creature
I am surprised Nate didn't change the target of splinter twin to spellskite.
He would need to get rid of Collector Ouphe first
Thanks for the video, I love your guys' content! Quick critique though: have you guys considered putting the commander damage trackers above/below the name/commander bars instead of above/below the life trackers? It seems that almost no one has cards vertically adjacent to the name/commander bars (except for Nate here and his lands could be pushed slightly up to match everyone else's) while the commander damage trackers cover the graveyard which always has cards in it for everyone. It's nothing experience ruining either way, just a small nitpick.
I appreciate the hand count.
Fun fact: veil of summer doesn’t stop blue counters, it stops ALL counters. So something like a pyroblast wouldn’t work either
Fun fact: veil of summer doesn't fizzle the counterspells, so arcane denial still resolves. The spell just can't be countered.
Did the players know that when arcane denial resolves, even tho the spell wasnt countered, the yisan player still can draw 2 and urza draw 1 next upkeep since that's not contingent on countering, just resolving? Also is there a way to stop how many times you say in response, but instead things like "with no blockers declared", "on upkeep cast enlightened", etc. In response can be so wordy especially with things not being responded too
this
I have that same planeswalker mat
idk where to vote, but id like to see Meren, of clan Bel Toth
I have that same nico bolas play mat
In the annotation, it says Godo instead of Yisan. I would like to see Yisan again, hoping he can do something then.
Sorry for the mixup! This has been adjusted to have Yisan included now instead of Godo
@@CasuallyCompetitiveMTG thanks for the quick response!
Not sure about this, but Spellskite could change the target of Exarch to itself and stop the loop. Am I right? Idk
Spellskite could not be activated due to Collector Ouphe being on the battlefield.
Nate is just being bullied by both jordan and his own mana vault. Poor guy
Why the Pattern of Rebirth on Najeela, and not one of the other warriors? Do they run reanimation effects?
Swan songing the vandalblast seems questionable. Knowing the end of the game he could have used swan song to stop the splinter twin, but even without that knowledge, the metalworker wasn’t tapping for more than one blue anyway. Overall good game, and great production value.
could spellskite have changed the target of splinter twin to spellskite??
Since Collector Ouphe was on the battlefield and since Spellskite is an artifact, the activated ability couldn't be used
@@CasuallyCompetitiveMTG Also Deceiver Exarch says "permanent you control" which would make Spellskite an illegal target and therefore do nothing.
@@CasuallyCompetitiveMTG of course, big oof!
@@enricus2479 he said splinter twin which can enchant any creature
@@enricus2479 The OP is saying Skite could have switched the target of Splinter Twin to itself. It didn't matter though, because of Ouphe.
Guys, How nate artefacts still works with collector ouphe in field?
Edit:
Tap for mana also locked by ouphe
The ability to make blue Mana by tapping an artefact is an activated ability on urza so collector ouphe doesn't turn off the ability
@@nicholasfarrand6108 oh Man.... Shame on me. Thanks for the light.
I'd love to see a Marasil competetiv deck
With splinter twin on the stack, couldn’t spell skite have been activated to change its target to it?
Not since Collector Oupe stops arifacts from activating
Why couldn't the Urza player use spellskite to change the target of splinter twin?
he can he must have forgotten
I may be a dumb dumb but couldn’t spellskite have redirected the splinter twin onto itself with its ability?
Collector Ouphe's ability didn't allow Nate to use Spellskite's activated ability
So is Cedh just infinite combos and tutoring for them?
Couldn't have nate activated the spell skite to prevent the splinter twin combo?
He could not have due to Collector Ouphe being on the battlefield not allowing the artifact to be activated.
@@CasuallyCompetitiveMTG oh thats right, i forgot about that
I don't know why but it drives me nuts when people leave equipment and enchantments on top of the permanent they are attached to.
On the positive, the "cards in hand" counter is really neat.
On the negative, this is a pet peeve but you keep saying "in response to" when moving through phrases. You respond to something going on the stack, but you can't "respond to blockers" or "respond to going to the draw phase"
'In response to' as a phrase is used when the non-active player gets priority. When changing phases, each non active player gets priority, and phrasing it like this seemed to be the way that would make the most sense and be the most clear.
Spellskite with a splinter twin?
Don't forget Collector Ouphe!
Why didn't he spellskite the Aura?
Since Collector Ouphe was on the battlefield the artifact (Spellskite) couldn't be activated
Could Nate have used Spellskite to steal the splinter twin preventing the combo?
No, because the Collector Ouphe prevents him from activating that ability
Fun game. You kept mispronouncing Benefactor's Draught as "Benefactor's Drought" though.
Can't you just use Spellskite to jack the Splinter Twin?
Wait, there's an Ouphe.
If you're the same joseph playing and commentary, how do you feel referring to yourself in the 3rd person in closing thoughts :D
It started out being awkward but after the first few hours of recording gameplay it became much more natural
My poor Yisan! D: D: D: D:
I need more anti spyglass cards lol
Love the content! i think Nate could have paid 2 life and changed the splinter twin target to spellskite instead.. Good game tho!
Big ouphe, I didn't catch that!
Collector Ouphe was on the battlefield, so Spellskite couldn't be activated.
Collector Ouphe prevents the ability from being activated. I kinda question his decision to tutor for Spellskite since he knew he couldn't activate it, both Winter Orb and Torpor Orb would have blocked the win, then again hindsight is always 20/20. Probably just looked for anything that could block stuff to prevent Najeela from winning.
You guys are right, haha!
i would've spyglassed thrasios, tbh
I'm pretty sure that spellskite could have redirected spliter twin
With the ouphe on the battlefield spellskite can't activate it's ability
8:54 Arcane Denial shouldn't fizzle. That was a mistake.