why hasn't Gaijin done this already? - War Thunder

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  • Опубликовано: 26 сен 2024

Комментарии • 509

  • @Teoras
    @Teoras 8 месяцев назад +597

    I think this ties in with a bigger issue of the game: there's not enough game modes. It gets repetitive playing Ground RB and Air RB TDM. There's so much potential but Gaijin isn't taking risks, they're not innovating their game. They just found something that works and stopped developing new gamemodes or new ways to enjoy the game.

    • @NightlyWatch
      @NightlyWatch 8 месяцев назад +29

      which is dumb, because they can't really go wrong with adding new stuff unless they monetize it which is a real scary because it *is* gaijin

    • @HunterPorterfield-ch1es
      @HunterPorterfield-ch1es 8 месяцев назад +12

      I know this would be controversial but having a separate historical match making game mode would be fun for some people I would like to see it

    • @HunterPorterfield-ch1es
      @HunterPorterfield-ch1es 8 месяцев назад

      I know this would be controversial but having a separate historical match making game mode would be fun for some people I would like to see it

    • @HunterPorterfield-ch1es
      @HunterPorterfield-ch1es 8 месяцев назад

      I know this would be controversial but having a separate historical match making game mode would be fun for some people I would like to see it

    • @HunterPorterfield-ch1es
      @HunterPorterfield-ch1es 8 месяцев назад

      I know this would be controversial but having a separate historical match making game mode would be fun for some people I would like to see it

  • @__LuCHs__
    @__LuCHs__ 8 месяцев назад +251

    "PVE is harmless"
    The gepard waiting for him to finish that

    • @evo3s75
      @evo3s75 7 месяцев назад +14

      the Za-35 skidding around the place waiting for him to finish the sentence

    • @lajus-debattheo1745
      @lajus-debattheo1745 7 месяцев назад +22

      The M42s reliably hitting shots above 4Km at the lowest rank on the worst map

    • @ichguhnter513
      @ichguhnter513 7 месяцев назад +2

      GEPARD tf is a geopard new mix leopard and GEPARD

    • @__ASAAA
      @__ASAAA 7 месяцев назад +9

      be me. fire hellfire at enemy SPAA in convoy. SPAA clips into ground. loses lock and misses. Enemies spawn directly below me. dies to gepard

    • @ItsGaryy
      @ItsGaryy 7 месяцев назад +1

      @@ichguhnter513 ok nerd

  • @dixievfd55
    @dixievfd55 8 месяцев назад +152

    Gaijin loves helicopters only slightly more than they love naval.

    • @king_jacob732yt4
      @king_jacob732yt4 7 месяцев назад +1

      they torcher navel its a shit show bot accounts they wont help up im scharnhorst player

    • @kinanalhawat6753
      @kinanalhawat6753 5 месяцев назад

      Thats the saddest and the most true thing I've heard about war thunder.

  • @Pioneer_DE
    @Pioneer_DE 8 месяцев назад +161

    ground simulator with a certain br (early helis, where the only AA is guns, not missiles) is quite fun actually but that's super specific

    • @gabrielneves6602
      @gabrielneves6602 8 месяцев назад +4

      Honestly, if the AA player is not skilled, it is very, VERY easy. Sometimes I do get the odd Sargent York that know what he's doing, but most times? My Z series go totally unopposed, it is not fun to just stomp helpless m48's and leopards, I want opposition

    • @Marksterx2
      @Marksterx2 8 месяцев назад +2

      ​@gabrielneves6602 part of that is just the gap in BR's for capable AA's I mean the US has the m163 at 7.7 which is good for sub 2km. then you need to wait till the now 9.0 to get the york (rip) for actual range to deal the good heli pilots

    • @Shamelover1
      @Shamelover1 7 месяцев назад

      Yeah, if the QN506 wasn’t in the early heli sim bracket, it would be fun. Getting slammed over and over again by locked on missiles is no fun

  • @dragonoflocniroth
    @dragonoflocniroth 8 месяцев назад +50

    DiamondBack: There are no threats for heli PvE
    Gepard: Am I a joke to you?

    • @djtigerrawr7303
      @djtigerrawr7303 7 месяцев назад +4

      Yes the gepard is a joke
      The real threat is losing the remaining bit of sanity you have

    • @evo3s75
      @evo3s75 7 месяцев назад +1

      for sure the Za-35...
      If you don't have a tracker you're dead if you come across it within 2km...
      It skids around the place because of gaijin fucking it up with ground targets

    • @dragonoflocniroth
      @dragonoflocniroth 7 месяцев назад +1

      @@djtigerrawr7303 if you don't have ATGM's or even only early ATGM'S Gepards are actually scary AF. 35mm HE slung from 3.5 km is something you don't want to see in your low teir heli.

    • @djtigerrawr7303
      @djtigerrawr7303 7 месяцев назад

      @@dragonoflocniroth in the ah1 im able to snipe them with hydras, theyre not an issue

    • @dragonoflocniroth
      @dragonoflocniroth 7 месяцев назад +1

      @@djtigerrawr7303 Half the deaths I see in Heli PVE are Gepards. Not Falcons, not ZSU's, Gepards.

  • @Katanotkate
    @Katanotkate 7 месяцев назад +8

    Helicopters in air sim is quite literally the only solution for helis. I don't know why I never thought about that. It's so logical. It would be immensely fun.
    And if they add primitive troop transport like in DCS, we can actually use transport helis as they were supposed to be used. You should post this on forum to reach developers. It is just amazing idea.

    • @christiancruz4533
      @christiancruz4533 3 месяца назад +1

      Agree. Its stupid to use transport helis into a fight, if you are not carring troops to the front line.

  • @hqwefg
    @hqwefg 8 месяцев назад +79

    Just a note Helicopter PvP was not the 'first' gamemode for helicopters; when they first came out Helicopters had their own dedicated side of the game like Air, Ground, and Naval and had arcade and realistic matches that worked like Air Arcade battles do, the EC style PvP came later and actually lasted for a long time, several years in fact.
    We only got PvE a year or two ago and it's also still not been around as long as the PvP mode was.

    • @saiyanwannabe6896
      @saiyanwannabe6896 8 месяцев назад +1

      I actually enjoyed playing heli EC, i would only play on city map and used the roads between buildings to hide from KA-50s till I could get close enough to kill them. I would really like to have that mode back or the helicopter arcade and realistic added back, i never had a chance to play it :(

    • @battlef1nder968
      @battlef1nder968 7 месяцев назад +1

      That’s so true. But it fell short of the mark due to the lack of br brackets and early choppers getting dumpstered by Ka-50s

  • @JohnF0X
    @JohnF0X 8 месяцев назад +92

    the Ground SB List isnt randomized its just on rotation, years ago we had a proper matchmaker for the game mode, back then it was also called history battles.
    they tried to bring the Matchmaker back but years of neglect and the lower player count the way they went about doing that was game breaking at best.

    • @gabrielneves6602
      @gabrielneves6602 8 месяцев назад +4

      Honestly, I played both, and it's kinda good the way it currently is, since it doesn't mix Korea with late WW2. Só yeah, I really like it

  • @jussi8111
    @jussi8111 8 месяцев назад +4

    its as if helicopters were forced into a game that wasnt ready for them and isnt ready even to this day

  • @joshuasavella6925
    @joshuasavella6925 8 месяцев назад +43

    when you mentioned the dynamics of plane vs helicopter combat, I though of the time the U.S Military wargamed that scenario and they found that a helicopter was not an easy of a target as first thought and that a helicopter is surprisingly good at defending themselves from arial attack. look up J-CATCH for more of the specifics

    • @jonathanpfeffer3716
      @jonathanpfeffer3716 8 месяцев назад +5

      sure, as long as the fixed wing fighters are limited to only using guns and need to visually ID their targets, lol. j catch was over 40 years ago.

    • @cdgonepotatoes4219
      @cdgonepotatoes4219 8 месяцев назад +1

      ​@@jonathanpfeffer3716 and that's just fine as only very few vehicles in WT use current tech.

    • @ArktikUSF
      @ArktikUSF 8 месяцев назад +7

      ​@@jonathanpfeffer371640 years ago had f18s, f14s, f15s.... they were not just using f4s lol

  • @Plazma_X
    @Plazma_X 8 месяцев назад +77

    Great video! I agree with you the Heli fanbase in war thunder really needs a good home and thats one of the best ways ive heard someone try to implement it

    • @KekusMagnus
      @KekusMagnus 8 месяцев назад +2

      heli "fanbase" needs to gtfo, helicopters don't belong in the game. They are a massive mistake, just like drones

    • @torvamessor3059
      @torvamessor3059 8 месяцев назад +3

      i agree-it SHOULD in theory also help increase the amount of research you would get per match as well

    • @Plazma_X
      @Plazma_X 8 месяцев назад +10

      ​@KekusMagnus why do you say that? I feel like both were great additions. Just in their current implementation they're mostly just a nuisance, which I agree wholeheartedly. I don't see a need for the whole fanbase to up and leave though

    • @Plazma_X
      @Plazma_X 8 месяцев назад

      ​@@torvamessor3059Yeah!

    • @Mayflower-Yev
      @Mayflower-Yev 8 месяцев назад +7

      @@KekusMagnus There is a difference between being a helicopter enthusiast and guided missile sniper.

  • @oppu
    @oppu 8 месяцев назад +30

    watching this, never realised once that this was on a channel this tiny, would LOVE to have this implemented

  • @Sky_King7
    @Sky_King7 8 месяцев назад +8

    YYYEEESSS IVE BEEN ASKING FOR THIS FOR 2 YEARS!!!
    Plz keep going, we gotta make enough noise that gaijin hears

  • @RedFox04190
    @RedFox04190 8 месяцев назад +8

    Helicopter Arcade is fun 30% of the time. The rest is pretty much: fly here, fly there, AAA spawns right below you, you die, AAA convoy spawns too close to you, you die.
    Find some internet radio stations to listen to or a stream to watch to pass the time.

  • @MrWommyboy
    @MrWommyboy 8 месяцев назад +10

    Weirdly enough, im a helicopter main. Moved from planes to tanks and since day 1 of helicopters I started flying them out almost exclusively in ground RB. After getting all of USA and Russia I sit in CB waiting for them to release a game mode that makes the heli’s fun/rewarding. It’s also worth mentioning I mostly use vr and the AH1z has 0 hud for head tracking, additionally you can’t aim the weapons with the hmd, it all feels like a half baked cookie that given more love can genuinely become its own part of the game. Fingers crossed

    • @greenpixel556
      @greenpixel556 8 месяцев назад +1

      just play dcs, problem solved.

    • @justade3707
      @justade3707 7 месяцев назад +5

      “Just play dcs” if we wanted dcs, we’d play dcs, you can’t tell me these two games are similar besides the vehicles

    • @greenpixel556
      @greenpixel556 7 месяцев назад

      If you haven't tried helicopters in dcs, your argument is meaningless.@@justade3707

    • @mikailvito7200
      @mikailvito7200 7 месяцев назад

      ​@@greenpixel556 DCS is pretty expensive

    • @greenpixel556
      @greenpixel556 7 месяцев назад

      not at all, since instead of 1 arcade heli on warthunder you can get super realistic one,and you can get some aircraft as cheap as 5 eur. it's not the game where you need to grind and buy everything... having just ka-50 on dcs will be enouth fun for atleast 1k hrs, it has so much stuff to learn and play with, it will take 2 days to just bind everything.@@mikailvito7200

  • @NF27914
    @NF27914 8 месяцев назад +5

    Finally someone else is talking about this! Helicopters are such an overlooked aspect of War Thunder, especially in sim. I have been playing helicopters for a while now but there is really nowhere to experience helicopters in simulator mode other than sim ground, which honestly isnt very balanced or fun. It can be extremely unfair occasionally with certain helicopters like the uh-1, It fights other vehicles like the z19 which have ty90 missles that are smokeless and have irccm, not to mention the huey doesnt even have countermeasures. And in other cases the uh-1 has to fight spaa that have ranges of up to 10km while only having tow missles with a range of 3.75km max. The only other option to fly helicopters in sim is in custom matches which can get very boring after a while.
    And that part with fighting planes with helicopters is very accurate. About a month ago a friend and I got into a custom match, I was in an mi-24 and he was in an a-10, and after about 20-30 minutes he only managed to score 2 or 3 kills agianst the hind because he first had to find the helicopter. And that was when he was trying to kill a heli.
    I would love to see this change implemented and thank you for taking the time to speak about this.

  • @GumMonster1
    @GumMonster1 8 месяцев назад +9

    I've said air sim needs helis a long time ago but failjin will never do it because they hate us. The problem is stuff like Z-10 and Z-19 with 16 and 8 highly effective air to air missiles will dominate. Yes, real life military heli pilots train for all sorts of engagement scenarios but in Gaijins game they will be overpowered.

    • @jacobchristen9446
      @jacobchristen9446 8 месяцев назад +3

      You could also sit 10km away from a runway with the vikhr missile and shoot down any planes landing or taking off.

    • @GumMonster1
      @GumMonster1 8 месяцев назад +1

      @jacobchristen9446 it would take a lot of patience to achieve such victories but indeed this would be possible, as it should be. Major victories are counted both in the skies and on the ground.✌️could also just replace Roland with Pantsir

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      ​@@GumMonster1"lot of patience" you clearly don't play air sim a lot, don't ya?

    • @GumMonster1
      @GumMonster1 7 месяцев назад +1

      @IonPerseus thumbs down 😐 👎 bad reply. please try again next time.

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      @@GumMonster1 yesterday I've encountered the guy on Su-25T who killed 20+ ppl with vikhrs, so nope, this doesnt need a lot of patience, just find small map and throw the missiles without any warning.

  • @ANDREWISNTSOGOODER
    @ANDREWISNTSOGOODER 8 месяцев назад +3

    This is a great idea, with ONE problem tho, the AH-1Z.
    The AH-1Z gets smokeless AIM-9Ms, which imo, is the best missile in game modes WITHOUT that little diamond, because the odds of your enemy even seeing the missile and trying to defend it, are just so little. As he said, the helicopters would be hard to find, but with their lease targeting pod, and RWR (that can detect jets radar, but no jet radar can detect a heli radar that I’m aware of), meaning the helicopters would have an easy time searching for aircraft.
    Great idea tho, and even with that problem, I still think it needs to be added.

    • @sorincaladera936
      @sorincaladera936 8 месяцев назад

      Even though the heli can see the jet, it can't exploit that advantage due to lack of speed. Every heli v jet engagement, the heli pilot relies on the jet to set the "tempo" of the fight. If the jet thinks they'll die, they have every opportunity to disengage

    • @ANDREWISNTSOGOODER
      @ANDREWISNTSOGOODER 8 месяцев назад +1

      @@sorincaladera936 but if the jet gets close enough on accident, BAM!!!!

  • @clementnoel6663
    @clementnoel6663 8 месяцев назад +11

    Never thought about it, but dude I'll be grinding helicopters like hell if they were included in Air-Sb !

  • @yeahyeah9815
    @yeahyeah9815 8 месяцев назад +19

    Hey the vehicle lists for ground SB are not randomized, its a fixed rotation with one WW2 and one NATO vs RU/CH each day. The brackets rotate ever 24 hours, WW2 have 4 different brackets and NATO vs RU/CH has 5. The brackets contains vehicles based on BR and timeperiod.

    • @DintheDinster
      @DintheDinster 8 месяцев назад

      Sorry bro, still makes no sense to me😂

    • @CaFPhantom11
      @CaFPhantom11 8 месяцев назад +1

      @@DintheDinster It used to be just like GR RB when the only nations in the game was USSR+USA vs Germany. They had to change the matching system to what we currently have to accommodate smaller nation that use mixed origin vehicles. The current system is less than ideal and i used to play alot of more of GR Sim back in the day but imagine the amount friendly fire there would be if the matchmaking was the same as GR RB. You now have M18s and Shermans in every nation when it was USA only back in those days.

    • @IlyaGuschin.
      @IlyaGuschin. 8 месяцев назад

      WW2 6 presets, 1-3-2-5-4-6. Cold War 5 presets, 1-4-2-3-5.

    • @yeahyeah9815
      @yeahyeah9815 8 месяцев назад

      @@DintheDinster yes that's because the UI for sim is the most broken unintuitive mess ive ever seen

    • @DintheDinster
      @DintheDinster 7 месяцев назад

      @@CaFPhantom11 ok thanks

  • @DesignatedVictim
    @DesignatedVictim 7 месяцев назад +2

    Well said. The only problem is that it would be the paradise for Z-10s and Z-19s where they murder every flying thing they can see.

  • @Patrick-zr8tv
    @Patrick-zr8tv 8 месяцев назад +4

    This is very well thought out and specifically the testing you did shows it's at the very minimum a viable solution for helicopters in the current state of the game. I personally think it's a fantastic idea and could be even further improved by making the objectives in air SB not so one dimensional and repetitive. For instance searching a mountain range for scout vehicles. That would be well suited to helicopters and presents an opportunity for them to strike quickly and bug out.
    All in all, I totally agree. I would absolutely be willing to learn how to fly a helicopter properly in sim if this were a thing, and it would be so cool to do CAP for actual friendly player helis instead of escorting an ai bomber flight.

    • @jacobchristen9446
      @jacobchristen9446 8 месяцев назад

      I mean you would have people in ka50s/ ka52s hitting planes on the runway or planes taking off from up to 10km away. Or those Chinese helis shooting smokeless 20g irccm missiles at planes. The earliest br for a heli with the ty-90s is 9.3 in sim. That would be criminal at 9.3.

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      It's not about objectives, it's the economy. The EC is pretty much fun and have all aspect activities especially on sjch maps as denmarks, but its the useful actions that killed the gamemode, the only system in the game that DISCOURAGES you for being active player

  • @GWFires
    @GWFires 7 месяцев назад +1

    Correction :
    In the old Heli modus there were reserve Heli matches (only no Ka-50 needed to list for some time)
    You dont need to take tons and tons ground targets.
    Exp in that PVE mode is based on your points : 250 points every 10 minutes (you die before the 10th minute you devide 2200 with 10 and than multiply with your played minutes. Thats your exp (with Prem) with Prem vehicle it would be double that (every 10th minute))
    There is a hardcap for your exp but you reach it very fast (250 points isnt much). Fly in low tier to a base , kill AA + base = 248 points.
    You are just making it harder than it is.
    In high tier you could use boosters.
    Like i made in 90 Minutes 47k exp mod with the Tiger HAD (non prem) using 300% exp booster and 130% on the Block II.
    (Would my HAD had a Talisman it would have been 78k)

  • @loneirregular1280
    @loneirregular1280 7 месяцев назад +1

    1) reduce the RP & SL costs for Heli upgrades/modules
    2) allow people to research helis by playing AxB (Arcade/Realistic/Sim; doesnt matter)
    3) allow helicopters to also partake in air battles, have them start much much closer to enemies ground objects
    4) players should be able to bring 1 heli and 1 aircraft into realistic (optional)

  • @LongTimeAgoNL
    @LongTimeAgoNL 8 месяцев назад +2

    Dang, good idea.
    Imagine the skyscraper maps from Air RB and combine that with Heli's. That would be rad!

  • @orka5352
    @orka5352 8 месяцев назад +1

    As someone who routinely plays all BRs of sim mode as planes tanks and helicopters (playtime in that order). I think this is a great idea. Top tier Helicopters would be fighting with long range missiles against planes with long range missiles. In fact in ground sb as a plane pilot, i find myself dying to helicopter missiles just as much as spaa, i think the helicopters could hold their own. Also spotting helicopters is less difficult than you think even without radar. You would see them in the feed and immediately know that they are in 1 of maybe 3 spots max then just fly over to that area of tanks and you'd see them pretty fast without radar. I often play ground sb just to hunt helicopters, they are less defenseless than people think (at least at the top tier)

    • @jacobchristen9446
      @jacobchristen9446 8 месяцев назад

      The helicopters would do more then hold their own. They could easily sit outside the ranges of runway anti air take out planes taking off or landing. You could also do this to other heli bases unless they hide the locations on the map.

  • @DarkTheFailure
    @DarkTheFailure 7 месяцев назад

    That's how you would turn Sim into "fly a plane and die to a TY90 simulator".

  • @MrHatomicBomb
    @MrHatomicBomb 8 месяцев назад +2

    It's strange that you can unlock the helicopter tree by reaching aircraft level V, given that you can only play with them with other vehicles in ground battles.
    One thing I've been thinking for a while is that it's been 6 years since they tested the Enduring game mode in air RB, it would be cool to test it again with the top tier aircraft, and add helicopters along with it. Without a spotting system they would be as difficult to see as in tank RB, and with a giant map they would be less focused than the planes themselves, as they are difficult to see with the radar and the map is very wide, making it difficult to find them with your eyes.

  • @gabrielneves6602
    @gabrielneves6602 8 месяцев назад +2

    4:07 its no randomized, they have stabilished certain br brackeys, being 4 for top and 7 for low ground sb. In the top you have 1 day witb helis and no aa wuth guided ammo, so they have helia of lower tuer, usually with atgms yhat dont have more than 3km of reach, and 2 of them have guided ammo aa, being onw dor top gelis, and one for all helis, the fourth bracket doesnt have helis at all, se iy as an early korean war thing.

  • @roebuckpayne
    @roebuckpayne 8 месяцев назад +1

    Making Simulator more fun visually and easier to get into, while keeping it difficult to master is very hard.
    Helicopters need a home that’s for sure

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      But it is quite simple to get into.

    • @GumMonster1
      @GumMonster1 7 месяцев назад +1

      @IonPerseus you don't even play the game

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      @@GumMonster1 I literally have 13 days on fighter in EC

    • @GumMonster1
      @GumMonster1 7 месяцев назад

      @@IonPerseus and you thought it would be a good idea to assume I care. I dont.

  • @battlef1nder968
    @battlef1nder968 7 месяцев назад

    The thing is, helis with dumbfire rockets is great when you play slow and don’t rush. Many of them after 9.3 I believe have cockpit ballistic computer. If you hang out around 2km from the battlefield, enemy ground actually can’t hear you until you’re within 1.5km. Currently sitting at around 800 kills in the AH-1F playing in a CQB fire support role in the early game and also hunting AAs off the bat.
    To help the grind, they need to increase the rewards drastically for helicopter battles and have proper BR brackets so someone in the AH-1G, UH-1, or Allouette isn’t getting minimal points, competing with Ka-50s, Mi-35s, Tigers, and other super advanced helis.

  • @_TheUpsetGerman
    @_TheUpsetGerman 8 месяцев назад +4

    Wow! I watched your video and based off the quality, I was expecting to see a 10k sub channel when I scrolled down. I hope your channel gets the attention it deserves, keep it up!

  • @House_of_Schmidt
    @House_of_Schmidt 8 месяцев назад +1

    Having Air RB EC with no enemy markers would be a great place to add helicopters too.

  • @DanielleSanti-e2t
    @DanielleSanti-e2t 2 месяца назад

    Another great idea would be moving ground targets from the center of a map in to more dedicated local areas. Its not a new things, some maps got it (at the start, or after some updates) They mostly did it in favor of ground attackers, but it would be also good for helis.

  • @Theslowone450
    @Theslowone450 8 месяцев назад

    That would be a great concept, but somehow gaijan would manage to mess it up just like my key bindings

  • @alarminglyfastmovingskelet7289
    @alarminglyfastmovingskelet7289 8 месяцев назад

    Cold-War/Modern SPAA not being so prolific or low in spawn cost would definitely help alittle. The fact that people spawn in SPAA in the beginning of the match goes to show just how all-encompassing it is when it is supposed to be a specialized role.

    • @Xackory
      @Xackory 8 месяцев назад

      well yes people are going to spawn spaa when people are spawning as helicopters rushing their team like what????

    • @alarminglyfastmovingskelet7289
      @alarminglyfastmovingskelet7289 8 месяцев назад

      @@Xackory Way to completely miss the point. It’s almost entirely risk free to spawn in an SPAA in the beginning of the match. Especially if you are in something like a Gepard that can holds it own even if a helicopter doesn’t show up.
      I’m alright with SPAA being low cost to spawn in but to spawn in it at game start past a certain BR should probably be slightly more.

  • @OptiPopulus
    @OptiPopulus 8 месяцев назад +1

    The only real threat in Helicopter PvE is the convoy SPAA. The SPAA from ground attacks/defense can be dodged with relative safety if you know how to dodge. Their AI seems to be level 2 out of 4 in the Heli PvE SPAA. Level 1 AI is the falcons that "protect" the ground base targets. They are easily jammable if you fly directly over the turret. This causes them to kinda bug out for a bit by turning left and right for a bit before fixing itself. You only really die to them from those 1 in a million lucky pilot snipes when you are flying in a straight like the entire time, or even hover for too long. The Gepard is the worst if you go by how common it is to all maps. They will somehow find their mark even though you have evaded the best you can when closing range.
    Level 4 AI? It's those damn ZA-35s on that one red canyon map. They need to be outright removed from Helicopter PvE. They will instantly kill or cripple if you get within sniffing range of them. There is no killing them unless you can out range them. If you miss, you are dead.

  • @connla
    @connla 8 месяцев назад +10

    4:20 Funnily the reason Gaijin restricts ground simulator is the opposite. The population for simulator ground forces is potentially much larger, but it pulls that population directly from realistic ground battles. In the long long ago time when a full ground simulator mode existed and tanks were still young, Gaijin ran into an issue where players would be (especially at higher tiers) heavily split between realistic and simulator mode. To the point that matchmaking for both modes were suffering. Gaijin saw this and decided one of the two had to be sacrificed. So they looked at what it was in simulator attracting people, took elements of it to realistic (which led to markers being removed in realistic, previously realistic ground battles had markers but no aim assist, similar to how realistic air had markers but no lead indicator) and then they killed simulator ground as a matchmaking mode, putting it on the same restrictive timetable as simulator air at the time.
    When they reworked simulator air into a room system, they decided not to do the same to ground sim as they knew it would lead again to the mode pulling players from realistic, instead opting to create a rotating set of match lineups initially based off the match lineups from the chronicles events they use to run at the time. This has since been expanded and they try to always have a permanent high tier lineup as one of the two options while the other rotates around selections from tier 3 - 5.
    A recent test sort of confirmed there is still a big draw at higher tiers for people to play ground sim that pulls from ground realistic, but lower tiers are not popular in ground sim, but it also fluctuates a lot more then it use to so in its corner it shall remain.

  • @MrFoster702
    @MrFoster702 Месяц назад

    Fun fact, I love to fly the Mi-24 in simulator mode, but I never had the chance to actually play it in simulator battles

  • @Dyasaraujo
    @Dyasaraujo 8 месяцев назад +1

    This would get me actually excited to play helicopters for once, I loved flying rotors in DCS but in war thunder there's just no way to play it as it should be atm

  • @BinaryKiller_Recoded
    @BinaryKiller_Recoded 8 месяцев назад

    Finally someone else that shares my point of view, I have talked about this several times over the past 3 years and everyone thinks I am mad for even thinking this.... It is good to see that I am not alone to see this is a the most logical thing to do for helis... Speaking of, in Air Sim as of yesterday there are helipads that are bombed out by friendly and enemy planes depending on the maps, Mozdok does not have it or Stalingrad (Both summer and winter versions) but pretty much any other map has helipads that are bombed out as reward bags

  • @Genktarov
    @Genktarov 7 месяцев назад +1

    Just to point it out, this is essentially what DCS does, and there's almost certainly non-WT players that might be drawn to this game mode, and it shouldn't take too much player base away from existing gamemodes.

  • @mikequigleyorruneoform7096
    @mikequigleyorruneoform7096 8 месяцев назад

    Your spot on. Throw in some mid map FARPs and up the spawning objectives and we would be good to go. You helicopter guys can go after the convoys. Planes cant even touch them as the AA guns are deadly at all ranges. Often random ground units that spawn in for a objective stay on the map long after the objective was completed or failed. Just right for helicopters to hunt down.

  • @BlackbirdDrozd
    @BlackbirdDrozd 7 месяцев назад

    I for one completelly agree, simply because as pure Air RB and Air SB player, I have never actually played helis outside of "Test drive" because I simply am not interested in playing tanks, and you have to to get SPs for a heli which is a catch 22 for me.

  • @ZdrytchX
    @ZdrytchX 7 месяцев назад

    several things:
    * grinding stock helis is still easier in RB (RB players have next to no situational awareness, you get assisted spotting markers, in sim all you have is the totally-realistic sound awareness and your eyeballs within the cockpit)
    * the lineup isn't random
    * queue times more than make sim the least efficient mode to grind helis - it took me 14 months to grind through the allouette II
    * BRs need to be fixed big time for helis for them to get implemented to air sim. Some things will be impossible to balance like 90% of the chinese heli tree because TY-90 exists even on their terrible helis

  • @englishprofsa
    @englishprofsa 7 месяцев назад

    @DiamondBack we have opened up a forum on WT where people could go and pitch their ideas its been there for 2 years now if I am correct. That is how long we have been asking Gaijin to implement helis into air sim. So I think the more people engage in that discussion the better the chances are for them to implement it.

  • @CaptKarel
    @CaptKarel 8 месяцев назад

    Fully agree, won’t mind seeing helis in Air SB. Will actually consider taking one or two out myself. Big fan of Air SB and irl fixed-wing pilot, I have always been fascinated by helicopters, just could not afford the costs of doing the training. Used to play Gunship 2000 many winters ago and enjoyed it immensely.

  • @SanyaTheNightWitch69420
    @SanyaTheNightWitch69420 7 месяцев назад

    as someone who plays air sim alot.. this would be amazing, it would feel more like a DCS server, even in DCS spotting helicopters is tough and they are fairly balanced, also Flying low to try and track a helicopter is dangerous as it can easily get guns on you while using terrain..

  • @FliegerFuchsi
    @FliegerFuchsi 7 месяцев назад

    gamemodes like bomber escort with RB and SB would be nice, like you have to escort a bomber formation while other players trying to shoot it down

  • @monoculosofficial9934
    @monoculosofficial9934 8 месяцев назад

    I think a lot of people would be interested in this discussion in the Wingaling Discord. It's mostly sim players in there and helis are a common topic. The owners also have some contact with Ganjin and can sometimes influence changes!

    • @PepegaSquadFlying
      @PepegaSquadFlying 8 месяцев назад +1

      False,Wingaling has absolutely 0 influence over Gaijin ,but his discord is indeed a very nice place for War Thunder sim.

    • @monoculosofficial9934
      @monoculosofficial9934 8 месяцев назад

      @@PepegaSquadFlying they did have a big influence on how the changes for sim were implemented with the economy update, but yeah unfortunately not much since. I was under the impression that communication is getting better, from some of his recent streams, but maybe not...

  • @cortexoftheego4568
    @cortexoftheego4568 7 месяцев назад +1

    I love heli PVE, it is in my opinion very profitable if you stay to the end, also there are memeable stuff we can talk and laugh at, genereally there is posibility to speak with others more than in other modes through writing in the chat, amounts of kills is enormous, some moments are very cinematic. It what annoys me is not fair "crashing", heli to heli colisions or enemies respawning under you.

  • @carbonatedmayo
    @carbonatedmayo 7 месяцев назад

    Easy fix:
    Add light vehicles and A.I infantry to heli PvE. How would this improve helis?
    -More objectives
    -Good use for smaller caliber guns
    -Transportable infantry
    -Better emersion
    -Reason to add more helis (UH-Y, CH-47, Z-20, V-22, AS565, etc.)
    -Door gunners
    -Different way to grind
    I mean come on fast roping dudes from a Blackhawk or dropping troops off onto an objective with a Mi-24 would never get old.
    The assets are already in the game (you can see and interact with infantry and light transports on the pearl harbor test map). It would have ZERO effect on the rest of the game.

  • @HeRRydeRR
    @HeRRydeRR 8 месяцев назад

    The list on SB isn't randomized, its on rotation, so you can actually plan ahead of time what days you can play with what nation, But it's still a pretty shitty system. I remember once like a year or maybe two ago that they got rid of that restriction for simulator battles for like one week and you could play whatever lineup whenever. Best week ever in war thunder history, god i miss it

  • @techtical7079
    @techtical7079 7 месяцев назад

    "Just add helicopter into air sim, the mode hasn't seen changes in years." Gaijin: "Acknowledged, nerfing sim SL rewards again."

  • @RedVRCC
    @RedVRCC 8 месяцев назад +3

    I think they should also be added to air rb because the heli controls for sim are terrible on keyboard and mouse. Just change the detection parameters for helis so their nametags dont pop up until really close up, like less than 2km close.

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      It is not terrible, you just have to properly set it up

    • @GumMonster1
      @GumMonster1 7 месяцев назад

      @@IonPerseus you don't even play the game

  • @BruceLeeroy94
    @BruceLeeroy94 8 месяцев назад

    I am all for trying to integrate helicopters into Air Simulator... but that mode would need a whole rework. There are so many problems I couldn't list them all in a single YT comment. I would love to see it, but I don't see Gaijin putting in that much work. They couldn't even get a simple Helicopter PVP mode to work when all they had to do is split the helicopters up into 3-4 different BR ranges.

  • @mw9297
    @mw9297 2 месяца назад

    Wish they had a mode with simulator maps. With whatever the max player count is with two teams. Bigger areas to capture, do like 60% of the center map in open and the 20% on both sides is friendly or enemy territory and will be shown on the map.

  • @dinosaure_jr4595
    @dinosaure_jr4595 8 месяцев назад +2

    War Thunder Future lies in the enduring confrontation Game Mode.
    In high tier it has even more potential.
    Special, bigger, historical maps.

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      This mode is already in the game, it is you who ain't willing to learn it.

    • @GumMonster1
      @GumMonster1 7 месяцев назад +1

      @@IonPerseus you don't even play the game 😒 just annoying replies from someone who knows nothing

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      @@GumMonster1 the RB players just try to soak the features of already existing gamemode into their zone of comfort, while they could just progress into aknowledging the game more by learning new controls/gamemodes. The only reason EC is almost dead now is utter ignorance of playerbase using the sheep tactic "not my gamemode - none of my business"

    • @GumMonster1
      @GumMonster1 7 месяцев назад +1

      @IonPerseus the game mode is not dead. At top tier it has never been more populated. Your perception is one of a casual player.

    • @IonPerseus
      @IonPerseus 7 месяцев назад

      @@GumMonster1 because top tier is flooded with fancy new premiums and exaggerated expectations of great farm potential, yet you often barely can find a room from 5.7 to 9.0. Only in EC exists economic system that DISCOURAGES active gameplay and player achievements, yes, guys do love to dogfight, but only because of sheer enthusiasm, and they arent making any profit by constantly killing and dying, even ARB nowadays more profitable than EC. And on top of that - PvE rooms, fucking miserable.

  • @jackgamer6307
    @jackgamer6307 7 месяцев назад

    There was a third (I guess first) heli only mode, when they were first introduced. Pretty much the same as the other heli PVP, but it had different objectives

  • @BETTER.ART.
    @BETTER.ART. 8 месяцев назад

    I wish, they fix stingers first before adding something like this. Pretty much every heli that uses stingers, is defenseless against anything flying since stingers prox fuzes are bugged. They just fly past the target and don't explode, even if it's 1-2 meters away.

  • @Splitfire_
    @Splitfire_ 8 месяцев назад

    I %100 agree with Diamond on this one! Helicopters really need an update and they really should make all this happen. Amazing video keep it up!

  • @jakobc.2558
    @jakobc.2558 7 месяцев назад

    I am a sim player. After thinking about it for a bit, I can't see much that could go wrong with this.
    Obviously there are some problems like the MI-24 getting 4 R-60Ms at 9.7 but other then that in the current state of sim adding helicopters should mostly be benefitial for the gamemode. Helicopters are ofcourse slow enough that they are in the deadzone of most PD radars so finding them would be challanging for a jet and helicopters can ofcourse also fight back.

  • @dubstepmachine4430
    @dubstepmachine4430 8 месяцев назад +5

    Another thing I've realized is how easy it is to just kill a helicopter with any and all tanks because of how the game uses mouse aiming, if it used a more steelbeast/ GHPC style aiming it would make the game harder, more fun, and also make shooting down aircraft harder. There's also a lot of people who want helicopters in air sim. It would just work and itd be fun af which would also be able to help introduce transportation objectives.
    Also ground sim had a trial period using a BR system which made getting into games really fast and it was amazing. I really want them to bring it back

  • @termiusprime
    @termiusprime 8 месяцев назад

    No WAY you have less than 1k subs. Dude, nice vid. I hope you gain more popularity.

  • @YYCUrban
    @YYCUrban 7 месяцев назад +2

    Italian starting heli is so horrible I gave up using it for either PVE or ground RB

  • @Juankinfinite
    @Juankinfinite 8 месяцев назад +2

    this is actually a great idea

  • @Souls_29
    @Souls_29 8 месяцев назад

    There was a time that they had Ground Sim Battles where you can bring any vehicle. They were testing it out. Also to get rid of Heli PvE and move the players to sim would be bad for console due to them not having control wizard and having to set up sim controls which is already confusing to do on controller

  • @AcTive_AK
    @AcTive_AK 7 месяцев назад

    I still wish Gaijin kept the Ground Sim mode with RB Matchmaking, was some of the best fun I've ever had in WT

  • @Bruno-G
    @Bruno-G 8 месяцев назад

    It's a very easy logic but turns out gaijin refuses to see It
    Snail happy: we no happy
    We happy: we play game - we enjoy game - we recomend game
    We play/share game: snail happy

  • @Krisz98
    @Krisz98 5 месяцев назад

    Helping out a battle with an Huey while F4'S and Mig 21's battle above the skies. Sign me the f up.

  • @shakenbakejake25
    @shakenbakejake25 7 месяцев назад

    I like all of this but the point @7:30 of "not being able to see or radar and enemy helicopter" gets thrown out the window pretty easily when you fly an A-10, Jaguar, Harrier Gr.7 or anything else with a FLIR or camera pod, especially if it has thermals. In my experience, the Su39 has been KILLER in sim just because the camera/radar pod allows you to survey the airspace. Maybe there's a meta to be made with attackers/slow top tier jets and helos though.

  • @NewRSM1994
    @NewRSM1994 8 месяцев назад

    2:28 Ahhh yes Heli PVP after the Introduction of the KA-50 was quite something...in wich i mean if you didnt buy that thing your chances scoring a single kill would be like 5% per match if you knew what youre doing. You joined and see a dude just having 75 Kills in his Kamov (usually one on both teams). Depending on the map you couldnt even spawn without some dude already having thrown a buch of Vikhers at you. Fun Times...

  • @geraldfreax
    @geraldfreax 7 месяцев назад

    As an air SIM enjoyer. I would love to have Helis messing around.

  • @KAGUR0V
    @KAGUR0V 8 месяцев назад +1

    Theyll just bring f16c with thermal pods and maverick to sealclub the helicopters 😂😂

  • @KrypticWarrior2
    @KrypticWarrior2 8 месяцев назад

    The ground sim lists arent random. They are specific lineups that are on a rotation like events. Gaijin also refuses to update these event lineups despite the sim community asking for literal years.

  • @Ki0hazard
    @Ki0hazard 8 месяцев назад

    1 to 10 rockets kills a tank, one machine gun shot rips off my tail...

  • @larrydoesgaming2829
    @larrydoesgaming2829 8 месяцев назад

    As someone that only plays air simulator i think this is a really good idea because i myself would like to fly a helicopter

  • @chrismueller956
    @chrismueller956 8 месяцев назад

    When helicopters first came out , they were in sim battles but I believe they were only ai

    • @MrHatomicBomb
      @MrHatomicBomb 8 месяцев назад

      I remember seeing a player with a helicopter in air SB around that time, but I only noticed them because they crashed, and I never saw another one again.

  • @zacharylee6405
    @zacharylee6405 8 месяцев назад

    They actually have a lot of maps but locked in custom battles AND test drive scenario generators

  • @JackBundy
    @JackBundy 8 месяцев назад

    I agree that adding helis to Sim air is a good idea but there would be significant balance issues with the Chinese (and latter Russian?) helis regarding their AA capabilities.
    The Z-19 has more missiles than any other aircraft and could easily camp a valley/clearing with no warning for hostile jet aircraft. This would lead to spawn camping of any important area of the map, only limited by the distance that a heli can reasonably go.
    There is also the fact that no NATO nation has anything comparable:
    - AIM-92 still do not have the same or lower G Pull than its competitors (22G, bug report accepted but 10g -> 13g instead :/ )
    - Smaller AA loadouts
    - IRCM availability granting near immunity in some situations
    - Starstreaks have been bugged for at least 2 months (Apparently they are too slow too)
    The exception to this being PARS which are OP against helis but would struggle to hit a jet if it was trying to be die.

  • @michaelvigil5321
    @michaelvigil5321 7 месяцев назад

    Allowing helicopters to join ASB would have the same effect on ASB as bombers do. People would only play helicopters because it's easier and they get AA missiles that are usually much better than the equivalent jet gets. Fighter players would get sick of killing the same 6 helicopters 40 times and people in shittier jets would get sick of a helicopter shitting on them with the press of a button from behind a mountain.

  • @Mjstas
    @Mjstas 8 месяцев назад

    I posted it on the forums just waiting to be aproved, it’s called “a way to make helis fun”

  • @Wally_Wombat689
    @Wally_Wombat689 8 месяцев назад

    helicopter players: meet dcs
    jokes aside dcs's combined arms is what makes it the goat of air sim

  • @KushWookie13
    @KushWookie13 7 месяцев назад

    I would like to see a dedicated air realistic pve game mode, the heli mode was a good step but having a tank or plane game type like that would be relaxing

  • @v_seraphim_v
    @v_seraphim_v 8 месяцев назад

    i would love for helicopters to be included in simulator Enduring confrontation

  • @PvtPartzz
    @PvtPartzz 7 месяцев назад

    Even when the ground sim BR allows helicopters it often heavily skews the balance in one teams favor by giving one team (almost always China) access to helicopters that have both air to air missiles and countermeasures while the opposing nations won’t get to use helicopters with those features. See Z19vs AH1-F..

  • @Kalween8326
    @Kalween8326 8 месяцев назад

    I love how you adress the issue of helicopters beeing glass cannons. However putting them in AirSim might work for some modes. But imagine putting the Chinese TY-90 missiles in the middle of the map. I would not enjoy flying planes vs that. My idea for a fix would be closer to don't make helis die from 1 single machine gun shot . Add extra armor to them or vitality to the pilots. Cannon barrel shots.. Sure 1 hit will be enough :) .. But if you are not in a Cobra you die from a fart if you are using rocketpods. Lower the sound for helis flying low so you wont be detected 2km out. Basicly for every chopper pilot that is not running AGM missiles.. Give them a fighting chance and they would be picked up alot more. I'm fine with AA beeing strong. That just mean you have to fly defensive. AA's rarely leave their spawn aswell. So if you are careful you can be just fine. Well thats my 2 cents :) Also 2S36 = Biggest pay 2 win and speaking for all chopper pilots.... DELETE THIS TANK

  • @skorpysk
    @skorpysk 8 месяцев назад +8

    i have no issues with stock rocket pods
    that's actually the best way to use a Heli... unless you're in a Huey

  • @georgeousthegorgeous
    @georgeousthegorgeous 8 месяцев назад

    Now, hear me out. What if we don't stop at AIR SB, but add the helicopter bases to AIR RB in the Operation mode as well. They could freely farm ground targets which nobody does nowadays and pilots would have even more aircraft to kill. Plus, it would make some of their anti-aircraft missiles even more viable. At the same time, they need to be spread out on the map because a lot of helicopter AA missiles are insanely good.

  • @BufferThunder
    @BufferThunder 8 месяцев назад +1

    Or i mean, they could just do helicopter p v p and just make it so the battler atings fight their own battle ratings

  • @LordDigz12
    @LordDigz12 8 месяцев назад

    The helicopter game mode is about selling Ka-50s and Apaches and premium time, not rational progression and unlocking

  • @David-jm9dx
    @David-jm9dx 8 месяцев назад

    I was like "You can use heli´s in AS?!" I really hoped it was true xD I even checked

  • @554darren
    @554darren 7 месяцев назад

    3:55 it isn't randomized list, its a fixed br list Cycle that lasts for 2 days each just like air sim

  • @rulebretgne5244
    @rulebretgne5244 8 месяцев назад

    Here's how I see it... life for a helicopter in Air Sim would be slightly easier than life for an Su-39... Once you are found, you are done. Otherwise, there are a lot of juicy targets and a lot of maps have terrain to play with.
    Because of the way that air sim works, it wouldn't be detrimental to the game to have a few sim players flying helicopters in it. Even if life for the helicopter is bad, it wouldn't hurt too bad to keep them in, even if it's largely forgotten

  • @oofdotcom420
    @oofdotcom420 8 месяцев назад +1

    Fun fact ive got more air kills in my Mi-28A (dosent have AA missiles) in GRB just by using the gunner as it had lead calculation and i can get quite easky kills on su25-A10s when they are flying straight even with ATGMS because the gunner can lock onto rhem without giving a radar ping 😂

  • @Kamcio44
    @Kamcio44 8 месяцев назад +1

    I love helicopters but like you said getting to actually play them and have fun in them is challanging. I really hope they do what you suggested at least to test this out.

  • @DaSteeJ07
    @DaSteeJ07 7 месяцев назад

    Minority opinion: Tanks in simulator mode should have barrel collision and full real controls ( turret has to be manually turned similar to squad style turret traverse), should make aiming a bit more realistic and difficult to do

  • @christiancruz4533
    @christiancruz4533 3 месяца назад

    You said it bro as it is. Hope Gaigin pickup on that !! Got my first cobra month a go, and was so pissed that cant play it on air sim batles.

  • @mobeus5019
    @mobeus5019 7 месяцев назад

    "New content to draw NEW players into the game"
    Content they LITERALLY CANNOT EVER REACH at this point.

  • @FairFireFight
    @FairFireFight 7 месяцев назад

    If they wanted to add helis to sim, they'd have to update the airfield AA.
    Because you bet your ass some Ka-52 is gonna sit exactly 8km away from the airfield smacking people just spawning or trying to land.