Patchnotes update: Harmony of Purpose: "Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances", "Enemies in your Link Beams cannot apply Elemental Ailments" and "Enemies in your Link Beams have -20% to all Elemental Resistances." (Updated wording to make it more clear that you and link both benefit from the effects, also enemies get -20% all elemental resistances!!) Unwavering Crusade: It now provides a 25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy (hitting rare and unique enemies added)
Sidenote, Sentinel of Radiance also has the 10% damage transfer mod, if it stacks with the guardian ascendancy itself then is that a 20% increase in EHP???? or did they just place the same 10% onto the sentinel so we don't forget about it?
Think for guardian the Harmony of Purpose was just a stronger Conduit Keystone, now that i think about it, after Chieftain "nerf" all classes now only have one +x maximum charges, in the past shadow had +2 power charges possible with forbidden flame and forbidden flesh combo. shadow +2 frenzy +1 power, ranger +1 frenzy, duelist +1 frenzy, marauder +1 endurance, templar +1 power + 1 endurance, witch +1 power. Only the marauder pre 3.22 was +1 endurance +1 endurance, and the charge generation could be outsources to "Inexorable" or the armor small cluster jewel
5 Passives & no downside, save yourself 2-3 passives and a timeless jewel. BUT more difficult to generate charges in my opinion Also had to check wiki first, forgot that keystone existed :D
@@franklyspeaking_games yeah it`s not very popular. But I`ve tested it with Victario's Charity shield with Necromantic Aegis. If you have a lot of minions they have 5% chance to gain frenze charge on attack, then it will be shared with al allies. So you`re getting every of those charges as well. The only difference here is that you have to link minions to get this work. So my idea for 3.22 is Discharge, triggered by minions with intuitive link with this interaction. Some spectres can generate charges or just attack fast eneough and all of those charges will be shared with me. It`s almoust automated, you need only to recast link skill. Triggerbots could also work but I need a way to better sustain charges for double discharge! Wish me luck man!
Strongly believe so, example you got 6 party members in total, and you link to one of them, then the other 4 would need to stand within the beam to benefit from the max res, that would exclude you and the linked target. I think you are always in the beam, and so should be the linked target. Anything else would require minimum of 3 players to make this node viable. I could even imagine it being somewhat "nearby", like if you are in the hitbox between the 2 linked targets.
Patchnotes update:
Harmony of Purpose:
"Linked Targets and Allies in your Link Beams have +5% to all Maximum Elemental Resistances", "Enemies in your Link Beams cannot apply Elemental Ailments" and "Enemies in your Link Beams have -20% to all Elemental Resistances."
(Updated wording to make it more clear that you and link both benefit from the effects, also enemies get -20% all elemental resistances!!)
Unwavering Crusade:
It now provides a 25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy
(hitting rare and unique enemies added)
Sidenote, Sentinel of Radiance also has the 10% damage transfer mod, if it stacks with the guardian ascendancy itself then is that a 20% increase in EHP???? or did they just place the same 10% onto the sentinel so we don't forget about it?
Elemental relic buffed in patch notes, summon chance on unique monster hit as well now
Ye, big quality of life, now they just need to be good/ worth it :D
also the link lowers enemy res, huge
If Franklyspeaking_games says this Ascendancy is insanely good, then I just believe him.
Only counts if snap OW says it!
Appreciate it though, I try to life up to your expectations!😊
I`ve noticed both Guardian and Chieftain lost their charges nodes completely. Interesting why.
Think for guardian the Harmony of Purpose was just a stronger Conduit Keystone, now that i think about it, after Chieftain "nerf" all classes now only have one +x maximum charges, in the past shadow had +2 power charges possible with forbidden flame and forbidden flesh combo. shadow +2 frenzy +1 power, ranger +1 frenzy, duelist +1 frenzy, marauder +1 endurance, templar +1 power + 1 endurance, witch +1 power.
Only the marauder pre 3.22 was +1 endurance +1 endurance, and the charge generation could be outsources to "Inexorable" or the armor small cluster jewel
Basicaly link charges mastery is a Supreme granstanding without downsides lol
5 Passives & no downside, save yourself 2-3 passives and a timeless jewel.
BUT more difficult to generate charges in my opinion
Also had to check wiki first, forgot that keystone existed :D
@@franklyspeaking_games yeah it`s not very popular. But I`ve tested it with Victario's Charity shield with Necromantic Aegis. If you have a lot of minions they have 5% chance to gain frenze charge on attack, then it will be shared with al allies. So you`re getting every of those charges as well. The only difference here is that you have to link minions to get this work.
So my idea for 3.22 is Discharge, triggered by minions with intuitive link with this interaction. Some spectres can generate charges or just attack fast eneough and all of those charges will be shared with me. It`s almoust automated, you need only to recast link skill. Triggerbots could also work but I need a way to better sustain charges for double discharge! Wish me luck man!
Are you sure you get benefits from Harmony of Purpose? It says about allies between you and link target but nothing about applying to yourself.
Strongly believe so, example you got 6 party members in total, and you link to one of them, then the other 4 would need to stand within the beam to benefit from the max res, that would exclude you and the linked target.
I think you are always in the beam, and so should be the linked target.
Anything else would require minimum of 3 players to make this node viable.
I could even imagine it being somewhat "nearby", like if you are in the hitbox between the 2 linked targets.
@@franklyspeaking_games Makes sence. Maybe i`ll try Dervish Flame link again i guess.
Who the heck is this guy?
Me? Alex, hi :)