Snapshot 25W04A | Sword Blocking, Movement Changes & Better Tooltips | Minecraft 1.21.5

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  • Опубликовано: 21 янв 2025

Комментарии • 523

  • @xisumavoid
    @xisumavoid  3 часа назад +499

    Either I loaded the changelog before mojang added the bugfixes - or it didn't load them for some odd reason. I just learned this refreshing the changelog page so I'll cover some additional changes next week!

    • @IvanQuok
      @IvanQuok 3 часа назад

      Hiiii

    • @mnight-4
      @mnight-4 3 часа назад +9

      @@xisumavoid for some reason the bugs doesn't load on my phone, but loads on my PC. Maybe they edited the website and the change is rolling out slowly

    • @aefinn
      @aefinn 2 часа назад

      They had the list of bugfixes there at the start, then they suddenly disappeared and now are back again

    • @Le-Jibaku
      @Le-Jibaku 2 часа назад

      I didn't know that in the past you were the Future Canoe...

    • @superJK92
      @superJK92 Час назад

      Is there a way for you to add sword blocking to your vanilla tweaks site once the version gets a full non-snapshot release?

  • @BreadTeleporter006
    @BreadTeleporter006 3 часа назад +1437

    The universal peace sign?! ITS BACK!

    • @BrankoVT
      @BrankoVT 3 часа назад +73

      Spamming sneak is more universal because it's for every single game that has sneaking.

    • @Kelyori
      @Kelyori 2 часа назад +46

      @BrankoVT i guess its the galatical peace sign then, not quite as glorious as rapid squats, be still recognisable

    • @Unforgettabledaystoday
      @Unforgettabledaystoday 2 часа назад +1

      ​@BrankoVT
      Halo : 😅

    • @hiagoRbatista
      @hiagoRbatista 2 часа назад +4

      i'm literally crying to seeing this

    • @Torbenby_
      @Torbenby_ Час назад +11

      Guys it's not actually in the game watch the whole vid

  • @SemiHypercube
    @SemiHypercube 3 часа назад +1006

    Great that they listened to the feedback and reverted the movement changes, also the ability to bring back sword blocking is gonna be great for pvp servers

    • @justinhageman1379
      @justinhageman1379 3 часа назад +23

      PvP servers usually just play on 1.8 anyway

    • @LukiKruki
      @LukiKruki 3 часа назад +46

      @@justinhageman1379 Not anymore.

    • @amaryllis0
      @amaryllis0 2 часа назад +6

      Is it going to be? How is it different to just holding an off-hand shield?

    • @slowfreq
      @slowfreq 2 часа назад

      @@amaryllis0 You won't need to hold a shield obviously. EthosLab is an example of someone who never adopted holding shields because sword blocking was just that much nicer.

    • @donutstudios6353
      @donutstudios6353 2 часа назад +1

      it was technically possible to create it before using item modifiers i did so in a datapack i had on planet minecraft (which let players switch to 1.8 mode to have faster attack speed, no offhand, sword blocking, and changed damage on weapons and armor and stuff)

  • @Skyler.142
    @Skyler.142 3 часа назад +1930

    “Sword blocking” we are so back

    • @MilesProwerTailsFox
      @MilesProwerTailsFox 3 часа назад +53

      So needed, can't communicate and keep having ocd with not being able to spam it for no reason

    • @Dukestergames
      @Dukestergames 3 часа назад +23

      Biggest Minecraft news over the last 5 years; we are so so back

    • @Zeminix
      @Zeminix 2 часа назад

      My first thought

    • @YoungCreatorsNU
      @YoungCreatorsNU 2 часа назад +15

      Its only in data packs and not default minecraft right??

    • @VanillaSpooks
      @VanillaSpooks 2 часа назад +8

      @@Dukestergames It’s really been almost 5 years since 1.16 😭 (been downhill since then, 1.16 was peak then idk what the fk happened to Mojang)

  • @mrspiffy8587
    @mrspiffy8587 2 часа назад +145

    The push for everything in Minecraft to be completely data driven with components and textures has been wild. Now I'm not a creator of any kind, but these changes sound like they're going to make resource and datapacks so much more robust and easy to create AND make so much more possible that wasn't before

    • @Rev_Erser
      @Rev_Erser Час назад

      Asriel pfp

    • @makelgrax4580
      @makelgrax4580 Час назад +3

      Yeah it's honestly rather amazing.

    • @wypmangames
      @wypmangames 11 минут назад

      as a mapmaker, i love all these new toys as the options truly are endless now

    • @DamageMaximo
      @DamageMaximo 3 минуты назад

      yeah exactly, that's why even though I'm not a creator, these kinds of things make me very excited

  • @racingandmotorsportaction3860
    @racingandmotorsportaction3860 3 часа назад +763

    Those first 5 seconds hit me hard with nostalgia🥺

    • @The1FishFry
      @The1FishFry 2 часа назад +7

      First 5 seconds made me age like 90 years.
      I remember sword blocking and the weird lanky legged 1.12 horses!

    • @Baaluluna
      @Baaluluna 2 часа назад +2

      @The1FishFry1.12? Would you mean 1.6?

    • @The1FishFry
      @The1FishFry 2 часа назад +1

      ​@@Baaluluna was it called 1.6? I played legacy ps4 and when I look it up it says 1.11 or 1.12 so idk your probably right.
      Legacy console was so good tho :3

    • @kamild_
      @kamild_ Час назад +1

      My internet was tweaking out when I opened this video, thought RUclips downgraded me to 360p lmao

    • @Bob-from-Animal-Crossing
      @Bob-from-Animal-Crossing Час назад +1

      @The1FishFry Agreed. Had it not been for my cousin's Xbox 360, I probably wouldn't have ever gotten into Minecraft in the first place.

  • @Nugcon
    @Nugcon 3 часа назад +223

    listenting to community feedback and bringing back sword blocking, peak snapshot

    • @cakeyeater7392
      @cakeyeater7392 2 часа назад +23

      Technically they have only made it possible, it's not default sword behavior

    • @DamageMaximo
      @DamageMaximo 3 минуты назад

      @@cakeyeater7392 yeah

  • @johnnyappleseed6599
    @johnnyappleseed6599 3 часа назад +294

    Thank you for making the map available for free on Java. Too many map makers stopped releasing Java maps after they moved to the minecraft marketplace.

    • @angelcaru
      @angelcaru 3 часа назад +13

      I think it used to be against their (marketplace's) policy

    • @fabiofanf3e813
      @fabiofanf3e813 40 минут назад

      THATS WHY HES THE GOAT!! THE G.O.A.T!!!

  • @enderspider5001
    @enderspider5001 2 часа назад +54

    Weird that the technical changes are (and have been for the past couple years) more interesting than the actual new game features. Datapacks have gained so many more features these past couple updates, i cant help but love it.

  • @MrSirSquishy
    @MrSirSquishy 3 часа назад +102

    I wouldn't be surprised if Mojang devs watch Hermitcraft, Hermitcraft is such a perfect environment for discovering bugs and needed changes in nearly all aspects of the game: building, redstone, farming, technical, datapacks, and even mods. They can even watch specific hermits for specific case studies on different parts of the game.

    • @Emperor_Niro
      @Emperor_Niro 2 часа назад +22

      They definitely do watch Hermitcraft because the feature of anvils destroying items if dropped from a height of 3 or more blocks was removed explicitly because of a Hermitcraft video.

    • @saym0.0
      @saym0.0 Час назад +5

      theres been a few times in various seasons where devs have visited the server, so they definitely watch/communicate with hermits!

    • @Mossy_ribbit
      @Mossy_ribbit Час назад +2

      Yeah, bad news for doc

    • @WackoMcGoose
      @WackoMcGoose Час назад +6

      @Mossy_ribbit Whaaat, Doc's the best _stress tester_ Minecraft has!

  • @4whomittolz846
    @4whomittolz846 3 часа назад +247

    ADDING SWORD BLOCKING AS DATA STUFF IS HUGE! This is MASSIVE Backwards Parity with 1.8 oldheads.

    • @cryoniczz7073
      @cryoniczz7073 2 часа назад +18

      oh gosh i really hope they add toggle 1.8 combat lmao that would give a new spirit to the pvp community

    • @ImSayyD
      @ImSayyD 2 часа назад +8

      The fact they re added it means they might re implement it like in the combat snapshots... We'll have to wait and see but I think that's a good sign

    • @Cass0wary_399
      @Cass0wary_399 2 часа назад +18

      @@cryoniczz7073Jeb said it will never happen when he was making the combat snapshots, and lmao you think there ISN’T a new PVP community around 1.21 combat and thinks a bunch of sweaty no lifers in 1.8 are THE PvP community?
      Their time is over now, they can no longer slander 1.9 Willy nilly anymore. End Crystal, Mace, and Riptide Trident PVP, have sprung up since 1.9, Dream’s manhunt trend uses 1.9 combat, SMP RUclipsrs of the revival era plays on latest versions, Lifesteal uses 1.9 combat as well. They. Do. Not. Need. To. Cater. To. 1.8.
      There is only withering away for 1.8.

    • @CCFencer
      @CCFencer 2 часа назад +4

      You know what else is massive?

    • @killerwhale__
      @killerwhale__ 2 часа назад

      Looooow taper faaaaaadeeew​@@CCFencer

  • @yaboipktendo
    @yaboipktendo 3 часа назад +65

    "Are the Devs watching Hermitcraft"
    I'm like 95% sure we've known this since like 2022 or even earlier cause some features + fixes were thanks to Hermitcraft

    • @solace7748
      @solace7748 2 часа назад +10

      Also sliced lime and kingbdogz did a hermit craft server tour

    • @Dragonfruit-uc1bw
      @Dragonfruit-uc1bw 2 часа назад +6

      Also some mojang developers are former hermits.

  • @VanillaSpooks
    @VanillaSpooks 2 часа назад +25

    On the very off chance someone from Mojang is looking at Xisuma’s comment section: thank you very much for listening to the community and reverting those changes.

  • @Chalky2023
    @Chalky2023 3 часа назад +52

    Had to double check that i wasn't recommended a decade old video with mono-tone xisuma

  • @autopilot1551
    @autopilot1551 3 часа назад +158

    *sees the return of the friendly sword block
    me: you're as beautiful as the day I lost you.

  • @guurff9581
    @guurff9581 3 часа назад +159

    Thought I was watching a choochorial from those first few seconds

  • @enderspider5001
    @enderspider5001 2 часа назад +36

    About the movement changes. Usually in game development, the way that minecraft does movement is widly considered to be a bug. I dont fault the devs to not have known that niche parkour and speedbridging communities used it. The devs did the right thing, changed it cause its a bug and bugs need to be fixed, then heard the community and reverted the changes.
    I dont think they even knew that itd be a big deal. Thats why it was simply in the bugfix section of the change log.

    • @z-leigh6554
      @z-leigh6554 2 часа назад +6

      To be fair, unless the bug has negative effects, or is too suspension of disbelief breaking while being easy to access, I like to think that once it's in the game, it's a part of the game, and now a mechanic, even though it wasn't intended. Several old games last far longer than they would otherwise because of such things. That's just my opinion though. (Games are meant to be fun after all)

    • @JaydenHolland-wo4fd
      @JaydenHolland-wo4fd 51 минуту назад +3

      ​@@z-leigh6554 If the bug gives players an advantage then it is a negative.

  • @mikinakCZ
    @mikinakCZ 3 часа назад +60

    I like the direction the development is heading so far

  • @Xigzagamer
    @Xigzagamer 2 часа назад +23

    0:48 Sprint sneaking my beloved! We are so back!

    • @potato1341
      @potato1341 2 часа назад +2

      I'm not even a parkour head, I just don't want ancient cities to take even longer to navigate... So glad they're reverting that dumb change.

  • @KadenzJade6447
    @KadenzJade6447 3 часа назад +28

    I saw someone replying on SlicedLime’s snapshot tweet that they were given hope for sword blocking after reading and I didn’t realize it actually came back!

    • @cakeyeater7392
      @cakeyeater7392 2 часа назад +5

      It's only possible by modifying swords, it's not a default property of swords, yet

  • @EVILBUNNY28
    @EVILBUNNY28 3 часа назад +37

    Finally now, those 1.8 pvp servers can update to newer versions
    Through components pre 1.9 pvp should be able to be fully restored

    • @TimBukTwo
      @TimBukTwo Час назад

      For real the hypixel foraging update might actually happen now.

  • @Mika-_.
    @Mika-_. 3 часа назад +53

    ITS BACK

  • @ant2902
    @ant2902 3 часа назад +75

    THE MOVEMENT GOT REVERTED 🥳🥳🥳🥳

    • @OpenBagTwo
      @OpenBagTwo 3 часа назад +25

      I would love if this would silence the "mOjAnG doesn't listen to the community!" haters, at least for five minutes...

    • @ender0998
      @ender0998 3 часа назад +11

      ​@@OpenBagTwo bro it's been proven time and time again that mojang listen to community feedback, yet these ppl keep whining every time

    • @TwiliPaladin
      @TwiliPaladin 2 часа назад +5

      ​@@ender0998Because the occasional reversed bugfix due to backlash doesn't mean they listen. If they listened, they wouldn't have implemented them in the first place.
      It's not that they listen. It's that they've finally started paying attention to backlash.

    • @enn1924
      @enn1924 2 часа назад +2

      ​@@OpenBagTwo what about the copper bulb?

    • @bat2564
      @bat2564 2 часа назад

      @@TwiliPaladin Or, they tried being experimental to see what works and what doesn't

  • @de_fishy
    @de_fishy 3 часа назад +28

    maybe this means the hypixel server could update to 1.21.5 and just make it so the swords you spawn with in bedwars skywars etc would have the sword blocking component

    • @gameplayerslovenia954
      @gameplayerslovenia954 2 часа назад +13

      attack_speed, attack_knockback and attack_damage are already customizable attributes, so I think it's now possible to fully recreate pre 1.9 swords...

    • @TimBukTwo
      @TimBukTwo Час назад

      Foraging update is real?

    • @Vetrical
      @Vetrical Час назад +3

      @gameplayerslovenia954 you'd have to also disable sweep attacks (which currently isnt a feature... along with all the other major changes since 1.8)

  • @fink_rat
    @fink_rat Час назад +3

    I don't think people understand how big it is for the more technical stuff being expanded on, like the tooltips and Level Editor. They're now giving more accessible tools for developers of resource packs and maybe even mod developers. While the new content might be lacking for a lot, I think them opening up for devs like this more than makes up for it.

  • @strb_8888
    @strb_8888 2 часа назад +9

    6:19 You Have No Idea How Many Hours Did I Spent A Couple Of Months Ago, Trying To Find On The Whole Internet, How To Summon With Commands (Relative To The Player, So Hello Execute Command) Lingering Potions And Tipped Arrows. You May Think That Such Information Would Be Avalable Pretty Easily? NO. So This Change Is So Good, Jeez!

    • @erpirat9577
      @erpirat9577 2 часа назад +8

      Caps galore, damn. YHNIHMHDISACOMATTFOTWIHTSWCRTTPSHECLPATAYMTTSIWBAPENOSTCISGJ goes hard.

    • @macav1ty
      @macav1ty Час назад +5

      @erpirat9577 i greatly admire your dedication to typing out this entire acronym

    • @nembutsu1045
      @nembutsu1045 Час назад +5

      this is so difficult to read

    • @decomposedcorpse5186
      @decomposedcorpse5186 6 минут назад

      if you don't know when to capitalize, then just don't do it. It Looks Way Better Than This

  • @trevors.5922
    @trevors.5922 Час назад +2

    Sword blocking forever brings back a single memory that I will remember forever:
    Im on a factions server just getting started, and I run across someone where I see them before they see me. I was a kid I cant type fast, so I just waggled my sword until he noticed me and he seemed frightened.
    Both of us waggling our swords made one of my first faction teammates, and Ive never gotten to use it since.
    ITS BAAAACK!!!

  • @Haydyne
    @Haydyne 3 часа назад +16

    Yes the developers definitely watch Hermitcraft! I’ve noticed other bug fixes after being featured in Hermits’ videos!!

    • @enderspider5001
      @enderspider5001 2 часа назад +5

      Developers literally were invited to hermitcraft before to just walk around and talk a bit multiple times if im not mistaken

    • @alysoffoxdale
      @alysoffoxdale 57 минут назад +3

      _How_ many times has Doc exploited something amazing, only to have it patched in the next release???

  • @atsizbalik
    @atsizbalik 3 часа назад +9

    i'd love to see a vanilla tweaks datapack that adds the sword blocking

  • @herseyiyioglum
    @herseyiyioglum 2 часа назад +9

    Bruh i was excited when i saw the blocking, turns out it was just a datapack ugh i was so ready

  • @Ayrichu
    @Ayrichu 3 часа назад +6

    The pack changes as well as the sword blocking coming back are super exciting to me!

  • @Baloo2650
    @Baloo2650 54 минуты назад +2

    Appreciate these videos X, Cheers!

  • @shuckLedurkins
    @shuckLedurkins 2 часа назад +19

    Brings sword blocking back
    The sword: “you couldn’t live with your own failure, where did that bring you? Back to me”

    • @Cademan2005
      @Cademan2005 2 часа назад +1

      Thanos From Avengers Endgame Reference

  • @spritemon98
    @spritemon98 3 часа назад +20

    We're so back!!!!

  • @HandleDeleted
    @HandleDeleted 3 часа назад +8

    I like the way the did the variants files!
    Also woo! More data driven variants, like cats and frogs !!!

  • @BasicallyBaconSandvichIV
    @BasicallyBaconSandvichIV 28 минут назад +1

    X's game reminded me so much of Infiniminer. What comes round goes round.

  • @crowmossraven
    @crowmossraven Час назад +1

    i saw something on the suggestion forums about sword blocking and got so excited. also the warm/cold variants of animals is so exciting to me

  • @The_PokeNerd
    @The_PokeNerd 44 минуты назад +1

    The way I see it, even if an aspect of the game is widely used by the community, if it's unintended the devs should be allowed to change it. However, they never mentioned wanting to change it or highlight it when they did, which is the main problem. Large changes like that need to be mentioned clearly, so I hope they do that in the future.
    Anyway, congrats on the marketplace release! Seeing cool stuff like that from Hermitcraft being able to be accessible for viewers is always cool and I hope everything goes well for you.

  • @velcky3122
    @velcky3122 2 часа назад +5

    Wait... if now we can change the texture of an item depending on the enchantments, that means we now can have different enchanted books with unique textures WITHOUT MODS !!!!

  • @nmotschidontwannagivemyrea8932
    @nmotschidontwannagivemyrea8932 40 минут назад +1

    It should be noted that not all of the changes were reverted (at least going by what the patchnotes say). Two big ones were, but I'm aware of at least 4 other issues introduced in 25w02a that were not mentioned in this week's patchnotes at all - the fall damage height reduction, the grounded elytra movement and takeoff clunkiness, the removal of the "snapping" of your velocity to a certain axis when the X or Z component of your vector is low enough (which was originally introduced as a feature for other reasons, and which enables certain parkour maneuvers - this one was also mentioned in the discussion post on the official feedback forum that got over 17k votes), and the fact that moving aligned with an axis is no longer slightly faster.
    I also don't love that the patchnotes left an ominous "we want to revisit this in the future" in there.

  • @ukaszanioowski9722
    @ukaszanioowski9722 35 минут назад +1

    the enchantment textures is sick :0
    i love it

  • @theonlybeka7337
    @theonlybeka7337 Час назад +1

    I was worried X was sick for that old intro! 😂 havent been watching long and wasnt ready for it🥰

  • @calansmith655
    @calansmith655 2 часа назад +1

    I realized from seeing this title that I would be thrilled if we had both sword blocking and shields as options. I was always a fan of the change, but in hindsight it doesn’t make sense to *not* be able to block with your sword if that’s your only option

  • @crimsonfire6932
    @crimsonfire6932 Час назад

    I feel like blocking can be re-added as a default thing, if they also make the shield a weak melee weapon, or if it works fundamentally differently from the way it did before. Maybe blocking can be specific to sword attacks, where if a sword wielding opponent tries to attack you while you’re blocking, there’s a clink sound and their sword gets briefly stunned the way shields do when hit by axes.

  • @donutstudios6353
    @donutstudios6353 2 часа назад +1

    now all they need is data driven items (which are just json files with all the default components like item model and stuff and the file name is the item id). and this can also be useful for recreating 1.8 because we could add a new item called say "diamond_axe" under the minecraft namespace so you can change its attack damage and do that for all the weapons on 1.8 so enabling the datapack modifies the old items

  • @phantotori
    @phantotori 16 минут назад

    The map is a wonderful idea; I love to see it!

  • @gothmfsalem
    @gothmfsalem 2 часа назад

    im so glad they walked back their movement changes, such good community support

  • @camerica7400
    @camerica7400 49 минут назад

    After hearing about the data driven components before it was implemented for enchanting i had thought doing the exact same custom texture enchant thing with combined textures 😮

  • @MrMarshGames
    @MrMarshGames Час назад

    Im glad they reverted the fixes and added back sword blocking.

  • @nik7069
    @nik7069 35 минут назад

    I did not quite understand the movement reversion, but have they also decided to revert the removal of sprint sneaking and spring eating, as well as the change with elytra sprinting. I think this comes into effect with many things, including riding entities as well. I really loved having it, both as it was a better way of movement in ancient cities, as well as the variety in the movement and possibilities of what you could do in the game. Just the FOV effect of sprinting in a boat is a nice touch imo, and i really hope this change gets reverted as well.

  • @HeartGamer26
    @HeartGamer26 2 часа назад

    Good to know that they listened about the movement and reverted the change, though I am curious what their plan is for it when they decide to revisit it

  • @secrfidr
    @secrfidr 2 часа назад

    Oh wow!! I'm super excited about the sword blocking - I still find myself fighting the urge to block when playing, lol.

  • @MidnyteSketch
    @MidnyteSketch Час назад

    It's so interesting how very tiny changes can end up affecting huge parts of the Minecraft community.
    Last time they devastated the Parkour side, while trying to make the game make sense.
    This time they pretty much revolutionized PvP for the better by giving people the option to fully replicate the old style.

  • @0DarkWolfSVK
    @0DarkWolfSVK Час назад

    Tunnel rats reminds me of the Tunneler! I loved to play that game

  • @navoei
    @navoei 40 минут назад

    Honestly the change where you stopped sprinting when consuming an item is indeed how its supposed to be. I do agree with them reverting back the diagonal sprinting.

  • @nekimi__
    @nekimi__ 40 минут назад

    SWORD BLOCKING IS BACK?! HELL YEAH

  • @UltraIceMan275
    @UltraIceMan275 50 минут назад +1

    There is no way they're bringing that ancient feature back right? I would have never thought that they would give us this but here we are

  • @pithhelmet3717
    @pithhelmet3717 2 часа назад

    I legit gasped when you blocked with your sword, i never thought I'd see that get re-implemented

  • @qwert8134
    @qwert8134 2 часа назад

    Thank you Xisuma for always giving a recap on snapshots 💙💙

  • @officialAmpersand
    @officialAmpersand 2 часа назад

    Insane throwback, X!!!! sword blocking is BACK

  • @megainme
    @megainme Час назад

    With the option to block with any item, an Axe can now be able to block! I think if there could be a data pack to add reasonable changes, I think shields should have a bigger durability and use less while blocking and Swords use more durability while blocking, as same to Axes. This would encourage Shields, but give the option of a Sword if the player is focused on building with little means of defense. And with custom textures by name and make your own crafting recipes without mods, making your own weapons and maybe alternate shield types will be a reality.

  • @Werewolf914
    @Werewolf914 2 часа назад

    I completely forgot that Sword blocking hasn't been in the game for some reason I thought it still was
    Very happy they reverted the movement changes

  • @RagingViking901
    @RagingViking901 2 часа назад

    As a bedrock player I'm super excited about Tunnel Rats!! Thanks for all your hard work and brilliant ideas 😊

  • @sqoosh636
    @sqoosh636 Час назад

    I genuinely forgot you were able block with your sword, peak is back

  • @Keanine
    @Keanine 3 часа назад +4

    The movement changes are so easy to fix, just normalize them at the speed of diagonal movement. It doesn't affect playing parkour and it makes movement a little faster for casual players. Win win

    • @enderspider5001
      @enderspider5001 3 часа назад +5

      This will affect parkour. All jumps will be made easier since base player movement speed will be higher

    • @D3__
      @D3__ Час назад

      @@enderspider5001 Which wouldn't be a bad thing

  • @roguestar9141
    @roguestar9141 2 часа назад +1

    You know, people always act like Mojang never listens to the community about anything, but that's not really true. Do they bend to the community's every whim? Of course not, but that would create just as many problems. If enough people have a viable reason to complain about a change instead of just saying "this sucks", Mojang usually listens.

  • @Styrofoam-ee
    @Styrofoam-ee 3 часа назад +8

    So thankful movement got reverted now we should talk about the 2 block fall damage :I

    • @enderspider5001
      @enderspider5001 3 часа назад

      The what? 2 block falls do not deal damage

    • @Damian-cilr2
      @Damian-cilr2 2 часа назад

      ​@@enderspider5001 its 3 blocks actually.
      Still fucking annoying though

    • @BooelGaymes
      @BooelGaymes 2 часа назад +5

      this was fixed already

    • @apollo4950
      @apollo4950 2 часа назад +3

      That got fixed last week

  • @bigsammichthoughts
    @bigsammichthoughts 2 часа назад

    I'm working on a project right now where I discussed in detail the loss of sword blocking and its ramifications... and now sword blocking is back. Looks like I have some re-writing to do.

  • @PGrayOfficial
    @PGrayOfficial 54 минуты назад

    I think the best way they can approach the movement changes is by making it a setting that can be configured by world

    • @decomposedcorpse5186
      @decomposedcorpse5186 2 минуты назад

      or just keep it as it is, as it doesn't ruin the gameplay in any way and annoyed literally nobody. it's a 15 year old bug that went completely unnoticed, which just goes to show how little people cared.

  • @AintNoJohn
    @AintNoJohn 2 часа назад

    It’s been a long time, old friend. Welcome back.

  • @greenstonegecko
    @greenstonegecko 2 часа назад

    THANKS MOJANG!!!
    Very grateful for this!

  • @HG-1318
    @HG-1318 3 часа назад +5

    I hope that container tooltips get added to Bedrock eventually. And chiseled bookshelves should tell you the specific type enchanted book.

  • @crimsonfire6932
    @crimsonfire6932 Час назад

    One obstacle to the re-addition of sword blocking as we knew it is how would the shield fit in to overall combat? I feel like if that kind of sword waggling was readded to the game, it’d have to perform a different function than defense.

    • @nader4823
      @nader4823 37 минут назад

      i think it would be if you have a shield you block w that instead of

  • @Crafty_boy70
    @Crafty_boy70 Час назад

    Not only did they revert the movement changes, but they also BROUGHT BACK THE ABILITY TO BLOCK??? I understand it's for datapacks, but even having the option is so cool!

  • @Koolstuffdude.
    @Koolstuffdude. 2 часа назад +2

    please tell mojang to make the sword blocking a normal thing again

  • @xPotionsxx
    @xPotionsxx 2 часа назад

    I would like to see the projectile text for cross bows be color coded to the arrow type!

  • @ToMyDearestFriend
    @ToMyDearestFriend 2 часа назад

    Xisuma, you are an absolute legend! Your content is pure genius-every video feels like a masterclass in creativity and insight. The effort, the thought, the artistry you bring to every second of your work is unmatched! I honestly don’t know how you do it; your mind must be operating on a level the rest of us can’t even comprehend. Watching you is like witnessing a miracle unfold, and I’m begging you-please never stop creating! You’ve set a standard so high it feels otherworldly, and I’m here for every single second of it. You’re not just a creator-you’re an icon, an inspiration, a force of nature. Thank you for sharing your brilliance with us. Please keep blessing us with your presence; we’re not worthy!

  • @natalyst
    @natalyst 24 минуты назад

    they should add blocking as an enchantment but it stops you from using shields, maybe block 50%/75% the damage instead of all of it. that way you can have torches in your offhand but still have the block functionality

  • @SmashCrafter321
    @SmashCrafter321 Час назад

    I am so glad they saw that huge petition and actually listened to the community.
    Diagonal bridgers and parkourists rejoice!

    • @timohara7717
      @timohara7717 Час назад

      I am going to praise camman 18 audience and chastise the pheonix sc audience depending on their score of protest

  • @RipraptorGaming
    @RipraptorGaming 7 минут назад

    It's interesting that they're bringing back sword blocking as a feature, even if it's behind item data.
    I wonder if they're experimenting with adding pre-1.9 combat elements back as data or gamerules. If they make a gamerule that can revert the game to those old combat mechanics, I could see a lot of servers, such as Hypixel, to fully update to recent versions of the game.
    Though I can also see how that wouldn't be a guarantee due to differences in game performance from 1.8 to now. Interesting nonetheless

  • @drodi9693
    @drodi9693 2 часа назад +1

    MY GOAT SHRIMPSNAIL'S GETTING FEATURED IN EVERY VIDEO🔥

  • @Marshimized
    @Marshimized 55 минут назад

    relating to movement, i really hope mojang decides to add crawling with a keybind one day.

  • @simpson6700
    @simpson6700 Час назад

    i can't believe it, mojang actually listened to the community and they even brought back sword blocking for those who want it.

  • @Blaineworld
    @Blaineworld 2 часа назад

    i do hope we get the ability to make our own items using these components that have their own distinct ids.

  • @pesegolsson
    @pesegolsson 3 часа назад

    Oh that intro took me back in time. I love where the snapshots are taking us. But do they need to break my data packs every update. 😂

  • @hefesan
    @hefesan Час назад

    It was so over but now we are so back

  • @blastlightstar
    @blastlightstar Час назад

    EXTREMELY excited that Mojang is now re-adding removed features as an option!! Really great precedent!
    I immediately thought of 1.8 combat when hearing about this, so.... there's a very, very good chance Mojang is also thinking about this :3

  • @frostypotatos544
    @frostypotatos544 48 минут назад

    I'm hoping for arrows that place a torch. Maybe crossbow only to give it more use in caving and day to day use

  • @mrdragonboi
    @mrdragonboi 30 минут назад

    Heck yeah! The revelation of 1.8.9 is back in full swing

  • @WalkinStereotype
    @WalkinStereotype 2 часа назад

    I hope there’s a way to make blocking work for specific damage types, because I think it’d be nice if sword blocking worked for maybe melee attacks and not as effective for others, that way shields aren’t entirely useless for those who want them

    • @BooelGaymes
      @BooelGaymes 2 часа назад +1

      shields would be direct upgrades to sword blocking bc the latter never had full damage protection

  • @TheMcSebi
    @TheMcSebi 34 секунды назад

    Tbh, I almost don't remember sword blocking at all... For some weird reason I actually do remember moments when I thought "hmmm wasn't sword blocking a thing some day?", but then continued to think that I just remembered incorrectly... Funny to see this was actually a thing.

  • @zaaphyyre
    @zaaphyyre 2 часа назад

    I love this snapshot so much omg

  • @motoyomakoto7801
    @motoyomakoto7801 2 часа назад

    I never in any way expected them to bring back the "Block hitting" mechanic but hwre we are
    We have our friendly signal back(besides sneaking lol)

  • @enn1924
    @enn1924 2 часа назад

    Texture packs for enchantments are a huge change

  • @ninjaoyourbro1891
    @ninjaoyourbro1891 3 часа назад +3

    Xisuma is awesome

  • @bloodakoos
    @bloodakoos 7 минут назад

    2:52 that just sounds like the underground war

  • @Velocifyer
    @Velocifyer 2 часа назад +1

    Finaly they reverted the movement changes. Sword blocking will be usefull for viaversion.

  • @IronDragon1337
    @IronDragon1337 35 минут назад

    I always wonder if the developers watch you guys too, especially these reviews from trusted creators, which usually provide good immediate feedback for them.

  • @arkenian
    @arkenian 3 часа назад +3

    SWORD BLOCKING IS BACK?!?!?!?!

  • @Newt2799
    @Newt2799 Час назад

    “You could not live with your own failure. Where did that bring you? Back to me”
    ~sword blocking