I am working on something that you might like and i might need help with. Not sure if i want it as like a moveable static (that is static except for the door.) With a trigger box to enter or it just turn slightly when it opens. That is MOP collision correct?
@@amaccurzero i mean multi material mopp collision, sometimes can be the answer is custom doors arent working; but basically im trying to make a revolving door that you can either push through and when you get to the other side a trigger box puts you through into the building, but secondly it could just be normal door with a slight turn animation but preferably the former.
@@Draxtemsklounts I thought of making a revolving door long ago, not for a transition, door but for a regular door, but working with collisions is more complicated that people think. Although for a transition door a proper a animation can do the trick.
@@amaccurzero exactly, thinking about the collision doing that could prove difficult or impossible because of the way doors work if its not done correctly they break. This is because its done with Mopp collision, if you dont update it and you shoot or something it crashes the game.
so cool seeing what you come up with dude, these videos are always such a treat
Just like in Deep Rock Galactic.
Update on the Power Armor WIP?
I am working on something that you might like and i might need help with. Not sure if i want it as like a moveable static (that is static except for the door.) With a trigger box to enter or it just turn slightly when it opens. That is MOP collision correct?
What do you mean with MOP collision?
@@amaccurzero i mean multi material mopp collision, sometimes can be the answer is custom doors arent working; but basically im trying to make a revolving door that you can either push through and when you get to the other side a trigger box puts you through into the building, but secondly it could just be normal door with a slight turn animation but preferably the former.
@@Draxtemsklounts I thought of making a revolving door long ago, not for a transition, door but for a regular door, but working with collisions is more complicated that people think. Although for a transition door a proper a animation can do the trick.
@@amaccurzero exactly, thinking about the collision doing that could prove difficult or impossible because of the way doors work if its not done correctly they break. This is because its done with Mopp collision, if you dont update it and you shoot or something it crashes the game.