Incorrect; rather go in small, hold duck (with the off ceiling activated) to go back in while also getting the mushroom, and _then_ throw the pow over the flag.
Yup. He's such an impatient guy when it comes to this game. Like just get up and stretch, go grab something to drink etc, but nooooo, he's gotta play from the start cause a few minutes it too long to not be pressing a bunch of buttons lol.
"I miss that level already." 2HY-68H-35G There's a weird origin story for that one. Was made in SMM1 for an "exploration race" for the original mario maker discord. That version also had optional pink coins and other stuff by request (don't know how that makes sense for a race). Idea was for a kind of intro level where the first part doesn't make you go fast right away. Have thought it's a little weird especially without another checkpoint between the slow & p-switch runs.
5:09 you need to bounce off the piranha plants twice. So, you come out of the 3 invisible P blocks at the back on the plant train, using a high jump - with forward motion bounce once - then bounce a 2nd time and you'll miss the spikes. A single bounce doesn't get enough forward motion to clear that many spikes...unless there is some kind of perfect bounce.
For the glitch level, go into the pipe as small Mario while holding the POW. There should be a ceiling above the exit, so hold down while you are already in the pipe to instantly go back in with the POW while also getting the mushroom. Then when you are returning, release the POW while you are over the flag pole.
You know, I thought for a little while that possibly the waiting 100 seconds was just what we had to wait for to see you get softlocked like the thumbnail... because it just so happens that occurs right around 100 seconds in!
19:00 I think when following the spike ball down the Pokey hill, you're supposed to be spin jumping off the Pokeys, not sliding through them. That might be what's killing you.
the glitch level is pretty simple. enter the pipe when the timer is at 69 and quickly enter the konami code. as long as you get the timing right, aeris and general leo will appear
lol, I was like 'hey, I remember you first playing the Story mode' but I still forgot it existed, haha! I, too, miss costumes, wish they got added to SMM2.
@@tetermc you dont need switch online to play; the levels are generally okay; there are assets available that level mode doesnt have; there's an end goal and a way to complete it.
I've wondered if routing a speed run to collect enough coins to rebuild the castle could be cool; however there's easily more interesting games to spend effort on, and the optimal route likely involves replaying the easiest levels to farm enough coins.
For the record, I don't think Story Mode sucks. But compared to everything else in this game it has zero replayability, which makes it all the more infuriating since it has a bunch of unique concepts that can't be found anywhere else in Mario Maker 2.
Ladies and gentlemen, if you read the comments while watching the video, be prepared, sit in a relaxed position, Ryu is about to boo a level. And damn he was right.
Still my favorite Mario Maker streamer, but I know there's a level viewer on the computer next to him, makes it very hard to trust anything, a secret Dev exit or a secret way to get a key to unlock a door. I'm not saying he should waste his time, but with a possibility of it being not authentic, makes it a little less fun to watch, when he randomly "finds" a secret.
I feel like I've seen the clear pipe trick in one of the Uno Mas videos of carl, but I'm not 100% what the trick was to get out of the pipe. Gonna see if I can't find the video on it, but it was a while back.
@@weirdwillie Found it faster because of this comment, dug through the DGR videos and found it, you go in while holding a pow, not sure if the cat suit is necessary, then throw the pow when you want to get out, e.g. when you're over the flag pole. Which a box would probably also work.
@@BrawlLegendLink From a business standpoint it's an all or nothing call. Spend the money to relicense all the non-Nintendo IP and spend the resources to port them into MM2 (someone still would have had to be paid to do this). Spend the resources to include 70% of the costumes and have people talk trash about it. Or spend none of the resources and have people talk trash about it. If you can't do it as good as before then don't do it half-assed. I don't envy the next Smash game...
Heads up- I don’t watch your live videos- too long and I hate none edited work as there is too much fluff to weed through. These short edited videos are the only ones I enjoy. (44 years old)
Story mode didn't suck.. it was ok, unlocking the superball power-up was fun. Completing Mario built out of the random parts colected was cool. Punching the robot in the junk made me laugh. Overall not the greatest Mario experience.. it definitely didn't suck.
0:12 you really going to piss on a games story mode, when you’ve been playing Mario maker, which is responsible for a lot of your funny content and financial gain? 😒
Can someone please make a "Mario Maker 1+2" with all the features of both, taking the better of the two when they overlap. Amiibo costumes, all the power ups, better spike hit boxes etc.
Glitch level: Be cat Mario. Carry POW into clear tube, throw pow while in the tube over the flag, Mario should pop out of the side of the tube.
Incorrect; rather go in small, hold duck (with the off ceiling activated) to go back in while also getting the mushroom, and _then_ throw the pow over the flag.
I haven't been able to get it to work 🤷
If Ryu had waited out the softlock in the first level he would have found the dev on the first attempt 😂
Yup. He's such an impatient guy when it comes to this game. Like just get up and stretch, go grab something to drink etc, but nooooo, he's gotta play from the start cause a few minutes it too long to not be pressing a bunch of buttons lol.
He also wouldn't have to play the first half again
@@KennyMaximumdumb take
"We are going to play Story Mode"
_exits fullscreen mode to check the upload date_
Hahaha I did the EXACT same thing! 😅
Ever have those days where you feel like you're the piranha plant that didn't make it in time for the train?
"I miss that level already." 2HY-68H-35G
There's a weird origin story for that one. Was made in SMM1 for an "exploration race" for the original mario maker discord. That version also had optional pink coins and other stuff by request (don't know how that makes sense for a race). Idea was for a kind of intro level where the first part doesn't make you go fast right away. Have thought it's a little weird especially without another checkpoint between the slow & p-switch runs.
Wear a cat costume and carry a POW. By throwing the POW you glitch out of the clear pipe!
"Why does he become immortal whenever he's sliding" haha that's a great point
Thank you for not playing story mode
No joke.
Got scared for a second there.
For real
I'd have fun watching him play story mode.
@orugma Well, go look, he may have way back when.
Pretty good story mode troll. I knew u had already done it years ago so I found it strange, but was like hey whatever man I’m still watching lol
If you had pretended these levels were all story mode most people probably wouldn't have noticed
14:34 That level that started here is the most Yoshi's Island level without trying to be a Yoshi's Island level that I have ever seen
26:03 "There's the hole right there, if you were wondering", thanks Ryu for showing us where the hole is lol
The first stage is 1-1 but all spikes
please use a timer, need to feel the real pain
cool that you ran into a NAddict level! some OG vibes right there
Fun fact, I actually had to beat Story Mode THREE F&@%ING TIMES to unlock the Hammer Suit power up on my 3 main accounts.
9:00 This just makes me miss costumes.
I wish I was playing as Slippy Toad....words no one has ever uttered 😂
7:20 gave me a good wholesome laugh . I needed that
7:15 Story mode 😂
story mode was actually pretty good. and had mechanics you cant even access in normal mode
that makes it suck even more, they didn't even bother putting the mechanics into the real game
Toad rescue should have been added to the full game.
Those mechanics they didn't put in the game was such a weird decision. Nintendo be Nintendoing, I guess
@@ryukahr that makes endless sufk more not the other way around
What mechanic is that?
The glitch is cat and pow iirc, dgr did one a while back
2:00 it took me a while to realize this was 1-1 and 1-2.
8:40 made me laugh in absolute delight.
5:09 you need to bounce off the piranha plants twice. So, you come out of the 3 invisible P blocks at the back on the plant train, using a high jump - with forward motion bounce once - then bounce a 2nd time and you'll miss the spikes.
A single bounce doesn't get enough forward motion to clear that many spikes...unless there is some kind of perfect bounce.
For the glitch level, go into the pipe as small Mario while holding the POW. There should be a ceiling above the exit, so hold down while you are already in the pipe to instantly go back in with the POW while also getting the mushroom. Then when you are returning, release the POW while you are over the flag pole.
"I wish I could be playing as Peppy Hare right now.... Or Slippy Toad."
Me: what kind of monster...
You know, I thought for a little while that possibly the waiting 100 seconds was just what we had to wait for to see you get softlocked like the thumbnail... because it just so happens that occurs right around 100 seconds in!
Mario Maker 2 removing costumes was such a disappointment. They can afford to pay a ton of money to keep the rights.
Was there any costume that they didn't own the rights to?
Shaun the sheep lol
"Farbles!" is now what I will always call surprise fireballs.
19:00 I think when following the spike ball down the Pokey hill, you're supposed to be spin jumping off the Pokeys, not sliding through them. That might be what's killing you.
the glitch level is pretty simple. enter the pipe when the timer is at 69 and quickly enter the konami code. as long as you get the timing right, aeris and general leo will appear
lol, I was like 'hey, I remember you first playing the Story mode' but I still forgot it existed, haha!
I, too, miss costumes, wish they got added to SMM2.
Story mode doesnt suck tho
How doesn't it suck?
@@tetermc you dont need switch online to play; the levels are generally okay; there are assets available that level mode doesnt have; there's an end goal and a way to complete it.
@@tetermc It's a hundred well designed Mario levels by Nintendo themselves. What's not to love?
Yes it does
@7:23, that was the best "I'm out of here moment ever".
9:54 dont die dont be stupid...*dies immediately* 😂
Ryu: Hey. There's the goal. Next words would probably be: is there some way to cheese it?
I've wondered if routing a speed run to collect enough coins to rebuild the castle could be cool; however there's easily more interesting games to spend effort on, and the optimal route likely involves replaying the easiest levels to farm enough coins.
Spike Hit Boxes have always been great. lmao
I finally realized who Ryu reminds me of, Ty from Dude Perfect.
missed opportunity to call this "why nintendo, why?" then again, that could be half of MM2 videos
Ryu when you find dev exit or death power up add a note for the rest of the players
Same reason he's immortal when he spin jumps on things that would otherwise kill him. Lol
That Rollin' Evil level was pretty good, me thinks.
"Story" mode was *almost* better than most of those levels.
For the record, I don't think Story Mode sucks. But compared to everything else in this game it has zero replayability, which makes it all the more infuriating since it has a bunch of unique concepts that can't be found anywhere else in Mario Maker 2.
For april fools you should edit together a video where toure doing an endless run, but every level is just levels from the story mode
Me: Ryu hasn't noticed that the first level is based on 1-1, I'm going to tell him in the comments!
2:56 Oh.... Nevermind!
My story mode hopes have been dashed
It's actually pretty good. he probably has a video somewhere of originally playing through it
"Kinda long" - Did Ryo not realize he was playing 1-1 in the first level?
Ladies and gentlemen, if you read the comments while watching the video, be prepared, sit in a relaxed position, Ryu is about to boo a level.
And damn he was right.
If I had to guess that glitch had something to do with standing in that blue-block hole and shooting yourself down through the wall onto the goal
1:24 That's what she said.
Nah, bro! You owe us story mode now!!
These were some wild levels
1:24 things I ask bro at 3am
I almost exited the video as soon as you said "story mode"
Japanese piranha plant would have been in history books. Starfox made up for it 😂
20:51 weird how the belt still moves when you die but the spike 🛑
Thank you for not skipping.
Wait--that first level is 1-1, but replaced by spikes and a moving piranha train. Neat! Edit: Wow, that jump is insane.
11:11 you could have used koopa shell
Still my favorite Mario Maker streamer, but I know there's a level viewer on the computer next to him, makes it very hard to trust anything, a secret Dev exit or a secret way to get a key to unlock a door. I'm not saying he should waste his time, but with a possibility of it being not authentic, makes it a little less fun to watch, when he randomly "finds" a secret.
How did you know about the hidden copter hat?
Probably used the level viewer
@clarkness77 can't you only use that if you've completed the level?
@@crispychicken9298It's a third party website. Not built into MM2
U can use it anytime
I didn't mind the story mods, but that's because I'm a pretty casual mario player.
I feel like I've seen the clear pipe trick in one of the Uno Mas videos of carl, but I'm not 100% what the trick was to get out of the pipe. Gonna see if I can't find the video on it, but it was a while back.
DGR has done it too. Its be a while ago though
@@weirdwillie Found it faster because of this comment, dug through the DGR videos and found it, you go in while holding a pow, not sure if the cat suit is necessary, then throw the pow when you want to get out, e.g. when you're over the flag pole. Which a box would probably also work.
Make Spike Hitboxes Great Again.
"Why did they have to remove costumes?"
Licensing money.
Nah, almost all of them were Nintendo characters
@@BrawlLegendLink From a business standpoint it's an all or nothing call. Spend the money to relicense all the non-Nintendo IP and spend the resources to port them into MM2 (someone still would have had to be paid to do this). Spend the resources to include 70% of the costumes and have people talk trash about it. Or spend none of the resources and have people talk trash about it. If you can't do it as good as before then don't do it half-assed. I don't envy the next Smash game...
Airport waiting is much better with a Ryu video. Too bad it's not an hour long
How are you looking at the level? I thought they took that out of MM2?
I wish i was playing with my slippery toad
I nearly didn't watch after seeing the title 😂
....one ball waS ALL YOU NEEDED!!!
Heads up- I don’t watch your live videos- too long and I hate none edited work as there is too much fluff to weed through. These short edited videos are the only ones I enjoy. (44 years old)
DANG IT!! The bait and switch!!!! Bring back story mode!!
JK, Love the content! Looking forward to some Christmas shinanagans!
Perfect timing that
Hope to see you and NAddict play Mario Kart 8 Deluxe together
I wanted to see story mode
I don't think that "star fox" level was good at all. It was awkwardly paced and had really weird jumps
"I new it." IE you looked it up.
My thoughts exactly.
"I knew it" as in, "I knew this level had some BS I'm going to have to look up." Not "I magically knew this was here."
@@zengarouNah he magically knew it was there
Using level viewer is always assumed with these playthroughs lol that's nothing new. Also, the word you are looking for is "knew". Cheers.
SO sad there's no story mode...
0:24 - I mean “WHY NOT” play “STORY MODE” content baby…..
👍👍👍👍👍👍
13:51 - 14:16 - Neat “FINAL ROOM”!!!!
👍👍👍👍
22:30 please add a random word every time you say "what the"
I’m trying to beat hot sponge today lol
6:39 Wow, what a trash 🗑️ level designer with that dirty dev propeller mushroom. He didn’t actually do that last jump.
I liked the story mode...
Story mode didn't suck.. it was ok, unlocking the superball power-up was fun. Completing Mario built out of the random parts colected was cool. Punching the robot in the junk made me laugh. Overall not the greatest Mario experience.. it definitely didn't suck.
Where did you get that hat???
Aside from 3 of them I'm very sorry if you ever play some of my levels
Downfingered for story mode shit talk
Upfingered to counter your downfinger
@@lollollollollol3339 They're all the same any way
Can he not spin jump on the head of the pokeys instead???
so sometimes he doesn't acknowledge the existence of the program and other times he does?
story mode isnt that bad!
0:12 you really going to piss on a games story mode, when you’ve been playing Mario maker, which is responsible for a lot of your funny content and financial gain? 😒
Can someone please make a "Mario Maker 1+2" with all the features of both, taking the better of the two when they overlap.
Amiibo costumes, all the power ups, better spike hit boxes etc.
Where did you get the hat!!!!! Omg I want it!!! 😮😮😮
softlock or softblock?
i wish you'd do more videos where you expose the damn dirty stage creators and their dirty dev exits. i find those more fun to watch.
Highlight of my day