While I'm thinking about it, I just want to say, "Thank you." Thank you for all you do with this channel. I enjoy your points, acceptance of getting tongue-tied at times, and even the cat visitors on occasion. I'll admit that I haven't caught up on all your videos that I'm interested in lately because I feel like you deserve 100% of my attention. Maybe even notes. Rather than background listening while I work my "day job". I'll get there eventually. But I wanted you to know that I look forward to your videos, all the same.
Now I'm glad I'm creating some folk tales for one of my settings. While they seem to mostly fall under cautionary folk tales (people who did something stupid with the fauna, and paid the price), to me it feels organic. If you have dangerous animals around, you're going to want some way to teach people to not be stupid around them.
I think it's super cool that you don't cut out minor errors, your speech feels much more natural and less choppy than many other channels I have watched. I don't know why this isn't more common, it seems like it would be easier on your end too! Thanks for all of the great advice!
When you mentioned the Hidden Hand that made me think of a fantasy race they can produce spikes from the left hand and their nomadic men sayings like keep your left hand ready but when they go to a different culture their settlements they may want them to bind their left hand this could be a point of conflict or a Story about adapting it could go a lot of ways you could go with it
Shadows of the Apt did something like that. The Wasps can fire a bolt of light from their palms. So in their culture, an open hand is a threat, but a fist is a sign of being non threatening. It is super interesting to play with magic's impact in that way.
The expression open hand could have a whole different meaning you can have the Village Idiot type character not understand the local context and customs it'd be hilarious in my opinion
As a 17 year old student with adhd trying to make a world for dnd, this vid is very useful in aiding me building it, since it's my first time at world building. Im definitely gonna implement these strategies, especially since my world has 4 nations, each based of real world parts of the world and there cultures The nation im currently working on is based off typical European fantasy. Definitely subscribing!❤ Srry for the rant lol
Im curious about the difference between the level of depth in In-World Stories vs Leaving Gaps. Specifically when it comes to the people filling in the blanks. If the citizens in my world are familiar with a piece of history where part of how it happened is unknown (leaving gaps), does that not give way to In-world stories as the citizens fill in that gap themselves with different versions of what they think happened? Is there an example/case when this wouldn't happen?
Well, they probably will fill it, but they’re unlikely to fill it with specifics. When people fill gaps in stories, they tend to plug the hole with something that supports their world view, e.g. Their arrogance made the gods angry and they doomed Valyria, so make sure you stay humble in the sight of the gods! Or: their decadence drove the spirits away and the lands, once green and lush, withered into the great desert, so live in blessed purity and you will prosper… That kind of thing. I can see people in world filling the gaps with miracles and moralizing, which should intrigue the reader even more :) Especially if different cultures have different moral miracles they insert in their explanation.
So where would you place intentionally giving verifiably incorrect lore? For instance if you get a story early on saying oh such and such a monster can only be hurt by cold iron, and then later that doesn't work because you need silver to hurt it? In this case it would work to ratchet up tension as the carefully laid plans fail to work but do you think that old story teller or drunk in the tavern being flat out wrong adds depth?
Absolutely. So long as you gave false lore with a plan and there is a payoff, it will make the story better not worse. On purpose and by design is the way to keep your readers engaged.
Thats a good idea! Maybe try n give some kind of hint or foreshadowing that careful readers or re-readers can notice that the source might not be fully trustworthy or accurate, that helps make it more satisfying and less frustrating or seeming like it came out of nowhere. Unreliable info or contradictory lore is a great tool for making things realistic cuz it's a thing that happens in the real world with real history and mythology and folklore all the time!
In the world based on water clocks someone could say I have no more drops to waste on you another expression i have of all the drops in the world
I do love my time sayings :D
While I'm thinking about it, I just want to say, "Thank you." Thank you for all you do with this channel. I enjoy your points, acceptance of getting tongue-tied at times, and even the cat visitors on occasion. I'll admit that I haven't caught up on all your videos that I'm interested in lately because I feel like you deserve 100% of my attention. Maybe even notes. Rather than background listening while I work my "day job". I'll get there eventually. But I wanted you to know that I look forward to your videos, all the same.
Thank you :) It's very nice to be appreciated.
One idea I have a mafia of shapeshifters have sayings always be polite with your true face
Now I'm glad I'm creating some folk tales for one of my settings. While they seem to mostly fall under cautionary folk tales (people who did something stupid with the fauna, and paid the price), to me it feels organic. If you have dangerous animals around, you're going to want some way to teach people to not be stupid around them.
💯 and a great way to give the world some color.
I think it's super cool that you don't cut out minor errors, your speech feels much more natural and less choppy than many other channels I have watched. I don't know why this isn't more common, it seems like it would be easier on your end too! Thanks for all of the great advice!
You’re welcome ☺️
Who are you? And I mean that in a very good way. The gems you give are absolutely priceless. On behalf of Who are all thinking it, thank you!
You are very welcome. And I'm just an oddball who loves fantasy and likes figuring out how stuff happens and why it works :)
When you mentioned the Hidden Hand that made me think of a fantasy race they can produce spikes from the left hand and their nomadic men sayings like keep your left hand ready but when they go to a different culture their settlements they may want them to bind their left hand this could be a point of conflict or a Story about adapting it could go a lot of ways you could go with it
Shadows of the Apt did something like that. The Wasps can fire a bolt of light from their palms. So in their culture, an open hand is a threat, but a fist is a sign of being non threatening. It is super interesting to play with magic's impact in that way.
The expression open hand could have a whole different meaning you can have the Village Idiot type character not understand the local context and customs it'd be hilarious in my opinion
Just what i needed. I subscribed yesterday for a reason.
Welcome!
As a 17 year old student with adhd trying to make a world for dnd, this vid is very useful in aiding me building it, since it's my first time at world building. Im definitely gonna implement these strategies, especially since my world has 4 nations, each based of real world parts of the world and there cultures
The nation im currently working on is based off typical European fantasy. Definitely subscribing!❤
Srry for the rant lol
Awesome! I wish you a long career of DMing 😁 I still run a game each week myself.
Thanks for all of the advice!
Im curious about the difference between the level of depth in In-World Stories vs Leaving Gaps. Specifically when it comes to the people filling in the blanks. If the citizens in my world are familiar with a piece of history where part of how it happened is unknown (leaving gaps), does that not give way to In-world stories as the citizens fill in that gap themselves with different versions of what they think happened? Is there an example/case when this wouldn't happen?
Well, they probably will fill it, but they’re unlikely to fill it with specifics. When people fill gaps in stories, they tend to plug the hole with something that supports their world view, e.g. Their arrogance made the gods angry and they doomed Valyria, so make sure you stay humble in the sight of the gods! Or: their decadence drove the spirits away and the lands, once green and lush, withered into the great desert, so live in blessed purity and you will prosper…
That kind of thing. I can see people in world filling the gaps with miracles and moralizing, which should intrigue the reader even more :) Especially if different cultures have different moral miracles they insert in their explanation.
It must suck to be a left handed woman in the world with the "safe hand"
Absolutely. Gender norms are not built for the edges of the society.
So where would you place intentionally giving verifiably incorrect lore? For instance if you get a story early on saying oh such and such a monster can only be hurt by cold iron, and then later that doesn't work because you need silver to hurt it? In this case it would work to ratchet up tension as the carefully laid plans fail to work but do you think that old story teller or drunk in the tavern being flat out wrong adds depth?
Absolutely. So long as you gave false lore with a plan and there is a payoff, it will make the story better not worse. On purpose and by design is the way to keep your readers engaged.
Thats a good idea! Maybe try n give some kind of hint or foreshadowing that careful readers or re-readers can notice that the source might not be fully trustworthy or accurate, that helps make it more satisfying and less frustrating or seeming like it came out of nowhere.
Unreliable info or contradictory lore is a great tool for making things realistic cuz it's a thing that happens in the real world with real history and mythology and folklore all the time!