Starfield Mod Matilija Aerospace M-Habs and more coming soon!
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- Опубликовано: 2 окт 2024
- Showing off new M-Habs, and talking about other various improvements that are being worked on which I should have ready to launch by July 7th(planned release date for Version 2 on both Nexus Mods and Creations).
If you like what I do, and you want to help support me in my efforts to bring about more SF content you can now offer tips.
ko-fi.com/mati...
Dude you’re gonna be the guy who makes this game last another 10 years with things like this.
You bro are my favourite starfield modder. I know you do it for yourself and your own gameplay but I appreciate that you share the mods with us too
Are you a Starfield game developer ? Do you work for Bethesda ? If not mate, you should. Your designs take Starfield to a whole new level of WOW. I love your work.
As cool as that would be, no, definitely not a game developer at all, just a passionate starfield fan and modder.
Fantastic, love your Habs they these will add alot of flexability to ship building.
Definitely looking forward to the update. I just released my latest build video using your mod and there did notice the performance dip with the battle stations. Can't wait to get these pieces and start building a new ship!
I haven't started building M-Class ships but I already have your mods downloaded and ready to go while I'm
looking forward to the completed version.
I just started a NG+ and ready to start seeing what I can do with M-Class builds with your mod.
Thank you for your hard work and dedication, with your part of making Starfield that much better!
Ohhh yerrr keen
Hi, please, can you explain what is that "Ramp Support - Port" and how we use it? Thanks and keep doing a great job.
The ramp support is a holdover piece from when I started my mod as a DerreTech expansion, it was designed to be used under DerreTech's Ramps so that you could still have a relatively flat bottom of the ship while using a ramp near the bottom level.
Man, these Habs are amazing. Can't wait to see how they look when lighting is properly implemented
omg the amount of work you've put into this mod and continue to put in is incredible! thank you for everything you're contributing to this game! 🙏🏼🙏🏼
I love this so much! Love the large windows and wish we could put them all over. Goodness they are gorgeous 🥰🥰
Niiiiiiiiiiiiice! I've been watching vids! Many thanks for helping us feel like we really are a dominant force in space!
you've been watch vids niiiiiiiiiice!
well i guess time for 200 crew looks great
I'm loving those Habs. I can already see how I can seamlessly incorporate them into the build on my ship later down the road.
Dude I don't even want to watch the video to the end I want all this to be a surprise when you update the mod on Xbox I still love your mod and it's one of my most absolute favorites I can't wait for your next update! I hope you figured out how to navmesh your Habs properly so NPCS will properly recognize them, if not I'm sure you've got other goodies for us to enjoy, keep up the awesome work! EDIT: I've decided to watch the video to the end anyway and I'm glad I did, now it looks like I'll be able to outfit my Pillar of Autumn with some concealed weaponry and segments of my ship won't be blocked off to NPCs because of the fixed nav mesh in the stairwells hopefully.
I love these habs, but having the windows has always made me feel like I have to restrict them to ship exteriors. I'd love to see variations, or even additions which would make them work more as completely surrounded habs!
(On Xbox) Are the weapons platforms going to be getting any easier to click in place? Not complaining as it is currently doable, it's just tricky to do as you know.
I'm looking forward to 2.0!
Did you ever find out if there's now a way to not have the exterior sounds on new habs when you are on board your ship? I.e. weather like wind and rain, animals, etc. I always figured it was something which wasn't parsed with xEdit.
It's awesome modders like you that brought me back to starfield you're very talented and way more committed to improving the game than Bethesda all they want is even more of our money for shit content
Making ship building great since shapes are hard for multi billion dollar studios
Brilliant mod! Keep up the great work buddy 👍
Your battle stations are much better already. And your cargo habs work like stock
nice to see some people are still playing Starfield, I thought for sure everyone left already
Will there be an option with ready-made hab furnishing?
That 2 deck m hab looks like a perfect connector for cockpits
Would be nice to see like led strip around those A and M shape top windows
Looking great as always! Thanks again for all the work!
Thank you for this mod next Stargel a lot more fun
I can't make a sleek ship out of those parts way too big
I can't wait! Keep up the great work!
Love your mod, but please please fix the stairs so I don't have to close doors behind me to be able to move through. I tried using the place you own doors mod to replace the stair doors with passthroughs but it doesn't work and just adds the doors anyway.
I've already addressed that issue, it will be in the next update.
As always an awesome job
Good day! I have been loving your weapon mods on xbox but i am having problems connecting some of the forward facing weapons to any attachment point. Thats vanilla weapon mounts as well as your weapon mounts. Any advice? The magnetic rail cannons fit almost every mount as well as the flak guns. Its the others i am having trouble with.
I'll look into it.
@@matilija awesome! I just found the only thing they attach to is the side mount on the nova wing if that helps. Thanks for all you do. The weapons are sick!
That looks great! You're really talented keep up the good work.
Thank you kindly!
Duuude! You are awesome, love all the glass. Really been enjoying using your mod, its been in every build since i got it. Thank you for your hard work, cant wait to start using those battle stations too. Ill keep an eye out!
Man I would really love your creation if only we were able to change the color of the habs, I’ve tried it out and I like the interior designs of the habs but it’s really missing that customization option
You should be able to, I'll double check the colorize section of the statics, they should be mostly modifiable.
@@matilija awesome!!!!
Will the 1x1 weapon holds be able to hold vanilla weapons or do you have specific weapons for them?
They are designed to house the weapon lifts that currently fit in the battle stations. Vanilla weapons use regular equipment connection points, they can't be attached to an animated lift, so I had to make weapons that had the animation built in to their model so they work in the weapon holds.
@@matilija. Ok. Do you have particle beam turrets?
@@ShaggyShagz13 Yep, some level 95 particle beam turrets. However, they will not work in the weapon holds, the weapon holds are for my weapon lift platforms, the turrets use regular equipment mounts.
I haven't played with your habs or weapon pods yet. I can't figure out how to use them in my designs yet, but I use your 2*2 capt quarters a lot. I like the layout and have added design to it. To make it less industrial. Is there a way that wouldn't cost you too much time to change the color temperature of the lighting? Its super hot.
Could you show a video on your structural pieces? Having a hard time getting them to play nice with other structural pieces. Thanks, keep up the great work.
For now, I would recommend downloading the Mclass V2 mod, it would help with the structural pieces because it increases the overlap tolerance for the ship builder.
Those are all my oldest pieces and some of them have some collision tolerance issues, I actually have improved most of them quite a bit over the past couple of weeks, just didn't really put them in the discussion because they haven't really changed so much as just made to better fit with vanilla structural pieces.
@@matilija I will give it a try, thanks. Im trying to make a battle class out of the razorleaf.
@@matilija I'm going to try to make cryo plant for my ship using pipes or modded versions 😊
@@thomasbutleriii9748 I suggest tn m ship mod it allows to normal pieces attach to m class but you also need m class v2 for increased modules count
A-habs? Will it also feature wales, then? 🤣
I was hoping someone would get the reference. But it's meaning is two fold, my Ship manufacturer is Matilija Aerospace, and our Logo is MA, so having both M and A habs just makes sense.
Next, we will get a jump on I-habs and patent it before Apple gets it's grubby hands on it! 🤣
@@matilija I didn't even get the MA reference. Nice. :) And keep up the good work!
Dude i absolutely love your mod but question if at all possible with your weapons could you some how make them work with the 18 weapons mod (i just wanna make a absurdly badass warship)
Unfortunately, no, the engine has a hard limit on turrets functioning, if you have more than 16 weapons on a ship, turrets can stop working partially, or even all together. Manual fire weapons don't have this issue. But due to my mod having mostly turrets, I don't want to lower their power requirements that would allow for users to break them into non functioning.
@@matilija damn ok man i understand but i give you so much praise all your weapons are badass but i would be cool if you could make like the battle ship cannons the big ones but make them manual as well
@@bryantburgess-rm6ol I already have manual fire large Battleship cannons in the mod. But having them doesn't mean that I don't also have the turreted ones, and again, 18 of any weapon type can cause turrets to stop functioning, even if you only have 4 of your weapons as turrets, and 14 other manual fire weapons, the 4 turrets can break and stop working due to the hard cap in the engine.
@@matilija i understand and i use your big non turret ones and also i dont use turrets myself they just arent my style and i get you mod for everyone
@@matilija i understand and i use your big non turret ones and also i dont use turrets myself they just arent my style and i get you mod for everyone