My only major gripe with this coaster is the outside banking instead of inside, and the lack of banking towards the end. The ride itself is simply incredible.
It's just not imersive enough to be likeable for me, if he would have put in supports and banked the turns properly, I would have liked it a heck of a lot more.
Fantastic idea and great design, especially the building. Gonna go into the bugs now, so don't hate on me for noticing. That's just my thing since I'm a playtester for devs on "Subnautica" and I'm always on the look out for issues to report on Trello. Definitely need some pathing layout arrows for folks though. If Jonny got confused, then others will be even more so. Major car smashing weird object on the track at 7:19 that shouldn't be there. If it something used in how the lower cars make the ascent, then I'd look into making invisible, if at all possible. Lift hill has four big metal beams cutting across the top track that would literally stop the car in real life. Just looks ugly in the game. Appears like the lower car clip smashes through a rock archway at 9:40. Coming into the station with the lower cars is a wall clipping mess though. That really needs to be changed up. Did you forget to put opening doors on both ends and a tunnel of some kind? Love the concept, design and ride, but the bugs definitely should be edited to make it 100% visually awesome. Love or hate my review, I'm just going by what I noticed and hope that my comments are helpful.
You seriously love giving me crap over critiques, don't ya? There is nothing wrong in pointing out flaws in a well executed design by someone so that they can hopefully fix them, if at all possible. Yes, I don't have the game YET, but will in the future. When I do get around to constructing something, then I'm open to any and all critiques of it since that feedback ~helps~ in making things better. That is the case with my short reviews. BTW, I haven't played "Subnautica" ~once~, I do so daily to find bugs for the devs. The only reason I brought it up was the my detailed eye of issues is strong. Of course this is PC, not Sub, but the issue of glitches is still the same and should be noted. Stop being a stick in the mud and attacking me over pointing out small flaws or suggesting improvements that are obvious while watching the videos. That's the whole point of comments. To like or dislike, as well as help.
Fine, from now on, I won't say anything since clearly that is what you want from me. So, I don't have the game and haven't had a chance to build anything yet to let Jonny and others critique. That doesn't mean I can not notice flaws in creations shown in the videos and suggest ideas for noticeable improvements. But, if you don't like me saying anything other than "Great coaster. Love it" on every video, alright, I'll be a mindless robot without any viewpoints at all from now on. I support Jonny and his channel 100%, yet I get flack like this over stating my honest opinion? Wow, I see how it is now.
okay guys calm down, Phaota I do personally like your comments, since they really do give some constructive feedback on each creation, and Fricker I get your point too, but Phaota has been around and commenting on almost every single one of Jonny's videos, even though he isn't partaking in the game and discord he is still a valued member of the C5 community, I'm not taking sides here because 1. I enjoy Phaota's comments and 2. Fricker is one of my friends in the community. I'm just saying to move on, life is too short to argue over petty things, hope both of you don't take this the wrong way.
Thank you Ben, and yes, let's definitely move on. There's no point to this kind of negative commentary. I will join the Discord group once I get the game and start working on something, since then I'll need assistance with elements of the build.
Phaota The beams and the chain engine on the top are impossible to get rid of. I can see the problem with some of the banking and the rocks hitting the trains, those could be fixed. Just do some researched before trying to give criticism
I love all these great creative ideas, some of this could've been done a little better but I know it's tough with two different coasters welded together.
GREAT idea on the premise & backstory type thing…he actually flying ON Pegasus & falling off. Very creative & quite genius. This just gave me an idea, for my fiest park, in fact
I know how it feel last year I was making a crazy game on roblox and it took me awhile and overwatch came out and people said I copied it and it was not very good it had 10 characters
Loved it!! In the real world application of building this would be an undertaking but in the long run rollercoaster enthusiasts would love this, just saying.
i personally don't like riding many roller coasters in real life but i like games to make them such as this (though i only have rct3 platinum). i don't know if this would ever be possible to actually build as the supports of the inverted coaster were on top of the track for the floorless one.
Very nice idea! Some tips if I may. Tracks needs some smoothing in some places, the open area in the middle where the tree's are is a bit plain. And there seems to be some items clipping true the tracks (the custom supports for example), this looks weird in the POV. Fixing these details will make it even better! Keep it up! How many pieces is this blueprint?
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
"Expert Builder"? The theming is very good, but the coaster is not, except for the synchronising. No banking, no airtime, no B&M layout, so a total GP.
Emoticono13 you type of people are the issue with the coaster enthusiast community. Not every ride has to have airtime. Not every ride has to have perfect banking. Not every ride has to be/seem like a B&M and stop making fun of the gp not everyone shares the same interests. How about instead of alienating the gp you try to make them into enthusiasts cause saying stuff like “total GP” and “eww the GP”. That’s just being a dick and now that you did that they won’t want to turn into an enthusiast, in fact it will make them HATE enthusiasts. So please stop making fun of the GP for no reason your allowed to debunk them but once you start saying stuff like “total GP” lots of the enthusiasts have lost lots of respect for you.
at the very top left corner of the app is your direct messages button. Click that, and then you will see another icon that says friends. At the top there is a add friend button. Add friend Channel5 Gaming#0054
no fair! I came up with this idea a long time ago. I don't have this game but this is something I have thought long and hard about as an actual rollercoaster. I need to make it a patent real quick.
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
Oh neat, I also did that back then (actually like a day or two after the update came out): steamcommunity.com/sharedfiles/filedetails/?id=907851840 ... but I didn't finished any of it. Although now I got my hand at perfecting the technic of overlapping two coaster tracks - in fact I made it with SWIPE (steamcommunity.com/sharedfiles/filedetails/?id=927612786), which is basically a CTR (different train on different rail type).
You say to maybe pick the same song, for both of them. I’d imagine they’d STILL not line up. I would just not put a single, at all. I’m not a big fan of music ON a coaster. Not many actually DO that. It’s a little too “fake”, for me. Now, if it’s like the Aerosmith Rock N RollerCoaster at Disney’s MGM Studios (I will NEVER cal it “Hollywood Studios”!!! Lol!), then that is different. A bit of an exploration maybe…? But, soemthing like the now-taken down Big Bad Wolf (greatest care suspended coaster EVER!!! At least that *I* have ridden. And I have been to roughly 35 big amusement parks nationwide…if you can’t tell, if you’ve ever seen any of my comments. I’m such a coaster geek. I can look at a chain hill & tell you how tall it is just by looking at it. THEN look it up! lol! Anyway…) ….back to Big Bad Wolf, at Busch Gardens Virginia (the one that resembles early American Colonies & a bit of Europe)….there are parts you can PASS on a coaster that has a trigger ambient sound, in the TRACK ITSELF…but, not in your ears in the coaster seat like the aforementioned Aerosmith Disney Coaster has. Those are just my thoughts. So, music in the queue lines at the station, with the safety instructions for the ride, then…some music & sound effects along the track. The adveture mine coaster at Kings Island (can’t recall the name of it & ive been on it about 250 times. Lol!) utilizes the track sounds BEAUTIFULLY! When you first leave the station and hitting the chain lift, it plays some music. As you go up, it has speakers telling you more of the backstory & how to be “safe” within the story itself. Then, the final climb into the temple (where a LOT of modern rides to this from Kings Island was one of the first. It just ended up being anticlimactic with just a 15-foor drop into the station. Lol! No drop after you went under the giant red-eyed, bejeweled flaming Olmec head with spear-Weilding statues in the way up)…-anyway….they used BEAUTIFUL track sound effects for the Olmec head talking to you & warning you to leave & all of that. So, I’m not big on the actual COASTER cars fiving you music, which is how that would be done on these rides. But, rather the coaster & its track THEMSELVES doing that as you pass, with triggered events. You could technically still record that yourself as an MP3, and Iliad it. You wouldn’t just have to time your sound gold up properly, when recording & editing. Time your coaster, and exit the MP3 accordingly. That is probably your best bet, if you have the capabilities & utilities to do so. Otherwise, trying triggered events speakers along the track. Or….do BOTH. Both could work well actually. Depends on how you set it up. I will be trying these ideas, on my fiest park I am starting right now. LITERALLY just started it. Lol! Still doing the terrain molding & sculpting for the entrance. Lol!
i could see why you thought this was a good idea but an invert and a floorless are 2 coasters that should just stay freinds and shouldnt be put together, the ride lsnt very good for turns and isnt very consistant. so double sided track is a good idea but not for what you tried. i would recommend a 4d duel rail.
My only major gripe with this coaster is the outside banking instead of inside, and the lack of banking towards the end. The ride itself is simply incredible.
Cool idea, but the banking on the ride was awful. Maybe he could do a v2 with a better layout.
Banking was exactly the wrong way with every turn. And what was that weird 'door' at the end?
and the track floated through a wall.
like a ghost!
Rides4Freaks is
Yea he didn't bank it the right way, he deffently could have easily change that before uploading it on the steam workshop.
interesting concept, those turns could use a lot more banking though
10/10 for the idea
3/10 for the execution
A little bit more love and patience, and this would have been a really well done coaster!
One way how to kill guests with lateral G.
It's just not imersive enough to be likeable for me, if he would have put in supports and banked the turns properly, I would have liked it a heck of a lot more.
AGREED! The coaster magically goes thru steel support beams that go right thru the track. WTH?
guddefulgaming j
Troll lol he does so much work and you complain about it running into steel beams... who cares, you probably couldn’t build anything close to this.
It looks like 3/8th's of the track is magically floating in the air. It isnt supported by any beams.
Resonance frequencies make it float.
Fantastic idea and great design, especially the building. Gonna go into the bugs now, so don't hate on me for noticing. That's just my thing since I'm a playtester for devs on "Subnautica" and I'm always on the look out for issues to report on Trello. Definitely need some pathing layout arrows for folks though. If Jonny got confused, then others will be even more so. Major car smashing weird object on the track at 7:19 that shouldn't be there. If it something used in how the lower cars make the ascent, then I'd look into making invisible, if at all possible. Lift hill has four big metal beams cutting across the top track that would literally stop the car in real life. Just looks ugly in the game. Appears like the lower car clip smashes through a rock archway at 9:40. Coming into the station with the lower cars is a wall clipping mess though. That really needs to be changed up. Did you forget to put opening doors on both ends and a tunnel of some kind? Love the concept, design and ride, but the bugs definitely should be edited to make it 100% visually awesome. Love or hate my review, I'm just going by what I noticed and hope that my comments are helpful.
You seriously love giving me crap over critiques, don't ya? There is nothing wrong in pointing out flaws in a well executed design by someone so that they can hopefully fix them, if at all possible. Yes, I don't have the game YET, but will in the future. When I do get around to constructing something, then I'm open to any and all critiques of it since that feedback ~helps~ in making things better. That is the case with my short reviews. BTW, I haven't played "Subnautica" ~once~, I do so daily to find bugs for the devs. The only reason I brought it up was the my detailed eye of issues is strong. Of course this is PC, not Sub, but the issue of glitches is still the same and should be noted. Stop being a stick in the mud and attacking me over pointing out small flaws or suggesting improvements that are obvious while watching the videos. That's the whole point of comments. To like or dislike, as well as help.
Fine, from now on, I won't say anything since clearly that is what you want from me. So, I don't have the game and haven't had a chance to build anything yet to let Jonny and others critique. That doesn't mean I can not notice flaws in creations shown in the videos and suggest ideas for noticeable improvements. But, if you don't like me saying anything other than "Great coaster. Love it" on every video, alright, I'll be a mindless robot without any viewpoints at all from now on. I support Jonny and his channel 100%, yet I get flack like this over stating my honest opinion? Wow, I see how it is now.
okay guys calm down, Phaota I do personally like your comments, since they really do give some constructive feedback on each creation, and Fricker I get your point too, but Phaota has been around and commenting on almost every single one of Jonny's videos, even though he isn't partaking in the game and discord he is still a valued member of the C5 community, I'm not taking sides here because 1. I enjoy Phaota's comments and 2. Fricker is one of my friends in the community. I'm just saying to move on, life is too short to argue over petty things, hope both of you don't take this the wrong way.
Thank you Ben, and yes, let's definitely move on. There's no point to this kind of negative commentary. I will join the Discord group once I get the game and start working on something, since then I'll need assistance with elements of the build.
Phaota The beams and the chain engine on the top are impossible to get rid of. I can see the problem with some of the banking and the rocks hitting the trains, those could be fixed. Just do some researched before trying to give criticism
I love all these great creative ideas, some of this could've been done a little better but I know it's tough with two different coasters welded together.
I have never seen no collision like this before. Good job
GREAT idea on the premise & backstory type thing…he actually flying ON Pegasus & falling off.
Very creative & quite genius. This just gave me an idea, for my fiest park, in fact
Everyone had this idea in mind as kids lol admit it.
I got to say I do
Still
I did
I'm glad he did this. I had the idea for a roller coaster to do something like this every since I was a kid.
definetly gonna try something like this in nolimits 2
Those laterals tho
Imagine a theme park somewhere in the world actually trying to make a roller coaster like this! it would become famous
ugh I was building one of these...
Jam - I make a better one, this one was okay I guess
I know how it feel last year I was making a crazy game on roblox and it took me awhile and overwatch came out and people said I copied it and it was not very good it had 10 characters
Jam - I sure
when fricker posted this in discord i couldnt wait for you to do a spotlight,this is amazing!
I knew I couldn't be the only one who's thought this would be cool!
I actually got that Idea the second, the no collison was added. Never really tested it works. Nice Job!
I’ve always wanted to see a roller coaster like this!!! You’ve got a new subscriber!!!
The ride starts at 7:00
This is literally a SICK idea!
Oh no! Support beam going through the track ahead! *BONK!* *THUD*
I love this ride, I honestly think the bottom coaster is a lot scarier than the one above.
Something very similar is under construction at Guangzhou Wanda Theme Park, called Dual Dragons, manufactured by Intamin. A stand up and a Inverted.
This is probably the most realistic coaster I’ve seen
Honestly I love the Greek mythology in the ride, I'm just obsessed with it.
The best coaster(s) I’ve seen
Loved it!! In the real world application of building this would be an undertaking but in the long run rollercoaster enthusiasts would love this, just saying.
How do you do scenery on top of paths?
Looks Awesome! Weird banking though
if only someone who knew how to make a well designed layout had made it
Yeah, a GP made this coaster.
i personally don't like riding many roller coasters in real life but i like games to make them such as this (though i only have rct3 platinum). i don't know if this would ever be possible to actually build as the supports of the inverted coaster were on top of the track for the floorless one.
awesome idea! i would love to see this perfected.
Love the mako soundtrack
Very nice idea! Some tips if I may.
Tracks needs some smoothing in some places, the open area in the middle where the tree's are is a bit plain. And there seems to be some items clipping true the tracks (the custom supports for example), this looks weird in the POV. Fixing these details will make it even better! Keep it up!
How many pieces is this blueprint?
Nice concept.
though the concept is cool, there would be too much stress on the metal and track to even get the track built
Alexman This is a video game. Physics doesn't exist
This would actually be a cool idea for an actual ride
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
it is going to be an actual ride in china or somethin
That is insane
But how'd they done it?
i wana own my themepark to recreate all these pc creations so bad lol
This be a cool irl coaster XD
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
That would have been epic if it was a Flying coaster. None the less that was amazing
Imagine if the bottom was a flying and the top a flying dutchman
This Rock's!!! What game can this be built from?
Planet Coaster
DragonCuali I thank you, for the reply, I am a newbie, and Love RCT, have built tons of parks from those game's.
Someone seriously needs to build something like this for real I'm surprised it's not been done yet ( maybe it has but I've not heard of it )
7:00 he rides
Ty
Do u bank the coaster ?
very nice and interesting
How do you get Planet Coaster in America?
Steam
Now do a triple ride with a flying coaster in the middle :D
The river around the queue is a white water rapid. Lol you just said that literally right after I typed this. Nevermind.
I wonder how practical it would be to make a coaster like this.
CL0WN FAC3 who cares? Cedar point, six flags, whatever, they build the same rides, just taller and faster, nothing actually creative.
This coaster inspires me to do something like this but it's three coasters and the third one is a wing coaster
When u watching at 2am and have school tomorrow XD XD
I'd love too see something like this in real life
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
"Expert Builder"? The theming is very good, but the coaster is not, except for the synchronising. No banking, no airtime, no B&M layout, so a total GP.
Emoticono13 you type of people are the issue with the coaster enthusiast community. Not every ride has to have airtime. Not every ride has to have perfect banking. Not every ride has to be/seem like a B&M and stop making fun of the gp not everyone shares the same interests. How about instead of alienating the gp you try to make them into enthusiasts cause saying stuff like “total GP” and “eww the GP”. That’s just being a dick and now that you did that they won’t want to turn into an enthusiast, in fact it will make them HATE enthusiasts. So please stop making fun of the GP for no reason your allowed to debunk them but once you start saying stuff like “total GP” lots of the enthusiasts have lost lots of respect for you.
Can't seem to get a way to connect to discord? to add as a friend some help would be appreciated.
my info is nubsauce2010 #7481
at the very top left corner of the app is your direct messages button. Click that, and then you will see another icon that says friends. At the top there is a add friend button. Add friend Channel5 Gaming#0054
whats the reddit page?
woah so cool
Hey! Who do I join the discord??
Would have been cool if someone did one one Arion and Pegasus
One side is the entrance and the other side is the exit.
Missing a lot of track supports.
Dude- that track would self destruct with the lack of supports....
This is pretty cool! It's too bad the peeps were probably unimpressed by this feat.
no fair! I came up with this idea a long time ago. I don't have this game but this is something I have thought long and hard about as an actual rollercoaster. I need to make it a patent real quick.
You didn't come up with this idea trust me.
Ash I figure
thats me everytime i come up with a idea for a coaster i need to grt this game fast!
You can't patent a video game idea...
Cadyn Banana I wasn't talking about the game. I was talking about the coaster
rollercoaster starts at 7.00
*Dualing Dragons At Some Chinese Park Has Entered The Chat*
cool idea but Icarus and Daedalus would be a beater name
really cool!!!
Needs to bank some of the turns the correct way
very nice
It's absolutely amazing!
But the inversions...
I attempted to build duel i succeded yet not well excuted
Replace one of the zero g rolls with a cobra roll and replace inverted with flying replace floorless with wing
7:36 WELCOME MOTHERFUCKERS!
Submit this concept to B&M and get your payout. I'd love to see this in real life. A park can kill 2 birds with one stone lol
And I thought I was the only one who thought if this
U should make the water a log flume
I made I ride like this but it was terrible I used the rmc track on top because it was new
haHa this is a very nice coaster
I had this idea but I was lazy
There should be a double like this built in the "real" world.
If you had any hair over 6 inches, you would be scalped and it's too dangerous. The amount of stress on one support beam over time would just result in it collapsing about 5 years down the line, after about 5.000.000 million people were scalped.
Oh neat, I also did that back then (actually like a day or two after the update came out): steamcommunity.com/sharedfiles/filedetails/?id=907851840
... but I didn't finished any of it.
Although now I got my hand at perfecting the technic of overlapping two coaster tracks - in fact I made it with SWIPE (steamcommunity.com/sharedfiles/filedetails/?id=927612786), which is basically a CTR (different train on different rail type).
7:00 POV starts
It's the Koaster Kids Koaster
Stop Please, Don't be mean. Its fine Perfect!
Noone is being mean. It's called "constructive criticism"
6:55...You're welcome.
You say to maybe pick the same song, for both of them. I’d imagine they’d STILL not line up. I would just not put a single, at all. I’m not a big fan of music ON a coaster. Not many actually DO that. It’s a little too “fake”, for me. Now, if it’s like the Aerosmith Rock N RollerCoaster at Disney’s MGM Studios (I will NEVER cal it “Hollywood Studios”!!! Lol!), then that is different. A bit of an exploration maybe…? But, soemthing like the now-taken down Big Bad Wolf (greatest care suspended coaster EVER!!! At least that *I* have ridden. And I have been to roughly 35 big amusement parks nationwide…if you can’t tell, if you’ve ever seen any of my comments. I’m such a coaster geek. I can look at a chain hill & tell you how tall it is just by looking at it. THEN look it up! lol! Anyway…) ….back to Big Bad Wolf, at Busch Gardens Virginia (the one that resembles early American Colonies & a bit of Europe)….there are parts you can PASS on a coaster that has a trigger ambient sound, in the TRACK ITSELF…but, not in your ears in the coaster seat like the aforementioned Aerosmith Disney Coaster has.
Those are just my thoughts.
So, music in the queue lines at the station, with the safety instructions for the ride, then…some music & sound effects along the track.
The adveture mine coaster at Kings Island (can’t recall the name of it & ive been on it about 250 times. Lol!) utilizes the track sounds BEAUTIFULLY! When you first leave the station and hitting the chain lift, it plays some music. As you go up, it has speakers telling you more of the backstory & how to be “safe” within the story itself.
Then, the final climb into the temple (where a LOT of modern rides to this from Kings Island was one of the first. It just ended up being anticlimactic with just a 15-foor drop into the station. Lol! No drop after you went under the giant red-eyed, bejeweled flaming Olmec head with spear-Weilding statues in the way up)…-anyway….they used BEAUTIFUL track sound effects for the Olmec head talking to you & warning you to leave & all of that.
So, I’m not big on the actual COASTER cars fiving you music, which is how that would be done on these rides. But, rather the coaster & its track THEMSELVES doing that as you pass, with triggered events.
You could technically still record that yourself as an MP3, and Iliad it. You wouldn’t just have to time your sound gold up properly, when recording & editing. Time your coaster, and exit the MP3 accordingly. That is probably your best bet, if you have the capabilities & utilities to do so. Otherwise, trying triggered events speakers along the track. Or….do BOTH. Both could work well actually. Depends on how you set it up.
I will be trying these ideas, on my fiest park I am starting right now. LITERALLY just started it. Lol! Still doing the terrain molding & sculpting for the entrance. Lol!
Major issue it the banking around the whole ride
Kewl
Damn I am late O-o
Banking has left the server
You keep forgetting to say the O in Bellerophon.
Literally in the instructions; Align to grid
i could see why you thought this was a good idea but an invert and a floorless are 2 coasters that should just stay freinds and shouldnt be put together, the ride lsnt very good for turns and isnt very consistant. so double sided track is a good idea but not for what you tried. i would recommend a 4d duel rail.
Where you about to say great idea? I'm sure everyone who has built a coaster has thought of a combined track. Hell I tried doing it back in RCT3 days
Cool as shit man's a genius 😎
I wish my current pc were strong enough to run this 😭✋
It's pronounced buh-lair-uh-fon