Microsoft should just instrument the xbox itself for business use. Why not sell a subscription that allows the Xbox to co-render for AR use cases on the local network? The hardware is optimized for 3D, many devs know how to use it and the constant issue with internet isn’t an issue while having a super small footprint for sitting in meeting rooms. Super low latency even in a relay to azure cloud servers.
Please update MicrosoftOpenXR plugin for Unreal 5.0.
Hi, is there an option to use this in Unreal Engine? thanks!
Microsoft should just instrument the xbox itself for business use. Why not sell a subscription that allows the Xbox to co-render for AR use cases on the local network? The hardware is optimized for 3D, many devs know how to use it and the constant issue with internet isn’t an issue while having a super small footprint for sitting in meeting rooms. Super low latency even in a relay to azure cloud servers.
windows 7 was better