I really love and appreciate your thoughtfulness here. I have a (cough cough) large shelf of shame and every year each member of my family picks a game from that shelf, learns to play it, wraps it up, and put its under the tree. I LOVE the surprise of opening it and we commit to playing it before the new year.
Looking at other comments, I feel in the minority here, but as someone who enjoys brainstorming and designing games, just having someone listen to my ideas and provide meaningful feedback is immensely appreciated. It can sometimes mean the difference in an idea being put on hold for a while or instead in making progress toward its completion. If I have a game "shelf" of things that don't get attention, its game ideas and mechanics that I'm wanting to dig into and bounce off others. "How would you approach this problem?" "Does this sound fun to you?" "Does this seem familiar?" On and on.
The being taught a game idea, is an awesome idea! Me personally, I have more games on my shelf I have never played, than games I have played. My biggest problem overall, would be having people with though. This is why I do tend to buy games that already come with solo mode instructions. Edit: If anyone loves me, you can shoot a copy of Tapestry my way!
Wonderful video, Jamey! My collection has really grown this year and my best friend is getting me some really nice shelves. He knows it’s something I normally wouldn’t get myself but I really feel appreciated that he wants to make that part of my gaming experience better.
I love this video! It’s such a unique take on the gift of gaming. I wonder if someone that enjoys physical touch would get more joy from a game with a high dexterity element? My favorite is junk art or even quacks with upgraded chips.
I like the focus on not just buying a game. I think that for a hobbyist with a collection, giving them another such item can be kinda risky, maybe robbing them of their curation a little, and maybe the reason they don't own that game already is because they know they don't want it. I think at least you should consult them before gifting them a whole new game.
I agree with what you say. But, I don't know of any game I won't try out or play unless it is a War Game based on actual wars. I will play a good War Game, just not one based on actual wars.
Wedding registries are something we all are familiar with, take that idea but personalize it for you and simply call it My Gift List. Put down games, upgrades, movies, shirts etc and when it’s the season for giving you can tell people you have a list they can pick from. It’s tricky because how do you know people will give you a gift, and by brining it up are you pushing for one or now assuming you will get one, but it’s pretty doable.
I've discovered that my gaming love language is actually quantity time. :) Thank you for including that as one of the categories, that was really a good insight I think into how some people play board games.
It’s easy to play campaign games, just commit to it. We can choose what to prioritize. Anyone can look at their schedule and find an open gap and commit to it. The key is then not to choose anything else over that time. Art exhibit shows up, no you committed to the game. Other friend asked you to help them move, sorry you have a game planned. Too often people don’t want to commit to something, let alone something over multiple weeks because of fomo and commitment itself. People show up to their weekly gaming session routinely, because it’s what they want to do, now they just need to add on playing x game over x weeks and boom the campaign is done. It’s not that difficult, if you want to make it happen you can.
Maybe im speaking for myself because ive been tackling this with my own games lately, but storage solutions could be a great gift for the right situation. Some games have really terrible inserts (or lack thereof), some so bad that it sparks a discussion of it every time we play. If your special someone really likes a game like that, a great gift could be a custom insert like many companies make these days, or even some loose containers from a company like BitsBins. Even though its tangible, Id probably put this under acts of service. Trying to figure how many/what size containers everything needs, *without* having any containers in front of me to test, is kind of a headache.
I really love and appreciate your thoughtfulness here. I have a (cough cough) large shelf of shame and every year each member of my family picks a game from that shelf, learns to play it, wraps it up, and put its under the tree. I LOVE the surprise of opening it and we commit to playing it before the new year.
That's wonderful!
Fellow pile of shamer here (cough). Thats actually a very nice way to reduce the POS. Will consider that for my family aswell 🙂🍻
Love the idea of this video. I'm a quality time person, and I would love if someone gifted me time just to play games with them.
We’ve got nothing to add, we just wanted to say what a lovely video this was. A refreshing take that extends beyond just board games 😊
Thank you so much!
Looking at other comments, I feel in the minority here, but as someone who enjoys brainstorming and designing games, just having someone listen to my ideas and provide meaningful feedback is immensely appreciated. It can sometimes mean the difference in an idea being put on hold for a while or instead in making progress toward its completion. If I have a game "shelf" of things that don't get attention, its game ideas and mechanics that I'm wanting to dig into and bounce off others. "How would you approach this problem?" "Does this sound fun to you?" "Does this seem familiar?" On and on.
I can absolutely relate to that!
The being taught a game idea, is an awesome idea!
Me personally, I have more games on my shelf I have never played, than games I have played.
My biggest problem overall, would be having people with though.
This is why I do tend to buy games that already come with solo mode instructions.
Edit: If anyone loves me, you can shoot a copy of Tapestry my way!
Wonderful video, Jamey! My collection has really grown this year and my best friend is getting me some really nice shelves. He knows it’s something I normally wouldn’t get myself but I really feel appreciated that he wants to make that part of my gaming experience better.
That’s a brilliant gift for a gamer!
That's a darned good friend!
Keep an eye on em
I love this video! It’s such a unique take on the gift of gaming. I wonder if someone that enjoys physical touch would get more joy from a game with a high dexterity element? My favorite is junk art or even quacks with upgraded chips.
That's a clever way to include the physical touch category!
I like the focus on not just buying a game. I think that for a hobbyist with a collection, giving them another such item can be kinda risky, maybe robbing them of their curation a little, and maybe the reason they don't own that game already is because they know they don't want it. I think at least you should consult them before gifting them a whole new game.
I agree with what you say. But, I don't know of any game I won't try out or play unless it is a War Game based on actual wars.
I will play a good War Game, just not one based on actual wars.
This was a great idea for a video :)
Amazing video thank you so much!
Excellent and thoughtful video!
What a cool video, thanks
Wedding registries are something we all are familiar with, take that idea but personalize it for you and simply call it My Gift List. Put down games, upgrades, movies, shirts etc and when it’s the season for giving you can tell people you have a list they can pick from. It’s tricky because how do you know people will give you a gift, and by brining it up are you pushing for one or now assuming you will get one, but it’s pretty doable.
Great ideas - thanks!
I've discovered that my gaming love language is actually quantity time. :) Thank you for including that as one of the categories, that was really a good insight I think into how some people play board games.
I appreciate you sharing that!
It’s easy to play campaign games, just commit to it. We can choose what to prioritize. Anyone can look at their schedule and find an open gap and commit to it. The key is then not to choose anything else over that time. Art exhibit shows up, no you committed to the game. Other friend asked you to help them move, sorry you have a game planned. Too often people don’t want to commit to something, let alone something over multiple weeks because of fomo and commitment itself. People show up to their weekly gaming session routinely, because it’s what they want to do, now they just need to add on playing x game over x weeks and boom the campaign is done. It’s not that difficult, if you want to make it happen you can.
Maybe im speaking for myself because ive been tackling this with my own games lately, but storage solutions could be a great gift for the right situation. Some games have really terrible inserts (or lack thereof), some so bad that it sparks a discussion of it every time we play. If your special someone really likes a game like that, a great gift could be a custom insert like many companies make these days, or even some loose containers from a company like BitsBins.
Even though its tangible, Id probably put this under acts of service. Trying to figure how many/what size containers everything needs, *without* having any containers in front of me to test, is kind of a headache.
I like that! Especially if the person not only buys the custom insert, but also assembles it. :)