You have to understand that’s really lucky though lol other enemies like the spewers with huge buffs probably could by pass her defense and what not due to elemental damage and stuff even if their attack isn’t high enough
@@voltrixgames4375 Thing is, Spewers aren't really high priority cause their range is only 1 tile if no one is under an infected tile and have very low hp and speed even in high risk, but those invisibility guys not only deal high damage, but they increase their atsp and actually have the range. Those two invisible dudes are basically equivalent to the two First to Talk from CC9 in terms of priority and danger in the entire stage, and Lin utterly negates that. Sure there's probably damage ups that would later increase their damage pass Lin shield limit, but for a max risk day 1, Lin is outstandingly amazing.
@@HittingBandyThey don’t deal that much damage if they can’t increase their stacks, and they can’t increase their stacks if they don’t deal damage, so Lin shuts them down early.
so the reefbreaker in this CC has 200 damage, with the tags (that i only see that raises their damage is ATK +100%), with 200 (+100%)= 400 ATK dmg as their base atk Dmg, and their attk amp is only up to 225 % (again i didn't see the tags) 400 x 225% = 900 Atk damage, and Lin has about 1050 Def. so if there are any tags that further raise their damage Lin strat would not work. You love to see it. Edit: i just saw someone's comment on the reefbreaker DMG doesn't amp up if he did 0 damage, i didn't see that coming tbh.
at 2:29 you can see Lin has 1055 def. meaning she can withstand any damage instance less than 1255 dmg. The mobs here dont really do enormous damage, it's because our operators have very low HP (that's why some of them got one shot). When activating skill Lin has lower def, but the shield can withstand 600 dmg instead of 200, so basically the mobs still being trash
the boss of this cc normally ramp up their attack speed and damage with each hit on an operator. however, this doesnt apply if he does no damage with his initial hit, essentially stunlocking them there.
@@SheepyPanda95yup, wait until week 2 HG releases bunch of ATK risk tag, maybe Lin is not helpful anymore if picking those tags (she will be melted) oh i forgor aak's s2
@@enrichment3797 Leaking these 2 reefbreaker will wipe out ur defenses due to their pathing, so it's crucial to stall them. Removing all atk buffs on the reefbreakers, and i saw that the points went below 625 😳
@@nestrior7733 Yep, phase 1 max risk, they did it the day of. Probably it'll be optimized even further before the next daily map comes around, they're crazy.
Damn even in max risk Lin is still invincible...
You have to understand that’s really lucky though lol other enemies like the spewers with huge buffs probably could by pass her defense and what not due to elemental damage and stuff even if their attack isn’t high enough
@@voltrixgames4375 Thing is, Spewers aren't really high priority cause their range is only 1 tile if no one is under an infected tile and have very low hp and speed even in high risk, but those invisibility guys not only deal high damage, but they increase their atsp and actually have the range. Those two invisible dudes are basically equivalent to the two First to Talk from CC9 in terms of priority and danger in the entire stage, and Lin utterly negates that.
Sure there's probably damage ups that would later increase their damage pass Lin shield limit, but for a max risk day 1, Lin is outstandingly amazing.
@@HittingBandy I wasn’t denying her being amazing I’m just saying it exists
@@HittingBandyThey don’t deal that much damage if they can’t increase their stacks, and they can’t increase their stacks if they don’t deal damage, so Lin shuts them down early.
Me: Cries in Carnelian
should've give carne the sp on hit instead, so she can actually stay alive to use her skill and then after :'v
so the reefbreaker in this CC has 200 damage, with the tags (that i only see that raises their damage is ATK +100%),
with 200 (+100%)= 400 ATK dmg as their base atk Dmg, and their attk amp is only up to 225 % (again i didn't see the tags)
400 x 225% = 900 Atk damage, and Lin has about 1050 Def.
so if there are any tags that further raise their damage Lin strat would not work.
You love to see it.
Edit: i just saw someone's comment on the reefbreaker DMG doesn't amp up if he did 0 damage, i didn't see that coming tbh.
It’s also +225%, not x225%.
So glad I built her up right from the start xP.
Niceee 💖💖💖💖💖✨✨✨
덕분에 깼습니다ㅜㅜ
oooohhh nice!
The power of Lin
캬
3:02 스즈란 비트 맞추는거 쌉간지네
みんなスキン買ってあるのプレイヤーの鑑すぎる
gigachad lin 👀
Ceobe: Fire~~🎉
비르투오사 반드시 뽑아야겟네요
lin op
In the hell, hell, hell
그시각 로도스 저 구석에 있는 카넬리안...
ok time to upgrade ceobe and lin
I understand Ines being able to reveal stealth with the thing she places, but why were the reefbreakers targetable?
그래...비르투오사 협약에서는 쓸거 같긴 했어...
레이 저거 티폰2스로 대체 안되려나? 레이까지 뽑기는 힘든데ㅋㅋㅋㅋㅋ
i think i will pull for ray
Can someone explain why the shield didn't run out??? This CC really makes me have another view about Lyn. Probably 90M3 she asap.
at 2:29 you can see Lin has 1055 def. meaning she can withstand any damage instance less than 1255 dmg. The mobs here dont really do enormous damage, it's because our operators have very low HP (that's why some of them got one shot). When activating skill Lin has lower def, but the shield can withstand 600 dmg instead of 200, so basically the mobs still being trash
the boss of this cc normally ramp up their attack speed and damage with each hit on an operator. however, this doesnt apply if he does no damage with his initial hit, essentially stunlocking them there.
@@frankie391 so basically the mobs don't really do big damage, it's just there's a risk that reduces the HP of operators correct?
@@SheepyPanda95in resume, yes.
Is not like other CC where a enemy can do like 2k dmg per hit and also have low hp too
@@SheepyPanda95yup, wait until week 2 HG releases bunch of ATK risk tag, maybe Lin is not helpful anymore if picking those tags (she will be melted)
oh i forgor aak's s2
I don't have Ines and Lin, but will pull Mos + ray, bye bye medal 😢
Im pretty sure medal is only 600 points and 600 risk is more manageable i belive so should be able to do it with other ops
Trimmed medal only get 620 so yeah dont have to worry much about that😊
@@enrichment3797 Leaking these 2 reefbreaker will wipe out ur defenses due to their pathing, so it's crucial to stall them. Removing all atk buffs on the reefbreakers, and i saw that the points went below 625 😳
Im pretty sure its still possible.
Medal is 620, and you don’t need to do it in phase 1 (unlike cc ops). You don’t really need ines and lin unless your doing high risk
And 11 Ops to boot. This is just flexing.
CN already has 8 ops and Lancet, now that’s flexing
@@slonik0002 Phase 1 max risk? And the other videos I saw until then had 13. Hence the comment.
@@nestrior7733 Yep, phase 1 max risk, they did it the day of. Probably it'll be optimized even further before the next daily map comes around, they're crazy.
No million hp enemy? Smh
편성 창에서 스즈란 밑에 노란 표식은 뭔가요?
오퍼 즐겨찾기 해놓으면 뜨는 거일 겁니다. 한섭도 가능해요.
린 저거 버티려면 무조건 90렙이어야 되나요?
지금 80렙이긴한데
정확한 수치는 잘 모르겠는데 90렙 아니어도 버틸 순 있을 거예요
잠재 중요하게 작용하는 오퍼가 있을까요
이프리트 정도? 그마저도 에이야 모듈 3렙이거나
뱅가드를 추가해서 더 빨리 배치하면 커버가 가능해 보여서
아직까진 모듈 레벨이랑 오퍼레이터 레벨이 더 중요한 거 같네요
@@pard 감사합니다!
please show us the full set of risks.
we have no idea what combo you are using.
😢
rat
Ines placeable?