No there's a lot of differences, Fire is airdodge cancelable, thunder is land cancelable, blizzard is a completely different move and jump cancelable. His forward tilt now only does the hard hit, however if you input forward tilt during jab, he extends the jab combo using the forward tilt combo from vanilla, it's like combo +. Nair is a new move based off of old dair, it's hurricane blast. His Dair is a downward swipe that combo's horizontally. He has DJC, which is an advanced tech from melee/pm that lets a character with these floaty double jumps (Yoshi, Ness, Lucas, Peach, whoever else im not thinking of) quickly cancel their momentum and do really low falling aerials with crazy momentum shifts. Side b is now only one rep, but he's actionable out of it, he can wall jump out of it and if he hits with it he can jump cancel it. He has a big Dacus, his stats have been reworked. upthrow and downthrow are now di mixups of each other, probably other stuff He is a VERY different character in comparison to his vanilla iteration, most of what he does in ultimate doesn't function here.
Let's go, Sora.
Me encanta la referencia a donald y goofy por el dúo duck hunt
I see that the echo fighters are ordered according to when they were revealed instead of after their base character
Wrong video. That is meant for richter.
So sora plays exactly the same as in the normal game?
Thunder and Freeze are different, also his down air.
@Betabrawler too bad the the screen doesn't fade into white when you deal the final blow in stamina battles
No there's a lot of differences, Fire is airdodge cancelable, thunder is land cancelable, blizzard is a completely different move and jump cancelable. His forward tilt now only does the hard hit, however if you input forward tilt during jab, he extends the jab combo using the forward tilt combo from vanilla, it's like combo +. Nair is a new move based off of old dair, it's hurricane blast.
His Dair is a downward swipe that combo's horizontally. He has DJC, which is an advanced tech from melee/pm that lets a character with these floaty double jumps (Yoshi, Ness, Lucas, Peach, whoever else im not thinking of) quickly cancel their momentum and do really low falling aerials with crazy momentum shifts.
Side b is now only one rep, but he's actionable out of it, he can wall jump out of it and if he hits with it he can jump cancel it. He has a big Dacus, his stats have been reworked. upthrow and downthrow are now di mixups of each other, probably other stuff He is a VERY different character in comparison to his vanilla iteration, most of what he does in ultimate doesn't function here.
They removed the special effect Sora has for winning Stamina battles, what the fuck is HDR doing???
What kind the mod its that's?
hopefully sora will be in the next super smash bros. game, if there will be one for the switch 2
Me Too