The Final Fantasy 7 Graphics Trick That Levels Up Apple Vision Pro

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  • Опубликовано: 7 мар 2024
  • You wouldn't think so, but Final Fantasy 7 for Playstation 1 used the same graphics technique to deal with the limited graphics capacity of the PS1 that Apple Vision Pro uses to make as Steve Jobs would say, insanely great graphics.
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Комментарии • 5

  • @jevitop
    @jevitop 4 месяца назад

    Dino Crisis did not use pre-rendered backgrounds

  • @afjelidfjssaf
    @afjelidfjssaf 4 месяца назад +1

    wouldn't say that's a very 'unique' trick
    the background is clearly static so it's obvious that they would use prerendered scenes

    • @itsdanielpaul
      @itsdanielpaul  4 месяца назад +1

      It’s something that Meta hasn’t done and it’s the first time I’ve seen it utilized in VR, to jaw dropping results. You should have seen my aunt in there it was like I just shot her up with heroin and LSD combined lol