Unfortunately no :( It's been a long time since I've played this. But I think trap cancels are the only tricky thing about them if you aren't familiar with them. In Shadow Frenzy, SNaoto can cancel the second hit of her double fangs specials into ex trap, which won't actually come out but it basically lets you do whatever once you land. Like at 0:08, I trap cancel A fangs into sweep.
@@LTP_FGC Thanks for the help anyway! Last question if it's okay, why is it double 236236AB drops after say, gunshot activation? I thought for low proration combos that was pretty guranteed? Am I inputting something wrong?
@@VideoGaku123 No problem. And I think that should generally work? iirc looping sb guns was only an issue if the combo suffered like maximum hitstun deterioration. Sorry, I can't really help more beyond that.
This video just made me want to get this game =O... Is it on the xbone or 360?
Get it! lol. It's on ps3 and 360. If you have a ps3, you'll want the ps3 version.
I know this vid is pretty damn old, but got inputs?
Unfortunately no :( It's been a long time since I've played this. But I think trap cancels are the only tricky thing about them if you aren't familiar with them. In Shadow Frenzy, SNaoto can cancel the second hit of her double fangs specials into ex trap, which won't actually come out but it basically lets you do whatever once you land. Like at 0:08, I trap cancel A fangs into sweep.
@@LTP_FGC Oh I understand TCs, I mean it's just hard to visually differentiate air A fangs from air B fangs, haha.
@@VideoGaku123 Ah ok. It looks like I do air B fangs then A each time.
@@LTP_FGC Thanks for the help anyway! Last question if it's okay, why is it double 236236AB drops after say, gunshot activation? I thought for low proration combos that was pretty guranteed? Am I inputting something wrong?
@@VideoGaku123 No problem. And I think that should generally work? iirc looping sb guns was only an issue if the combo suffered like maximum hitstun deterioration. Sorry, I can't really help more beyond that.