I find that it gets more jittery the more you smooth it. The way I find works with building complex shapes and inversions is using the 4 meter method. Obviously that’s common knowledge, but I do it a different way to others. I select 2 pieces of track at a time and then smooth it twice all the way through the element, then I select 3 pieces and smooth through the element 1-2 times to remove the jittery transition created by the selection of two track pieces, and then I go through 4 pieces of track once to really make sure all the jittery transitions are completely gone. I hope that makes sense 😅
Sure it makes sense🎉🎉, it works in most cases, but tried your method on a zero g stall and there's no way for me to prevent smooth tool on destroying the entries to the element, maybe am I doing something wrong? I don't know id you have some advise, thanks in advance!
Honestly I wish games like Planet Coaster had the option to switch between the default method and spline construction (Is there a mod to do this? I know someone implemented it in Parkitect)
I find that it gets more jittery the more you smooth it. The way I find works with building complex shapes and inversions is using the 4 meter method. Obviously that’s common knowledge, but I do it a different way to others. I select 2 pieces of track at a time and then smooth it twice all the way through the element, then I select 3 pieces and smooth through the element 1-2 times to remove the jittery transition created by the selection of two track pieces, and then I go through 4 pieces of track once to really make sure all the jittery transitions are completely gone. I hope that makes sense 😅
Sure it makes sense🎉🎉, it works in most cases, but tried your method on a zero g stall and there's no way for me to prevent smooth tool on destroying the entries to the element, maybe am I doing something wrong? I don't know id you have some advise, thanks in advance!
@@JazzCoastersfor 0g stalls you usually don’t want to smooth out the entire inversion, but only the entrance and exit
@@JazzCoastersfor 0g stalls you usually don’t want to smooth out the entire inversion, but only the entrance and exit
@@voltgmd noted 👌👌
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Honestly I wish games like Planet Coaster had the option to switch between the default method and spline construction (Is there a mod to do this? I know someone implemented it in Parkitect)
Thanks jeff
instead of smoothing you should remove two sections of track and then autocomplete them to make a perfect smooth
yes that works however it takes a lot of time
No, that method does not work as good as the 4m method, it's horribly rough
i Almost Always Use TPW's 1M Method! The Smoothest Way in All Of Planet Coaster! 🙂
nice nickname