This game was a big part of my childhood. Ahh the car overview menu. I would dream about the M5 E39! Have you managed to run it in Win 7? And fantastic work as usual! I loved the bass part. I would also suggest a cover of Quantum Singularity if you feel like it ^^ It was the most memorable track for me ^^
Thanks, man! The M5 is one of my favorites too, and thanks to this game, the E39 model of the M5 is still one of my favorite cars to this day. Also, I haven't gotten it to work yet on Windows 7, which is strange, because I remember getting it to work before. Anyways, I'm sure I'll figure it out, as I definitely plan to cover a few other tracks from High Stakes (including Quantum Singularity)!
A true asset again compared to the original! Not a big fan of the kicks here though unfortunately, to my ears they're too high & seems like they're actually clipping(?) I figure they're programmed here, but something I was wondering about: do you have/use a drum kit as well for the drums?
Yeah, this one would definitely benefit from a redo with the mixing knowledge that I have now. For a very long time, I didn't use sidechain compression on my bass, so the kick and my bass would often wind up both competing for the lower frequencies. Sidechain compression is just basically using another audio signal to automatically adjust another signal's volume level. Anyways, so since they aren't competing for the higher frequencies, the clickiness of the kick sample really stands out over its thump here. Also, I sure wish I had the space and money for a proper drum kit! Not having enough of either though, I settle for using EZDrummer 2.0 when programming most of my drums. Not too bad though, since I can often get away with drum parts that would normally (probably) require atleast four arms to play!
Thanks for the explanation. I *am* pretty much a sound (tech) novice, so for most part I can only refer to what I'm hearing (on my non- audiophilic speakers (really should upgrade..)) ;-) I *do* think your drums are pretty tight overall :) Regarding the dough: I'd be happy to sponsor you a bit, and I'm sure others will be too(!) ;-) Regarding the space: equip rocket launcher, aim at wall, pull trigger ;-) You know how to drum as well? Would certainly be an asset using a kit, which would (even) more liven up your covers (and originals ;-)) I reckon. And those four arms: multiple takes? ;-)
I once tried playing a kit that a friend of mine had a very very long time ago (probably 10 years ago now that I think about it). Aside from that short experience, I don't have much practice in playing drums. This inexperience probably wouldn't hinder me though, since I'm fairly stubborn and a fast learner. I'm absolutely sure that having a real kit would definitely be an asset to my work! I remember for a long time before I got my bass guitar, I often thought "Ah, this sounds fine, I don't really need one..." and finally someone convinced me to go get a certain red Squier bass that was on sale for less than $200. Since then, I realized that there are quite a lot of nuances that real instruments have that samples and synths just can't really recreate. If getting my bass made me realize this, I'm certain that real drums would be an absolutely fantastic addition! However, I think I still need to do a lot of research on all the different kits, and everything else involved with the recording process. I know that one would need atleast four microphones, as well as a mixer to plug them all into. Of course, taking multiple takes with one or two mics might work just fine (and its also a good workaround for my lack of extra arms too!). I probably would also need some of those acoustic foam things to stick on to the walls (the ones that haven't been busted down with a rocket anyways). Hopefully the local hardware store stocks Standard UAC Rocket Launchers for all my wall-busting needs! I also need to get around to setting up a paypal or patreon, or something of the sort. I just need to figure out the tax situation involved with that. Being able to write off music gear/equipment as business expenses sounds pretty awesome (having to file taxes quarterly though... not so much).
Hey man, long time no speak ;-) Good thing you picked up that bass guitar! ;-) Ha, you're talking about _real_ (acoustic) drums right? Which would be totally awesome too, but I actually had them electronic/digital ones in mind. Though, I reckon they've come a long way, the feel would be different of course, and not everything can be recreated. Not sure about the difference in investment, but they would take up a fraction of the space, can easily be put aside, and no mics needed. Perhaps no need to acquire the UAC Rocket Launcher ;-) (Though, every DOOM fan should have one laying around already of course.. ;-)) What's the tax situation regarding *donations*? Another option could be to transfer some dough via bank transfer? Digital coins might be an option as well? DAR~ - currently working on _.Halo 3 .Never Forget_ (you know I''m keeping an eye out! ;-)) Cheers!
I've been kind of on the fence about electronic kits. They really are convenient and take up less space. However it seems like a lot of the kits in the $300 price range tend to wear out easily. Most replacement drum pads are anywhere from $50-$100 as well, so they can be more expensive to maintain compared to an acoustic kit. If I remember correctly, I think a whole pack of new drum heads/skins cost around $30-$50. However, old drum heads can still be played on, whereas old/faulty pads can pose a problem with playability. Some suggest to save up to buy a more expensive electronic kit somewhere above the $600 range, but at that point, one could probably get a decent acoustic kit along with the mics and mixer for cheaper. Its a tough decision though, since I've grown quite fond of my current drum sound. If I went with an electronic kit, I'd be able to keep that sound. Whereas with an acoustic kit, I'm not sure how good I could get it to sound compared to the studio-quality samples that I currently have. As for the "donations", as far as I'm aware, if I were to receive any money supporting my work here, it'd be all considered taxable income (in this case the "self-employment" tax). The only tax-exempt donations would be those sent towards charity organizations. While there _could_ be certain ways to get around this, I'd rather not incur the wrath of the IRS and suffer an audit. I'm sure I'll get this all figured out eventually though. Also, I've got a good feeling about how this Halo cover will turn out =)! By the way, those periods are intentional, its my little workaround for keeping the "current" box at the top when I auto-sort the sheet.
Love up from South America , Suriname. Another High Stakes Fan 👌
you should have more subs. Your work is amazing!
Thanks!
Класс) за каллисту респект 😊😊😊 каскас гений, помним
Very nice.
excellent
great work!
This game was a big part of my childhood. Ahh the car overview menu. I would dream about the M5 E39! Have you managed to run it in Win 7? And fantastic work as usual! I loved the bass part. I would also suggest a cover of Quantum Singularity if you feel like it ^^ It was the most memorable track for me ^^
Thanks, man! The M5 is one of my favorites too, and thanks to this game, the E39 model of the M5 is still one of my favorite cars to this day. Also, I haven't gotten it to work yet on Windows 7, which is strange, because I remember getting it to work before. Anyways, I'm sure I'll figure it out, as I definitely plan to cover a few other tracks from High Stakes (including Quantum Singularity)!
How do you know the music i like OMG!! NICE!!
I know these things 'cuz I'm just psychic like that... jk, just means you've got good taste in music =)! Thanks, man!
Thanks to you for make this cool covers! :D
😢😢😢😢😢😢nostalgia
A true asset again compared to the original!
Not a big fan of the kicks here though unfortunately, to my ears they're too high & seems like they're actually clipping(?)
I figure they're programmed here, but something I was wondering about: do you have/use a drum kit as well for the drums?
Yeah, this one would definitely benefit from a redo with the mixing knowledge that I have now. For a very long time, I didn't use sidechain compression on my bass, so the kick and my bass would often wind up both competing for the lower frequencies.
Sidechain compression is just basically using another audio signal to automatically adjust another signal's volume level.
Anyways, so since they aren't competing for the higher frequencies, the clickiness of the kick sample really stands out over its thump here.
Also, I sure wish I had the space and money for a proper drum kit! Not having enough of either though, I settle for using EZDrummer 2.0 when programming most of my drums. Not too bad though, since I can often get away with drum parts that would normally (probably) require atleast four arms to play!
Thanks for the explanation. I *am* pretty much a sound (tech) novice, so for most part I can only refer to what I'm hearing (on my non- audiophilic speakers (really should upgrade..)) ;-)
I *do* think your drums are pretty tight overall :)
Regarding the dough: I'd be happy to sponsor you a bit, and I'm sure others will be too(!) ;-)
Regarding the space: equip rocket launcher, aim at wall, pull trigger ;-)
You know how to drum as well? Would certainly be an asset using a kit, which would (even) more liven up your covers (and originals ;-)) I reckon.
And those four arms: multiple takes? ;-)
I once tried playing a kit that a friend of mine had a very very long time ago (probably 10 years ago now that I think about it). Aside from that short experience, I don't have much practice in playing drums. This inexperience probably wouldn't hinder me though, since I'm fairly stubborn and a fast learner.
I'm absolutely sure that having a real kit would definitely be an asset to my work! I remember for a long time before I got my bass guitar, I often thought "Ah, this sounds fine, I don't really need one..." and finally someone convinced me to go get a certain red Squier bass that was on sale for less than $200.
Since then, I realized that there are quite a lot of nuances that real instruments have that samples and synths just can't really recreate. If getting my bass made me realize this, I'm certain that real drums would be an absolutely fantastic addition!
However, I think I still need to do a lot of research on all the different kits, and everything else involved with the recording process. I know that one would need atleast four microphones, as well as a mixer to plug them all into. Of course, taking multiple takes with one or two mics might work just fine (and its also a good workaround for my lack of extra arms too!).
I probably would also need some of those acoustic foam things to stick on to the walls (the ones that haven't been busted down with a rocket anyways). Hopefully the local hardware store stocks Standard UAC Rocket Launchers for all my wall-busting needs!
I also need to get around to setting up a paypal or patreon, or something of the sort. I just need to figure out the tax situation involved with that. Being able to write off music gear/equipment as business expenses sounds pretty awesome (having to file taxes quarterly though... not so much).
Hey man, long time no speak ;-)
Good thing you picked up that bass guitar! ;-)
Ha, you're talking about _real_ (acoustic) drums right?
Which would be totally awesome too, but I actually had them electronic/digital ones in mind.
Though, I reckon they've come a long way, the feel would be different of course, and not everything can be recreated.
Not sure about the difference in investment, but they would take up a fraction of the space, can easily be put aside, and no mics needed. Perhaps no need to acquire the UAC Rocket Launcher ;-) (Though, every DOOM fan should have one laying around already of course.. ;-))
What's the tax situation regarding *donations*?
Another option could be to transfer some dough via bank transfer?
Digital coins might be an option as well?
DAR~ - currently working on _.Halo 3 .Never Forget_ (you know I''m keeping an eye out! ;-))
Cheers!
I've been kind of on the fence about electronic kits. They really are convenient and take up less space. However it seems like a lot of the kits in the $300 price range tend to wear out easily.
Most replacement drum pads are anywhere from $50-$100 as well, so they can be more expensive to maintain compared to an acoustic kit. If I remember correctly, I think a whole pack of new drum heads/skins cost around $30-$50. However, old drum heads can still be played on, whereas old/faulty pads can pose a problem with playability.
Some suggest to save up to buy a more expensive electronic kit somewhere above the $600 range, but at that point, one could probably get a decent acoustic kit along with the mics and mixer for cheaper.
Its a tough decision though, since I've grown quite fond of my current drum sound. If I went with an electronic kit, I'd be able to keep that sound. Whereas with an acoustic kit, I'm not sure how good I could get it to sound compared to the studio-quality samples that I currently have.
As for the "donations", as far as I'm aware, if I were to receive any money supporting my work here, it'd be all considered taxable income (in this case the "self-employment" tax). The only tax-exempt donations would be those sent towards charity organizations.
While there _could_ be certain ways to get around this, I'd rather not incur the wrath of the IRS and suffer an audit.
I'm sure I'll get this all figured out eventually though.
Also, I've got a good feeling about how this Halo cover will turn out =)! By the way, those periods are intentional, its my little workaround for keeping the "current" box at the top when I auto-sort the sheet.
High stakes my favorite nfs) and porsche
Step out of the vehicle slowly. You are under arrest
Like
Awesome playing! I also recorded a cover of Romulus from NFS2. Check it out, you might enjoy it :)
Thanks! Wonderful playing in your Romulus and Rampant covers as well, by the way!
@@DAR-Davester2296 Thanks for listening man!
корявое видео((