Water is an illusion: How water works in games

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  • Опубликовано: 17 ноя 2024

Комментарии • 11

  • @morfy2581
    @morfy2581 2 дня назад +14

    You can say that literally about everything in games.

  • @a123b123c123d123c123
    @a123b123c123d123c123 День назад +5

    If you think water is an illusion in video games I have bad news for you. Everything is an Illusion in video games.

    • @GeistLeik
      @GeistLeik  День назад

      This is correct :) the point made however is that most things in video games contain multiple faces and vertices, while a wall in modern video games is typically a 3d object using multiple faces and vertices water can have 1 face and 4 vertices and is a static mesh (static meaning it’s not moving) that gives the illusion of movement. Thank you for watching! :)

  • @spectrobit5554
    @spectrobit5554 2 дня назад +2

    Where is 0:32 from? Quite the gorgeous cliffside, in my opinion... cool video, by the way!

    • @GeistLeik
      @GeistLeik  2 дня назад

      It’s a simulation of real water physics within unreal engine :) thank you!

  • @knallkopp9662
    @knallkopp9662 2 дня назад

    Awesome video. Thanks. Keep it up.

    • @GeistLeik
      @GeistLeik  2 дня назад

      @@knallkopp9662 will do! Thank you!

  • @zythe9876
    @zythe9876 День назад +3

    everything in games is a lie, they're just 2D surfaces

    • @GeistLeik
      @GeistLeik  День назад

      This is correct :) the point made however is that most things in video games contain multiple faces and vertices, while a wall in modern video games is typically a 3d object using multiple faces and vertices water can have 1 face and 4 vertices and is a static mesh (static meaning it’s not moving) that gives the illusion of movement. Thank you for watching! :)

    • @zythe9876
      @zythe9876 20 часов назад

      @@GeistLeik while your video is informative, i feel like a lot of people point out something similar to what i said, and i don't know if it's that fact that you said game developers are tricking you or something else, but a lot of things could be classified as "tricking you" which leads me to say that everything game developers put in their game trick you in some form