Hunter Mechs are specialized Killing Machines made for the purpose of hunting Metal Slimes, it even has an ability and a skillset that gives it ways to deal more damage to Metal Slimes than other monsters. you bet your ass that I'm gonna try to make one for my starting roster! It's gonna be so incredibly useful for level grinding.
I can't buy a game this close to my birthday but I've been enjoying the demo I do love robots so I will be synthesizing a Hunter Mech as soon as I can. Thanks for this, as I was having trouble figuring out how to do it. I already have an Avian Android I plan to bring over.
Man and here I thought I'd wrung the demo for all it was worth. I somehow managed to miss ones like the String Fella and the Hunter Mech here. I probably won't sink any more time in, just to keep from pre-release burnout, but man this makes me even more excited that after all that time I *still* came up short.
I'm going with 4 Hoods and 4 Cannonbrawlers, so I can synth them into 4 ogres pretty early on. lol I'm basically just coming over with synthesis component monsters for my Demon only run.
wow. I had no idea the synthesis system was so complex. I played the demo, however, I will be starting the main game over from scratch and not carrying anything over from the demo. since all monsters that get carried over to the main game get reset to level 1, I really don’t see a point in carrying them over other than for monsterpedia completion.
Oh the synthesis is quite complex and matching monsters is the easiest part - it gets a lot crazier ^^ Carrying monsters over is worth to save you many hours of re-synthesising complex monsters that take 6-7 synthesis!
@@HDHaZmYit saves you nothing though. They GIMP the demo monsters. I ended up dismissing them because not only do they lose levels, but they lose ALL THE EXTRA SKILL TREES you unlock for them, and even gain less points per level. My Hunter mech has 19 skill points at lv 15 and only one skill tree. He was useless and also useless to use as a base for synthesis.
I didn't expect small monsters to have tactical trooper, let alone an F-rank one. Welp, time to add this fella to my team. Also, by "demon" do you mean "beast"?
Theres not any particular monsters from the demo i am overly excited about but i cant wait to get to create some of my favorites from dqm 1 like the battlerex and coatol
Hello! Huge DQM Fan--I replay the originals at least once a year haha! Any ideas as to a team of 8 worth carrying over? I havent seen anyone put one out but it would be nice to know if there is anything worth jumping on ahead of the game like this hunter mech! Thanks in advance!
I also got a monster flashing like your bambooligan, it also has a pink star on the bottom left of its icon. Do you know what it does? It seems rare and cool!
Soo my idea is to do this but... With large monsters but I already got a large Imp which can cast twice sometimes (but costs more) and a chance to do 2/3 actions in a row. And has maybe a F/E synthesis which is unavailable on the demo. But thanks for the recipe since I might start scouting a lot of large monsters to synthesize into a Hunter Mech.
@@HDHaZmY I believe so, it's likely that you might only transfer a few of them. Else you can just go and speedrun some synthesis since I believe there's only Large Monsters on the Circle of Conquest in the demo(I have tried a lot to look for large monsters that aren't a boss/non scoutable in all maps but seems it's just there until the full game comes out. But the transfer thing is still confusing since it says all monsters but then only a few.
... I get the feeling you set up the thumbnail the way you did in order to trick people like me into coming in and going, _"Uh, that's a Killing Machine, Hunter Mech is grey."_ Whatever works to get a few more views, I guess!
The title / thumbnail clearly says Hunter Mech - and I don't ever create titles and thumbnails to " trick people", it was strictly for artistic reasons, since a Hunter Mech looks boring for me. I'm sorry clickbaiters make people so cynical of all creators.
@@HDHaZmY Okay that's understandable. Sorry if I came off as cynical. Hunter Mechs are honestly a lot more iconic to me. Since in my experience, seeing them out in the wild is a sign that there may be Metal Slimes close by.
Will you also carry over a Hunter Mech? If not, which monsters do you plan to keep from the demo?
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Hunter Mechs are specialized Killing Machines made for the purpose of hunting Metal Slimes, it even has an ability and a skillset that gives it ways to deal more damage to Metal Slimes than other monsters. you bet your ass that I'm gonna try to make one for my starting roster! It's gonna be so incredibly useful for level grinding.
I can't buy a game this close to my birthday but I've been enjoying the demo I do love robots so I will be synthesizing a Hunter Mech as soon as I can. Thanks for this, as I was having trouble figuring out how to do it. I already have an Avian Android I plan to bring over.
I am getting the game for Xmas. So far I have my hunter mech ready to go.
Now I'm setting everything up to help with making the overkilling machine.
Now I can use your channel to get Salmon Run and Dragon Quest Monsters advice.
Man and here I thought I'd wrung the demo for all it was worth. I somehow managed to miss ones like the String Fella and the Hunter Mech here. I probably won't sink any more time in, just to keep from pre-release burnout, but man this makes me even more excited that after all that time I *still* came up short.
Thanks for the guide dude! I might have to fire up the demo a few more times to get myself an early Hunter Mech haha!
Thanks! There's a lot of cool stuff to make in the demo ^^
One of my favorite monsters ever since DQM:J, let's gooo
I'm going with 4 Hoods and 4 Cannonbrawlers, so I can synth them into 4 ogres pretty early on. lol I'm basically just coming over with synthesis component monsters for my Demon only run.
thank you for this amazing monster
Fantastic video brother!! Thank you for your efforts!! 🎉❤
indeed
wow. I had no idea the synthesis system was so complex. I played the demo, however, I will be starting the main game over from scratch and not carrying anything over from the demo. since all monsters that get carried over to the main game get reset to level 1, I really don’t see a point in carrying them over other than for monsterpedia completion.
Oh the synthesis is quite complex and matching monsters is the easiest part - it gets a lot crazier ^^ Carrying monsters over is worth to save you many hours of re-synthesising complex monsters that take 6-7 synthesis!
@@HDHaZmYit saves you nothing though. They GIMP the demo monsters. I ended up dismissing them because not only do they lose levels, but they lose ALL THE EXTRA SKILL TREES you unlock for them, and even gain less points per level. My Hunter mech has 19 skill points at lv 15 and only one skill tree. He was useless and also useless to use as a base for synthesis.
I didn't expect small monsters to have tactical trooper, let alone an F-rank one. Welp, time to add this fella to my team.
Also, by "demon" do you mean "beast"?
Uhm I might have made a mistake yeah - the family type of Bunnicorn / Mole etc
I was trying to get this, and I got a sparkling Bag’o’Laughs 😅
Theres not any particular monsters from the demo i am overly excited about but i cant wait to get to create some of my favorites from dqm 1 like the battlerex and coatol
Hello! Huge DQM Fan--I replay the originals at least once a year haha! Any ideas as to a team of 8 worth carrying over? I havent seen anyone put one out but it would be nice to know if there is anything worth jumping on ahead of the game like this hunter mech! Thanks in advance!
Hey there! I already have a script ready for monsters to carry over I will release it this week as a video probably ^^ Exciting week ahead!
Finally made mine takes about 4 hours of game time
Be honest with ya, having a chart for these would so much easier.
He has one at the end of the video.
I have my team, the hunter mech is a pain to get for what it does. My Spitzfyre hits just as hard and is simpler to get
You used killer machine as the art
I also got a monster flashing like your bambooligan, it also has a pink star on the bottom left of its icon. Do you know what it does? It seems rare and cool!
It means they are a rare Shiny Version with I believe Increased Stats!
@@HDHaZmY never heard dqm has shinies haha. Hopefully they can be transferred to the full game.
Soo my idea is to do this but... With large monsters but I already got a large Imp which can cast twice sometimes (but costs more) and a chance to do 2/3 actions in a row. And has maybe a F/E synthesis which is unavailable on the demo.
But thanks for the recipe since I might start scouting a lot of large monsters to synthesize into a Hunter Mech.
I am currently working on a video for Large Monsters as well - can they be transfered?
@@HDHaZmY I believe so, it's likely that you might only transfer a few of them.
Else you can just go and speedrun some synthesis since I believe there's only Large Monsters on the Circle of Conquest in the demo(I have tried a lot to look for large monsters that aren't a boss/non scoutable in all maps but seems it's just there until the full game comes out.
But the transfer thing is still confusing since it says all monsters but then only a few.
@@HDHaZmY Yes
How can i get iron maiden :(
Im sad that breeding two of the same monsters doesnt result in bullfinch +2 and so forth 😭
One question, in the full game we will start the story from 0 right?
If you don't transfer your save. yes
@@HDHaZmY I mean, the monsters will carry over as level 1 monsters, however, the story itself has to be replayed from what I understood
Is there a better place where i can level up my monsters s bit faster?
If you can beat the Zone Bosses - they give lots of XP
skynet would be proud monsters are fleshbags and weak
the flesh is weak
I think Large size Hood is better
It can hit 3 times
Any Large Monster can attack 3 times - which makes Small Monsters that attack twice more efficient
@@HDHaZmY but hunter mech Large size hit only twice
@@jakklovediablo6293 Yes, which is why Mechs should stay small. 2 Large = Maximum 6 actions. 1 Large, 2 small - maximum 7 actions.
@@HDHaZmY to be honest i never calculate the turn 😅
I though all L size is better
... I get the feeling you set up the thumbnail the way you did in order to trick people like me into coming in and going, _"Uh, that's a Killing Machine, Hunter Mech is grey."_ Whatever works to get a few more views, I guess!
The title / thumbnail clearly says Hunter Mech - and I don't ever create titles and thumbnails to " trick people", it was strictly for artistic reasons, since a Hunter Mech looks boring for me.
I'm sorry clickbaiters make people so cynical of all creators.
@@HDHaZmY
Okay that's understandable. Sorry if I came off as cynical.
Hunter Mechs are honestly a lot more iconic to me. Since in my experience, seeing them out in the wild is a sign that there may be Metal Slimes close by.
@@blackheartzerotheundergrou3225 No problem - I seriously chose Killing Machine as I like their colors more on a Thumbnail.