It's what is known as a short barrel rifle (SBR). Meaning it has a barrel of less than 16" in length and/or an overall length of less than 26" (in accordance with U.S. law). Furthermore, short barrel rifles can be chambered in nearly any rifle cartridge. Whereas sub-machine guns are chambered for a pistol cartridge. For example 9mm NATO or 9mm Luger. Therefore they're relatively short and compact since a longer barrel doesn't significantly increase muzzle velocity or effective range. Hence they're well suited to CQB situations where range isn't a necessary requirement and where less size and weight are advantageous. Btw, when I'm on a squad and some guy is running an SMG I sometimes say to them: 'That's a cute little gun. I bet it shoots cute little bullets.' >:)
@@bravo6959 Indeed. However, 9mm Makarov is a different animal. The bullet is .010 larger in diameter than 9mm Luger although the case length is 1.05mm shorter. Its capacity is also .50 grains less than the 9mm Luger. Hence, it’s a lower pressure cartridge. In other words a handgun chambered for 9mm Makaraov is not as “powerful”. And if you could chamber a 9mm Luger round in a Makarov the excessive chamber pressure could result in catastrophic failure of the weapon.
That's normal for any round, although there are a number of factors that must be considered when it comes to terminal ballistics. Meaning what is the desired effect on a given target. Simply put a smaller and thus inherently faster bullet may penetrate deeper or fragment on impact, which depends on the design of the bullet itself. A bullet may also be larger and/or heavier and designed to penetrate without fragmenting. Thus being well suited for use against larger game or armored targets. There are also different bullet designs and materials as well. Again, it depends on the target as well as other factors, such as weapon type and effectiveness within the desired range envelope. ETA: as mentioned below, barrel length is a significant factor. A longer barrel will result in greater bullet velocity since the propellant charge is acting upon the bullet for a longer period of time. As always: "Simplicity is a complicated thing."
@@cassiespencer6134 yeah.... only we cant choose ammo types. Or build our own rounds. I know how velocity works. 516 shorty does less damage than a 416 or m4 with a short barrel. Basically the same gun. Unless you're gonna say yeah well maybe different gun manufacturers next. Better barrels with more twist blah blah blah. It doesn't get that detailed in this shit game. They can't even figure out where to put a foregrip.
@@rosshixon6796 I agree. And I'm not trying to compare D2 (or any other game) to reality. However, I sometimes point how how things work in reality so others can see what is and isn't modeled in the game or how the game differs or is similar to reality, with respect to firearms.
@27:11 Someone finally comes to grips with what a shorty classification means on a weapon in Breakpoint. It allows you to operate an ASR in an SMG capacity, kind of. That is the reason why the weapon doesn't allow for the use of an extended mag. The mag would change the recoil, handling, and mobility of the gun. Pro-tip, mobility- is the rate of speed and movement of your character when he is aiming down sights.
Willy, mate I am at 251 on my level and I see you are at 254, that said, I see ALL your gear holds the triple gold seal. I am not sure what you call it but we see the blue and green and even purple and all but I have a a few triple gold like yours but ALL of yours are always triple gold. How is that done mate? Are these bought weapons? Help me please. With that question thrown out there, keep up the awesome work and keep these extraordinary videos coming. I love your style. I am old school spec/ops USAF SERE trained operator. I use my training in this game and will low crawl a full 3 km to my target, Use your drone to go ahead of you and mark your tangos. ALL TANGOS so you know where these are coming from and you can then access your intended target. Knock out ALL elite tangos, Heavy hitters, snipers (priority), and so on. First you target your communications tango so he can not call for help. Then your commander (sometimes there are up to 3 on site). Then just go down the line. Your sync drone sniper option gives you 7 tangos to knock out straight away. Then enter the base where they least expect you. A cliff side, a heavily marked area where it's swamp or under brush. Then even infiltrate your base from a cut in the perimeter fence. Start working your way around and even take out your tangos with your melee take downs. You are silent and will not alert the base by firing a shot. Also, take out your generator straight away and all search lights. Do not depend on taking out the generator as a rock solid solution to your turrets. Some are still activated. As you know head shots are most effective. One shot, one kill, Keep this in mind. Keep low as possible at all times and this helps with your accuracy as well. Dig in as much as you can and maintain stealth at all times. I find it interesting that in this game, you make one noise and then entire base is alerted and directed to take you down with everything they have. Crazy Keep rockin and go get em, A good tango is one who will not have the ability to alert or interrupt your objective. Keep that objective in mind but your priority is your ability to effectively take down your priority target no matter what it is. After you have cleared the base of ALL opposing tangos and threats, clear it of ALL intel and equipment. I like to destroy all vehicles so it just gets to be a habit and a bit fun. That drone you have at your side is your most effective tool of all. You are doing a great job and keep rockin and rollin. You are doing great mate.Love your site and you commitment to Ghost Recon legacy and of course the great awesome Tom Clancy. Cheers....
Pick some weapons and do the raid bro please. That’s the best test of a weapon and it was so funny the last time you did it. It was awesome too but when you shot out the tires of the truck your teammates were in was hilarious
@25:34 "I need ammo, I need ammo" Well if you would stop rushing through the mission and move through the base properly you wouldn't run out of ammo. Move to each body as you drop them and PICK UP THE AMMO they drop and you won't EVER run out. Why do you keep trying to run through camps like a bull in a china shop? You leave ammo, money, and weapons that you could break down for metal parts to upgrade your weapons to MK III in every episode you upload, flying drones also have the parts you need to upgrade weapons. You should do an episode on Egg Island so you can kill a bunch of murmur drones and get the parts you need to upgrade your guns. HINT: flying drones are no match for EMP grenades. Throw a frag from cover when the drones fly down to the ground to investigate the blast lob an EMP in, and boom... Bob's your uncle. If you took your time and played smarter, you would have a much better time with this game. For god sakes try going prone and avoiding the fucking helicopters, they are just a waste of ammo and time because you get fuck all for taking them out of the sky. It's just a waste of 2 or more magazines of ammo every time.
Will is on speed. I used to get frustrated with his blatant disregard for his own safety, but I got over it. Never starts missions with enough ammo or syringes, always uses a difficult level. He has a death wish, and fortunately for him, the game obliges. In this game he's FINALLY carrying the M203 grenade launcher and uses it, what, once for about 5 shots on trucks?
Rory_Breaker_70 yep I totally agree. I’m yelling at the screen at Willy to pick up the ammo as he goes. And yes helicopters are a waste of ammo and I think that’s why they have them so you do this. Avoid as much as possible. Gave up his high ground advantage in this one instead of letting them come to him. You need to clear out camps and bases in a sweep kind of way so no surprises behind you, which seems to catch Willy out on each vid.
As far as accuracy the same is true in reality. In fact even more so. Bullets are acted upon by gravity. Hence, the longer a bullet is in flight the more time gravity will have to act on it. That is known as bullet drop. Simply put it means the muzzle of the weapon may be pointed some distance (inches) above the target. Thus the bullet will travel in an arc. A ballistic trajectory. And when you really get into it, it becomes rather complex since there are a number of other factors that need be considered depending on range to target as well as environmental concerns. For example, wind direction and speed, temperature, relative humidity, altitude, Coriolis Effect (look it up), Target speed (humans and animals can move, often unexpectedly), Dew Point temperature, Wet Bulb Temperature and Density Altitude. Yeah, it's a lot to think about. However, there are tools that make performing ballistic calculations much easier than they used to be. If you want to see what I mean then Google 'Kestral Ballistics'. They make handheld electronic devices which GREATLY simplify all of that. I'm not saying this in order to promote or sell anything, but simply to show you how involved (and geeky) long range precision shooting can be. It's very much an art and a science. The Division 2, not so much. ;)
@@bravo6959 No kidding! The final boss in DUA, on Legendary? Talk about a bullet sponge!! And that's just to get his shields down. My Pestilence is begging for mercy by the time he goes down.
All of your weapons that are not mark 3 are potentially missing 3 to 4 points increase in damage output. You need to farm metal parts and upgrade your weapons to MK 3. You can get the parts by breaking down weapons, stopping convoys with the gear symbol (which you can't see because your entire hud is off) and killing flying drones and retrieving the parts they drop. The game hasn't increased in difficulty at all, you are just making more poor decisions because you try and accomplish everything with one gun and not retrieving the resources dropped by enemies to sustain that type of playing style.
Hey I like the video thanks for using some of my suggestions. How was the grenade launcher? Try using it on vehicles when they spot you or before it will usually take out the vehicle and the occupants. If you have not yet done a video on the L861A-LMG can you do one thank you. Keep up the good work and keep grinding.
I've actually fell in love with the Sig Sauer 553; suppressed & semi-auto to stealth thru bases and camps. Speaking of which, I've never seen you use the 553!??!
Tapiwa Muza Go to a bivouac or Maria’s shop and look in your blueprints. We all got battle rewards for free. People are missing out by not checking their blueprints.
You have a grenade launcher and you didn't use it. Also, you almost never fire from cover, you just run around and hope for the best. I don't know why you act so surprised when you die- you have zero tactics.
The blueprint is in a crate on Golem Island, the crate content is based on RNG so it could be in any crate anywhere on the island as they update the raid every Tuesday.
Yeah,battle rewards and points are being fixed..That's why we all got act 1 and 2 rewards given to us...They said they were hoping for a fix by act 3..
Keith miles It’s located in your blueprint inventory. Does no one check these things? Ubisoft gave all of us lots of new weapon blueprints from the battle rewards.
Battle rewards have been disabled since the 10th of Dec. They gave us all of Act 1 and 2 rewards for free. Act 3 will not commence until Ubisoft works out the bug that caused them to disable the Battle Rewards system.
That isnt completely true cause I got to level 35 in the 3rd faction and got alot of the rewards but maybe the last 6 or so and I'm level 35 in the 3red faction I was getting the points until just the other night now it shows zero for the new missions, but i was getting them i was just checking to see if anyone has started getting the 3red faction i didnt have an issue with the first two levels but I'm glad everyone that didnt get it can get it
You got to take more time to get ammo Willy as you go as you are running past all the enemies and downed drones. Can be very frustrating watching you do this, then hear you say I’m out of ammo!!! I wonder why. Also stop wasting ammo taking out long shots all the time. Once you tried this out just focus on the closest enemies and work your way through. So much ammo wasted when you are doing this. But still loving the vids mate.
@@eximiousr5614 "its legit only a few weeks, bro chill" Heres the problem with that statement... On Dec. 6th, Ubisoft went out of their way to post an announcement for the Dec roadmap in which they decided to tell us they would be releasing a new title update with bug fixes new content which would include the Terminator event. 11 days later we ware told that the update will be delayed. Do you realize that a large group of the community can't even play the game currently due to an altitude glitch and Silent Mountain glitch that discoes the player as soon as they reach a certain height in a chopper and if they try to enter the Silent Mountain province at all? That means they can't even complete the missions in that area or get there in a chopper due to the glitch. This should have been addressed immediately since the glitch came on the heels of the previous update. We are going into the Christmas holiday when a lot of people would be playing this game, a lot of the PVP community have been having major issues with long waits for matchmaking since the raid went live as well. The community at large should not have to wait or be delayed from enjoying their purchase at all, because Ubisoft should have never made the announcement of the road map in the first place until they had the update ready to roll out. "Bro chill", doesn't work at this point when people have spent a lot of money and time on this title and all Ubisoft can do is constantly drop the ball. I've been a gamer for over 30 years and have never seen a company shit on its consumer base like Ubisoft has done currently with this Tom Clancy franchise. You only need to spend 20 minutes on the forums to see that the entire user base is in an uproar over the repeat incompetence displayed by Ubisoft Paris where this title is concerned. They have become a laughing stock to the entire community at this point.
Its called an SBR. Still a rifle. Just with a short barrel. I have one at home but technically mines classed as a pistol by the ATF.
gotta love that ATF approved "arm brace"
@@tar5us452 I do
Shhhhh 🤫 no one cares
@@jdmbandits9406 i care
@@jdmbandits9406 apparently you do or you wouldn't have commented
The defining characteristic of SMG's is that they fire pistol caliber rounds. That's what you were looking for.
"𝕴'𝖉 𝖖𝖚𝖎𝖙𝖊 𝖑𝖎𝖐𝖊 𝖙𝖔 𝖌𝖔 𝖙𝖍𝖗𝖔𝖚𝖌𝖍 𝖙𝖍𝖔𝖘𝖊 𝖍𝖔𝖑𝖊𝖘.."
lmao
KOBLIN is basically 516 shorty but does more damage in general and to drones
It's what is known as a short barrel rifle (SBR). Meaning it has a barrel of less than 16" in length and/or an overall length of less than 26" (in accordance with U.S. law). Furthermore, short barrel rifles can be chambered in nearly any rifle cartridge. Whereas sub-machine guns are chambered for a pistol cartridge. For example 9mm NATO or 9mm Luger. Therefore they're relatively short and compact since a longer barrel doesn't significantly increase muzzle velocity or effective range. Hence they're well suited to CQB situations where range isn't a necessary requirement and where less size and weight are advantageous.
Btw, when I'm on a squad and some guy is running an SMG I sometimes say to them: 'That's a cute little gun. I bet it shoots cute little bullets.' >:)
then there’s 9mm makarov
@@bravo6959 Indeed. However, 9mm Makarov is a different animal. The bullet is .010 larger in diameter than 9mm Luger although the case length is 1.05mm shorter. Its capacity is also .50 grains less than the 9mm Luger. Hence, it’s a lower pressure cartridge.
In other words a handgun chambered for 9mm Makaraov is not as “powerful”. And if you could chamber a 9mm Luger round in a Makarov the excessive chamber pressure could result in catastrophic failure of the weapon.
I despise how the same .556 round goes different amounts of damage.
Ross Hixon the bullet damage depends on the velocity that also depends on the barrel length.
@@frenchsk8 i was kinda thinking that
That's normal for any round, although there are a number of factors that must be considered when it comes to terminal ballistics. Meaning what is the desired effect on a given target. Simply put a smaller and thus inherently faster bullet may penetrate deeper or fragment on impact, which depends on the design of the bullet itself.
A bullet may also be larger and/or heavier and designed to penetrate without fragmenting. Thus being well suited for use against larger game or armored targets.
There are also different bullet designs and materials as well. Again, it depends on the target as well as other factors, such as weapon type and effectiveness within the desired range envelope.
ETA: as mentioned below, barrel length is a significant factor. A longer barrel will result in greater bullet velocity since the propellant charge is acting upon the bullet for a longer period of time.
As always: "Simplicity is a complicated thing."
@@cassiespencer6134 yeah.... only we cant choose ammo types. Or build our own rounds. I know how velocity works. 516 shorty does less damage than a 416 or m4 with a short barrel. Basically the same gun. Unless you're gonna say yeah well maybe different gun manufacturers next. Better barrels with more twist blah blah blah. It doesn't get that detailed in this shit game. They can't even figure out where to put a foregrip.
@@rosshixon6796 I agree. And I'm not trying to compare D2 (or any other game) to reality. However, I sometimes point how how things work in reality so others can see what is and isn't modeled in the game or how the game differs or is similar to reality, with respect to firearms.
416 shorty is money 💰 can’t wait to see W use that.
I’ve been using this nonstop, it is truly a hellraiser
@27:11 Someone finally comes to grips with what a shorty classification means on a weapon in Breakpoint. It allows you to operate an ASR in an SMG capacity, kind of. That is the reason why the weapon doesn't allow for the use of an extended mag. The mag would change the recoil, handling, and mobility of the gun. Pro-tip, mobility- is the rate of speed and movement of your character when he is aiming down sights.
I love this Game
anybody got a dirty feeling at 4:20 when he said I want to go through those holes, I do enjoy holes
jorge esparza lmao
Using a cqb style gun and first shots are at range lol. Makes sense
What do you know, there's actually a head under all those beanies.
Was just thinking that he actually has hair lol
TonyB when you watch a certain amount of his videos, it’s kinda hard not to notice little differences like a hat/beanie
416 scout still takes the cake for me
LMAO!!!!! good glitchery right there...
whenever you test a weapon try to take out any 250+ wolf camp... or any other wolf camp ..
high fire rate = more ammo problems
WillyB has a head under that Donald Duck beanie?!? 😆😆
Willy, mate I am at 251 on my level and I see you are at 254, that said, I see ALL your gear holds the triple gold seal. I am not sure what you call it but we see the blue and green and even purple and all but I have a a few triple gold like yours but ALL of yours are always triple gold. How is that done mate? Are these bought weapons? Help me please.
With that question thrown out there, keep up the awesome work and keep these extraordinary videos coming. I love your style. I am old school spec/ops USAF SERE trained operator. I use my training in this game and will low crawl a full 3 km to my target, Use your drone to go ahead of you and mark your tangos. ALL TANGOS so you know where these are coming from and you can then access your intended target. Knock out ALL elite tangos, Heavy hitters, snipers (priority), and so on. First you target your communications tango so he can not call for help. Then your commander (sometimes there are up to 3 on site). Then just go down the line. Your sync drone sniper option gives you 7 tangos to knock out straight away. Then enter the base where they least expect you. A cliff side, a heavily marked area where it's swamp or under brush. Then even infiltrate your base from a cut in the perimeter fence. Start working your way around and even take out your tangos with your melee take downs. You are silent and will not alert the base by firing a shot. Also, take out your generator straight away and all search lights. Do not depend on taking out the generator as a rock solid solution to your turrets. Some are still activated. As you know head shots are most effective. One shot, one kill, Keep this in mind. Keep low as possible at all times and this helps with your accuracy as well. Dig in as much as you can and maintain stealth at all times.
I find it interesting that in this game, you make one noise and then entire base is alerted and directed to take you down with everything they have. Crazy
Keep rockin and go get em, A good tango is one who will not have the ability to alert or interrupt your objective. Keep that objective in mind but your priority is your ability to effectively take down your priority target no matter what it is. After you have cleared the base of ALL opposing tangos and threats, clear it of ALL intel and equipment. I like to destroy all vehicles so it just gets to be a habit and a bit fun. That drone you have at your side is your most effective tool of all. You are doing a great job and keep rockin and rollin.
You are doing great mate.Love your site and you commitment to Ghost Recon legacy and of course the great awesome Tom Clancy. Cheers....
I’m not the only one who lifts their actually head trying to look over something on a screen too then 😆
Lol didnt know you were making a 516 and victor video. You used the victor for a hot minute without knowing.
*Vector
@@LoneWolfStuff you're right, the beers were typing for me.
@@HellcatHayes sorry, im kind of a smart a##
Pick some weapons and do the raid bro please. That’s the best test of a weapon and it was so funny the last time you did it. It was awesome too but when you shot out the tires of the truck your teammates were in was hilarious
Great Video...love your videos about BREAKPOINT. Thanks for that.... Best Regards from Germany
@25:34 "I need ammo, I need ammo" Well if you would stop rushing through the mission and move through the base properly you wouldn't run out of ammo. Move to each body as you drop them and PICK UP THE AMMO they drop and you won't EVER run out.
Why do you keep trying to run through camps like a bull in a china shop? You leave ammo, money, and weapons that you could break down for metal parts to upgrade your weapons to MK III in every episode you upload, flying drones also have the parts you need to upgrade weapons. You should do an episode on Egg Island so you can kill a bunch of murmur drones and get the parts you need to upgrade your guns. HINT: flying drones are no match for EMP grenades. Throw a frag from cover when the drones fly down to the ground to investigate the blast lob an EMP in, and boom... Bob's your uncle.
If you took your time and played smarter, you would have a much better time with this game. For god sakes try going prone and avoiding the fucking helicopters, they are just a waste of ammo and time because you get fuck all for taking them out of the sky. It's just a waste of 2 or more magazines of ammo every time.
Rory_Breaker_70 😂😂😂😂😂😂😂😂
Somebody’s triggered
Will is on speed. I used to get frustrated with his blatant disregard for his own safety, but I got over it. Never starts missions with enough ammo or syringes, always uses a difficult level. He has a death wish, and fortunately for him, the game obliges.
In this game he's FINALLY carrying the M203 grenade launcher and uses it, what, once for about 5 shots on trucks?
Rule #1: You can never have too much ammo, unless you're trying to swim or are on fire. ;)
Rory_Breaker_70 yep I totally agree. I’m yelling at the screen at Willy to pick up the ammo as he goes. And yes helicopters are a waste of ammo and I think that’s why they have them so you do this. Avoid as much as possible. Gave up his high ground advantage in this one instead of letting them come to him. You need to clear out camps and bases in a sweep kind of way so no surprises behind you, which seems to catch Willy out on each vid.
I laugh so hard when you rage! I love it!
I really like hoy long Your vids are
Great video bro keep them coming . You are hilarious and entertaining
Holy shit! Wb’s HAIR!!!
I've played allot of games and I've noticed that if your crouched your accuracy and range is increased🎮📱🔪🔫💣
And recoil control and sway is decreased
As far as accuracy the same is true in reality. In fact even more so. Bullets are acted upon by gravity. Hence, the longer a bullet is in flight the more time gravity will have to act on it. That is known as bullet drop. Simply put it means the muzzle of the weapon may be pointed some distance (inches) above the target. Thus the bullet will travel in an arc. A ballistic trajectory.
And when you really get into it, it becomes rather complex since there are a number of other factors that need be considered depending on range to target as well as environmental concerns. For example, wind direction and speed, temperature, relative humidity, altitude, Coriolis Effect (look it up), Target speed (humans and animals can move, often unexpectedly), Dew Point temperature, Wet Bulb Temperature and Density Altitude.
Yeah, it's a lot to think about. However, there are tools that make performing ballistic calculations much easier than they used to be. If you want to see what I mean then Google 'Kestral Ballistics'. They make handheld electronic devices which GREATLY simplify all of that. I'm not saying this in order to promote or sell anything, but simply to show you how involved (and geeky) long range precision shooting can be. It's very much an art and a science.
The Division 2, not so much. ;)
Cassie Spencer yea it’s basically just put 10 mags in that guy
@@bravo6959 No kidding! The final boss in DUA, on Legendary? Talk about a bullet sponge!! And that's just to get his shields down. My Pestilence is begging for mercy by the time he goes down.
Love the content keep it up my man
I see you've put the heating on in your flat :)
Willyb can you do the side missions they give you more skell credits and they are a little bit more challenging
All of your weapons that are not mark 3 are potentially missing 3 to 4 points increase in damage output. You need to farm metal parts and upgrade your weapons to MK 3. You can get the parts by breaking down weapons, stopping convoys with the gear symbol (which you can't see because your entire hud is off) and killing flying drones and retrieving the parts they drop. The game hasn't increased in difficulty at all, you are just making more poor decisions because you try and accomplish everything with one gun and not retrieving the resources dropped by enemies to sustain that type of playing style.
Yay, a new video
Juicyyyyyyy
My gameplay style is completely different then yours but i still enjoy your gameplay a lot for some reason!!!!! keep it up !!!!
Hey mate , ya get that security system up and running, ? hope so 🤘💨💨💨💨💨💨💨💨💨, keep up the good work
Hey I like the video thanks for using some of my suggestions. How was the grenade launcher?
Try using it on vehicles when they spot you or before it will usually take out the vehicle and the occupants. If you have not yet done a video on the L861A-LMG can you do one thank you. Keep up the good work and keep grinding.
I can't get rewards, you have that too
You should start doing the side missions.
I tried the 516 shorty and I didn’t like it
I found that it didn’t do much damage
(This is my opinion I don’t discourage you to use the 516 shorty)
Headshots. A pistol is no different from a sniper rifle in that aspect. You're not going for the precise and efficient kills.
I've actually fell in love with the Sig Sauer 553; suppressed & semi-auto to stealth thru bases and camps. Speaking of which, I've never seen you use the 553!??!
Well I love the 553, strange me either saw nobody use 553.
How do I get that gun? Haven't found it yet in the map or blueprints...is there a specific blueprint I gotta get for it?
PS Keep up the great videos
Tapiwa Muza
Go to a bivouac or Maria’s shop and look in your blueprints. We all got battle rewards for free. People are missing out by not checking their blueprints.
You have a grenade launcher and you didn't use it. Also, you almost never fire from cover, you just run around and hope for the best. I don't know why you act so surprised when you die- you have zero tactics.
I haven't made it to the raid yet im only 117 can u make a video on raid clothes and guns i haven't seen them yet thankx mate
Question, where did you get the SCORPIO EVO 3 Tactical??
Raid
The blueprint is in a crate on Golem Island, the crate content is based on RNG so it could be in any crate anywhere on the island as they update the raid every Tuesday.
That's one thing they really need to fix the fucking screaming after a headshot
Oh my G*d he has hair😱
Any idea when the battle rewards is coming back on?
follow this link for updates from Ubisoft on Breakpoint updates and DLC.
ghost-recon.ubisoft.com/game/en-us/?isSso=true&refreshStatus=noLoginData
What's going on with the game rewards,, it says it's broken,, I thought they fixed that phew days ago
Jamie Hill I think they gave us all the rewards for phase 1 and 2 I believe
Yours says that too mine says unavailable at this time I'm around level 35 in faction 3
If I'm not mistaken I believe they still might be working on it
Ya I got a message from them this morning in which they stated they are thanks
Yeah,battle rewards and points are being fixed..That's why we all got act 1 and 2 rewards given to us...They said they were hoping for a fix by act 3..
He has hair :-')
The weapon that you’re using right now in this series where is it located that enjoy your streams
Keith miles I believe it’s in the season (? Act?) 2 battle crates... u should automatically have it unlocked, if so
Keith miles
It’s located in your blueprint inventory.
Does no one check these things? Ubisoft gave all of us lots of new weapon blueprints from the battle rewards.
Have you started getting the rewards again for faction 3 I keep getting a message that says unavailable at this time on the reward screen
I'm getting them. I'm on PC
Battle rewards have been disabled since the 10th of Dec. They gave us all of Act 1 and 2 rewards for free. Act 3 will not commence until Ubisoft works out the bug that caused them to disable the Battle Rewards system.
That isnt completely true cause I got to level 35 in the 3rd faction and got alot of the rewards but maybe the last 6 or so and I'm level 35 in the 3red faction I was getting the points until just the other night now it shows zero for the new missions, but i was getting them i was just checking to see if anyone has started getting the 3red faction i didnt have an issue with the first two levels but I'm glad everyone that didnt get it can get it
Up until today, I was still getting points and moving up through the tiers.
Can you do the 553 scout next plz
He already did
@@kennethlee5891 oh yeah you re right
You got to take more time to get ammo Willy as you go as you are running past all the enemies and downed drones. Can be very frustrating watching you do this, then hear you say I’m out of ammo!!! I wonder why. Also stop wasting ammo taking out long shots all the time. Once you tried this out just focus on the closest enemies and work your way through. So much ammo wasted when you are doing this. But still loving the vids mate.
Luv ya bill
Where did you find it?
Everybody has the blue print for it ubi gifted it
enuspinvy
In your weapon blueprints. You guys must’ve quit playing BP or something? So many people asking where to find these weapons Will uses.
Christine Coleman ahh! Mis-read the blueprint
It would be easier with the scope more then without . I know these things
Sick a carrying bodies for miles into rooms for no reward !!!
Title UpDate Has Been Delayed, My God, I've Gone Back To WildLands!
its legit only a few weeks, bro chill
@@eximiousr5614 I'm Chilled, WildLands Is Better AnyWay.:)
Jake Marklew
Bye Felicia!
@@eximiousr5614
"its legit only a few weeks, bro chill"
Heres the problem with that statement...
On Dec. 6th, Ubisoft went out of their way to post an announcement for the Dec roadmap in which they decided to tell us they would be releasing a new title update with bug fixes new content which would include the Terminator event. 11 days later we ware told that the update will be delayed.
Do you realize that a large group of the community can't even play the game currently due to an altitude glitch and Silent Mountain glitch that discoes the player as soon as they reach a certain height in a chopper and if they try to enter the Silent Mountain province at all? That means they can't even complete the missions in that area or get there in a chopper due to the glitch. This should have been addressed immediately since the glitch came on the heels of the previous update.
We are going into the Christmas holiday when a lot of people would be playing this game, a lot of the PVP community have been having major issues with long waits for matchmaking since the raid went live as well. The community at large should not have to wait or be delayed from enjoying their purchase at all, because Ubisoft should have never made the announcement of the road map in the first place until they had the update ready to roll out.
"Bro chill", doesn't work at this point when people have spent a lot of money and time on this title and all Ubisoft can do is constantly drop the ball. I've been a gamer for over 30 years and have never seen a company shit on its consumer base like Ubisoft has done currently with this Tom Clancy franchise. You only need to spend 20 minutes on the forums to see that the entire user base is in an uproar over the repeat incompetence displayed by Ubisoft Paris where this title is concerned.
They have become a laughing stock to the entire community at this point.
I figured
More watch dogs 2? By that I Mean are you gonna make more
No hat 😏😏😏🤭 👌🏼❤️
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First