THE FINALS: 5 QUICK CERBERUS 12GA TIPS

Поделиться
HTML-код
  • Опубликовано: 13 дек 2024
  • ИгрыИгры

Комментарии • 90

  • @codywalker1041
    @codywalker1041 День назад +98

    In actual gameplay you can shoot and quick melee a light and it'll kill because of the fires tick damage. The dummies don't catch fire

    • @CalmZinCombo
      @CalmZinCombo  День назад +36

      OOOF. I don't know why this escaped me while recording, thanks for the clarification!

    • @leeroysifuentes1010
      @leeroysifuentes1010 День назад +3

      Totally forgot about this shit lololol

    • @UnsaidHealer
      @UnsaidHealer День назад +2

      Kinda crazy it doesn't kill a light in one shot point blank when the double barrel does...

    • @codywalker1041
      @codywalker1041 День назад +4

      @@UnsaidHealer why would it? It's not the same shotgun. Fills a different lane. It's still good.

    • @ShaoShaoMienshao
      @ShaoShaoMienshao День назад

      @codywalker1041 Yeah the burn adds about 20 damage and seems to refresh duration on each hit while burning.

  • @FennekYT
    @FennekYT День назад +22

    They definitely undertweaked this weapon on purpose to prevent it from being too overpowered at release

    • @CalmZinCombo
      @CalmZinCombo  День назад +4

      Probably true

    • @DoctorWhoBlue
      @DoctorWhoBlue День назад +2

      It feels incredibly mopey right now. If you're not shoving the barrel down the enemy's throat it does almost no damage, including the fire ticks

    • @johnnyandthepnuemoni
      @johnnyandthepnuemoni День назад +2

      Everyone on reddit saying this weapon is weak. I'm having lots of success with it in world tour getting 6-7k damage and 11-16 kills a game.
      IMO this is a combo weapon, similar to the KS. I use turret to help finish off low enemies, Pyro to proc burn and stack afterburn and pad to dive on unsuspecting players.
      This gun deletes lights. I feel as time goes on everyone will see the power of this shotgun in CQC. They are conditioned for it to behave like the model which is why it's getting written off. The heavy AR... now that gun is booty.

    • @ryanbolson23
      @ryanbolson23 День назад

      I think that’s a good thing, lets the team get data to properly balance the gun without busting the meta

  • @ShaoShaoMienshao
    @ShaoShaoMienshao День назад +32

    RE: GOO DAMAGE
    The Cerberus 12G seems to have a friend-or-foe recognition feature when it comes to Goo structures. In live gameplay, it will ignite all Goo placed by Enemy players, but will NOT ignite ANY Goo placed by yourself or teammates.
    This is either a small bug or a massive QoL feature. You can still destroy hostile Goo just fine, but you are all but guaranteed to not accidentally ignite friendly fortifications.
    Also, to repeat, the Cerberus can destroy Gas, you just need to fire 3 shots directly through the volume of the gas cloud. 🍺💀

    • @beardedwolf628
      @beardedwolf628 День назад

      As if goo gun wasnt useless enough, they nerfed it directly and we now have a primary on medium to destroy it with.

    • @ShaoShaoMienshao
      @ShaoShaoMienshao День назад +10

      @beardedwolf628 I'd rather it be counterable than indestructible, tbh. Turtle strats are boring. The best Goo Gun Gang players use it for movement and trapping anyway, not just turtling up. Plenty of use. Its just that slaying potential, teamfight potential, or Cashout manipulation with the other Specs are more impactful in general.

    • @romanc7658
      @romanc7658 День назад

      Welp, there goes my strat of igniting my own goo for d.o.t.

  • @kadequakenbush5245
    @kadequakenbush5245 День назад +5

    One thing I’ve found when playing with this gun is you have to have cover to play off of so you can reload safely; if you miss a shot or another enemy comes along and you’re in the open reloading, you’re basically dead. Great video :)

  • @biohazard_the_potato_muncher
    @biohazard_the_potato_muncher День назад +3

    This is pretty much the support weapon, removes 2 of the 3 most used gadgets, annoy the enemy and along with a teamate you can now down most enemies with the mix of DPS from the teamate and damage burst of cerberus

  • @user-ne9sd4ow1o
    @user-ne9sd4ow1o День назад +7

    The quick melee hit reg buff is so nice combo'd with this thing!! So many times the tick DMG + melee gets the job done 🔥

  • @VShadowGaming
    @VShadowGaming День назад +5

    The fire shotty is fun, and I have enjoyed using it. Although I do feel like the fire ticks have been...inconsistent but that is fine. I actually didn't know gas was invuln for 1.5secs, but that makes a lot of sense now that I think about it. Great vidya!

  • @tx9chris8
    @tx9chris8 День назад +6

    👍🏼 id rather use the shak 50 the cerberus just feels weak

    • @Maximusls2400
      @Maximusls2400 День назад +2

      Facts,

    • @darktrippin
      @darktrippin 22 часа назад

      shak 50 is insane, best heavy weapon in my opinion.

  • @addmen96
    @addmen96 День назад +8

    Pretty weak atm. 3 shots ain't enough to kill medium without afterburn, little to no range

  • @connork8984
    @connork8984 День назад +1

    You got a nice voice man. Just subscribed.

    • @CalmZinCombo
      @CalmZinCombo  День назад

      @@connork8984 lol you're too kind, thanks for the support!

  • @leeroysifuentes1010
    @leeroysifuentes1010 День назад +3

    It was a pleasure playing with you! Ironically we were playing against some finals friends and they knew you too bro so keep up the good tips!!! 👍😊

    • @CalmZinCombo
      @CalmZinCombo  День назад +1

      heck yea great games! You're nasty with the flamethrower!

  • @punkfpsgamer
    @punkfpsgamer День назад +7

    I think you are too quick with this vid, devs will be changing a lot on this weapon

    • @CalmZinCombo
      @CalmZinCombo  День назад +3

      @punkfpsgamer valid criticism. I had a little time in the beta to mess with it which is why I was a little more comfortable putting this out. I tried to orient the video in a way that is likely to stay relevant such as range and hipfire etc. Either way I get what you mean, it definitely needs a buff

    • @punkfpsgamer
      @punkfpsgamer День назад +1

      @ cool cool 😎 dont get me wrong though, I love your vids bro bro

    • @CalmZinCombo
      @CalmZinCombo  День назад +2

      @punkfpsgamer lol I'm all for criticism, if I don't listen to you guys I'll never improve!

  • @gerZu
    @gerZu День назад

    best chill skelenton intro :D

  • @GamingBanddiitt
    @GamingBanddiitt День назад

    I never used any shotgun in this game much but this one is fun. Embark loves pyros❤

  • @jackliu8991
    @jackliu8991 День назад

    I spend last night grinding VR for this gun and I think its worth it, its not the best gun but its FUN to me.

  • @Valkyriecorp
    @Valkyriecorp 17 часов назад

    You on a PC with ps controller ? Those reflections are bonkers lol

  • @OmegaYurei
    @OmegaYurei День назад +16

    Ngl this gun feels sooooo bad

    • @Wafflecombo54
      @Wafflecombo54 День назад +4

      I agree but if they buff it it’ll be straight up broken and ruin the game
      2 shots + melee and another shot to finish it off

    • @CalmZinCombo
      @CalmZinCombo  День назад +3

      Agreed tbh

    • @gumbowallace
      @gumbowallace День назад +2

      it feels really good to me, the only time i dont love it is when im fighting a heavy but as long as i have teammates to finish them off or decent enough dodging to get a reload in then its fine

    • @Maximusls2400
      @Maximusls2400 День назад +2

      @@gumbowallaceu have to reload to put down a heavy….

    • @liljashy1463
      @liljashy1463 День назад +6

      Nah, you just gotta play with a different mindset. You can't play this like a model 1887. Play it like the light double barrel and it's actually pretty solid. Maybe not Meta, but definitely not bad

  • @Ralsei_with_a_firearm
    @Ralsei_with_a_firearm День назад +5

    Hello skeleton man.

  • @HasturBeta
    @HasturBeta День назад +1

    I want a doughboy style skin an firing animation so I can finally roleplay vincent valentine in The Finals. Also, it's DEF bugged with goo atm. I stood there shooting a goo pile for about a minute an it never lit

    • @CalmZinCombo
      @CalmZinCombo  День назад

      @@HasturBeta I noticed that as well. I decided not to mention it in case it's intentional, hopefully not though

    • @HasturBeta
      @HasturBeta День назад

      @@CalmZinCombo I dunno...cause other people SAY they've been able to do it. I wonder if it just can't ignite goo from nades... flamethrower an pyro nade still work tho. But they "CREATE" fire effect, not give a chance to apply the ignite dmg dot. Which, while both "fire" are tow different things game code wise

    • @CalmZinCombo
      @CalmZinCombo  День назад

      @@HasturBeta Very true. IMO the more fire he better lol

    • @leeroysifuentes1010
      @leeroysifuentes1010 День назад

      @@CalmZinCombo my friend was saying you gotta basically quick scope to make it ignite goo or the second shot does it I'm not exactly sure since I haven't bought the gun but I'm gonna try it out

    • @leopard_hat1879
      @leopard_hat1879 День назад

      Someone commented that only enemy goo will ignite but goo placed by you and teammates will not ignite

  • @samuelm4021
    @samuelm4021 День назад

    I’d like shotguns to headshot, even if it’s only a 20% modifier

  • @fiizzi1
    @fiizzi1 День назад +1

    does anyone know when it does and doesnt ignite

    • @CalmZinCombo
      @CalmZinCombo  День назад +1

      @fiizzi1 it feels pretty inconsistent; however, the closer you are when you shoot the more consistent the burn

    • @williamjohansson4226
      @williamjohansson4226 День назад +2

      I believe it has something to do with how mamy pellets you're landing

    • @leopard_hat1879
      @leopard_hat1879 День назад

      Someone commented that goo placed by you and teammates will not ignite but goo placed by enemies will

  • @TheKingGummyBear
    @TheKingGummyBear День назад +6

    The shotgun is trash. How it is now......i want 100% chance to ignite on landing at least 5-6 pellets

  • @polartest122
    @polartest122 29 минут назад

    no shotgun has a headshot modifier

  • @Flamey777
    @Flamey777 День назад

    Please can you do the Shaq

  • @WizardddMatrix
    @WizardddMatrix День назад

    Flashbang video PLEASE IM BEGGINGGG

  • @paolodeluca7391
    @paolodeluca7391 День назад +1

    But is it better than the model?

    • @SylveeBun
      @SylveeBun 3 часа назад

      short answer, No.

  • @martinithechobit
    @martinithechobit День назад

    TY. i struggle.

  • @designconker4796
    @designconker4796 День назад

    I just spent 3 hours with the cerberus and hardly caught people on fire. I simply don't get it.

    • @tygogo24
      @tygogo24 День назад

      You have to hit someone with all 3 shots to light them up

    • @powmowpw
      @powmowpw День назад +1

      Hitting all 3 shots kills every class that makes it so incredibly pointless

  • @Quest4Tube
    @Quest4Tube День назад

    Cheers

  • @isaace.6157
    @isaace.6157 День назад

    The fire damage never feels good, the utility of burning away gas is inconsistent so there's barely any payoff, and the base damage is abysmal considering the spread. I figured it would hit like a truck up close and have a wide spread like the SH, but maybe not as powerful because of the utility of the burning effect, however, the burning effect doesn't proc right and the gas doesn't go away. Seems like Model is just the better pick still 🤷‍♂️

    • @CalmZinCombo
      @CalmZinCombo  День назад

      Yea agreed. a little bit more consistency would be nice. Model definitely beats it in that department

  • @Randomcommenter-v5n
    @Randomcommenter-v5n День назад

    Bro wasted no time😂