It's possible to add 4d depth to a isometric cube, by moving the skew square side along the x axis of the right cube, individually, and leave the left cube unchanged. You can stretching the width of the x axis, for example, in the right line of a 3d stereo image, and also get depth, as shown below. L R |____| |______| TIP: To get the 3d depth, close one eye and focus on either left or right line, and then open it. This because the z axis uses x to get depth. Which means that you can get double depth to the image.... 4d depth??? :O It's even possible to create an isometric/true perspective hybrid, by leaving the north west/south east line unchanged, while adding perspective to the north east/south west line. Would be awesome, if someone make a game (even RUclips video) that way! Nice video! :-) p.s You're good teacher!
Very clear and straightforward presentation. Great job and thank you!
You’re welcome!
It's possible to add 4d depth to a isometric cube, by moving the skew square side along the x axis of the right cube, individually, and leave the left cube unchanged.
You can stretching the width of the x axis, for example, in the right line of a 3d stereo image, and also get depth, as shown below.
L R
|____| |______|
TIP: To get the 3d depth, close one eye and focus on either left or right line, and then open it.
This because the z axis uses x to get depth. Which means that you can get double depth to the image.... 4d depth??? :O
It's even possible to create an isometric/true perspective hybrid, by leaving the north west/south east line unchanged, while adding perspective to the north east/south west line.
Would be awesome,
if someone make a game (even RUclips video) that way!
Nice video!
:-)
p.s
You're good teacher!