Zbrush is more powerful for sculpting and more of an industry standard but Blender is free or open source with more overall potential because of hard surface modeling, animation ( 2D and 3D ) and powerful rendering. Plus they keep making significant updates all the time. So Blender for the win!
wow. I didn't know you dabble in 3d. such a multi talented artist. Do you find your 2d drawing skills transfer well to 3d? back in the renaissance days masters like davinci and michelangelo can do both quite well.
cool... makes me want to get back into sculpting in Blender.
@@TafariMosi Yeah. Blender is awesome. I sculpted in that today too. It has gotten much better with the 4.3 update!
which one would you recommend for character sculpting, zbrush or blender?
Zbrush is more powerful for sculpting and more of an industry standard but Blender is free or open source with more overall potential because of hard surface modeling, animation ( 2D and 3D ) and powerful rendering. Plus they keep making significant updates all the time. So Blender for the win!
wow. I didn't know you dabble in 3d. such a multi talented artist. Do you find your 2d drawing skills transfer well to 3d? back in the renaissance days masters like davinci and michelangelo can do both quite well.
@@ArchitecturalAesthetics2046 Thank you and yes I believe 2d drawing is a big advantage and does help with 3D sculpting. Those are the true masters!