Predicting the 6 NEW Hypercharges!

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  • Опубликовано: 10 дек 2024

Комментарии • 684

  • @non-existantgamernop5172
    @non-existantgamernop5172 8 дней назад +242

    Carl - Dust Devil - A dust tornado follows Carl while in super, hurting enemies and slowing them down.
    Gus - Late Birthday - A shroud of ghost deal damage around the person who was given the shield.
    Bea - Critical Stingers - Her super moves twice as fast and applies a mark for 10s.
    Bo - Totem Mines - Bo places a separate set of hyper mines to his regular ones. When they explode, they respawn once.
    Melody - Solo Tune - The size of her notes increases by 75% every dash.
    Draco - Wicked Entrance - Everyone near Draco when he supers is stunned for 1.25s. Reload speed is doubled.

    • @Pele10TheGoat
      @Pele10TheGoat 8 дней назад +10

      These are awesome

    • @JacklineAndRatan
      @JacklineAndRatan 8 дней назад +5

      These are very good concepts

    • @ExistingIsTooHard
      @ExistingIsTooHard 8 дней назад +9

      Good ideas one silly issue with draco his hyper is already confirmed: his super becomes bigger and flames range is bigger also

    • @Starch-Grenades
      @Starch-Grenades 8 дней назад +4

      Get this man to supercell

    • @Doki_Natsuki
      @Doki_Natsuki 7 дней назад

      Where​@@ExistingIsTooHard

  • @Blend_r
    @Blend_r 8 дней назад +192

    Last brawlidays, a lot of popular brawlers got hypercharges since a lot of returning players play during brawlidays, so I think we can expect other popular brawlers to get hypers this update

    • @thekingofpower401
      @thekingofpower401 8 дней назад +10

      it was actually annoying and i hope they don't do it again especially giving a new brawler a hc. (Mico was very braindead unlike now even though the hc, back then a lot of brawlers didn't have them) also Fang was terrifying, Leon was unkillable with invisi-heal and hc. like it was a huge mistake to give popular and new brawlers hc

    • @theglok
      @theglok 7 дней назад +4

      gus 🤷‍♂️

    • @rubenlohata5263
      @rubenlohata5263 7 дней назад +2

      so like mandy meg and other assasins

    • @Blend_r
      @Blend_r 7 дней назад +5

      Maybe a bit out there, but my guesses are Melodie, Gus, Mandy, Kit, Lily and Carl

    • @theglok
      @theglok 6 дней назад

      @@Blend_r these definitely seem possible

  • @Nihilismatic
    @Nihilismatic 8 дней назад +349

    Players are USING THE SAME COMMENTS because of this...

    • @texraxnebulas1054
      @texraxnebulas1054 8 дней назад +14

      Player are USING THE SAME COMMENTS because of this...

    • @RealWheezerTF2
      @RealWheezerTF2 8 дней назад +10

      Players are USING THE SAME COMMENTS because of this…

    • @Untitled_User
      @Untitled_User 8 дней назад +4

      Players are USING THE SAME COMMENTS because of this…

    • @ElaeRehT
      @ElaeRehT 8 дней назад +3

      Players are USING THE SAME COMMENTS because of this…

    • @Jeremiah-rk6ke
      @Jeremiah-rk6ke 8 дней назад +3

      Players are USING THE SAME COMMENTS because of this...

  • @benagamer
    @benagamer 8 дней назад +135

    Players are SUBSCRIBING to Nubbz because of this..

  • @basiliki341
    @basiliki341 8 дней назад +49

    Players are UPGRADING CARL because of this 😭🙏

  • @Millerpiller
    @Millerpiller 7 дней назад +16

    I think the brawlers who will be getting hypers are Sam, Janet, Chuck, Buster, Carl, Grom because they havent got their superhero skin yet from the supercell make and all of these dont have hyper and getting skins at the same time feels very specific.

    • @zeyxedits7910
      @zeyxedits7910 7 дней назад

      Bros on to something 🤯🤯

    • @whimsipop4308
      @whimsipop4308 7 дней назад +1

      Neither did amber nor mr p when their supercell make skins came out. It's hard to tell

  • @SteveEmeraldClaw
    @SteveEmeraldClaw 8 дней назад +13

    Remember the 2nd Hypercharge wave that was just 5 Assassins and 1 Thrower? Me too, that was an insane meta shift at the time, too.

    • @crish7460
      @crish7460 8 дней назад

      Which brawlers were there can you tell me?

    • @SteveEmeraldClaw
      @SteveEmeraldClaw 7 дней назад +2

      @@crish7460 Fang, Mico, Edgar, Leon, Crow, and then there was Dynamike.

    • @thiosatrio3811
      @thiosatrio3811 6 дней назад

      My least favorite patch too

  • @GuilhermeEder
    @GuilhermeEder 5 дней назад +6

    I think we are getting:
    Bo (he is the only og brawler without hiper)
    Carl and Gus (pretty obvious choice, the only super rares left)
    Griff (very forgotten brawler, he needs a comeback)
    Ash (one of the worst brawlers, I really want a Ash hipercharge)
    Amber (no legendary hiper last update, and I think she deserves it)
    I can see Mandy or Bea getting one too

    • @ashesgucciz
      @ashesgucciz 5 дней назад +1

      ash is not bad (as a gold 3 ash main with lvl 10)

    • @OwenBetaque
      @OwenBetaque 5 дней назад +1

      @@GuilhermeEder Draco’s too, because that one is already confirmed!

  • @Offici4lFe4red
    @Offici4lFe4red 8 дней назад +59

    Idk why I feel like Mr p is gonna get a hyper

    • @Idkwhatilldorn
      @Idkwhatilldorn 8 дней назад +2

      I thought the same thing

    • @enzotany9044
      @enzotany9044 7 дней назад +4

      Yeah my main that is dead

    • @enzotany9044
      @enzotany9044 7 дней назад +2

      Since the gene meta

    • @ducklord3909
      @ducklord3909 7 дней назад +2

      I have that same feeling

    • @HaCk-f4i
      @HaCk-f4i 5 дней назад +2

      I think you got a string there

  • @NoahBobs3
    @NoahBobs3 5 дней назад +4

    My initial guess was: Gus, Bo, Pam, Ash, Eve and Amber.
    Gus: Homing super which also gives a slow after knockback.
    Bo: 4 mines spread slightly further apart.
    Pam: Turret heals in a 30% larger area.
    Ash: 2x rage during hyper and 50% faster rats.
    Eve: Hatchlings travel 30% faster and slow hit enemies.
    Amber: Puddles light completely as soon as they are lit, +15% unload and reload speed.
    I had come up with all my ideas for my selection of brawlers apart from Eve before writing this comment.

    • @RandomUser65213
      @RandomUser65213 3 дня назад

      Doesn’t Gus already have a hyper though?

  • @impslayer3583
    @impslayer3583 6 дней назад +7

    Kit hypercharge, 0-11
    Super: jump the opposite direction of where you're aiming your super. Also heals enemies.
    Boosts:
    Damage -25%
    Shield -30%
    Speed -15%
    Passive: max damage you can deal is 11dps

    • @HowToEatWater5560
      @HowToEatWater5560 5 дней назад

      This Juan Carlos Meme is getting old and unfunny tbh

    • @D4CCode
      @D4CCode 5 дней назад

      I sadly don't understand it ​@@HowToEatWater5560

    • @NoahBobs3
      @NoahBobs3 5 дней назад +1

      Lol tbh I can't argue with a Kit nerf

    • @D4CCode
      @D4CCode 4 дня назад

      @@HowToEatWater5560 i don't understand it

    • @HowToEatWater5560
      @HowToEatWater5560 4 дня назад +1

      @@D4CCode în World Finals 2024 , Juan Carlos în the Pionners picked amber and secondbest picked kit , then the couch told Juan to get Kit and he played horrible în Heist doing 0 kills and 11 dps

  • @WizTim-D
    @WizTim-D 7 дней назад +5

    I think these are mostly based on how old and how much they need a hypercharge(not all times).
    Here is my guess:
    Carl: Spin to Win
    Carl's super can now break walls and leaves a fiery trail wherever it goes.
    Bo: Fourth Wall Breaker
    Bo will now have an additional mine and have a less delayed time of explosion.
    Grom: X marks the spot
    Grom's super will now leave an fiery area in the middle and the projectiles will be shaped in all directions.
    Ash: Breaking Point
    Ash's rage bar will be full for the duration of his hypercharge and his rats will now have alot more health and slow enemies down.
    Janet: Blazing Echo
    Janet will now leave a fiery area wherever her super bombs land and she will knockback enemies upon landing.
    Bonnie: Sugar Crash
    Bonnie will now have increased range in her tank form and her super will now stun enemies and her assasin form will have more range

  • @Staryfff-u4t
    @Staryfff-u4t 7 дней назад +7

    My predictions
    Carl: returns the cc it gets inflicted to its inflictor
    Draco: has a damaging aura around it during his super duration
    Gus: for every second you have your shield you heal 750 hp
    Eve: spawns 3 waves of hatchlings, if the egg breaks healing hatchlings spawn instead.
    Grom: super slows the enemy for 2 seconds
    Bo:increased radius and the mines only explode if the enemy is in the radius for the full duration, if not it wont explode

    • @totolias2010
      @totolias2010 6 дней назад +1

      OMG FINALLY SOMEONE REMEMBERS EVE (also that concept sounds alot like the cl*sh R***le evo goblin drill)

    • @Staryfff-u4t
      @Staryfff-u4t 6 дней назад +1

      @totolias2010 really? I didn't know lmao!

  • @OwenBetaque
    @OwenBetaque 8 дней назад +83

    Buster should get a hypercharge.

    • @JacklineAndRatan
      @JacklineAndRatan 8 дней назад +5

      To finally make him broken again

    • @lilbabykeke8438
      @lilbabykeke8438 8 дней назад +8

      I was just breaking opponents souls with buster, I’d love a Hyper charge rn to continue my tear😂🤝🏾

    • @IGlazeRegiarixcuzhecool
      @IGlazeRegiarixcuzhecool 7 дней назад +9

      @@JacklineAndRatan he IS meta lol just not the best brawler for ladder

    • @Doggy999_
      @Doggy999_ 7 дней назад +2

      Why? He's good now even without hc.

    • @KingMLZ
      @KingMLZ 6 дней назад +1

      I agree, Buster should indeed get a hypercharge

  • @wur7864
    @wur7864 7 дней назад +4

    2:23 In fact, the maximum number of brawlers of same class was 5(It was Leon, Crow, Fang, Edgar and Mico, and the only one of different class was Dynomike), in the update with Mico, Kit and Larry&Lawrie

  • @sharmacs284
    @sharmacs284 8 дней назад +5

    8:46 how to get ur child hospitalized in a few simple steps

  • @Jam-s9w
    @Jam-s9w 6 дней назад +1

    Buster hyper charge idea
    - Increased movement speed ( or just no decrease )
    - slowing aura ( maybe too op )
    - can attack while in hyper super
    - hyper charge super can spin with player

  • @YeeterGuy
    @YeeterGuy 8 дней назад +8

    0:23 Congrats Nubbz I hope you get it ♥️

  • @varanus5622
    @varanus5622 8 дней назад +3

    If they REALLY want to get crazy with Bea, they could automatically charge all of her shots while her hypercharge is active. (It would also be nice if her super could charge her normal attack)

  • @WikkitTheKing
    @WikkitTheKing 5 дней назад +1

    Carls Hypercharge : Pulls nearby enemies towards him.. and maybe a shield/buff of some sort (the only thing that makes sense)

  • @Pro-t7i
    @Pro-t7i 7 дней назад +10

    Pearl hp rework:
    Name:inhale, exhale
    The super is a bit larger and sucks in enemies
    Plus 1:the super only takes 20% heat

  • @JanMujagic
    @JanMujagic 3 дня назад

    My ideas:
    Carl: His super is faster and can go through things and then break them.
    Gus: His super has a stronger shield, does more damage and is like gene's gadget.
    Bo: He has 4 mines that explode instanly.
    Grey: He can teleport twice.
    Draco: His dino-fire is larger and makes more damage.
    Kit: His super reloads faster when he is on a enemy and stuns him for 1 sec after he goes down of the enemy.
    Honorable Mention: Ash: His rats are stronger, faster and stun people.
    Could you please give these ratings and names?

  • @Wombat_Gaming
    @Wombat_Gaming 8 дней назад +10

    I believe that the hypercharges are based on what brawlers get skins (cuz that means more money for supercell).

    • @pepelagarto8110
      @pepelagarto8110 7 дней назад

      Last update we got ruffs. Penny and 8bit

    • @pepelagarto8110
      @pepelagarto8110 7 дней назад

      And otis

    • @Wombat_Gaming
      @Wombat_Gaming 7 дней назад

      @@pepelagarto8110 notice how Otis got 2 skins

    • @pepelagarto8110
      @pepelagarto8110 7 дней назад

      @@Wombat_Gaming and the rest?

    • @Wombat_Gaming
      @Wombat_Gaming 7 дней назад

      @ this season was a bit different, but look at all previous seasons

  • @TheMlgJay
    @TheMlgJay 6 дней назад

    Im probably wrong but its just a concept
    Carl - Carl's super will burn anyone it touches and leave behind a trail of fire.
    Bea - Iron hive can track enemies.
    Bo - Bo's mines will have 6 mines instead of 3.
    Buster - Montage is 15% wider and will silence the enemy when they try to attack buster.
    Draco - Draco's super has a longer range and burns enemies.
    Byron - Byron's super has a larger radius.

  • @flamedajudgegd1187
    @flamedajudgegd1187 6 дней назад

    My predictions for the next 6 hypercharges:
    1: Double Returns
    Griff's super fires an extra wave of bank notes with two less notes (one on each side), this wave can destroy walls.
    2: Dazzling Flora
    Lily's super now stuns anyone it hits for 1.5s
    3: Showstopper
    Draco's super now stuns all nearby enemies when he uses it until it is activated, and enemies closer to him get stunned an additional 0.5s
    4: Windforce Factor
    Carl's super now creates a vacuum of wind that sucks enemies in
    5: Knuckorang
    Sam's super recharges instantly upon his knuckledusters landing on the floor.
    6: Song Spinner
    Melodies notes spin around her 400% faster whilst dashing

  • @darrenngerebara2712
    @darrenngerebara2712 8 дней назад +5

    Make carl’s super fast and cannot be immune to knock backs, slows and stuns 1:53

    • @WikkitTheKing
      @WikkitTheKing 5 дней назад

      Agreed ; and he pulls enemies towards him

  • @yasmenhjabdirashied5895
    @yasmenhjabdirashied5895 7 дней назад +3

    When carl gets a hypercharge
    Janet,grom,buster,sam,Chuck will get one aswell (the superhero event)
    But we say draco is getting a hypercharge too
    Hes either getting it the update after this one
    Or he's getting it next update and carl and the others have to wait

  • @ÉmerickBrault-k1m
    @ÉmerickBrault-k1m 8 дней назад +4

    carl hypercharge idea:
    when he use super, he can also trow smaler pickaxes rapidly while maintaining his original super

  • @kalubparsons7663
    @kalubparsons7663 8 дней назад +1

    I think the six hyper charges will be
    Carl,Sam,Buster,Janet,Chuck and Grom because all of them are going to get a superhero skin or whatever

  • @mvigel
    @mvigel 5 дней назад +1

    The hypercharges are gonna be Sam, Grom, Buster, Carl, Janet, and Chuck due to the supercell make that they did

  • @Dan-darryl
    @Dan-darryl 6 дней назад +1

    im a time traveler🗿 nextt brawler name will be Buck
    hyper charges:Bo Berry Gray Lola Buster the new brawler and ash with a hyper skin

  • @AustinBostonYT
    @AustinBostonYT 7 дней назад

    My predictions
    Carl- Super will stun whoever he hits
    Meg- Attack has infinite ammo
    Bea- All attacks will slow enemy’s
    Bo- Super will spawn in 12 bombs
    Griff- Super will stun enemys and break builds
    Janet- Super will spawn in 2 bombs per second while in air

  • @rykerstorey4345
    @rykerstorey4345 8 дней назад +15

    6:07 Bonnie also being an epic marksman with no hypercharge: 🗿

    • @Nubbz3YT
      @Nubbz3YT  8 дней назад +4

      @@rykerstorey4345 I just don’t think they will because she has two forms

    • @rykerstorey4345
      @rykerstorey4345 8 дней назад

      That makes sense

    • @JacklineAndRatan
      @JacklineAndRatan 8 дней назад

      Bonnie is very bad in the meta right now, give her a buff or hyper 😭

    • @fatimahussain9230
      @fatimahussain9230 8 дней назад

      @@Nubbz3YT but mybe cause she's a very forgotten brawker like Frak and Darryl before there hypercharges

  • @gobirds4717
    @gobirds4717 8 дней назад +21

    1. The supercell make brawlers are probably getting a hypercharge because none of them have one yet . They did the same thing back when Gene and Sandy had a supercell make, and then they got a hypercharge when they were released. The supercell make brawlers are Carl, Janet, Buster, Chuck, Grom, and Sam (My main BTW).
    2. In the Roadmap for 2025 video, Frank says they want to have alll brawlers with a hypercharge by July. There will be 4 more seasons unntil July, and 9 new brawlers in those 4 seasons (95 total by July). 49 brawlers already have a hypercharge, meaning 46 brawlers still need a hypercharge with 4 brawl talk's left until July, which means they will have to release 11-12 hypercharges per season.

    • @gianmarcovaleralucena2373
      @gianmarcovaleralucena2373 8 дней назад +3

      11-12 hypercharges PER SEASON??????

    • @Jeremiah-rk6ke
      @Jeremiah-rk6ke 8 дней назад +1

      This is why i will never have a hypercharge until i get it from dropps

    • @hiranbastos9613
      @hiranbastos9613 8 дней назад +1

      Yeah, we only getting all hypercharges in one year

    • @boi25123
      @boi25123 8 дней назад +7

      ok 11 to 12 hypercharges PER SEASON IS A LITTLE CRAZY

    • @Zymphoney
      @Zymphoney 8 дней назад

      Sam main 💪💪

  • @blackniqga
    @blackniqga 8 дней назад +4

    Bief predicted this Nubbz video with his short lmao😭😭🙏🙏

  • @TheLimeyT
    @TheLimeyT 8 дней назад +2

    Imagine if for Bo they made it so the mines had to detonated twice before they disappear. That sounds absolutely horrid to play against, so it's probably what Supercell would do.

  • @florian3177
    @florian3177 6 дней назад +1

    I think Buster, Carl, Draco, Ash, R-T and Larry and Lawie are getting a Hypercharge, because maybe are the balance changes just for the Hypercharges and I also think they prioritize the tanks (if every or at least more than the half right, give me the reward) xD

    • @eliasgroth3497
      @eliasgroth3497 5 дней назад

      Well sorry to disappoint you but Meg is getting one

  • @BIG-m3x3o
    @BIG-m3x3o 5 дней назад

    Guys shade hyper: Becomes invisible and immune to all damage in his incorporeal form 😂

  • @jackpieper955
    @jackpieper955 8 дней назад +3

    Make Gus hyper make whoever receives shield become a ghost, similar to shades mechanic. Acc brawl stars lore/trios Gus is a ghost. This would make lots of sense because this mechanic is in the game already and shade and Gus are in the same trio

    • @thehbr7133
      @thehbr7133 8 дней назад +2

      Best part is chuck already has a gadget that makes him go through walls

  • @taramaster6529
    @taramaster6529 7 дней назад

    bo's hypercharge: the mines he throws instantly explode after deployed!
    it could be useful to just shoot it at someone and they either die from the dmg or get stunned? it has a teamwipe potential too

  • @YounglingSlayer-dj3fv
    @YounglingSlayer-dj3fv 8 дней назад

    Carl: supers faster (like his mutation) and can break walls
    Gus: stronger shield + all of his main attacks spawn a ghost whenever he hits an enemy (for the duration of the hypercharge)
    Bo: spawns 4 mines in a slightly bigger radius
    Bea: her super homes in on enemies
    Sam: his glove automatically returns to him when it hits a wall (kind of like Buzz‘s hypercharge)
    Draco: larger and wider fire breath

  • @BrownKnee666
    @BrownKnee666 7 дней назад +1

    Gene needs a HC rework. Maybe it can do 2k damage and stun. 3 arms is not good unless he shoots 3 projectiles as his basic

  • @TheWorldOfGoldenPlayz
    @TheWorldOfGoldenPlayz 8 дней назад +4

    There were ash, Lola, and gray hypers in the roadmap and dead box vids

  • @nekimarun
    @nekimarun 7 дней назад

    heres my prediction for the next 6 hypers
    carl: super go faster and can now break walls (no idea for the name yet)
    gus: soul power - his super give all teamate a shield and buff their dmg by 15% while the shield is still on
    bo: rewire - his super now drop 4 mines and detonate instantly when enemy step on it
    lily: plant infestation - lily super will teleport upon expire or hitting a wall and her super will now explow upon contact(when she tp), stunning nearby enemy by 0.5s (all enemy in the explosion range will take dmg)
    janet: marvelous show - her super will drop bombs twice as fast and will drop 2 at once
    chester: mixture madness - chester super will have UP TO 6 difference varieties
    - glitter candy(candy popper + pop rock): throw a explosive candy, slow all enemy got hit and will drop some pop rock around, dealing extra dmg (like dyna hyper but deal less dmg)
    - hard candy(candy popper + jawbreaker): throw a big candy, deal huge dmg and stun all enemy got hit
    - minty rain(strong mint + pop rocks): drop down on his feet a rain of mint, healing all teamates in range
    - heavy mint(strong mint + candy popper): eat a mint candy, heal up instantly(heal in animation) and gradually for 4 sec, buff his dmg by 20%
    - outdated samiakki(pop rocks + salmiakki): spray out a smoke, deal dmg and slow down, lowering enemy dmg by 20% for 5 sec
    - stinky candy (jaw breaker + salmiakki): throw out 5 candies, stunt the enemy for 1.5 sec and poison them for 10 second (low dmg)

    • @nekimarun
      @nekimarun 7 дней назад

      btw chester one is purely out of my idea but i do hope that they will do something the same

    • @waceada
      @waceada 7 дней назад

      I think lilys hyper should take them to the shadow realm and slow them down so they can’t get away

    • @nekimarun
      @nekimarun 7 дней назад

      @@waceada nahh they will call it cordy super minic

    • @waceada
      @waceada 7 дней назад

      @ eh true wait that’s literally just cords hyper😭 to be fair there in the same trio and there gimmick is shadow realm

  • @probrawlclubepicplay8585
    @probrawlclubepicplay8585 5 дней назад +1

    Mr.P should get one because he a old brawler who didn’t get a hyper charge

  • @X-rayCommander25
    @X-rayCommander25 8 дней назад +2

    I think that Gus’s hyper charge should make it so that instead of one spooky for the super, it should shoot out multiple spooky’s so that a bunch of your teammates can get shields!

    • @med13445
      @med13445 8 дней назад

      So poco?

    • @X-rayCommander25
      @X-rayCommander25 8 дней назад

      @@med13445Similar I guess

    • @bonczus3058
      @bonczus3058 8 дней назад

      Just automatically throw a super at your teammates like max throws the energy drinks, and maybe increase the shield a bit so its not useless in solo

    • @X-rayCommander25
      @X-rayCommander25 8 дней назад

      @@bonczus3058 That’s a good idea

  • @misteregg0
    @misteregg0 8 дней назад +1

    Did you all forget about the superhero skins for Chuck, janet, grom, sam, buster and carl? It's like 90% that these brawlers will get a hyper with the skins

  • @goofballgamer01
    @goofballgamer01 3 дня назад

    Better Draco hypercharge idea: Draco has his dragon fly over walls however only while being near walls so you can still damage him most of the time, and while his dragon is flying he has reduced range as his dragon would have to "shoot down" now, making logical sense while simultaneously balancing the hyper.

  • @C1NDERBLAZE
    @C1NDERBLAZE 3 дня назад +1

    For gus his super might deal damage to enemies and decrease what they can do or something like that

  • @WYATTKINNETT12
    @WYATTKINNETT12 8 дней назад +2

    These are my opinions for gus and carl bo bea melodie and draco 1.carl gets 2 big pickaxes and breaks wall 2.gus i think it should give them a 5000 boost and the person there ult 3. Bo all mines stun for 5 seconds 4.bea shoots 5 bee things and all do 25+ more damage then ult and slows 5. Melodie i feel like she gets her ult boost to 5 and all then move 2× the normal one 6.draco gets a sheild makes the t rex
    shoot like amber and u can get a second ult and when u do that the t rex spins

  • @FIIIIIIIIIIIIIIIIIIIIINE
    @FIIIIIIIIIIIIIIIIIIIIINE 8 дней назад +1

    I believe that Supercell showed hypercharges in Supercellmake because all Brawlers that were there didn't have hypercharges and were forgotten

  • @GremlitanoMexicano
    @GremlitanoMexicano 8 дней назад

    i remember making ideas for a bo and carl hypercharge a while ago
    carl: It forms a tornado (the size beeing similar to rosa's hypercharge are of effect) that sucks people closer to him when they come in contact with the area of effect (bassically a walking tara super) this would remove weakness of having barely any range while supering
    bo: when his mines get activated, they slow people inside the radius of effect by 33% (this would help bo because a lot of times people just activate bo's mines and then inmidietly get out to waste them)

  • @YzPinda
    @YzPinda 8 дней назад +1

    4:33 in bo case i think making it bigger is a good thing or make em explode faster so they cant get out

  • @jaimemattern6926
    @jaimemattern6926 8 дней назад

    Carl: can use main attack during super. You can also shoot 2 at a time
    Gus: spawn a bunch of spirits around him or his ally’s
    Bo: further spread out mines that are much bigger
    Bea: they will home in but also will sting an enemy before sacrificing to slow the enemy
    Melody: her notes orbit way faster and farther depending on where the enemy is located. She can also hold her dash for better control for the duration of the hyper charge
    Drake-ayo (Draco): dragon gains wings and so the enemy’s can’t hit you while you beam them down

    • @Eletricbullet
      @Eletricbullet 8 дней назад

      Yea but hypecharge 8s for super not attck

    • @jaimemattern6926
      @jaimemattern6926 8 дней назад

      @@Eletricbullet just having some fun

  • @connorpierce9446
    @connorpierce9446 8 дней назад +5

    Even Nubbz forgot about Pam 😭🙏

  • @Zdog13
    @Zdog13 8 дней назад +2

    Congratulations Charles! I can’t wait to see you get to 1 million subs! ❤❤

    • @Red_demon-hv7si
      @Red_demon-hv7si 8 дней назад

      You don't mean Charlez obviously... Right

    • @Shrommm
      @Shrommm 8 дней назад

      Don't congratulate that monster.

    • @Red_demon-hv7si
      @Red_demon-hv7si 8 дней назад

      @@Shrommm yes, we hate that guy.

  • @junxiong5408
    @junxiong5408 8 дней назад +9

    Here are my personal ideas on about 10 hypercharges or more
    Carl - Whirlwind - Tailspin now knocks back enemies and gives allies a small speed boost
    Bo - Trapmine - His mines instantly detonate and also slows the enemies for 5 seconds
    Buster - Its Rewind Time - Montage damages and slows enemies in front of it
    Berry - Soft Serving - Berry throws 8 additional puddles of ice cream when using sweet swirl
    Amber - Light Em Up - Torch Em creates a fire zone as well
    Gus - Lost in Time - Spooky speeds up allies so much that enemies within a radius will be slowed down
    Chuck - Sign Of Doom - Chuck places a permanent sign which slows enemies in a radius
    Willow - Control Freak - The controlled person will have infinite ammo until not controlled
    Grom - Security Breach - Grom uses an additional hand to throw two bombs which also slow the enemies
    Kit - Paw Some - Carry Me will make Kit jump to the closest ally or enemy after it ends
    Doug - Third Serving - Second Serving lasts forever and gives a damage boost and speed boost
    Mr P - Second Base - A second porter base can be placed down

    • @ImNotGoodAtAnimation
      @ImNotGoodAtAnimation 7 дней назад +2

      Ngl i think it's better for Tailwind to pull people in, it's kinda counterintuitive for a rushdown tool to knock them away

    • @the_cancellor
      @the_cancellor 7 дней назад

      @@ImNotGoodAtAnimationExactly, carl's super melts people as long as he is right on top of them, his hypercharge would literally combat his damage potential

    • @jaskaransidhu231
      @jaskaransidhu231 7 дней назад +1

      wow really balanced doug

    • @junxiong5408
      @junxiong5408 7 дней назад

      @@ImNotGoodAtAnimation for tailspin I would allow Carl to hit enemies in the air so that he's less counterable by stuns or knock backs

    • @totolias2010
      @totolias2010 6 дней назад

      istg eve is most forgotten brawler

  • @stekyug
    @stekyug 5 дней назад

    I'd say bo's biggest problem is people knowing where the bombs are placed and even if they don't know its still easy to dodge. I think they'll make the bombs bigger, place quicker and detonate faster.

  • @BigOlRoundBoi
    @BigOlRoundBoi 8 дней назад +11

    Should I bring up that all the supercell make skins for the superhero skins had no hypercharge, and there were 6 winners...?

    • @Quirkl3ss
      @Quirkl3ss 8 дней назад +1

      You are right. How could noone think about it

    • @Quirkl3ss
      @Quirkl3ss 8 дней назад

      It seems like I'm trolling, but I'm not

  • @Pro_77raghav
    @Pro_77raghav 8 дней назад +1

    Chuck, Buster, Grom, Sam, Janet & Carl are getting hypercharges!!

  • @NathanielStoll
    @NathanielStoll 6 дней назад

    For Carl I think they are going to give him a shield when he activates his super because his current survivabillity in his super is completely limited

  • @ANiceKitler
    @ANiceKitler 8 дней назад

    For me:
    Gus "ghostified" you can use the super on your allies and make them a ghost
    Amber "touchy fire" the super is 15% larger and the super can spread by enemies if touched
    For me these are 2 of my predictions

  • @leanderstahulak4887
    @leanderstahulak4887 8 дней назад +1

    For Bea they should do she only shoots the supercharge bees for the duration of the hyper charge

  • @daniyalchaudhry1408
    @daniyalchaudhry1408 8 дней назад

    I think melodie's hyper charge should make her main attack summon more and more notes up to like 6 (at any point the notes will all be evenly spaced and old notes will adjust spacing for new notes when they spawn in) this just makes her damage potential a lot higher and with HC if they make her more tanky she can rush enemies and the heist safe pretty well. Does she still need a buff? IMO yes. i think her main attack should do like 1.5x what it does now and her notes should remain the same. I also think she should retain some super charge if she dies with supers remaining.

  • @themidnightotaku22
    @themidnightotaku22 7 дней назад +1

    I think Gus’ Hypercharge is gonna provide extra healing for whoever has the shield on.

  • @zonbiika
    @zonbiika 6 дней назад +1

    MY BOY gus NEEDS a hypercharge 🗣🗣‼️‼️🔥🔥

  • @tristncatldo
    @tristncatldo 8 дней назад

    for melody maybe they can make it so her dash does 1k damage if collision and her notes spin 100% faster when dashing.

  • @lochon3502
    @lochon3502 7 дней назад

    I will now predict (idk if someone already did) that byron is getting a hypercharge next time they will release new ones.
    His hypercharge will be called overdosed puddle.
    The hypercharge super will leave a puddle area (just like angelo) that remains for 5 sec healing allies and damaging opponents. Charge rate 2.5 supers.

  • @AL-cu4pt
    @AL-cu4pt 8 дней назад

    This is probably not gonna happen, but here would be an interesting concept for Bo's hyper:
    - Bo's hypercharge gives him 3-4 supers, each one its own mine to be placed
    - To better utilize them, these supers must be used within a certain time frame during or after the hypercharge period ends to prevent the super from being abused
    - Hypercharge mines aren't removed when Bo uses his next regular super; maybe they should reset when he uses his next hypercharge super or cap at certain number of mines, the oldest mine being removed
    - remove Bo's throwing animation so enemies don't know the general area of the mines

    • @AL-cu4pt
      @AL-cu4pt 6 дней назад

      Forgot to mention that mine placement should be invisible

  • @Niteshade_
    @Niteshade_ 8 дней назад +12

    I want balanced hypercharges dammit

  • @PDaac105
    @PDaac105 8 дней назад

    And for Bo I just thought this now, what if they give Bo a crossbow while hypercharged?
    More detailed, while hypercharged, his 3 shots just become one big shot with maybe a bit more range (like bea range or stuff like that). It would give him more consistent damage and the stat boost would actually help him a lot of the time

  • @Awesomearod1
    @Awesomearod1 8 дней назад +1

    for bo just make them have a bigger explosion radius but a smaller trip radius

  • @anitakiedrowska4422
    @anitakiedrowska4422 6 дней назад

    Before angels vs demons everyone said that if Ash doesn't get a hyper, then supercell forgot about him, but now even players forgot about him

  • @dremwater
    @dremwater 8 дней назад +1

    I think he will get it all correct for the last batch of hyperchages

  • @averagewhItey
    @averagewhItey 6 дней назад

    alr i’ma also say what these should be with Gus maybe like 3 ghosts appear around the person who shields or throwing spooky and people hurts them and maybe adds on poison damage. Carl is someone I dont really care about so i’d say like speedy and stuns or breaks walls. Bo can just have 4 or something hes a bit hard i’d probably have to discuss him with others. Bea deserved one I’d say her ultimate breaks walls seems a bit op but lemme know. YEAH MAKE MELODY BETTER. Anyway I think it would be fun for attacks from her to make notes go in a line it would be really powerful but fun lemme know. I dont know about Draco since I dont have him its better for me not to talk.

  • @prodlackyi
    @prodlackyi 6 дней назад

    1:44 theyre probably gonna make him faster and also make it so he leaves fire whereever he goes like with his heat ejector gadget, or they might make it so his super cant be interrupted

  • @FattsyCastro
    @FattsyCastro 8 дней назад +1

    I’d doubt it but maybe Larry and Lawrie might get one but can y’all give me ideas of what it would be? Please.

  • @pohodar
    @pohodar 8 дней назад +2

    Bea hypercharge should be that all shots are the charged one

  • @ДенисМоллов
    @ДенисМоллов 8 дней назад

    In the video "Future of brawl stars in 2025" I think I saw Ash having a hypercharge so I think Ash is getting a hyper because he is one of the forgotten brawlers so that leaves us with 5 other options but anyway here are my predictions of the 6 hypercharges we might get
    Ash - Mouse army - Ash super spawns 10 mouse bots and they have more health and move faster and slow down enemies when explode
    Sam - Reveres magnet - Once the knuckle busters reach max range or hit a wall they return to Sam 20 times faster allowing him to use his super again
    Janet - Bomb rain - Janet flies faster has better control and lasts longer and drops bombs twice as fast
    Chuck - Blazing rails - When Chuck uses his super he leaves fire behind him that puts enemies on fire
    Bonnie - Cannon ball - When Bonnie lands she deals more damage and stuns enemies for 2 seconds she also gets increased movement speed reload speed and damage until she enters back in Clyde but when she enters Clyde there is a knock back that push enemies away
    Eve - Hungry babies - Eve's babies no longer lose health overtime and have more health and move faster and deal more damage

  • @Shiver_Thorn
    @Shiver_Thorn 6 дней назад

    This might sound stupid but I have an idea for Gus. If he were to get a hyper they could do what they did with max where she gives all her teammates speed, But they could give all of Gus’s teammates shield might be a stupid idea but just a thought.

  • @GalaxyGamer_Playz
    @GalaxyGamer_Playz 8 дней назад

    Larry And Lawrie: The super instead of the weird shotgun instead gets the normal attack with slightly increased damage and more health but less speed so it’s easier to catch up

  • @Monkeyman-117
    @Monkeyman-117 7 дней назад

    Honestly a griff hypercharge would be cool, like they can make him send a second set of bank notes after he sends his first

  • @Awesomearod1
    @Awesomearod1 8 дней назад +3

    EVES SHOULD STOP PIERCING SHOTS AND NOT DECAY

  • @jasonbromley17
    @jasonbromley17 4 дня назад

    For Carl I think they’re just going to make it slightly faster and immune to knockbacks, stuns etc

  • @Stinky-sock-21
    @Stinky-sock-21 8 дней назад

    I feel like what they’ll do for Carl’s hyper charge is that they’ll make it super fast like his mutation and when he’s supering he will leave his hot coals behind him like his gadget

  • @FlashFoxMan
    @FlashFoxMan 7 дней назад

    Gus Hypercharge Idea: All Players {Except Enemies} Can Get The Shield No Matter The Distance They Are.
    Gus Hypercharge Idea 2: If You Point The Super To An Enemy It Gives Poison Effect During The Duration.

  • @Thoy-c1y
    @Thoy-c1y 8 дней назад

    Carl will throw 3 blades instead of 1 each dealing 40% less dmg but over all it slowly grows and does more dmg per shot

  • @smolbean2263
    @smolbean2263 6 дней назад

    4:45 That'd be a trait, a pretty strong one at that
    Maybe his totem can be changed to a different gadget, but 4 mines should be a mythic gear tbh

  • @CAPTAIN_SOUL
    @CAPTAIN_SOUL 7 дней назад

    Carl hyper idea- rocking minerals: Carls stats boost up while super, his hyper will pause while super, he has more speed, damage and longer duration for super. (VERY VERY GOOD IN HEIST.)

  • @Astrohavenn
    @Astrohavenn 8 дней назад

    2:56 considering how hypercharges affect the brawler's supers I don't think they would really do anything with his spirit bar

  • @BV_02
    @BV_02 7 дней назад

    Im still sticking with the idea of the supercell make campaign brawlers getting their hc, so that means carl, grom, janet, chuck, buster and sam

  • @kreekcraft6313
    @kreekcraft6313 8 дней назад +1

    Nubbz daily videos hit hard with some popcorn 🔥🔥🔥.

  • @cheddarvr.21
    @cheddarvr.21 6 дней назад +1

    Congratulations on 900k!! 🥳🎉

  • @_NOFU
    @_NOFU 8 дней назад +1

    2:02 Nubbz's father reveal 😂

  • @dreadking1
    @dreadking1 8 дней назад

    For melody’s hyper charge i have 2 ideas, first when she dashes she becomes invincible only during the dash or her notes spin like Carl’s super spins him

  • @Repetertion
    @Repetertion 8 дней назад

    I feel like Ash will definitely get one cause they like to buff/rework a weak brawler before giving them a hypercharge (like they did with frank, darryl, penny…)

  • @jelena8548
    @jelena8548 8 дней назад

    Bo - Places 3 purple mines if activating, people get sucked in like a tara mini super. (Also they have bigger range and more damage)

  • @Cheese-t5c
    @Cheese-t5c 8 дней назад

    For Melodie I think they should stack the speed of the melodians . Eg. the more hypercharge supers used but Melodie the more faster the speed of the melodians. Stacks to 3.

  • @-jojox
    @-jojox 8 дней назад +1

    8:47 is it just my mobile or Your video record app is kinda bugged?

    • @22darkman
      @22darkman 8 дней назад +1

      That hapend to me to

  • @paxtons-h
    @paxtons-h 8 дней назад

    My idea for Bo’s hyper charge is that they make his mines explode radius larger and make them leave a fire puddle behind after exploding