HOUDINI 20.5 TUTORIAL | USD Asset Generation With Tops

Поделиться
HTML-код
  • Опубликовано: 16 янв 2025

Комментарии • 10

  • @VFX4DESIGN
    @VFX4DESIGN  Месяц назад +3

    Thanks for taking the time to view this video.
    What other tutorials would you like to see on this channel?

  • @chrystahiser8364
    @chrystahiser8364 Месяц назад +1

    Very cool! Thank you! I am going to work through this today :)

    • @VFX4DESIGN
      @VFX4DESIGN  Месяц назад +1

      Shout if you need help or i am not clear on anything. Thanks for your time ; -)

  • @peterpejanovic2652
    @peterpejanovic2652 11 дней назад +1

    Nicey! Thänx a lot!!!

  • @MarcouscousAurelius
    @MarcouscousAurelius 29 дней назад +1

    thanks! subscribed

  • @cherubedefursac
    @cherubedefursac Месяц назад

    great!

  • @zedgraphicart2374
    @zedgraphicart2374 17 дней назад

    Hi , could you tell me what is the python expression used on the Component Geometry Variants pls?

    • @VFX4DESIGN
      @VFX4DESIGN  15 дней назад +1

      Hey, it can be found here www.patreon.com/posts/118016892?