Hi Drew, great video about sliders..you helped me a lot ! by the way..may i ask you how did you record the video with you in the icon in the upper left corner ??
Hi! I'm not sure if this is what you're looking for, but you can try making a point like at 5:22 and 8:11 in the video that moves along the line. For example, if your line is y=3x+1, you could make a slider called 'a' and then make the point (a, 3a+1) which you could move along the line. Does that help? If not let me know!
@@MathwithDrew Oh wow I think it will help! The irony: I thought I commented on another video of yours, I didn't even watch that one haha many blessings
hi there, thanks for the informational video. I have a question, i used to be able to set the slider as an angle type where i can rotate my volume of revolution from 0 to 360 degrees. im struggling to find that option now. is it gone now?
Great video! In 3D, can you trace a slider so the 3D image stays? I'm trying to create a torus reflected about the x-axis. I have a circle rotated about a line, but want to see the result of the individual circles rotated.
Hi, Drew. Thank you for your informative video. There's truly a lot you can do with sliders. I was wondering how one can insert a slider in the display area for students to tinker with (not in the list of functions on the left). I would often see this in some teacher-made activities but I don't know yet how to put one in the display area.
Can you please show us how to put a direction vector of a line in for 3-D ON THE LINE not as an individual position vector? Also for it to be animated with a position vector so that I see that the SUM of direction vector and a given position vector with its tip on line , will give me a position vector that its tip will always be on the line? I hope I communicated what I mean properly. Thank you very much for this video I watched your video on vectors but it doesn't explain how to move a direction vector from the origin on the line and then sum it with the position vector .
HI thank you for the video and nice explanation. I hope you could make a tutorial on how to make a conoid 3d shape (toothpaste tube). It would really help me a lot.
Good Day sir. Thanks for your video. Very good and down to the basics as you said. There is a lot that I want to know about the use of Input Boxes. May you help. Thanking you in advance. Regards. A
Ok Drew, Mayday: picture this: 5 vertical lines, equidistant through vector/slider u (2 translation of 1, 3 translation of 2, 4 translation of 3 etc…) so I can widen/narrow the spacing. I have point on each lines define as POINT = Intersect(y=slider, Line) so I can move points up and down with their respective sliders. My problem: I want to physically anchor the slider on each line where the respective points are with SetCoords(slider, x, y) but can’t find a workaround it as x are variables/intersects.. ultimate goal is: when I increase the space I want the lines to move and everything else to follow…what would you do?
My solution would be to base everything in your construction off of the *x-coordinates* of the lines. So you start with a list of x-coordinates (spaced according to your slider u: u, 2u, 3u, etc), and then you make vertical line segments using those x-coordinates. Make the slider variables next, and then create points of the form (x-coordinate, slider). You can move the points up and down to change the sliders, and everything should move horizontally as you change u -- the points will be constrained to the line segments because they have the same x-coordinates. I made you a thing to show you what I mean! www.geogebra.org/calculator/yyg3tt5y Hope it helps! Hit me up with more questions if you're still stuck :)
@@MathwithDrew Oh wow, I see... I will try to wrap my head around it tomorrow to see if I can incorporate it with what I'm working on .. super grateful for your feedback, it's a massive help!!! Will definitely let you know. Thank you so much!
As a physics teacher in a remote village in India, I thank you for your efforts. Really helpful.
Beautiful explanation! Thank you!!!
Really fun tricks, had no idea you could do all this stuff in Geogebra! Would love to see some of the mathematical art you’ve been doing!
Hi Drew, great video about sliders..you helped me a lot ! by the way..may i ask you how did you record the video with you in the icon in the upper left corner ??
Hi Drew, Very informative. Thanks! - I am thinking that the sliders could be used to build a fractal tree. .. ? (I'm a 2 week veteran)
Amazing video, thanks
Thanks a lot for making this video, It helped me a lot for my Differential Calculus Classes.
Blessings Drew, QUESTION: how can you make a vertical SLIDER part of a LINE so it can MOVE and follow a change of a (x) coordinate?
Hi! I'm not sure if this is what you're looking for, but you can try making a point like at 5:22 and 8:11 in the video that moves along the line. For example, if your line is y=3x+1, you could make a slider called 'a' and then make the point (a, 3a+1) which you could move along the line.
Does that help? If not let me know!
@@MathwithDrew Oh wow I think it will help! The irony: I thought I commented on another video of yours, I didn't even watch that one haha many blessings
Excellent video
Thank you!
hi there, thanks for the informational video. I have a question, i used to be able to set the slider as an angle type where i can rotate my volume of revolution from 0 to 360 degrees. im struggling to find that option now. is it gone now?
Really interesting and useful! I wonder, how far the functionality of Geogebra may bring one in terms of ODEs for example.
How can I create a slider that increments by powers of 2? and OMG, how do you type symbols and superscript so fast???
This guy is so good at 6:18 he made a rectangle without even trying
Great...any idea how to use it in moodle?
Hello. Can I add a perpendicular line in 3D. I need to simulate car suspension movement my design is in Geogebra 3D.
Great. Search from you.
I have made an animation in Geogebra 3D, but how can I export it, to show it outside of GeoGebra?
Thank you very much.
Great video! In 3D, can you trace a slider so the 3D image stays? I'm trying to create a torus reflected about the x-axis. I have a circle rotated about a line, but want to see the result of the individual circles rotated.
Sir,would you tell me how to draw circumscribed polygon using a slider with the help of geogebra
Hi, Drew. Thank you for your informative video. There's truly a lot you can do with sliders. I was wondering how one can insert a slider in the display area for students to tinker with (not in the list of functions on the left). I would often see this in some teacher-made activities but I don't know yet how to put one in the display area.
Hi, Phylla! You have to open the full Geogebra and insert it. Its in this video ruclips.net/video/g_TEIsHw71U/видео.html
Can you please show us how to put a direction vector of a line in for 3-D ON THE LINE not as an individual position vector? Also for it to be animated with a position vector so that I see that the SUM of direction vector and a given position vector with its tip on line , will give me a position vector that its tip will always be on the line?
I hope I communicated what I mean properly.
Thank you very much for this video
I watched your video on vectors but it doesn't explain how to move a direction vector from the origin on the line and then sum it with the position vector .
HI thank you for the video and nice explanation. I hope you could make a tutorial on how to make a conoid 3d shape (toothpaste tube). It would really help me a lot.
Thanks!
Good Day sir. Thanks for your video. Very good and down to the basics as you said. There is a lot that I want to know about the use of Input Boxes. May you help. Thanking you in advance. Regards. A
Ok Drew, Mayday: picture this: 5 vertical lines, equidistant through vector/slider u (2 translation of 1, 3 translation of 2, 4 translation of 3 etc…) so I can widen/narrow the spacing. I have point on each lines define as POINT = Intersect(y=slider, Line) so I can move points up and down with their respective sliders. My problem: I want to physically anchor the slider on each line where the respective points are with SetCoords(slider, x, y) but can’t find a workaround it as x are variables/intersects.. ultimate goal is: when I increase the space I want the lines to move and everything else to follow…what would you do?
My solution would be to base everything in your construction off of the *x-coordinates* of the lines. So you start with a list of x-coordinates (spaced according to your slider u: u, 2u, 3u, etc), and then you make vertical line segments using those x-coordinates. Make the slider variables next, and then create points of the form (x-coordinate, slider). You can move the points up and down to change the sliders, and everything should move horizontally as you change u -- the points will be constrained to the line segments because they have the same x-coordinates.
I made you a thing to show you what I mean! www.geogebra.org/calculator/yyg3tt5y
Hope it helps! Hit me up with more questions if you're still stuck :)
@@MathwithDrew Oh wow, I see... I will try to wrap my head around it tomorrow to see if I can incorporate it with what I'm working on .. super grateful for your feedback, it's a massive help!!! Will definitely let you know. Thank you so much!
@@MathwithDrew I owe you big time!!!! Thank you tons, in due time I’ll find a way to privately share with you what I’ve been working on 🙏🏾
Very interesting, thanks. Do you have any help on manipulating objects with matrices in Geogebra?
Thank you
Can you please make a tutorial on volume of revolution and upload
Awsome🎉
I need help to animate my drawing I have done in Geogebra. Can u help please. It's a drawing of my rear suspension of my racing car