Ohh. I like this update. I didnt rralize taekwon had an update. Will try to play around with my taekwon. Sad i tried to SE6 just yesterday and it failed. I was so excited to see taekwon hide.
Hoping that they will add skill to make Taekwon skill or act so fast like HASTE MOVEMENT. damn, Taekwon is too slow to cast skill unlike any other class.
@@unknownparty641 switch to dex when you change to 3rd job to utilise the crimson marker passive skill, so that you can use the Deatheye missile skill with low cooldown
@@WARA_19 ikr, me too! A comment here mentioned that by using the 3rd job skill storm kick skill later on, will then allow the taekwon to use all 3 ultimate skills
@@brybry6776 yeah the SC longbow is quite a straight forward build and gameplay, they does not have interesting gameplay, unless you use it for pvp, the hiding skill is very usefull in that sense.
@@tanphuochuynh7669 taekwon is still low tier, it can't compete with other job class, its movement is slow, the energy requirement is slow to accumulate, but i think taekwon 3rd job will be better with the storm kick skill later on
@@armandojr.costanosm.5468 hi dagger user is not that great atm dps wise, it lost to the katar user. Kayar deal way more dmg than dagger. And for SC i think bow will deal better dmg than dagger too.
i choose Taeknwon in new server Lost city, and i see some few problems. first is the damage, because its an evolving skill, the damage are always start from the weakest state its not penetrating and making damage at all, its so bad in pvp where instant kill is everything, they should atleast make these 3 starting skills do some heavy damage and ignores defense, if not add some ailment effect to support the damage lackness.. 2nd is the Star, how come its instantly banishing? its too fast to expire, atleast make the bar gradually drain slowly, everytime using feeling of the star you can't gain energy to form a star, and while the energy bar is resting to be fill, the star will expired instantly, this is so unfair. Who ever came up for this unnecessary handicaps for taekwon?? its not even a tank to last from taking damage..
@@boogz2530 yes all you said are the set back of the taekwon right now, the game really need to do something about the base 3 skills, it does deal low damage. They retain the feeling of the star buff so you can use the ultimate skill more than 1, this is a good buff for the taekwon like what is mentioned in the video, but it take a while to get the feeling of the star effect and it last so short like you said, really need a better skill set for taekwon.
@@KingSpadeGamingi think just removing that normal atkspd limiter will make taekwon extremely dps. Just imagine Its doesnt need to rely on haste. Normal kicks generate 3 energy per kick, it will be fast to create stars. Just max lv.10 all these 3 starting kicks and it will generate stars right away to burst damage the target..😂💀maybe its the main reason they lock the atkspd..🤣
@@vanzacharydecir832 i think it is because of the lv50 white set effect, the poison effect deal 3% damage of the dummy maxHP for 4 sec when it is triggered.
will it work to taekwon if i use 1vit access then 1str access? because taekwon is so squishy especially in pvp. I'm already dead before i use the ultimate skill 😭
Hi, can u do on normal monster? Because the atomic kicks damage are by hp %. So by hiting dummy u wont see the actual damage. And one more, how about pvp combo?
for me the atomic kick additional damage base on the target HP is not the deal breaker, it only deal 1% of the target HP damage, unless you have high STR (damage scale with STR). and yes for pvp, the atomic kick is preferable to be used especially because of the skill SE effect. the counter kick skill can also be used in PVP.
Dev. They should Revamp the Alchemist Bottle type, Because to much expensive Bottle.. Instead revamp they nerf.. They should Nerf Mace Type Alche and Ninja OP.. In my Server Lot of Ninja's and Alche Mace type.. No balance for other Job
Ohh. I like this update. I didnt rralize taekwon had an update. Will try to play around with my taekwon. Sad i tried to SE6 just yesterday and it failed. I was so excited to see taekwon hide.
As always, you have great and entertaining content. Keep up the good work! Thanks for the information... But I didn't see my request shout out.😢
@@joshsayson8541 ohh its you, I'll include your request on the next vid :)
I was about to tell about the afk setup but luckily i finished the vid 1st.
for me what it really needs are skill animation execution speed or skill attack speed, Its still too slow..
Hoping that they will add skill to make Taekwon skill or act so fast like HASTE MOVEMENT. damn, Taekwon is too slow to cast skill unlike any other class.
Hi king, can u show us skill build of your taekwon?
Sorry for my bad English/ I have a question now my character (gunslinger )Lv is 67
Luk : 1500 when I should use Dex accessorie?( Sniper/shotgun)
@@unknownparty641 switch to dex when you change to 3rd job to utilise the crimson marker passive skill, so that you can use the Deatheye missile skill with low cooldown
@@KingSpadeGaming Thx King.have a good day
Why is my taekwon only using 2 ultimate skill. I have the 3 skill in auto and using default skill sequence. 😮💨
@@WARA_19 ikr, me too! A comment here mentioned that by using the 3rd job skill storm kick skill later on, will then allow the taekwon to use all 3 ultimate skills
@@WARA_19 oh btw watch my latest video, i talked about this issue
is there a chance they buff sc long bow? it deals so low damage even if you have end game equips compared to others tbh
@@brybry6776 yeah the SC longbow is quite a straight forward build and gameplay, they does not have interesting gameplay, unless you use it for pvp, the hiding skill is very usefull in that sense.
Hello King. After buff, do you think Taekwon is stronger ? What is tier of Taekwon ?
I think it still at C tier 😢
@@tanphuochuynh7669 taekwon is still low tier, it can't compete with other job class, its movement is slow, the energy requirement is slow to accumulate, but i think taekwon 3rd job will be better with the storm kick skill later on
Yow King, SC dagger worth a shot?
Also King, I'm considering two class that I want. Which would you recommend more.
Crit Rune Knight or SC Ppen DD. Thanks King.
@@armandojr.costanosm.5468 hi dagger user is not that great atm dps wise, it lost to the katar user. Kayar deal way more dmg than dagger. And for SC i think bow will deal better dmg than dagger too.
Taekwon need weapon and SE who depend on Aspd like ranger and genetic. Buff, Aspd and passive skills
i choose Taeknwon in new server Lost city, and i see some few problems. first is the damage, because its an evolving skill, the damage are always start from the weakest state its not penetrating and making damage at all, its so bad in pvp where instant kill is everything, they should atleast make these 3 starting skills do some heavy damage and ignores defense, if not add some ailment effect to support the damage lackness.. 2nd is the Star, how come its instantly banishing? its too fast to expire, atleast make the bar gradually drain slowly, everytime using feeling of the star you can't gain energy to form a star, and while the energy bar is resting to be fill, the star will expired instantly, this is so unfair. Who ever came up for this unnecessary handicaps for taekwon?? its not even a tank to last from taking damage..
@@boogz2530 yes all you said are the set back of the taekwon right now, the game really need to do something about the base 3 skills, it does deal low damage. They retain the feeling of the star buff so you can use the ultimate skill more than 1, this is a good buff for the taekwon like what is mentioned in the video, but it take a while to get the feeling of the star effect and it last so short like you said, really need a better skill set for taekwon.
@@KingSpadeGamingi think just removing that normal atkspd limiter will make taekwon extremely dps. Just imagine Its doesnt need to rely on haste. Normal kicks generate 3 energy per kick, it will be fast to create stars. Just max lv.10 all these 3 starting kicks and it will generate stars right away to burst damage the target..😂💀maybe its the main reason they lock the atkspd..🤣
@@boogz2530😂 u are so right about this. I hope they remove the aspd limiter so that we can abuse the star gain.
Why is it reaches millions of dps, how did you do it?
@@vanzacharydecir832 i think it is because of the lv50 white set effect, the poison effect deal 3% damage of the dummy maxHP for 4 sec when it is triggered.
will it work to taekwon if i use 1vit access then 1str access? because taekwon is so squishy especially in pvp. I'm already dead before i use the ultimate skill 😭
I think Taekwon so weak. He need buff more. He keeps tier C in this game
Hi, can u do on normal monster? Because the atomic kicks damage are by hp %. So by hiting dummy u wont see the actual damage.
And one more, how about pvp combo?
for me the atomic kick additional damage base on the target HP is not the deal breaker, it only deal 1% of the target HP damage, unless you have high STR (damage scale with STR).
and yes for pvp, the atomic kick is preferable to be used especially because of the skill SE effect. the counter kick skill can also be used in PVP.
4th ❤
Don't play taekwon. It's useless in pvp. If you are competitive, this is not recommended. Only aspd characters are better
100% sucks on PVP. Already tried it. Only good on PVE
Dev. They should Revamp the Alchemist Bottle type, Because to much expensive Bottle.. Instead revamp they nerf.. They should Nerf Mace Type Alche and Ninja OP..
In my Server Lot of Ninja's and Alche Mace type.. No balance for other Job
Optimisation of vortex when? KVM become so boring bcs of that skill it is broken
What vortex?
And still ninja magic is OP cheating char..... :(
Ignition kick most useless skill line
3rd 😂
1st
Still useless in PVP and PVE
On contrary in pve taekwon is fast kill. But yeah in pvp it sucks.