Deadshot Archer D&D Character Build Guide
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- Опубликовано: 19 авг 2024
- Deadshot Archer D&D Character Build Guide
Nerdarchy has done several archer builds over the years for 5th Edition Dungeons and Dragons. This time around we do one of our character build guides for 5e D&D.
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Dead Shot Archer Character Sheet - bit.ly/DeadShot...
Deadshot Archer Character Build Guide - bit.ly/DeadShot...
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Links from Video
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Dead Shot Archer Character Sheet - bit.ly/DeadShotArcherCharacterSheet
Deadshot Archer Character Build Guide - bit.ly/DeadShotArcherCBG
Power Up Your Game with D&D Beyond- bit.ly/DnDBeyondNerdarchy
Preorder Out of the Box Encounters for 5th Edition - bit.ly/OutoftheBoxEncounters5e
i keep getting
We're sorry...
This title is not available.
@@eDDyL666 Same here :(
Same here
@@eDDyL666 Sorry about that. Seems to be there now.
-Nerdarchist Dave
@@teknogothyk Sorry about that. Seems to be there now.
-Nerdarchist Dave
I gave my friend a wooden sword for his birthday. Our DM and I agreed on what it would do in game and so long as he brought it to the table every game his character could weild it. The gift that kept on giving
I have a character who goes around armed only with a wooden sword. They cast Shillelagh on it at the start of every combat.
Glad you guys look well God Bless
Firstly, I like your channel a lot -keep it up 🙂👍
Just a couple of weeks ago, I created an NPC goblin ranger (5th level- the characters are still low-level) who specializes in hunting down and ambushing his prey (gnomes and elves are favoured).
Focus on sharpshooting and dealing a lot of damage in one go.
I’m so glad to see you mention the goblin and ranger as suitable choises as well. Means I’m on to something 🙂
I went with a shadar kai samurai fighter with elven accuracy and sharpshooter feats. With samurai you can basically give yourself advantage
So havnt watched yet but this is what I did for my sniper character. Tabaxi arcane archer/assassin rogue with sharpshooter feat
Having not watched yet, my Archer character is currently an escaped drow, urban bounty hunter, gloom stalker 5, hexblade 2
Lol almost same as me
I’m an escaped drow, urban bounty Hunter
Gloom stalker 5, fighter 2
Will go fighter 4, then switch to assassin 4
Then unsure what to do after
Continue rogue, continue fighter or add hexblade for Eldritch smites
I'm making an Archer character for Dungeon of the Mad Mage. I'm going Gloomstalker Ranger 5, Assassin Rogue 15. Skyrim stealth archer build.
If you don’t care about Adventurer’s League at all:
Favoured Foe for a Hunter’s Mark a number of times equal to your Wisdom. Doesn’t require concentration so you could pop Magic Weapon or Haste on top of this.
Roving - +5ft of movement added and a climbing/swimming speed equal to your base movement.
Canny - Another skill from the Ranger list.
Tireless - Temporary HP with d10 + Wisdom a number of times equal to Wisdom.
Favored for does now require concentration.
Based on experience playing a character with both: Sharpshooter is better than Elven Accuracy and should be taken first. My character is a wood elf fighter/rogue but I think you've convinced me to add some ranger levels.
Here's my take on the deadshot:
Drow 120 DV
Hexblade, blade lock, improved pact weapon longbow, Eldritch smite, darkness devils sight - for escapes anyways, in regular darkness you're basically invis.
Rogue assassin for them crits, and you'll be shooting from far away, entering and exiting combat to reapply your shenanigans.
Gloom stalker +30dv here's where the invis comes in for DV
Hexblade gives unlimited ammo with the bow, Eldritch smite for extra damage, sneak attack for extra damage, auto crit with assassin for extra damage, take sharpshooter feat for range negation bonuses; someone comes close? Darkness devil sight bye biatch.
Thanks!
Gudgud build. Ill try to do something similar when BG3 releases. Larian said that the campaing will pass a lil bit from lvl 10. I guess they will hit lvl cap 12 and problably more in the future (DLCs, expansion)
Well, lets assume as cap lvl 12. How would u progress the build u shared with us trying to take the most benefit from those 3 multiclassing. Would u consider half-elf assuming Hexblade and its gravity towards CHA?
And..how would u spare your abilities points?
What DV means? Sorry, Im kinda new on D&D5e
Thx OP or anyone else who may in the future answer this.
@@rlm9243 the above build is for when you get to lv20 territories.
If you want something to work near 10-12 you need to rethink things. If you want a powerful build for lv10-12 4assassin(1asi) 5stalker(1asi1EA) 2fighter(surge)
While having +2+2 on Dex for a reliable +2 to hit, since you'll be mostly invisible to 99% of enemies you gain advantage and +2 from archery FS anyways, get sharpshooter to negate long distance penalties and gain a +10/-5, with advantage that -5 isn't going to matter much, also get elven accuracy to roll 3d20 to hit if you have advantage, almost guaranteeing a hit, you do auto crits for extra dice, so let's say you were able to hunters mark the mofo. Against ac15 +3hit(stat)+2hit(FS)+4hit(prof) you effectively hit 99% of the time.
You also crit. You also get an extra attack on the first round. You also get extra attack feature.
So rogue lv2+2d6 once, hunters mark +d6/hit lb does d8 so that's 4d6+2d8+2d6+10 first shot, 4d8+4d6+20 second and third shot, action surge 3 shots (dread ambusher is on the first round of combat) 6d8+6d6+30.
First round you deal with 6 arrows 88-252 ~160 @lv11.
@@momqabt Impressive. I can see you have expertise on the subject and i'm very thankful for your shared knowledge. I'll take notes and think very well about these elucidations. I'm trying to bring back the archer i played in BG2 back in 2000 to BG3 and you helped me a lot. Thank you. Gods bless!
I like my Inquisitive Rogue. He stays in the back, uses his bonus action on his turn in the first round to activate his Insightful Fighting ability to get his sneak attack bonus (he has a high wisdom and Insight as an expertise, so he almost always activates it first round), and can do a lot of damage without getting in melee, but he can get into melee if he has to. He does a lot of damage.
I thought about having him take a 3 level dip in Fighter. Not sure if he should go Battle Master or Champion though.
*brings a greatsword to the table*
What? I'm just playing my character
Seems reasonable to me. Everybody should be wearing appropriate safety gear anyway, like hardened steel plate armour!
Me: Brings a dragon "it's my familiar" casts dragons breath on it it burns the game room down.
@@vulcorethegreat1220 So you also do fire breathing?
Is gonna be fun with the paladin? "Guys where should I put my horse?" Or that bear beastmaster ranger "I brought Wojtok with I hope you guys still have some fish in the fridge"
It would be nice if you did 3.5 D&D versions of these videos .
We haven't touched 3.5 in so long I feel like we'd have to relearn the system.
Nerdarchist Dave
Have you looked at 1 fighter/19 sword bard? Get all the same expertise as rogue and you get spells like Find Greater Steed, Haste, Simulacrum, and Tensers.
The two most charismatic nerds in D&D history. Excelent videos.
I had an Archer I loved but only got to level 4.
Revised Ranger, Beastmaster. Kobold with a Panther. Night missions where a breeze. If I needed advantage I set the Panther to be my pack tactics buddy, if not I ride him and fire from his back with high mobility, climb speed, and dodge action.
Thank you, I was just looking for a build like this the past two days
Thanks to Xanathar's Guide to Everything, the bower/fletcher does becomes available if you take the Woordcarver's Tools like you did in this build. According to CGtE, with Woodcarver's Tools you can repair a singel wooden object during a short rest (could be an arrow or even better, your bow), but you can also craft up to 5 arrows during a short rest, and 20 during a long rest as long as there is enough wood available for those tasks... and the best part of all those is: NO ROLL OR CHECK NEEDED!
This is stellar! You can start pumping down arrows in your ennemies and during your long rest refill your quiver and be ready do rain down death again the next day! :)
Geesh! If I had a nickel for every time somebody said, "Put that thing down before somebody ends up dead."
I would have two nickels. Which isn't a lot, but it's weird that it happened twice.
Great video guys! We also did an “Ultimate” build that is very similar! We took a different fighter subclass though; Arcane Archer!
Immediate thumbs up for pronouncing melee correctly!
Go 20th level fighter with the sharp shooter subclass, and get the sharp shooter, magic initiate, crossbow expert, and the elven accuracy feats for the magic initiate feat choose warlock and pick the hex spell as your once per day spell. With that combination you can do an average damage of 288 assuming all of your attacks hit which with triple advantage and a plus 8 to hit you can easily hit even a tarrasque with its 25 AC.
Incase you were wondering with hex active and a heavy crossbow your doing 1d10 + 1d6 + 27 damage per shot which is an average of 36 damage per hit. If someone gives you the haste spell your dealing an average of 324 damage using action surge. Add in the flaming arrow spell on top of haste, and a plus three weapon then your dealing an average damage of 382.5 damage which most monsters don't even have that much HP with exceptions such as the tarrasque. The best part is you can do this burst twice provided you have hex activated.
Tabaxi Hexblade Warlock.
You have climbing speed, you can pick invisibility spells that add into your stealthyness, and pick a long bow (or crossbow) as your pact weapon.
Your Ability Score should be:
Cha: 15
Dex: 14
Con: 13
Wis: 12
Int: 10
Str: 8
(Or you can swap out between int and str, or con and wis)
The build I went with is Aarakocra who rolled one 18 for stats, Arcane Archer (Archery Spec), Sharpshooter Feat at 4, multiclass to cleric by level 7. Great mobility, average 40 points damage a round when hitting after level 5.
Just made a Drow 3rd level Gloomstalker/3rd level Shadow Monk. Absolutely love the synergy with this character! I tried to model him after Taron Egerton's Robin Hood. Highly mobile, run and "gun", mixing it up with martial arts type style.
You need extra attack so you need 5 in 1 class at least
This is a good build guide. Generally when I build a character I avoid multiclassing before level 5, unless the party needs me to fill a role that multiclassing would cover.
Levels 4 and 5 have the biggest power spikes, and depending on class level 3 can also be a big power spike.
That is probably good advice. I end up building rogue cross classes a lot though and there level 4 and 5 power spike isn't really there they are just consistently good.
Playing a Lightfoot Halfling, just got Gloomstalker at 3rd level, looking at Rogue for 4th
Love the video been working on a archer character
Should have chosen zephyr strike. In this build its an advantage attack with a d8 force, 30 movement, and the ever useful no attacks of opportunities
This is a pretty nice build, but you i think forgot that elven accuracy increase your DEX, INT, WIS, or CHA score by 1, so may increase wis +1 and in the last ability increase split +1 wis +1con, or maybe im wrong which it wouldnt surprice me .
I'll double-check. We built it in D&D Beyond so those things usually happen automatically on the character sheet.
-Nerdarchist Dave
Our group does character personality ...more acting less power builds
Have yall thought about a warlock archer. With the story being he was a class went dugeon delving found a longbow or crossbow of power then becomes a warlock or something along those lines
This is actually my samurai's backstory but with his katana. Family curse was sealed in the Masamune (yes, that one!) and he unwittingly unleashed it. Now he has to satiate it with blood lest he goes on a murderous berserk rampage. He got Hex, Hexbalde's curse and Eldritch Blast out of the ordeal so pragmatically he can't complain. Unless he wakes up in a jail cell, I guess lol.
I wanna swing an Alchemist Archer sometime. Since that way you could rock certain things with reliable weapon.. but no multi attack and all.
I probably would have swapped out defensive for the UA close quarter shooter and snipers stay in the same position for hours at a time and if you're in a duel with another sniper you could be at it for days without rest so con becomes a greater asset
Entertainer (Gladiator) is also a great option if you aren't going for the Elf. You can swap your proficiency for longbow there for Rogue builds. While losing a lot of the pouring in arrows thing, going for a sniper type build can be very nasty there with the move/hide/shoot each round thing with cunning action. Going with Scout gives you some great things for the disappear into nowhere side of things as a straight Rogue...grab the Sharpshooter and Magic Initiate (Wizard) [Mending, Light, and Find Familiar (Owl)] as feats. If you can, grab Alert and the new feat to add a Fighting Style (Archery).
Mending is pretty much the always recover your arrows thing if you have time along with some general utility, Light means that you can either bypass issues with darkvision or just start illuminating targets with a lit up arrow, and Find Familiar with an Owl is pretty much a free way to get the help action and advantage on your attacks along with other general utility. Alert merges well with Scout in letting you pull the hit and run thing, Sharpshooter and the fighting style are basically improvements in shooting things. As a variant human, you can still max out your dex to make things even more fun there.
Sneak Attack is the key and you want very good perception and stealth options to make things to cause havoc as a more military style sniper build to murderize targets.
Love you guys , I learn to play Dungeons & Dragons from you guys
I liked the shocking intro. Really woke me up! Haha
I want to see proper Norse warrior builds, ex: Beowulf, Siegfried, A skald/Odin, Loki/trickster, Amphibious Raider. Then maybe some to include other rare builds such as Ounmyoju (I might have spelled that wrong)
Onmyoji, the traditional Japan magic users. Kind of like a druid with shikigami familiars.
I find it rather hilarious that ranger wasn't on the list of good classes for an archer 🤣 I'm playing a full ranger archer right now.
Problem is casters heavily outshine most classes for burst, max, and DPR.
Even with my hexblade build you'll never do as much damage as a pure caster lock or even a thematic caster build unless you deliberately handicap the caster to not take most damage spells and go full troll with it. Even then the best is the Wiz. You want a tank? Moon druid totem barb, mostly caster. MR for the party with additional utility tanking and a good burst? Ancients, half caster. Utility burst tank DPS? Conquest hexadin. Ranged MDPR? Aasimar sorc w/ hexblade dip and max out EB. Ranged burst DPS? Assassin gloomstalker or assassin whispers bard.
Even if you take Cody's build for the dark caster and add 3 levels of hexblade chain lock and deliver your touch spells with an invis familiar you'll do more damage. Also, just give the invis fam a wand of fireball and go nutz. FB to much resisted? I'm sure you can craft a recharging wand of hypnotic pattern, synaptic static or somesuch, or like, cloud of daggers and it's the fam that concentrates on it while hiding, giving you an effective 2 conc spells.
Where will you ever find ranger on any "good" list in 5e?
@@VioletMoonfox where it is either a dip or an lv4 part of an MC. Like the 4-4-12 assassin gloom stalker battle master xD
That's because rangers suck literally just play a fighter and take a survival proficiency
@@VioletMoonfox I had a DM who was moving away decide to say fuck it and let us have a power fantasy for the last bit of his campaign. When we hit level 20 he told me that I could use the Gloomstalker attack twice for one action on every attack I had for the first turn.
I only took 3 into Gloomstalker and 17 into arcane archer so with the bow he gave me, poison I used on arrows that I got from our rogue after they died and my arrows from arcane archer i hit like a truck.
2D10+4+ 2D4 lighting damage for bow, 2D8+2d4 for the poison arrows+ 1D6 for hunters mark+ 2D6 slashing and 2D6 poison damage for "grasping arrow" all with a total +17 to hit
I had two extra attacks so I could attack six times before an action surge for an extra two attacks.
I was the best burst DPS we had and since I had a +13 for initiative so I'd be able to kill or heavily damage damn near anything.
I want to see ya'll build spell-less ranger using the old Unearthed Arcana option.
Sword, weighs less than 3 pounds, requires quick fluid movement... STR BASED! Bow, requires 125 pounds of draw weight..DEX BASED!!!
Awesome build!
I bring real weapons to the table...i have a concealed carry permit and i use it. Mainly a Glock 17 man, but fiddle with other stuff every now and then. Sometimes S&W revolvers, sometimes M&P's, depends on my mood really. Been debating on whether or not to buy one of those new folding glocks that can fit in your pocket, but that seems like more of a gimmick than something you should rely on to save your life.
The approach I'm going for isn't the "deadshot" type. My plan (at present) is 3 levels of Ranger for Gloom Stalker (Druidcraft fighting style although might change that two Two weapon fighting later), 2 levels of fighter (to get extra Fighting style, Second WInd, Action Surge), 3 levels of Rogue (Sneak Attack, Expertise, Cunning Action, and Scout Archetype). Then finish out Ranger levels, taking the Alert Feat. Haven't decided on Elven Accuracy (to bump Wisdom) or Sharpshooter. Probably both if I get that far. Since I'll be alternating between classes/levels it will take a while. I'm going for a character who is a bit more of a "special forces" type. THere are downsides to this approach but should be interesting to see where it goes.
I had made almost the same character but I choose human variant and made it with him using a hand crossbow and with crossbow expert and instead of eleven accuracy just took the +2 to my WIS to give me another point to my initiative with the gloomstaker...my DM got really mad of this character because it took more work for him to make encounters more difficult enough to limit my character but not enough to kill the other player characters...I spoke to my DM and we "nerfed" my character a bit because my character was out shinging some of the other players...this build can be very powerful from start to finish of a campaign and become a headache for DM and player alike
While I understand the thought process, taking the same levels but with Ranger as the main class would have this be a strictly superior build.
HAha I built this exact build months ago. Thanks for confirming my suspicion that it was awesome.
Surely hexblade warlock has to be in with a shout?
Yeah that was my though, why was Eldritch Smite, Improved Pact Weapon Hexblade not mentioned as a possibility. Works really well with elven accuracy.
Ziraj from Dragon Heist. Good Choice. I like his bow.
Wouldn't a pc that has alert be immune to the hit and run strategy? They can't be surprised and the tactic mentioned at the end would involve surprising the PCs.
Earlier this year i made something simulare, it was a rouge lvl 2, ranger'(gloomstalker) lvl 4, to try to assasinate one of my players. She was a fan of the people but the noble disliked her and fear that she would gain power. Then she wrote an insulting letter and the nobles figured out perhaps we should hire someone to kill her before she kills the dragon and gain even more honor and glory in the eyes of the people. ( a little homebrew to dragon of the icespire peak based on my players backgroundstory )
Love this build so sneaky and outright badass will there be a build for a warlock spell sniper type build thats like can hit high and hard ass hell high damage and from farther away in sometime in future
No weapons at the table? I guess nobody you know owns one of those new Dice Daggers. Just spotted one the other day surfing the web. I think I was checking out higher quality dice but got a little sidetracked. Anyway, they're oversized daggers made of 3d printed plastic. Slide the knife out of the sheath and you reveal a slot that'll hold one of every size of die. Unscrew the pommel to reveal an extra 3d6 for those stealthy sneak attacks. I totally want one, but I can't afford it. May have to carve one for myself out of wood.
Do you remember how much it was or where you found it?
@@Madadader Unfortunately I can't. Just google "dice dagger" and you should find something.
Have you guys ever played around in the lawful neutral realm, mechanis?
Not personally.
-Nerdarchiist Dave
I've been theorycrafting with the new rogue "Steady Aim" feature with elven accuracy
I'm trying to build a character that never misses without using a limited use ability.
The best so far is at least 4 Rogue / 1 Fighter (For archery)
also theoretically the Ranger 3 hunter for the extra d8 and d6 hunter's mark instead of the 1 fighter. But I wonder if it will be better to just go Rogue all the way with the 1 fighter.
I think you missed the mark a couple times. Precision shot is a must for an character based on accuracy. Sharp shooter is also a must for a character that is based on accuracy. Have fun gentlemen. Take care of yourself.
Hexblade-5 and moon druid-10 assassin-5 could make a interesting combo. If you roll a crit with an auto crit does that quadruple your dice?
Great build and all have to try it out but always wanted to play as a flying sniper-type character just rain arrows down any idea on the best-ranged sniper build for this
Sadly i actually made this character, replacing Assassin with Scout, and really enjoyed playing the hitman kind of angle but after dealing a boatload of damage in a single round and talking out my build with the others at the table my dm took me aside and tried to guilt trip me into killing off the character. Not sure if bad dm or not but it felt like he was saying "only i am allowed to have powerful characters, the rest of you need to struggle through it"
without knowing your DM and the rest of the parties build, it might be a problem of balance, if you are so far ahead of every other PC, it tends to be either every fight is tuned to be balanced against you, in which case the rest of the party gets slaughtered, or tuned to the rest, in which case you will just stomp them. Ive retired PCs that were just way out of line with the rest of my parties system mastery and skill level
@@fluffbot3000 i wont deny that my character tended to outdamage the other characters, but considering before i even got to the high damage part of the build he had effectively doubled the amount of spell slots of the wizard and had given the paladin the ability to smite from 20ft away i don't see why i should have been punished for making a character strong purely with class features. I just felt like i was being punished for doing research and planning a character build instead of begging/hoping for a powerful homebrew item to keep up with the others. Its fine now, there is even a way to bring them back into the campaign but only when everyone is around level 16 or so so quite a ways away (we are currently lvl 9)
Bad DM. You shouldn't be punished for creating a good character cause the rest of your party isnt as powerful.
I’ve been penalized for building capable characters. It sucks
I now have a drow scout/gloomstalker and actually checked in with my current DM to make sure I wasn’t going to be overpowered for the group etc. luckily he’s a good DM …
So you've designed the Predator as a playable character? Cool.
Speaking as an archer: I like big bows I cannot lie...
Dave needs a little delay so he's not constantly talking over Ted.
I'll take it since covid is hard and I still need my 5* content
I can tell Nerdist Dave is a hip-hop head. Talk to me Dave. Who is your favorite hip-hop Bard?
I would love it if you guys mixed in other game systems .
Like pathfinder .
How would you tweak this if you used a goblin for this?
Does the combat maneuver disarming attack work with ranged weapons as well?
Like the sharpshooter attacking the enemies hands to help their companions to where they have pick up their weapon? So not just doing damage but also causing huge inconveniences..
Yes it does.
If you look at the different maneuvers, some state specifically a 'melee' attack.
All the attack maneuvers that do not state that specifically can be used on ranged attacks aswell
Goblins are top 3 for me, but I can't build an archer with small arms even if it's furiously firing
Character build guide link is broken. :(
Sorry about that. Seems to be there now.
-Nerdarchist Dave
When it comes to multi-classing, I'm still a bit confused.
Could someone explain to me why we get to pick a skill at Level 7: Ranger 1 when we fist pick ranger, but we didn't pick up a skill for Level 2: Fighter 1 when fighter was first picked?
Check out pages 163-164 in the Player's Handbook for multiclassing rules. That should clear up your confusion.
@@mikecrane2093 Thanks.
Just wondering if theres a build for a true sniper. Single shot tons of damage instead of multi attacks
Still new to DnD... but doing each level in different classes, does this mean level 1 rogue, and then instead of going level 2 rogue, you do level 1 fighter? And then level 7 you get level 1 ranger, level 1 rogue, level 5 fighter?
Yes you've got it.
Nerdarchist Dave
@@Nerdarchy thanks! Seems awesome. Trying to build an archer build with a Centaur, trying to find ways of making her viable.
I kinda disagree with this build. I’d say make the first two levels in Rogue, then take 5 levels of battle master fighter, then levels of Ranger. For one thing cunning action disengage will help save your butt if you get any nasty hitting melee foes up in your face. Second with the new steady aim feature you’ll get advantage on ranged attacks, and that especially stacks up nicely with the archery fighting style
I think it's only fair to do a few sillier builds to offset the serious builds and creepy builds that always seem to creep up during this time of the year. A good place to look to for inspiration in that regard would be the Disney animated series from the early 2000s known as Dave the Barbarian. Dave the Barbarian is the most D&D show I know, which is kind of funny because it was created as a parody of the Fantasy genre, especially games like D&D, and was very much aware of what it could get away with, the first episode involve a giant killer muffin.
I went back and watched a few episode of the series, which you can find on RUclips (including episode 1), a while back, and every now and then I kind of wonder what a party based on Dave the Barbarian would look like. To be fair, it's less about the builds themselves and more about the extra flavor the players bring to the characters, Dave, the title character, is a coward who only really shows how amazing he is in combat when his family is in danger but he's also a massive dork that likes to cook and clean and is allergic to half a dozen things. Why did put in the family bit? Well, if you haven't seen the show then you should know that Dave, his two sisters, their magically inept uncle, and their pet dragon (he seems to look and act really dumb most of the time), along with Dave's talking magic sword comprise the heroes/protagonists of the series.
We in force personality traits and back ground....think we rather not Mary sue or very sue......so 3.5 or pathfinder to power build
Just a few levels into Hexblade... but that would spread your ability scores a little wide :/
Super advantage? Wisdom bonus to initiative roll? I am confused. :S
Super Advantage is the term for rolling 3 d20 and taking the highest.
Gloom stalker lets you add your wisdom mod. to you initiative roll.
Hope this helps.
Just out of curiosity. Would you choose the standard wood elf from PH, or rather the Aereni Wood Elf, if that is an option? You may miss out on longbow on first level, but gain an extra skill with expertise... Since you pick the martial class from 2nd level...
champion fighter for easier crits. would be better imo. BM abilities seem generally weak to me
I play DnD and my main character is from your video..
Strong build for intense surprise archer
3lvls in rogue assassin
3lvls fighter battle master
3lvls ranger gloom stalker
11lvls warlock hexblade pact of the blade
rogue sneak attack
assassin critical hit on surprise
fighter archery fighting style, actions surge
battle master superiority die
warlock invocations
devils sight, improved pact weapon, eldritch smite!!, thirsting blade, something
hexblade
hexblade
's curse and charisma weapon attacks
pact of the blade
always have your weapon/spell casting focus available
if you play UA snipe maneuver is great for another attack
soooooo the dream
surprise
action attack = 3 attacks because lifedrinker, gloom stalker
action surge another 3 attacks same reason
all + 1D6 hunters mark
can smite 3 times for 6D8 each
dont forget that sneak attack 2D6
can throw your maneuver 4D8 in there too
all critical
So Dave what brand of bow was that and where did you get it?
Not sure what brand it was, but it was a compound bow.
No mention of Aaracokra?
Is there a reason why you go rogue first? Is there an advantage? I was thinking the hit die for HP and HP recovery. Wouldn’t you have better hit die if you went fighter first? Or does multiclass mean your hit dice is the highest of the classes you take?
They probably took rogue at first level due to the Four skill proficiencies a Rogue gets at first level vs. the Two skill proficiencies a Fighter gets
I’m new to dnd. Are you switching classes as you level up to gain the different attributes? You switch from rogue to fighter to other classes throughout your build. I was under the impression that 5e doesn’t allow that. Or does it depend on the DM?
Yes. When you level up you can take another class if you meet the requirements and are using multi classing.
Nerdarchist Dave
Multi classing is about maximizing your role potential! You’ll never be as good as a (insert class here), but the mix you bring to the table will be awesome!!!
I’m toying with either a Gloom stalker/ shadow monk/ assassin (unknown progression as of yet) OR a Gloom stalker/ shadow sorcerer 3/17. I like both the unarmored shadow jumping of the first AND love the armored shadow jumping full caster in the second!
So what are the class levels in order please?
Can Druids use bows and arrows
I know this is old, but any thought on steady aim?
With ambush out as a battle master tactic would that fit into your build?
How do you get to +14 initiative.
Alert feat couldn’t hurt
what books do i need for this build ?
Is the website on dice rolls actually random because I've used a few "dnd" programs before and like consistently they are made to punish the player.
My dm tells you when you take assassin “ I will never let you get a surprise attack even if you can”
That's a shitty DM
Your DM is a bit of a dick.
-Nerdarchist Dave
Nerdarchy he never dose descriptive travel or role-played if you can help it.
Battle Raven ugh
What happened to level 17?? o.O Assuming Fighter lvl 9 = Indomitable
Character guide link is not working
Sorry about that. Seems to be there now.
-Nerdarchist Dave
A level 20 elf archer is not going to have a non-magical bow.
no warlock?
Is this in 3.5 or 5th edition
5e.
Nerdarchist Dave
Dave's laboured breathing troubles me more than it does him.
Legolas 🧝♂️ (but rogue)
Just normal guys with bows, nothing to see here.