Understanding the Starship Fabricator | No Man's Sky | 💫 Orbital 💫

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  • Опубликовано: 29 дек 2024

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  • @AndreVandal
    @AndreVandal 8 месяцев назад +29

    My guess is that eventually the pirate station will get an overhaul with a solar ship construction kit

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +7

      Oooo. THAT would be awesome. Solar ship parts ARE in the game files too!

    • @ProtonXz
      @ProtonXz 8 месяцев назад +1

      @@GhostLightXEAWESOMEEE

    • @elinazariel
      @elinazariel 8 месяцев назад +1

      Would totally make sense that

    • @DudeStrange
      @DudeStrange 8 месяцев назад

      You might be right. fighters, haulers, explorers for the lawful stations and shuttles, solars, exotics for the lawless stations

  • @Caffin8tor
    @Caffin8tor 8 месяцев назад +26

    You can skip the repair step if you summon your crashed ships on the Anomaly before going to a space station. When you summon any ship on the Anomaly, Launch thrusters and Pulse drive are instantly repaired for free.

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +7

      Oh, nice tip! I had no idea!

  • @andyb1653
    @andyb1653 8 месяцев назад +17

    My only question is "Why on earth were Dark Grey and Black omitted from the color options?"

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +6

      Black has been an issue in game for a while, at least for ship colors. It’s always just deep purple. I dont understand why.

  • @DoubleMac_gaming
    @DoubleMac_gaming 8 месяцев назад +6

    Oh man, I haven’t played since the next generation update for Xbox series X/S and PS5. When you said “gone are the days of ship hunting” I immediately remembered the hours I spent loading and leaving and reloading a save to refresh space station ship spawns until I found a class S or somthing. But you can literally build your dream ship using different ships! I can’t wait to play again! (Also great video!)

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +3

      Thanks! Yes, ship hunting isn’t truly dead. Each naturally found ship has a “authentication verified” tag on it now, just under the name. Naturally occurring ships are worth more too!
      But, yeah, if you only care for the look - ship hunting isn’t necessary… but ship part sourcing is!

  • @BCWasbrough
    @BCWasbrough 8 месяцев назад +7

    Thank you for all the work you put into testing. Very informative! (Also sounds tedious in gathering.)

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +4

      Thank you, I appreciate that! It was tedious, but this time I did it on stream so I had company. Lol

  • @jace9968
    @jace9968 8 месяцев назад +7

    Can't wait to see this system when we start making swords, boards, and staves. Crafting done right.

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +3

      Yes! I want a lore accurate multi-sword

  • @yue7507
    @yue7507 3 месяца назад +3

    Perfect guide. So this new alternate method to ship hunting is choosing the specific parts you want for your ship, then hopping from system to system space station and testing each one? The tradeoff is that you get slightly lower stats compared to naturally seeded ships.

    • @GhostLightXE
      @GhostLightXE  3 месяца назад +1

      Yes - I haven’t checked back on these mechanics in a few updates. I wonder if much has changed with their generation?

  • @PierreChe
    @PierreChe 8 месяцев назад +7

    Man, first time I see a video from you. Totally dig the depth, the style of explaining, and the music in the background is god-tier! (Motivated me to find a good music playlist to play NMS). Totally subscribed :) Good luck out there and thx for the great video!

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад

      Hey! Thanks! I appreciate that.
      Fun fact - all the music is from 65daysofstatic’s No Man’s Sky: Music for an Infinite Universe. MOSTLY because it doesn’t get flagged for copyright. This track is called “Supermoon”.

  • @nmooremoore3698
    @nmooremoore3698 7 месяцев назад +3

    Great Video. Very clever way to make final determination of ship config.
    I still have found no coords to any specific space stations that have fabricators that meet our criteria.

    • @GhostLightXE
      @GhostLightXE  7 месяцев назад +1

      Thanks! I ALSO haven’t found a system with the configuration I want. I know it’s out there though! Somewhere!

    • @nmooremoore3698
      @nmooremoore3698 7 месяцев назад +2

      @@GhostLightXE So, the configuration of SC slots change at the same space station fabricator dependent on what parts you use. I have been jumping around trying to build a radiant hull, SweptMid wing, MonoThruster with at least 3-1 SC slots. About 5 jumps in and I found it. I think each fabricator will build a great Super Charge Slot ship, the hard part is figuring out what parts to use to get there... Mind Numbing. I have the portal coords if anyone wants them.

  • @TheChurchOfScientology
    @TheChurchOfScientology 7 месяцев назад +2

    I appreciate this video, thanks!

  • @randywatson8347
    @randywatson8347 8 месяцев назад +3

    Lol I ended up warping from 3 star system to 3 star system to finally have decent stats and 3 powerslots next to each other with my prefered parts selection. But the hunt for that perfect combo never ends.

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +2

      I hear that! I STILL haven’t found my perfect (enough) layout!

  • @elinazariel
    @elinazariel 8 месяцев назад +2

    Thanks, I was wondering about this. This adds new depth to ship hunting actually. I was wondering how customization will impact but HG did it clever way so we still need to keep looking 😁 they could have just done it like some other games and add a vendor for ship parts to purchase but I am glad they came up with something that makes us need to keep on searching for new ships. I missed this update because after Omega exp. I started playing cyberpunk so its all new to me but I am really happy about this update. This last year they have done so much for this game. Cant wait to see what ppl build with the new parts as well. I hope the multip is better now too, have not tested it myself yet. But yeah thanks for the really good explanation for this.

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад

      Thank you! I appreciate that. YES! HG has fundamentally changed the game with updates but dramatically so in the last year! I makes me excited for what the future holds!

  • @texastank
    @texastank 8 месяцев назад +1

    awesome thanks

  • @thelonetraveller16
    @thelonetraveller16 8 месяцев назад +2

    Wow Awsome, I was eager to understand the stats part of the ship building. You really are a good popularizer. The next question is : does the race inhabiting the system's space station influence the stats of a particular ship type. Like does a Vykeen system will have more chance to give better Fighter stats, or Korvax system will have more chance to give better stats for Explorer, etc ?

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +2

      Thank you! And great question. I DID collect more data, such as system tier and race, as well as racial standing, stellar color, etc…
      All-in-all, there doesn’t appear to be any correlation outside of what I presented in the video - HOWEVER, results were inconclusive. I didn’t want to be so bold as to say “these variables don’t affect stats”, as not to sway others from doing their own research. To be honest - it doesn’t appear to be a factor, but I don’t really know.
      For example for system tier, we’re used to having an effect on ship class - but we’re manually choosing that stat with the core, so it negates what we would typically expect that metric to affect.
      With races though - even though I didn’t see data showing one system type favored a certain metric, they are still prime hunting grounds for those ship parts!
      Great question!

  • @MarkoBotsaris
    @MarkoBotsaris 8 месяцев назад +5

    Ha! So if you are really into maxing things for your dream ship it still comes back to trying to find exactly what you want on coordinate exchange, just like before. Just a different dance this time. Kind of ironic. That was a lot of work you did there!

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +1

      I mean, you COULD just hunt for the rift system yourself (but who’s got time for that!lol).

    • @MarkoBotsaris
      @MarkoBotsaris 8 месяцев назад +1

      @@GhostLightXE Hunting is fun, but since I’ve been playing on and off since launch I’m now at the point where hunt 100 is a lot less novel than the first few. I’d like for HG to let us customize our ships in fine detail - and what is with all the super limited, puke color palates- but at present the only thing new is the metallic paint job option. However, this was a very clever way to add (kind of) the ship customization that a lot of people want without completely removing ship hunting and the subculture around it from the game either.

  • @connorparks4568
    @connorparks4568 5 месяцев назад +1

    This is the PERFECT ship building guide. Love how concise you are. You explain things well without rambling or getting off point. Subbed and can't wait to check out your other videos!
    Just started playing NMS 3 days ago, so I appreciate your knowledge! Thank you!

    • @GhostLightXE
      @GhostLightXE  5 месяцев назад +1

      @@connorparks4568 thank you! I appreciate that! With the engine enhancements, I’m going to systematically re-evaluate all my tech breakdown guides. More to come! Welcome to the channel!

  • @onemanwolfpack3386
    @onemanwolfpack3386 5 месяцев назад +2

    my question is can we buy a A class reactor core with units instead of Nanites?

  • @corvidconfidential8826
    @corvidconfidential8826 8 месяцев назад +1

    the Radiant Pillar has vector wings? I thought the wings were straight with a little fin on the end

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад

      Yeah, my bad. Radiant Vector?

    • @corvidconfidential8826
      @corvidconfidential8826 8 месяцев назад +1

      @@GhostLightXE perhaps.
      guess you gotta do the test all over again!

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад

      @@corvidconfidential8826Haha. NO! 😂
      Just a slip of the tongue, misnaming my base ship - it was radiant cockpit, vector wings, tri-booster all the way through. Someone on livestream would have corrected me, for sure!

    • @texastank
      @texastank 8 месяцев назад

      @@GhostLightXEthey have speeder wings

  • @IvanoForgione
    @IvanoForgione 8 месяцев назад +2

    I understand that color (but not the likeness) of stencils is tied to the class of the reactor core, so you might prefer putting a C class core and use nanites to upgrade the class of the ship (not sure if that is going to be more expensive, probably yeah taking faction discounts into account)

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +2

      Nice tip! I didn’t even notice that in all my tests! It costs 8,500 nanitites to go from C to S, so that probably depends on where you start (color of the decal you want) and what your standing is. Maybe though!

  • @lamosos
    @lamosos 4 месяца назад +2

    So no way to predict the result? Just bruteforcing?

    • @GhostLightXE
      @GhostLightXE  4 месяца назад +1

      None that I have found. There may be some way of predicting results based on the systems seed generation, but that would be a question for a data miner. I haven’t seen anyone talk about this though.

    • @lamosos
      @lamosos 4 месяца назад

      @@GhostLightXE Damn, ok. What are the maximum values for the stats that you've been able to achieve?

  • @leonelleon4239
    @leonelleon4239 2 месяца назад

    I put salvage analysis and put cockpit, twice for different ships and it doesn't give me anything? Glitch?

    • @GhostLightXE
      @GhostLightXE  2 месяца назад

      That’s odd, it should have throw it in one of your inventories

  • @Wowaniac
    @Wowaniac 4 месяца назад +3

    havnt played nms in almost 2 years, already grinded out all the best ships, frigates and carrier; now after all these years they finally add something that the community has been asking for since day one ... wow. Better late then never i guess.

    • @GhostLightXE
      @GhostLightXE  4 месяца назад

      Yeah, it is a nice little addition now that they finally went through with it.

  • @the_acsended_one
    @the_acsended_one Месяц назад +1

    by the time this comment has been made, I Bought a solar class and upgraded it to S class, Also, how powerful is X rank/Illegal rank?

    • @GhostLightXE
      @GhostLightXE  Месяц назад

      The x-class modules have potential to be the highest buffs in the game… BUT they have the widest range, so they also have the potential for buffs lower than s-class modules.

  • @Piquin001
    @Piquin001 8 месяцев назад +2

    We should all create a zen desk message to HG asking them to not do ship Building for special ships to keep them special. Just a suggestion: sentinels, exotics, living, and exclusive parts on expedition ships and pre order ships just to keep those as special

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +5

      I don’t know - if they push out a BUNCH of one off ship (like the Speeder or Starbon runner) and expand ship building to all the “classic” style ships - I’d be ok with that.

    • @texastank
      @texastank 8 месяцев назад +3

      @@GhostLightXEi wish they did more reruns

    • @GhostLightXE
      @GhostLightXE  8 месяцев назад +2

      I wonder if they’ll ramp up the frequency of the reruns with the introduction of the new expedition terminal?

    • @texastank
      @texastank 8 месяцев назад

      @@GhostLightXE mayb