My Discord - discord.gg/XPtgcUAJjt (If you think of subscribing, please remember about notifications cause without them most of the stuff gets unnoticed, thanks!) For this time we have two levels in a video because the boss level itself is really short and when compared to the Water chapter in Elementalism, boss in Fire chapter has no additional monsters to fight. In case this is your first video from Elementalism you see on RUclips, this is a 15+1 levels WAD (currently, plus one because of the Hub map) with astonishing visuals, lots of details and quite difficult levels. Please remember that this WAD currently has compatibility issues with gameplay mods because authors are not responsible for compatibility with other mods, thus you might need some flying/noclipping to make progress. But as far as I've played these levels so far, all of the triggers are working correctly without a risk of being softblocked, same goes with triggering the secrets, all of them are foundable together with Project Brutality. Maps also need a quite strong CPU (even more when you want ReShade and gameplay mods), especially in terms of open maps such as Forge of Nathrath where you have large open areas and hundreds of monsters to eliminate. So, Forge of Nathrath is a really large map, one of the biggest in Elementalism with more than 500 monsters and a total of 14! secrets to find, thankfully lots of them are placed next to each other, but some might be difficult. The most difficult secret for you to find will be of course that one with BFG, Megasphere and lots of energy cells inside a blue cellar, you have to press three small switches scattered around a map to trigger a secret... inside a secret. Map's difficulty increases as you progress, while trips for red and yellow keys are not that difficult, outside area is a fairly different and difficult experience, you can fight dozens of monsters during an ambush, including a Cyberdemon. Once you finish this level, there is nothing more to fight than a final boss in next level, a really difficult one - this one loves to launch tons of fireballs at you in high speed, died a lot while fighting him fairly.
first of all...GLORIOUS! BATH IN RAGE AND HAVE DEMON AND BETRAYER ALIKE CHOKE ON LEAD AND STEEL! secondly... that music..specially the tune in the start....WHERE FROM! ITS PERFECT FOR SOME RITUAL DANCES!
8:31 Why the Gauss Cannon's mod author bound the weapon mod switch and firemode switch to Weapon Special and Reload respectively instead of the other way around I'll never quite understand.
Good afternoon Martinoz, man I'm trying to use this mod but I put it in Project Brutality and the addons for it starts sceptically when starting the game when I try to take two jumps to stick to the edge of the platforms the weapon disappears and it gets stuck just moving the crosshairs or with the movement well paralyzed what can it be?
@@MartinozYT So could I technically play them vanilla? I'm guessing no because of the way the final boss looks but i just FR my PC so i gotta download mods again
One of the coolest mod ever made. But it would be great for PB, if it also had several (at least 2) different reloading animations for weapons. I really looking forward to it.
How to use elementalism mod with Project Brutality 3.0? Because I'm getting some errors and game gets bugged like I have standard doom pistol at start then when I doing Dash my character starts to slide all the time and then after some more dashes I cannot move jump or anything.
This is cool. But there is something visually off-putting and nauseating about this. It's feels like I'm on the verge of motion sickness. Does anyone else get that?
My Discord - discord.gg/XPtgcUAJjt (If you think of subscribing, please remember about notifications cause without them most of the stuff gets unnoticed, thanks!)
For this time we have two levels in a video because the boss level itself is really short and when compared to the Water chapter in Elementalism, boss in Fire chapter has no additional monsters to fight. In case this is your first video from Elementalism you see on RUclips, this is a 15+1 levels WAD (currently, plus one because of the Hub map) with astonishing visuals, lots of details and quite difficult levels. Please remember that this WAD currently has compatibility issues with gameplay mods because authors are not responsible for compatibility with other mods, thus you might need some flying/noclipping to make progress. But as far as I've played these levels so far, all of the triggers are working correctly without a risk of being softblocked, same goes with triggering the secrets, all of them are foundable together with Project Brutality. Maps also need a quite strong CPU (even more when you want ReShade and gameplay mods), especially in terms of open maps such as Forge of Nathrath where you have large open areas and hundreds of monsters to eliminate. So, Forge of Nathrath is a really large map, one of the biggest in Elementalism with more than 500 monsters and a total of 14! secrets to find, thankfully lots of them are placed next to each other, but some might be difficult. The most difficult secret for you to find will be of course that one with BFG, Megasphere and lots of energy cells inside a blue cellar, you have to press three small switches scattered around a map to trigger a secret... inside a secret. Map's difficulty increases as you progress, while trips for red and yellow keys are not that difficult, outside area is a fairly different and difficult experience, you can fight dozens of monsters during an ambush, including a Cyberdemon. Once you finish this level, there is nothing more to fight than a final boss in next level, a really difficult one - this one loves to launch tons of fireballs at you in high speed, died a lot while fighting him fairly.
Bro where'd you get that ssg skin
I think this concept is perfect, i loved the final boss, and the enviromental concept is so infernal. Great Job!!
Glad you like it!
Wow!! Oldschool DooM has really evolved.
I love it!! 😍
These past maps you have been playing through are breathtaking 👌
No - YOU are _breathtaking_ !
This quality mate ! This is very very impressive, all my respect
I enjoyed the gameplay! I love the style of medieval/quake style maps with doom.
This level man! It had kept me for like 3 hours first time i played it!
Loved the final boss concept.
Oh trust me, had to reload few times because this is a very difficult bullet-hell styled boss
Beautiful map!
Indeed!
Ah ah ah, you didn't say the magic word!
*explodes into a megasphere, BFG and cells*
Great level design!
first of all...GLORIOUS! BATH IN RAGE AND HAVE DEMON AND BETRAYER ALIKE CHOKE ON LEAD AND STEEL!
secondly... that music..specially the tune in the start....WHERE FROM! ITS PERFECT FOR SOME RITUAL DANCES!
You can see the music name at the end of every map.
@@arktisch36 saw the music at the end of the last boss battle..but missed it for the 'base' fighting part ;)
thanks for the reminder either way!
Very cool balls, I mean eyes.
Difficult too :P
8:31 Why the Gauss Cannon's mod author bound the weapon mod switch and firemode switch to Weapon Special and Reload respectively instead of the other way around I'll never quite understand.
Una hermosa hora de arte la verdad
How did you make pb work with Elementalism? They both seem to be conflicting for me.
Link to PB Addons is broken. Website might be down
Just copy the link and paste
Holy Shit! That boss battle music, fuckin EPIC! Any chance the tunes are available?
It's inside the pk3 file once you download it
mostaza delivery
I want to know the music title for the boss theme
Is there any Doom wad that has 100% other enemies and textures?
Hmmm, there are some for sure.
Yeah, the kind of wads you're looking for are called "Total Conversions"
More PB3 action with >A+ design maps.
They definitely should add more DnD (Dungeons and Dragons) style monsters to mods for this game.
soundtrack link?
Excelent!
SUPER!!!
Excuse me, how are the new monsters in the movie set up?
Excellent vid and gameplay! But I really really want the song that plays for the first 5 minutes or so, please!
You can find it inside the Elementalism file in music folder, it's called F4
@@MartinozYT cheers fam!
Good afternoon Martinoz, man I'm trying to use this mod but I put it in Project Brutality and the addons for it starts sceptically when starting the game when I try to take two jumps to stick to the edge of the platforms the weapon disappears and it gets stuck just moving the crosshairs or with the movement well paralyzed what can it be?
Do these maps only work with PB?
Nah, they will work with most of the gameplay mods
@@MartinozYT So could I technically play them vanilla? I'm guessing no because of the way the final boss looks but i just FR my PC so i gotta download mods again
@@MartinozYT Also i appreciate the quick reply!
FR my PC? :P
@@MartinozYT factory reset, my bad.
One of the coolest mod ever made. But it would be great for PB, if it also had several (at least 2) different reloading animations for weapons. I really looking forward to it.
Nah, it's too much work for few cosmetic thingies
it sounds like the old Quake sometimes, and the music reminds me of Rammstein, as a fan of Rammstein
damn, does that ost come with the map? it sounds great
It does not
Dope!!!!
How to use elementalism mod with Project Brutality 3.0? Because I'm getting some errors and game gets bugged like I have standard doom pistol at start then when I doing Dash my character starts to slide all the time and then after some more dashes I cannot move jump or anything.
It's hardly compatible and you must rely on cheats
I was looking for copper, but I found gold. Thanks for the upload. Where can I get the soundtrack of this?
It's inside the mappack file
The full soundtrack is on RUclips, along with links to Spotify and Bandcamp: ruclips.net/video/Gev34E7ZD_Y/видео.html
i got guncaster to work with Elementalism by luck but i have no idea how i got it to work in the first place. so i can't replicate it again .
Hey Martinoz, how are you getting that kind of shade filter over your gameplay? Is it a project brutality or another mod?
Its ReShade with my preset
Can you make a minigun Shotgun
Geez, no
@@MartinozYT umm what about shotvolver
No!
well i mean, it does exist but it's not made by martinoz
Asombroso
Man I can't find anyone reading the stone tablets in these missions!
Does this have a map pack?
It's IN the mappack
I must try it
What are your specs
i5 6600, GTX 1080, 16GB DDR4
Can I run this on a steam deck ?
No, you cant
@@MartinozYT is there even a point on getting one 😢
what is this map?
Check the title, pls
This sound like a metal bowser's castel to anyone else?
Bowser's Big Castle
Босса зовут Насрать. Неплохо.
Не ожидал встретить соотечественника
@@PoshiloiDed ?
Was it just me or the super Shotgun was really dealing too much damage to hellions.!!?
Why? It's fine e.e
Music? Or ingame ost?
Ingame
@@MartinozYT thanks!
Pasa el pack de esos monstruos
Best mod and i hate fucking lag of shit
Bugged shotgun
The post processing on this really looks like vomit. Elmentalism have nice atmosphere and this removes all of it.
This is cool. But there is something visually off-putting and nauseating about this. It's feels like I'm on the verge of motion sickness. Does anyone else get that?