Like many of your videos, this one is filed away to use when I have an ESP32 project needing it. Your videos are really well done with good content. Thanks again!
What display are you using? Where is the best place to look for such displays that are compatible with standrad MCUs and don't require external driver?
Well. No matter what display you use, you will need GFX. Products such as ESP32-S3-BOX-3 are official Espressif products, so please refer to these products.
In the previous video, you mentioned that your touch function is not supported by tft_eSPI library so you have to use FT6236 and initialize it with "FT6236 ts = FT6236();" I'm using ILI9341 touch and it is supported by tft_eSPI library. So mine should look like this "TFT_eSPI ts = TFT_eSPI();" The rest of the code is the same?
As of now, it seems like the only way is the way you mentioned. If you defined that you use TFT_eSPI in LVGL configure, it already does TFT_eSPi tft = TFT_eSPI() internally. But there is no way to get a reference to it from any object in LVGL yet. So, the only way to use TFT_eSPI's touch driver is the way you mentioned.
Hello, I found your channel and wow, I'm trying to make a project with lvgl, but I have a problem, I hope you can help me, I really don't know how to make it work, my problem is loading images in .bin format (created from the online lvgl converter) from a micro SD, can you help me with a video explaining it please, I hope you can help me, thanks for reading me
When you change an image using online image converter v9, it is usually converted to a .c file. Did you use a previous version of the image converter that you obtained in the bin format? Normally, you can put files in common image formats such as jpeg or png on the SD card and read them in LVGL, but this requires sufficient memory. Anyway, I'm going to make a tutorial on reading images from an SD card, but maybe a little later. Because I need to look more into this in LVGL9.
Greetings, thank you for responding, if I am using version 8 (under the convert button the page sends you to its official converter), I had not noticed that for version 9, it no longer uses bin files, well I hope you can help me, thanks for the time to teach us@@ThatProject
Nice video. Thanks for sharing!~
Like many of your videos, this one is filed away to use when I have an ESP32 project needing it. Your videos are really well done with good content. Thanks again!
Thank you too.
Greeting from France ! Very nice tutorial, I can't wait to see next episode !
Thanks man!Maybe thanks to your tutorials i will re-re-start again my project with LVGL!
THANK YOU! This video, maybe, most of understanding for me, about create UI on LVGL. 👍
Very good demo - thank you so much. You present awesome projects.
Very impressive videos, keep on making content like this. Very helpful & thanks a lot !!!
please make a full tutorial playlist for lvgl 9 and continue thanks
awesome you're gret man you know
a nice man with sweet accent
What display are you using? Where is the best place to look for such displays that are compatible with standrad MCUs and don't require external driver?
Well. No matter what display you use, you will need GFX. Products such as ESP32-S3-BOX-3 are official Espressif products, so please refer to these products.
In the previous video, you mentioned that your touch function is not supported by tft_eSPI library so you have to use FT6236 and initialize it with "FT6236 ts = FT6236();"
I'm using ILI9341 touch and it is supported by tft_eSPI library.
So mine should look like this "TFT_eSPI ts = TFT_eSPI();" The rest of the code is the same?
As of now, it seems like the only way is the way you mentioned. If you defined that you use TFT_eSPI in LVGL configure, it already does TFT_eSPi tft = TFT_eSPI() internally. But there is no way to get a reference to it from any object in LVGL yet. So, the only way to use TFT_eSPI's touch driver is the way you mentioned.
How you can reload ui without flashing firmware? I try with upload and monitor but no work
Well, wouldn't it be possible to redraw the entire thing by removing the parent node and then calling the function to redraw the UI?
Hello, I found your channel and wow, I'm trying to make a project with lvgl, but I have a problem, I hope you can help me, I really don't know how to make it work, my problem is loading images in .bin format (created from the online lvgl converter) from a micro SD, can you help me with a video explaining it please, I hope you can help me, thanks for reading me
When you change an image using online image converter v9, it is usually converted to a .c file. Did you use a previous version of the image converter that you obtained in the bin format?
Normally, you can put files in common image formats such as jpeg or png on the SD card and read them in LVGL, but this requires sufficient memory. Anyway, I'm going to make a tutorial on reading images from an SD card, but maybe a little later. Because I need to look more into this in LVGL9.
Greetings, thank you for responding, if I am using version 8 (under the convert button the page sends you to its official converter), I had not noticed that for version 9, it no longer uses bin files, well I hope you can help me, thanks for the time to teach us@@ThatProject