There's such a sense of futility in this dungeon. You know already what's going to happen. To the Thirteeth, to Golbez, to everything and everyone there. But they're fighting to save their home, one last bastion against a sea of darkness. So you're helping, because that's what you do. But inside, you know the truth...
Ehh.. Disagree. DISAGREE! This theme, in FF4 plays in the very first Castle you start the game in - Kingdom of *Baron* . They honestly should had used _Within the Giant_ here instead.
@@BunnychanFarabee The Dead Ends is better than Amaurot, for one key reason: After Exterminator, that one guy says "I did it! I killed them all!" and as the horror sets in, he repeats "I killed them all..." Doesn't sound like much, but I make sure to /clap and then /laugh at him, like a true Warrior of Light would do. The roleplaying opportunity just makes the Dead Ends stand out, y'know?
@@Zeithri Or at least used that for the first part of the dungeon and then use baron's theme for the flashback sequence of the dungeon. Or even the red wing's theme! So much they could have done better, y'know?
@@Kobe23666for me that would flew over my head anyway cause I never played FF4 and kinda miss the point of all the Easter eggs. I know Golbez and Cecil mainly from the Dissidia games
My only complaint is that this theme should have been held back until you touched the Memoriate crystal. Hearing the familiar refrain spoiled the surprise. "Wait, why is the music from the town of Baron? Ohhhh..."
Ohhh, yeah that would have been cool. Start with Within The Giant, and then transition to Kingdom of Baron when you touch the Memoriate. That's a good idea. Oh well.
@@mr.mystere4999 Well maybe they should do it again. I'm not that good at recognizing musical leitmotifs as I'm playing, so I kinda didn't catch onto "wait this is Baron" until this video, but even without that, it'd be fun to have the theme of a dungeon change as the situation evolves. Edit: wtf where was my not how dare who stole it
I loved the remixes too! It would have been easy for them to just put an orchestral version of the originals and everyone would have been happy. Soken added his own spin and style on these iconic pieces but never once disregarded the genius of Nobuo Uematsu. A true homage, in other words!
I have enjoyed the hell out of the FFIV Remake Soundtrack. Like they nailed all the right beats for each while retaining a sense of familiarity between them all.
Ran this dungeon 10-15 times over the past week trying to get the Golbez minion, finally just got it and never got tired of listening to this theme once
It was kinda a cool subversion that we actually fight Durante at the end of this dungeon. Basically fighting the past self of the trial boss from the previous patch.
What I love about references in FF14 is how they work perfectly fine even if you don't know the original story. 6.X works even if you never played FF4, in fact, I would say that in some ways it works even better. Love it.
I can confirm. I had zero familiarity with FF4 going into post-endwalker and the narrative had me at the edge of my seat the entire time. It almost felt like we had another mini expansion, and its resolution nearly made me tear up in joy.
I hope one day in future expansions we get to explore what the thirteenth of what it was before it became the void and it seems like they're setting that up for the future along with most likely new areas to explore in the first when they restore the rest of the empty
@@the.duck.is.ronin. All three dungeons are very similar in theme, with you fighting through reenactments of past apocalypses, though this one switches things up a bit by having the first third start off like a normal dungeon, and instead of the main villain narrating throughout and explain the background of their motivation, he instead fights alongside you and you get to witness his start of darkness for yourself.
@@EinsiJo I do like this new format, but I like Dead Ends and Amaurot a bit more. I'm just glad Lunar Subterrane isn't just a boring dark underground dungeon.
@@KinkyBurrito If anything it's the Original & 3D remake's red wing's theme or whatever Cecil's pre-paladin army group is called that sounds really lackluster, it's just a short looping army march with no exact message to convey, Baron's theme is decent enough but is still way better than red wing's. You should be grateful that the composers remade both soundtracks to have more flair and richness from the instruments & adjustments, and even bringing a whole different yet better atmosphere to both of them.
This is right up there with Amaurot and The Dead Ends for tragic storytelling in a Duty setting. Love the music, love the dialogue, love everything about it. I know some folks wanted "Within the Giant" instead, and that is an excellent thing in its own right, but "Kingdom of Baron" has always hit a bit harder for me.
Easily in the top 3 dungeons in the game. The music and stage are everything and set the urgent tone instantly which just gets better and better as you proceed.. Wow, just wow. Very similar to Amaurot and Dead Ends.
While I love and adore this theme and its absolutely perfect in every respect, I can't believe I watched this like 8 times and didn't notice how you did your inventory until just now. (It's fantastic I love it lmao)
i went into this thinking the dungeon was lunar subtarrane, and i thought it was weird that the baron song played. then i realized, it wasnt The Lunar Subtarrane. the dungeon was The Kingdom of Baron. what an awesome surprise for FFIV fans.
I just LOVE the fact that they managed to include the gimmick of "you have npc's fighting with you", a gimmick that they used in every last patch dungeon !
It helped this theme was fresh in my mind from playing ff4 3D, I thought there were gonna remix the lunar subterrane theme but they pulled out the stops for this
I never played FF4, but the moment I heard this track I just knew it was an Uematsu composition. This track is such a banger, and apparently this arrangement is surprisingly very similar to the original that they hit the same, it’s just that this one has more realistic instruments (the original was SNES synthesizer) and that it has some embellishments because the original loops immediately. P.S. My reaction to the Baron flashback was “NO NOT THE ROSALITH AGAIN!”
@@bongoboy7191 This had been an earworm in my mind ever since I first heard it in Lunar Subterrane. I spent a day going over most of my video game soundtrack music, desperate to find this one single bit in the song because I just knew I heard it before. I just figured out it was Shadow Thief a few minutes ago and came here to see if anyone noted it as well. :P My husband and friend who play with me thought I was being weird and obviously I was making it a bigger deal than it really was... but man, that part was an earworm that refused to leave my mind for an entire day! 😂 Glad to know I'm not the only one who noted it. EDIT: I realize now I failed to correctly provide a timeline here. I had just recently finished the post-Endwalker MSQ content as of a few days ago of this comment's post. I had taken a break from FFXIV after Endwalker and recently came back, got to Lunar Subterrane and had that earworm for the one day after finishing the story and as of this comment's post I discovered where I heard it before. :P
This is good but I'm disappointed we didn't get a remix of "Within the Giant", which is used in the final part of this dungeon in FFIV. That's like one of my favorite all time favorite tunes. Alas...
Man! I was really hoping for Culex but.. YoshiP said that "the dungeon’s environments would change drastically" and the man wasn’t lying! Just not how I expected!
They would have had to pay Nintendo to use Culex. He was an original character created for Super Mario RPG which is obviously 100% a Nintendo property. It's the same reason we'll likely never see anything from Kingdom Hearts. Despite being made by SE, it's a Disney property first.
..What is with the amount of hate for this patch's content? I personally find it to be more enjoyable than the previous patches excluding Pandaemonium and Aglaia.
People get bitchy when they feel they don't have much to do. And that's the best defense I can offer them because I agree, this patch arc has been great. Not all of the extra content has exactly been a hit for me but that's fine because I have other things I can do and a lot of other people seemed to quite enjoy it. But hatin on the story? Get outta heah
People who haven't played/enjoyed FF4 not knowing how nostalgic and amazing it's been - I lost my stuff when we warped into Baron. I felt like a ten year old again.
@@Reshapable Not that i hate the patches after 6.0, but i feel the entire void arc feels like a "trial storyline" shoved into the MSQ. Its still great, but i really feel like we didn't build up anything to tie into us going to the new world next expac. If the void arc was not on the MSQ, i would had felt this plot was done and gone after Zeromus fight. I hope square uses that as a hook for a future 13° shard expansion later on.
I think it mostly comes down to people wishing that the Thirteenth had been an expansion proper, instead of a post-Endwalker patch series story. Ironically, the Thirteenth substory lasted longer than the renewed Dragonsong War story. Nidhogg was out of focus for 6.1 and didn't show up until the very end of 6.2, and then was tidied up in 6.3. The Warriors of Darkness were the main focus of 6.1, featured in the stingers of 6.2 and 6.3, and were the focus of 6.4. The Griffin was dropped in as a bit in 6.4 and was the focus of 6.5 to pave the way for Ala Mhigo in Stormblood. Yotsuyu was largely out of focus in 4.1, returned to prominence in 6.2, and was the main focus of 6.3, with the lead up to Shadowbringers taking up 4.4 and 4.5. And it was similar with Shadowbringers. Elidibus out of focus in 5.1, coming back into focus in 5.2, and being wrapped up in 5.3 with it then going to introducing the Telophoroi and their machinations in 5.4 and 5.5 to bring us to Endwalker. The Void has had a more enduring storyline than either of these plots. It's taken up the entirety of 6.1 through 6.5 main story.
It's most likely exactly what you expect. This is both exactly the same and dramatically more. The original is pretty rigid and actually one of the more forgettable tracks in IV, little more than a briefing room tune. This recreates the same tone but injects way more life into it making it both better and more suited to 14's scenario. Edit: just realized you were asking about the building lol. Whoops. Hard to compare, Baron castle had basically no unique features. And the way castles were presented back then the most you could say is there were some walls... and some ceilings... wait... just one ceiling.
The theme itself: they’re both the same song for sure, but to put in context, I didn’t even recognize that this was the Baron castle theme until I reached the second boss. It’s changed so much (in a good way)! The castle part of the dungeon: wasn’t very similar to me at all. It looked like a generic castle town, but the ffiv kingdom of Baron was just a smattering of houses anyway
It matches the image of it, especially from the DS version. Also I think they used the flag from the original game. Baron town itself though looks a lot like Rosalith from Final Fantasy XVI (unsurprising).
Not even close. I don't think Baron even had a garden in IV, and the castle itself just looks more grand. It probably would have been closer if we could enter the main castle itself but all combat is stuck in the yard. I almost feel like this Baron is either an alternate universe of IV itself or the events happen much further after the ending of IV. As far as I can tell this universe only has one moon and it's red from the flood of darkness, so unless I'm missing the second moon floating around somewhere it's probably after all of IV.
@@gerronuma7860 I mean... the 13th was never suggested to be one and the same as IV's world. Weird to be in this deep and still talking about stuff like that. None of the reflections are the places we've been in previous FF's. They just mimic elements where fun or plot appropriate.
I feel ya but the nice thing is it's not like this was somehow the last chance for it to show up. Sure it's the end of the dedicated IV story and that means the when is pretty nebulous but... maybe someday.
Look. We're OBVIOUSLY coming back to the void someday. You will eventually have your Within the Giant. Just not today, it simply makes /no/ sense for this dungeon thematically.
@@devree11what? It makes absolute sense for this dungeon. The Baron theme obviously fits for the latter portion, but Within the Giant would have been perfect for the beginning area, and it feels odd hearing the Baron theme there instead. In a perfect world we would have both songs and have it transition (along with having FFIV Battle 2 for the first two bosses, but that's neither here nor there)
Great theme. Watching you not use Flare twice and three times in a row HURTS! (not an advanced skilled, it's literally why flare consumes 2/3s of your MP if you still have an umbral heart, allowing you to use flare twice in a row since Stormblood.)
This music is so good I've been looping it long enough to notice your aoe rotation. Why not do 3* Fire II and an extra Flare in Umbral Heart instead of 5* Fire II? I'm sorry. Couldn't resist the tryhard tendency......
@@uvi- im telling you man you haven't lived until you've casted flare 3 times in a row by greeding with manafont during a trash pull. dopamine generation glitch
Baron's theme makes more sense considering most of this dungeon is actually Baron and less so the Suubterrane. Let's not forget Within The Giant doesn't play for first half of FFIV's Lunar Subterrane, Red Wings does for the first portion in the og game.
@@LZ02-OVERTUREwhile I can't argue Baron makes sense given the majority of the dungeon, the first area of the is clearly visually based on the lower floors of the subterrane (where Within the Giant does play)
That’s cool, original is ok yet I personally can’t stand the pixel remastered sounds as I kept finding the brass sounds too ear grating. I prefer this version overall but that’s just my opinion.
We FF 4 fans ate well in these patches
Hell yeah !! this patch is a banger !
For king and country! For king and country! Face my wrath! For king and country! For king and country!
FOR THE PEACE OF THE KINGDOM
Mornin! Nice day for fishing ain't it? Hua hah!
@@Drakemyer FOR THE KING!!
THEY KNEW WE WERE ELSEWHERE! COWARDS!
@@Drakemyer Until someone skips too many dialouges. then he snaps and holds a knife to you.
There's such a sense of futility in this dungeon. You know already what's going to happen. To the Thirteeth, to Golbez, to everything and everyone there. But they're fighting to save their home, one last bastion against a sea of darkness. So you're helping, because that's what you do. But inside, you know the truth...
It's just like Amaurot in so many ways. Honestly the best 4 man dungeon in EW, beats the Dead Ends by a malm.
Ehh.. Disagree. DISAGREE!
This theme, in FF4 plays in the very first Castle you start the game in - Kingdom of *Baron* .
They honestly should had used _Within the Giant_ here instead.
@@BunnychanFarabee The Dead Ends is better than Amaurot, for one key reason: After Exterminator, that one guy says "I did it! I killed them all!" and as the horror sets in, he repeats "I killed them all..."
Doesn't sound like much, but I make sure to /clap and then /laugh at him, like a true Warrior of Light would do. The roleplaying opportunity just makes the Dead Ends stand out, y'know?
@@Zeithri Or at least used that for the first part of the dungeon and then use baron's theme for the flashback sequence of the dungeon. Or even the red wing's theme! So much they could have done better, y'know?
@@Kobe23666for me that would flew over my head anyway cause I never played FF4 and kinda miss the point of all the Easter eggs. I know Golbez and Cecil mainly from the Dissidia games
My only complaint is that this theme should have been held back until you touched the Memoriate crystal. Hearing the familiar refrain spoiled the surprise. "Wait, why is the music from the town of Baron? Ohhhh..."
Ohhh, yeah that would have been cool. Start with Within The Giant, and then transition to Kingdom of Baron when you touch the Memoriate. That's a good idea. Oh well.
Honestly yeah if they're gonna make dungeons more cinematic like this they really need to play around with having more than one track for the dungeon
I think the intro cutscene should have been us immediately finding the memoriate crystal and the entire dungeon being Baron
@@rinnnnnnnnnnrinRinOnishiThere hasn't been a dungeon with multiple songs since The Vault back in HW.
@@mr.mystere4999 Well maybe they should do it again. I'm not that good at recognizing musical leitmotifs as I'm playing, so I kinda didn't catch onto "wait this is Baron" until this video, but even without that, it'd be fun to have the theme of a dungeon change as the situation evolves.
Edit: wtf where was my not how dare who stole it
The themes for the dungeon and the Zeromus fight were just god tier for me. I had the biggest grin on my face during this.
I loved the remixes too! It would have been easy for them to just put an orchestral version of the originals and everyone would have been happy. Soken added his own spin and style on these iconic pieces but never once disregarded the genius of Nobuo Uematsu. A true homage, in other words!
Soooo agree!
I was giddy like hell during Zeromus fight. Last time I fought Zeromus was 20-25 years ago.
I wish zeromus wasnt so stylized. I hate that they changed the triplet pattern, but you're never going to make everyone happy.
I have enjoyed the hell out of the FFIV Remake Soundtrack.
Like they nailed all the right beats for each while retaining a sense of familiarity between them all.
Ran this dungeon 10-15 times over the past week trying to get the Golbez minion, finally just got it and never got tired of listening to this theme once
Hell yeah, I wanna run this with friends for the minion, I already love the exarchic gear so it'll be good for glam as well :D
@@rinnnnnnnnnnrinRinOnishiJust get the exarchic gear then if it’s just for glam.
Dude Baron looks fucking amazing, and I was not expecting this theme to go so hard!!
It was kinda a cool subversion that we actually fight Durante at the end of this dungeon. Basically fighting the past self of the trial boss from the previous patch.
God I hope one day glam restrictions are removed cause the scouting moonward gear on dark knight goes hard
It's something to hear that the theme that conveys the feeling of royalty and splendour now it is sad at the beginning
Woke up way before work just for the msq patch, and the music never disappoints
2:29. Sounds like something straight out of Castlevania. And I love it!
I see that subliminal message in your inventory :3
This track is amazing. I never knew that the theme for the very first town in FF4 could be remixed into something so foreboding.
This sounds like a combo of the Baron theme and Golbez’s theme, couldn’t be more happy
I could be more happy. I wanted the actual dungeon music. This was a huge disappointment.
@@KinkyBurrito it’s literally in the fight with Zeromus lmao
@@KinkyBurrito keep playing the game lmaooo
@@dimitriosgladio059lmao no it’s not. They blew it with the zeromus fight music too.
@@KinkyBurrito are you deaf? The red wings theme literally plays during phase 2 💀
What I love about references in FF14 is how they work perfectly fine even if you don't know the original story. 6.X works even if you never played FF4, in fact, I would say that in some ways it works even better. Love it.
lmao this expansion made me play ff4, and so far i like it!
I can confirm. I had zero familiarity with FF4 going into post-endwalker and the narrative had me at the edge of my seat the entire time. It almost felt like we had another mini expansion, and its resolution nearly made me tear up in joy.
I hope one day in future expansions we get to explore what the thirteenth of what it was before it became the void and it seems like they're setting that up for the future along with most likely new areas to explore in the first when they restore the rest of the empty
I'm still waiting for ishgard to he repaired... we just got scaffolding :(
I wish I could move into a house in Ala Mhigo. 😭
Mike Wazowski, is that you?
mike and michael
Idk if anyone else noticed but love the UWU inventory XD
This is the best storytelling in a dungeon since Amaurot.
Dead Ends erasure
I choked up a bit at the cutscene before the end, even though I knew what was coming.
Then my random group pulled the boss mid scene.
@@the.duck.is.ronin. All three dungeons are very similar in theme, with you fighting through reenactments of past apocalypses, though this one switches things up a bit by having the first third start off like a normal dungeon, and instead of the main villain narrating throughout and explain the background of their motivation, he instead fights alongside you and you get to witness his start of darkness for yourself.
@@EinsiJo I do like this new format, but I like Dead Ends and Amaurot a bit more. I'm just glad Lunar Subterrane isn't just a boring dark underground dungeon.
I was expecting/hoping for Giant of Babil.
But this? Yeah, this beats every expectation and honestly is better than Giant xD
I wanted giant of babil, prob my favorite music from any game ever, and this sounds terrible.
@@KinkyBurritoIf you think Kingdom of Baron sounds terrible, you're delusional. That's one of the best pieces from FF4, period.
@@KinkyBurrito If anything it's the Original & 3D remake's red wing's theme or whatever Cecil's pre-paladin army group is called that sounds really lackluster, it's just a short looping army march with no exact message to convey, Baron's theme is decent enough but is still way better than red wing's. You should be grateful that the composers remade both soundtracks to have more flair and richness from the instruments & adjustments, and even bringing a whole different yet better atmosphere to both of them.
@@BlazeIgnitusIt's not terrible, but Giant is still better.
I was kinda disappointed until *that* part hit and I knew it was Baron.
This is right up there with Amaurot and The Dead Ends for tragic storytelling in a Duty setting. Love the music, love the dialogue, love everything about it. I know some folks wanted "Within the Giant" instead, and that is an excellent thing in its own right, but "Kingdom of Baron" has always hit a bit harder for me.
Such a unique rendition of Baron's castle theme
they added Mike Wazowski to the game
Fucking finally.
Easily in the top 3 dungeons in the game. The music and stage are everything and set the urgent tone instantly which just gets better and better as you proceed.. Wow, just wow. Very similar to Amaurot and Dead Ends.
I’m surprised the Dark Elf didn’t have a push/pull magnetic mechanic as a subtle reference to its dungeon from IV.
Yeah I was expecting to get the _Down and out_ debuff but it never happened.
Excellent excellent song. When that guitar kicks in !!!!
While I love and adore this theme and its absolutely perfect in every respect, I can't believe I watched this like 8 times and didn't notice how you did your inventory until just now. (It's fantastic I love it lmao)
i went into this thinking the dungeon was lunar subtarrane, and i thought it was weird that the baron song played. then i realized, it wasnt The Lunar Subtarrane. the dungeon was The Kingdom of Baron. what an awesome surprise for FFIV fans.
I just LOVE the fact that they managed to include the gimmick of "you have npc's fighting with you", a gimmick that they used in every last patch dungeon !
It helped this theme was fresh in my mind from playing ff4 3D, I thought there were gonna remix the lunar subterrane theme but they pulled out the stops for this
I see you putting uwu in your fuckin bag icons lmao
This dungeon makes expert roulette bearable lol
If you played FF4, you’re in for a treat….
I never played FF4, but the moment I heard this track I just knew it was an Uematsu composition. This track is such a banger, and apparently this arrangement is surprisingly very similar to the original that they hit the same, it’s just that this one has more realistic instruments (the original was SNES synthesizer) and that it has some embellishments because the original loops immediately.
P.S. My reaction to the Baron flashback was “NO NOT THE ROSALITH AGAIN!”
UwU inventory Grid-chan is happy at this track!
that beat drop at 2:20 is amazing
It sounds exactly like the one used in Shadow Thief in the Destiny series
@@bongoboy7191holy crap it does. Good ear
@@bongoboy7191 This had been an earworm in my mind ever since I first heard it in Lunar Subterrane. I spent a day going over most of my video game soundtrack music, desperate to find this one single bit in the song because I just knew I heard it before. I just figured out it was Shadow Thief a few minutes ago and came here to see if anyone noted it as well. :P My husband and friend who play with me thought I was being weird and obviously I was making it a bigger deal than it really was... but man, that part was an earworm that refused to leave my mind for an entire day! 😂 Glad to know I'm not the only one who noted it.
EDIT: I realize now I failed to correctly provide a timeline here. I had just recently finished the post-Endwalker MSQ content as of a few days ago of this comment's post. I had taken a break from FFXIV after Endwalker and recently came back, got to Lunar Subterrane and had that earworm for the one day after finishing the story and as of this comment's post I discovered where I heard it before. :P
This is good but I'm disappointed we didn't get a remix of "Within the Giant", which is used in the final part of this dungeon in FFIV. That's like one of my favorite all time favorite tunes. Alas...
Man! I was really hoping for Culex but.. YoshiP said that "the dungeon’s environments would change drastically" and the man wasn’t lying! Just not how I expected!
They would have had to pay Nintendo to use Culex. He was an original character created for Super Mario RPG which is obviously 100% a Nintendo property. It's the same reason we'll likely never see anything from Kingdom Hearts. Despite being made by SE, it's a Disney property first.
For Baron!!!
The party I ran this with were all happy with it, the boss choices were great and the music was icing on the cake. Suprised there was no Cecil though
Cecil comes after the trial tho
Zero is Cecil.
And she looks cool as fuck in her new drip.
Anyone get Batman Beyond vibes from the guitar riffs in this one?
never watched batman beyond but the guitar is sick so might just have to
... Baelsar's wall, Ghimlyt Dark, Pagl'than... shit, was 2.5 really Keeper of the Lake?
**looks it up** Yup, yes it was.
..What is with the amount of hate for this patch's content? I personally find it to be more enjoyable than the previous patches excluding Pandaemonium and Aglaia.
Yeah i quite enjoyed it as well. People just be hatin i guess
People get bitchy when they feel they don't have much to do. And that's the best defense I can offer them because I agree, this patch arc has been great. Not all of the extra content has exactly been a hit for me but that's fine because I have other things I can do and a lot of other people seemed to quite enjoy it. But hatin on the story? Get outta heah
People who haven't played/enjoyed FF4 not knowing how nostalgic and amazing it's been - I lost my stuff when we warped into Baron. I felt like a ten year old again.
@@Reshapable Not that i hate the patches after 6.0, but i feel the entire void arc feels like a "trial storyline" shoved into the MSQ. Its still great, but i really feel like we didn't build up anything to tie into us going to the new world next expac.
If the void arc was not on the MSQ, i would had felt this plot was done and gone after Zeromus fight. I hope square uses that as a hook for a future 13° shard expansion later on.
I think it mostly comes down to people wishing that the Thirteenth had been an expansion proper, instead of a post-Endwalker patch series story.
Ironically, the Thirteenth substory lasted longer than the renewed Dragonsong War story. Nidhogg was out of focus for 6.1 and didn't show up until the very end of 6.2, and then was tidied up in 6.3. The Warriors of Darkness were the main focus of 6.1, featured in the stingers of 6.2 and 6.3, and were the focus of 6.4. The Griffin was dropped in as a bit in 6.4 and was the focus of 6.5 to pave the way for Ala Mhigo in Stormblood.
Yotsuyu was largely out of focus in 4.1, returned to prominence in 6.2, and was the main focus of 6.3, with the lead up to Shadowbringers taking up 4.4 and 4.5. And it was similar with Shadowbringers. Elidibus out of focus in 5.1, coming back into focus in 5.2, and being wrapped up in 5.3 with it then going to introducing the Telophoroi and their machinations in 5.4 and 5.5 to bring us to Endwalker. The Void has had a more enduring storyline than either of these plots. It's taken up the entirety of 6.1 through 6.5 main story.
When you fight for king and country
Song is sooooo good
Makes me wanna play ff4 now ☝🏽
To peeps that played IV, how close does the castle match up with 4's?
It's most likely exactly what you expect. This is both exactly the same and dramatically more. The original is pretty rigid and actually one of the more forgettable tracks in IV, little more than a briefing room tune. This recreates the same tone but injects way more life into it making it both better and more suited to 14's scenario.
Edit: just realized you were asking about the building lol. Whoops. Hard to compare, Baron castle had basically no unique features. And the way castles were presented back then the most you could say is there were some walls... and some ceilings... wait... just one ceiling.
The theme itself: they’re both the same song for sure, but to put in context, I didn’t even recognize that this was the Baron castle theme until I reached the second boss. It’s changed so much (in a good way)!
The castle part of the dungeon: wasn’t very similar to me at all. It looked like a generic castle town, but the ffiv kingdom of Baron was just a smattering of houses anyway
It matches the image of it, especially from the DS version. Also I think they used the flag from the original game. Baron town itself though looks a lot like Rosalith from Final Fantasy XVI (unsurprising).
Not even close. I don't think Baron even had a garden in IV, and the castle itself just looks more grand. It probably would have been closer if we could enter the main castle itself but all combat is stuck in the yard.
I almost feel like this Baron is either an alternate universe of IV itself or the events happen much further after the ending of IV. As far as I can tell this universe only has one moon and it's red from the flood of darkness, so unless I'm missing the second moon floating around somewhere it's probably after all of IV.
@@gerronuma7860 I mean... the 13th was never suggested to be one and the same as IV's world. Weird to be in this deep and still talking about stuff like that. None of the reflections are the places we've been in previous FF's. They just mimic elements where fun or plot appropriate.
Taniks is that you? 2:26
I THOUGHT THE SAME THING.
Bro still looking for a house.
He's gonna struggle with FFXIV House Lottery (Savage).
Finally got the TT card i can leave this accursed place
we have to go back to the thirteenth again
I was hoping for Within the Giant, personally.
2:30 daaamn!!!! ffcckkkk!!!
disgaea ass riffs in this, love that it's in a different key too
can't... stop... looping... 0:37 - 1:10...
This is good, but I wanted Within the Giant. :(
I feel ya but the nice thing is it's not like this was somehow the last chance for it to show up. Sure it's the end of the dedicated IV story and that means the when is pretty nebulous but... maybe someday.
Look. We're OBVIOUSLY coming back to the void someday. You will eventually have your Within the Giant. Just not today, it simply makes /no/ sense for this dungeon thematically.
@@devree11what? It makes absolute sense for this dungeon. The Baron theme obviously fits for the latter portion, but Within the Giant would have been perfect for the beginning area, and it feels odd hearing the Baron theme there instead.
In a perfect world we would have both songs and have it transition (along with having FFIV Battle 2 for the first two bosses, but that's neither here nor there)
@@devree11If you think it makes no sense, you never played FF4.
何故モブの悲鳴に声つけたし。ホルミンスターやヴァナスパティには無かったのに・・・
Great theme.
Watching you not use Flare twice and three times in a row HURTS! (not an advanced skilled, it's literally why flare consumes 2/3s of your MP if you still have an umbral heart, allowing you to use flare twice in a row since Stormblood.)
Umbral Hearts, not Umbral Ice (in case anyone gets confused)
@@GamerNym Whoops, thx
Explainers gotta explain 😂
Four flare combo or bust.
@@xuto2693 Which reminds me, I gotta restock on ethers.
This music is so good I've been looping it long enough to notice your aoe rotation. Why not do 3* Fire II and an extra Flare in Umbral Heart instead of 5* Fire II?
I'm sorry. Couldn't resist the tryhard tendency......
I literally got BLM to 90 like 2 weeks ago. I've played it very little, and it clearly shows :P
You still have much to learn, young padawan. And welcome to Blame Healer Club
@@uvi- that's fair. Sorry I couldn't help myself 😭
@@uvi- im telling you man you haven't lived until you've casted flare 3 times in a row by greeding with manafont during a trash pull. dopamine generation glitch
@@vinnisvidya Especially during Triple Cast.
UWU
Noooo where is the giant theme 😭
Which theme?
@@uvi-i think they're referring to the Giant of Babil's theme that people were expecting & hoping.
Ahhh, that would've been a good inclusion. Maybe someday we'll get that too, just not this one.
Baron's theme makes more sense considering most of this dungeon is actually Baron and less so the Suubterrane. Let's not forget Within The Giant doesn't play for first half of FFIV's Lunar Subterrane, Red Wings does for the first portion in the og game.
@@LZ02-OVERTUREwhile I can't argue Baron makes sense given the majority of the dungeon, the first area of the is clearly visually based on the lower floors of the subterrane (where Within the Giant does play)
Original > this.
That’s cool, original is ok yet I personally can’t stand the pixel remastered sounds as I kept finding the brass sounds too ear grating. I prefer this version overall but that’s just my opinion.